Fri, 05 Dec 2014 02:19:30 +0100 | sheepluva | adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier) | changeset | files |
Thu, 04 Dec 2014 20:15:03 +0100 | sheepluva | flake FrameTicks value of 0 now indicades that the frame should not be changed | changeset | files |
Thu, 04 Dec 2014 11:19:38 -0500 | nemo | ☹ | changeset | files |
Thu, 04 Dec 2014 11:11:17 -0500 | nemo | Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point. | changeset | files |