Wed, 03 Mar 2010 06:29:01 +0000 unc0rr Fix build
Wed, 03 Mar 2010 06:28:04 +0000 unc0rr Fix server for 0.9.12 (tested)
Wed, 03 Mar 2010 04:33:49 +0000 nemo Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
Wed, 03 Mar 2010 02:56:18 +0000 nemo Add spinner for explosives, add dust on crate impact, crank up explosives a bit
Wed, 03 Mar 2010 02:36:52 +0000 nemo Ensure explosives are spawned somewhere w/ plenty of ground under them
Tue, 02 Mar 2010 19:50:58 +0000 smxx Engine:
Tue, 02 Mar 2010 19:46:35 +0000 nemo French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
Tue, 02 Mar 2010 17:22:36 +0000 smxx Engine:
Tue, 02 Mar 2010 15:04:31 +0000 smxx Engine:
Tue, 02 Mar 2010 04:04:16 +0000 nemo tweak
Mon, 01 Mar 2010 22:25:57 +0000 smxx Engine:
Mon, 01 Mar 2010 19:57:09 +0000 smxx Engine:
Mon, 01 Mar 2010 19:56:14 +0000 smxx General:
Mon, 01 Mar 2010 19:54:33 +0000 smxx Engine:
Mon, 01 Mar 2010 19:20:43 +0000 smxx Engine:
Mon, 01 Mar 2010 18:01:09 +0000 smxx Engine:
Mon, 01 Mar 2010 17:54:12 +0000 unc0rr Fix problems with utf8-encoded nicknames in team chat (not tested)
Mon, 01 Mar 2010 15:03:13 +0000 smxx Frontend:
Mon, 01 Mar 2010 14:47:09 +0000 smxx Frontend:
Mon, 01 Mar 2010 14:45:41 +0000 smxx Frontend:
Mon, 01 Mar 2010 12:55:54 +0000 smxx Frontend:
Mon, 01 Mar 2010 12:20:38 +0000 smxx Frontend:
Mon, 01 Mar 2010 04:03:21 +0000 nemo Make her less day-glo
Mon, 01 Mar 2010 00:47:18 +0000 nemo Updates to portuguese translation by inu
Mon, 01 Mar 2010 00:26:15 +0000 nemo crank up landmines a little
Mon, 01 Mar 2010 00:23:29 +0000 nemo another fix to MrMFS' patch
Mon, 01 Mar 2010 00:19:23 +0000 nemo Slight tweak to admittedly placeholder image to emphasise inverted role
Mon, 01 Mar 2010 00:02:55 +0000 nemo Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
Sun, 28 Feb 2010 17:56:21 +0000 nemo Darken the dud a bit so it is easier to distinguish
Sun, 28 Feb 2010 17:52:29 +0000 nemo tweak mine dud spinner
Sun, 28 Feb 2010 17:51:38 +0000 nemo Graphic for dead mines
Sun, 28 Feb 2010 17:49:45 +0000 nemo Switch to smoke
Sun, 28 Feb 2010 17:48:44 +0000 nemo trying a little hiss and steam
Sun, 28 Feb 2010 17:32:39 +0000 nemo Tweak condition for hiding ammo
Sun, 28 Feb 2010 17:20:49 +0000 smxx General:
Sun, 28 Feb 2010 16:53:03 +0000 nemo lupdate-qt4 & lrelease-qt4
Sun, 28 Feb 2010 16:03:33 +0000 nemo Dude mine probability spinner
Sun, 28 Feb 2010 15:41:42 +0000 nemo Flag the sharing of ammo between clan teams.
Sun, 28 Feb 2010 13:57:34 +0000 nemo Palewolf adds PrincessPeach, updates other hats from set
Sun, 28 Feb 2010 02:42:37 +0000 nemo Typo
Sat, 27 Feb 2010 20:01:54 +0000 nemo Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
Sat, 27 Feb 2010 19:54:03 +0000 nemo First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
Sat, 27 Feb 2010 16:29:40 +0000 nemo Tiy's awesome new simple game icon
Sat, 27 Feb 2010 00:13:45 +0000 nemo Musn't forget sicily
Fri, 26 Feb 2010 19:52:22 +0000 nemo A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
Fri, 26 Feb 2010 16:29:00 +0000 nemo Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
Fri, 26 Feb 2010 03:25:59 +0000 nemo Update Desert theme
Fri, 26 Feb 2010 00:03:57 +0000 nemo rearrange fall damage a bit so invulnerability still causes dust
Thu, 25 Feb 2010 23:28:26 +0000 nemo Palewolf tweaks map object placement some more.
Thu, 25 Feb 2010 18:34:36 +0000 unc0rr Replace tabs with spaces here too
Thu, 25 Feb 2010 18:34:30 +0000 unc0rr Some debug stuff
Thu, 25 Feb 2010 18:28:33 +0000 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
Thu, 25 Feb 2010 15:58:44 +0000 nemo Set 32 hog limit for fort maps
Thu, 25 Feb 2010 15:48:40 +0000 smxx Engine:
Thu, 25 Feb 2010 13:04:31 +0000 smxx Engine:
Thu, 25 Feb 2010 13:02:08 +0000 smxx Engine:
Thu, 25 Feb 2010 12:49:04 +0000 smxx Engine:
Thu, 25 Feb 2010 04:08:47 +0000 nemo remove turn waits for crazy and shoppa
Thu, 25 Feb 2010 04:04:26 +0000 nemo Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
Wed, 24 Feb 2010 16:41:35 +0000 nemo another nil check
(0) -1000 -300 -100 -60 +60 +100 +300 +1000 +3000 +10000 tip