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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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2012-09-27
nemo
revert since I didn't quite get this working smoothly enough. was close though. perhaps some other time. Shame because calling game tick less frequently can save a lot of CPU
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2012-09-27
unc0rr
Fix some hints
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2012-09-27
unc0rr
Shutup pas2c
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2012-09-27
unc0rr
vector2Angle function which converts vector to angle from -2048 to 2048
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2012-09-27
unc0rr
Always run simple game on medium maps
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2012-09-27
unc0rr
Oops
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2012-09-26
unc0rr
Fix framing
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2012-09-25
unc0rr
- Keep track of room name so correct name is displayed when you become room admin
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2012-09-25
koda
only accept RELASE and DEBUG build type configuration
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2012-09-25
koda
another little tweak
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2012-09-25
koda
sdl_extras updated/fixed (is this file still needed?)
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2012-09-24
koda
forgot a few checks from rev f40c65ae3eab
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2012-09-24
koda
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
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2012-09-24
koda
slight tweak to lua linking (that will break everything, i'm sure)
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2012-09-22
unc0rr
Make sheepluva happy
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2012-09-22
unc0rr
Allow using system proxy settings
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files
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