Thu, 24 Nov 2016 01:04:55 +0100 Wuzzy Add countdown sounds to Tumbler
Thu, 24 Nov 2016 00:50:40 +0100 Wuzzy Change ammo display texts in Tumbler to avoid pluralization failures
Thu, 24 Nov 2016 00:42:27 +0100 Wuzzy Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Thu, 24 Nov 2016 00:20:41 +0100 Wuzzy Rewrite some help texts in the basic rope training mission
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Wed, 23 Nov 2016 20:25:44 +0100 Wuzzy Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wed, 23 Nov 2016 19:43:40 +0100 Wuzzy Use GetHogFort in HedgeEditor
Wed, 23 Nov 2016 19:39:01 +0100 Wuzzy Add GetHogFort to Lua API
Wed, 23 Nov 2016 18:57:08 +0100 Wuzzy HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wed, 23 Nov 2016 18:33:14 +0100 Wuzzy HedgeEditor: Fix air mines timer being falsely exported and displayed
Wed, 23 Nov 2016 18:00:35 +0100 Wuzzy HedgeEditor: Export WorldEdge, fix export of Theme
Wed, 23 Nov 2016 17:21:17 +0100 Wuzzy Remove some items from the HedgeEditor TODO list
Wed, 23 Nov 2016 17:04:15 +0100 Wuzzy HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wed, 23 Nov 2016 17:03:46 +0100 Wuzzy HedgeEditor: Simplify placement mode description
Wed, 23 Nov 2016 16:33:01 +0100 Wuzzy Update changelog for the recent HedgeEditor updates
Wed, 23 Nov 2016 16:02:03 +0100 Wuzzy Add sine gun to Crazy weapon set
Wed, 23 Nov 2016 15:57:45 +0100 Wuzzy Set minimum ammo box content of 1 for default ammo schemes
Wed, 23 Nov 2016 15:34:08 +0100 Wuzzy Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
Wed, 23 Nov 2016 15:08:51 +0100 Wuzzy Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wed, 20 Apr 2016 20:13:03 +0200 Wuzzy HedgeEditor: Add missing Left click help texts
Wed, 20 Apr 2016 19:04:22 +0200 Wuzzy HedgeEditor: Don't change placement mode when air attack is not selected
Wed, 20 Apr 2016 18:54:31 +0200 Wuzzy HedgeEditor: Make toggle help and toggle gear info work everywhere
Wed, 20 Apr 2016 18:42:40 +0200 Wuzzy HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wed, 23 Nov 2016 14:10:29 +0100 Wuzzy HedgeEditor: Unify key combination help
Wed, 20 Apr 2016 18:18:05 +0200 Wuzzy HedgeEditor: Fix health add/subtract not working for dud mines
Wed, 23 Nov 2016 14:08:43 +0100 Wuzzy HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wed, 23 Nov 2016 13:59:36 +0100 Wuzzy HedgeEditor: Proper indentation for atkArray and utilArray
Wed, 20 Apr 2016 17:53:07 +0200 Wuzzy HedgeEditor: Improve secondary message
Wed, 20 Apr 2016 17:31:34 +0200 Wuzzy HedgeEditor: Allow health crates with 0 health
Wed, 23 Nov 2016 13:53:51 +0100 Wuzzy HedgeEditor: Make health/timer tags toggable with Precise+3
Wed, 20 Apr 2016 17:10:05 +0200 Wuzzy HedgeEditor: Show tags for gear timers and health
Mon, 18 Apr 2016 22:44:26 +0200 Wuzzy HedgeEditor: Play placement sound more often
Mon, 18 Apr 2016 22:34:39 +0200 Wuzzy HedgeEditor: Proper error handling when attempting to delete hedgehogs
Mon, 18 Apr 2016 22:25:56 +0200 Wuzzy HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Mon, 18 Apr 2016 22:12:50 +0200 Wuzzy HedgeEditor: Minor string corrections
Thu, 14 Apr 2016 16:28:59 +0200 Wuzzy HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wed, 23 Nov 2016 13:40:06 +0100 Wuzzy HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Sat, 09 Apr 2016 23:34:21 +0200 Wuzzy HedgeEditor: Fix nil bugs related to sprite placement mode
Sat, 09 Apr 2016 23:29:16 +0200 Wuzzy HedgeEditor: Clean up some incorrect menu texts
Sat, 09 Apr 2016 23:13:33 +0200 Wuzzy HedgeEditor: Make all hog and team names translatable and export them properly
Sat, 09 Apr 2016 22:13:47 +0200 Wuzzy Add loc_noop to Locale Lua library
Sat, 09 Apr 2016 20:44:55 +0200 Wuzzy HedgeEditor: Minor team/hog name fixes
Sat, 09 Apr 2016 14:45:47 +0200 Wuzzy HedgeEditor: Resort sprite array, add sprTargetBee
Sat, 09 Apr 2016 14:33:27 +0200 Wuzzy HedgeEditor: Implement frame selection for sprites
Sat, 09 Apr 2016 13:24:06 +0200 Wuzzy Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Sat, 09 Apr 2016 11:56:52 +0200 Wuzzy HedgeEditor: Fix broken export of team colors
Sat, 09 Apr 2016 11:15:14 +0200 Wuzzy HedgeEditor: Reliably change mission text on weapon switch
Sat, 09 Apr 2016 10:33:08 +0200 Wuzzy HedgeEditor: Fix stuff being exported multiple times on multiple saves
Sat, 09 Apr 2016 10:14:35 +0200 Wuzzy Don't agressively show HedgeEditor mission panel
Sat, 09 Apr 2016 09:41:57 +0200 Wuzzy HedgeEditor: Don't count sprites failed to place
Sat, 09 Apr 2016 09:14:09 +0200 Wuzzy HedgeEditor: Disable delete mode for sprite placement mode
Sat, 09 Apr 2016 08:59:29 +0200 Wuzzy HedgeEditor: Allow to modify dud mine health
Sat, 09 Apr 2016 08:52:19 +0200 Wuzzy HedgeEditor: Improved help disabled message, also loc()'ed
Sat, 09 Apr 2016 08:45:46 +0200 Wuzzy Write better “greeting” message for HedgeEditor
Sat, 09 Apr 2016 08:29:22 +0200 Wuzzy HedgeEditor: Add loc() to some forgotten strings, minor cleanup
Sat, 09 Apr 2016 08:19:43 +0200 Wuzzy HedgeEditor: Generally improve menu help texts
Sat, 09 Apr 2016 08:00:53 +0200 Wuzzy HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Sat, 09 Apr 2016 07:40:15 +0200 Wuzzy HedgeEditor: Improve graphics on girder/rubber placement
Sat, 09 Apr 2016 07:16:01 +0200 Wuzzy HedgeEditor: Throw away code in comments and unused variables
Sat, 09 Apr 2016 06:42:31 +0200 Wuzzy HedgeEditor: Refactor legacy GetVisualGearValues code
Sat, 09 Apr 2016 06:38:11 +0200 Wuzzy HedgeEditor: Fix girder sprite being displayed a top left
Sat, 09 Apr 2016 06:09:59 +0200 Wuzzy HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Sat, 09 Apr 2016 05:28:18 +0200 Wuzzy Add dud mine placement mode to HedgeEditor
Sat, 09 Apr 2016 04:37:03 +0200 Wuzzy HedgeEditor: Tweak and reorder health/timer selection numbers
Sat, 09 Apr 2016 04:22:39 +0200 Wuzzy HedgeEditor: Allow to set sticky mine timer
Wed, 23 Nov 2016 13:08:24 +0100 Wuzzy Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wed, 23 Nov 2016 03:02:37 +0100 Wuzzy Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 02:53:05 +0100 Wuzzy Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wed, 23 Nov 2016 02:39:08 +0100 Wuzzy Fix incorrect type check of wpRad in Racer
Wed, 23 Nov 2016 02:00:24 +0100 Wuzzy Highlight first Racer waypoint in placement phase
Wed, 23 Nov 2016 01:05:34 +0100 Wuzzy Allow to remove waypoints in Racer with precise key
Wed, 23 Nov 2016 00:28:58 +0100 Wuzzy Fix Construction Mode screwing up when initialenergy > maxenergy
Wed, 23 Nov 2016 00:17:28 +0100 Wuzzy Use GetAmmoName in Construction Mode
Tue, 22 Nov 2016 21:30:23 +0100 Wuzzy Disable Sudden Death in Shoppa for good
Tue, 22 Nov 2016 17:07:14 +0100 Wuzzy Remove colons in campaign screen for more UI consistency
Tue, 22 Nov 2016 17:02:20 +0100 Wuzzy Align drop-down text of unfinished campaign missions with finished icons
Tue, 22 Nov 2016 16:39:54 +0100 Wuzzy Give infinite ropes in Running for survival mission
Tue, 22 Nov 2016 16:30:54 +0100 Wuzzy Add skip option to desert01, fruit02, moon01 in A Space Adventure
Tue, 22 Nov 2016 15:52:57 +0100 Wuzzy Fix double achievements and ranks in The First Stop mission (fixes #106)
Sun, 20 Nov 2016 15:20:08 +0100 unc0rr Prepend "User quit: " to client-side quit messages
Sun, 20 Nov 2016 05:11:19 +0100 Wuzzy Use proper start button in training menu
Sun, 20 Nov 2016 05:02:59 +0100 Wuzzy Update changelog about mission tabs
Sun, 20 Nov 2016 05:01:27 +0100 Wuzzy Update German mission description strings
Wed, 13 Apr 2016 14:53:47 +0200 Wuzzy Make tab of mission list tab header blend into mission list
Wed, 13 Apr 2016 14:52:35 +0200 Wuzzy Update English mission descriptions to better fit tabbed mission menu
Wed, 13 Apr 2016 14:39:17 +0200 Wuzzy Mission recategorization into trainings, challenges and scenarios.
Sun, 20 Nov 2016 04:21:24 +0100 Wuzzy Fix typo in German campaign translation
Sun, 20 Nov 2016 04:12:19 +0100 Wuzzy Update changelog for space campaign updates
Sun, 20 Nov 2016 04:08:21 +0100 Wuzzy Complete space campaign's spacetrip mission if all main+side missions are completed
Sun, 20 Nov 2016 03:43:27 +0100 Wuzzy Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Sun, 20 Nov 2016 01:50:24 +0100 Wuzzy Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 01:31:09 +0100 Wuzzy Add more descriptions into desktop entry files, fix some specification mismatches
Sun, 20 Nov 2016 00:43:12 +0100 Wuzzy Merge new Cheese map
Sun, 20 Nov 2016 00:40:20 +0100 Wuzzy Update changelog about campaign screen check marks
Wed, 04 May 2016 09:19:44 +0200 Wuzzy Don't show AI-controlled teams in campaigns page
Wed, 04 May 2016 08:44:53 +0200 Wuzzy Make campaign mission names translatable
Wed, 04 May 2016 07:41:46 +0200 Wuzzy Make campaign names translatable
Wed, 04 May 2016 05:23:58 +0200 Wuzzy Seperate campaign victories from campaign mission victories
Wed, 04 May 2016 04:44:41 +0200 Wuzzy Update campaign drop-down list after campaign victory
Wed, 04 May 2016 04:32:31 +0200 Wuzzy Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wed, 04 May 2016 04:07:12 +0200 Wuzzy Campaign page: Add labels and move start button to footer
Sun, 20 Nov 2016 00:12:07 +0100 Wuzzy Save mission success for A Space Adventure missions
Wed, 04 May 2016 02:10:59 +0200 Wuzzy Add support for storing and displaying success of campaign missions
Wed, 04 May 2016 00:14:41 +0200 Wuzzy Update campaign victory status when changing selection
Tue, 03 May 2016 22:56:26 +0200 Wuzzy Store campaign victories in campaign variable "Won"
Tue, 03 May 2016 22:26:39 +0200 Wuzzy Show check marks for campaigns with Won=true
Sat, 19 Nov 2016 17:26:16 -0500 CopherNeue Updated cheese map
Sat, 19 Nov 2016 23:04:44 +0100 Wuzzy Overwrite special ammo descriptions in Racer script
Sat, 19 Nov 2016 22:17:08 +0100 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 22:00:23 +0100 Wuzzy GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Sat, 19 Nov 2016 21:39:52 +0100 Wuzzy Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:33:02 +0100 Wuzzy Change descriptions for special Construction Mode tools
Tue, 10 May 2016 01:59:54 +0200 Wuzzy Add SetAmmoDescriptionAppendix to Lua API, see issue 82
Tue, 10 May 2016 01:33:23 +0200 Wuzzy Make SetAmmoTexts update ammo menu weapon name, too
Mon, 09 May 2016 22:49:31 +0200 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
Sat, 19 Nov 2016 21:17:48 +0100 Wuzzy Update Changelog: Add Racer and TechRacer updates
Wed, 13 Apr 2016 13:55:47 +0200 Wuzzy TechRacer: Cleanup mess regarding teams which did not finish
Wed, 13 Apr 2016 13:17:58 +0200 Wuzzy Fix some incorrect TechRacer messages
Wed, 13 Apr 2016 13:17:08 +0200 Wuzzy TechRacer: Show racing times and ranking in stats screen
Wed, 13 Apr 2016 13:16:01 +0200 Wuzzy Force TechRacer maps when image map is selected. Fixes Google Code issue #882
Wed, 13 Apr 2016 13:14:01 +0200 Wuzzy TechRacer: Don't mess with ammo caption while in waypoint.
Wed, 13 Apr 2016 13:13:07 +0200 Wuzzy Clean up TechRacer strings
Wed, 13 Apr 2016 14:19:42 +0200 Wuzzy Racer: Reduce minimum number of waypoints to 2, tweak descriptions
Wed, 13 Apr 2016 14:14:33 +0200 Wuzzy Racer: Clean up “did not finish” mess
Wed, 13 Apr 2016 14:02:53 +0200 Wuzzy Add new Racer script parameter: waypointradius
Sat, 19 Nov 2016 20:22:55 +0100 Wuzzy Racer: Dump old commented-out code
Wed, 13 Apr 2016 14:01:28 +0200 Wuzzy Racer: Show “Track completed!” message
Wed, 13 Apr 2016 14:00:53 +0200 Wuzzy Add “rounds” script parameter for Racer
Wed, 13 Apr 2016 14:00:03 +0200 Wuzzy Racer: Don't mess with ammo display when touching waypoint
Wed, 13 Apr 2016 13:59:20 +0200 Wuzzy Racer: Clean up strings
Wed, 13 Apr 2016 13:58:44 +0200 Wuzzy Implement stats screen for Racer
Sun, 01 May 2016 02:40:12 +0200 Wuzzy Add “boring” voice to voice queue to avoid voice overlapping
Sun, 01 May 2016 02:36:17 +0200 Wuzzy Enable timer warning sounds in hog placement phase
Sat, 19 Nov 2016 15:03:16 +0100 Wuzzy Add changelog entries for the timer color-coding and countdown sounds
Sun, 01 May 2016 01:18:58 +0200 Wuzzy When doing something, set ready time to 0 instead of 1
Sun, 01 May 2016 01:04:45 +0200 Wuzzy Fix sniper rifle making timer gray all the time
Sun, 01 May 2016 00:09:14 +0200 Wuzzy Show timer at 999s instead of 1000s
Sat, 30 Apr 2016 23:46:57 +0200 Wuzzy Make timer gray while the time is not running or while it is paused
Sat, 30 Apr 2016 23:30:34 +0200 Wuzzy Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Sat, 19 Nov 2016 15:00:14 +0100 Wuzzy Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Sat, 30 Apr 2016 20:55:16 +0200 Wuzzy Make the timer red when it is the get-away time
Sat, 30 Apr 2016 20:35:55 +0200 Wuzzy Turn timer digits green when it's still the ready timer
Sat, 19 Nov 2016 06:43:44 +0100 Wuzzy Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Thu, 17 Nov 2016 15:29:16 +0100 Wuzzy Fix Qt warnings about QLayout (Fixes #127)
Thu, 17 Nov 2016 14:59:20 +0100 Wuzzy Update Mutant script
Thu, 17 Nov 2016 14:38:11 +0100 Wuzzy Update changelog for CTF
Wed, 13 Apr 2016 04:51:17 +0200 Wuzzy CTF: Play sound when capturing flag
Wed, 13 Apr 2016 04:48:26 +0200 Wuzzy CTF: Allow to set capture limit with script param
Wed, 13 Apr 2016 04:33:13 +0200 Wuzzy CTF: Clean up mission panel
Thu, 17 Nov 2016 14:05:12 +0100 Wuzzy Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Thu, 17 Nov 2016 03:47:28 +0100 Wuzzy Update changelog
Thu, 17 Nov 2016 03:37:48 +0100 Wuzzy Fix and change escaping for mission map descriptions
Thu, 17 Nov 2016 03:36:45 +0100 Wuzzy Show mission map descriptions for default language as well
Thu, 17 Nov 2016 03:35:58 +0100 Wuzzy UTF-8 support for mission map descriptions
Thu, 17 Nov 2016 03:35:10 +0100 Wuzzy Fix improper locale detection for mission map descriptions
Thu, 17 Nov 2016 03:34:21 +0100 Wuzzy Add German translations for mission maps
Thu, 17 Nov 2016 03:33:46 +0100 Wuzzy Slightly improved mission map descriptions
Wed, 16 Nov 2016 19:19:36 +0100 sheepluva reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
Wed, 16 Nov 2016 12:26:26 -0500 nemo Make sd-tint a theme variable so cophernue can tweak his sky tinting
Wed, 16 Nov 2016 18:06:02 +0100 Wuzzy Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wed, 16 Nov 2016 18:02:22 +0100 Wuzzy Fix low gravity utility not working in Gravity script (fixes #13)
Wed, 16 Nov 2016 16:35:43 +0100 Wuzzy Save fastest rounds in Killing the specialists and Precise shooting missions
Wed, 16 Nov 2016 16:35:09 +0100 Wuzzy Save record time for Chasing the blue hog mission
Wed, 16 Nov 2016 16:34:33 +0100 Wuzzy Save some records in campaign vars: Hard flying, Running for survival
Wed, 16 Nov 2016 16:32:44 +0100 Wuzzy Fix ClimbHome mission bugs (broken teams, broken graph)
Wed, 16 Nov 2016 16:18:32 +0100 Wuzzy Set random flags and voice in random teams
Tue, 15 Nov 2016 03:00:56 +0100 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
Tue, 15 Nov 2016 02:30:35 +0100 Wuzzy Relax some health bounds in game scheme editor
Tue, 15 Nov 2016 02:12:49 +0100 Wuzzy Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 02:05:12 +0100 Wuzzy Translate appdata file into German
Tue, 15 Nov 2016 02:00:27 +0100 Wuzzy Upgrade appdata file to AppStream 0.8 format, update screenshots
Tue, 15 Nov 2016 01:49:36 +0100 Wuzzy Simplify the hat format for unanimated hats
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Tue, 15 Nov 2016 00:42:44 +0100 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Tue, 15 Nov 2016 00:17:31 +0100 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
Mon, 14 Nov 2016 21:33:59 +0100 Wuzzy Show “More Wind” modifier in mission panel
Wed, 09 Nov 2016 12:31:05 -0500 nemo fix urls
Wed, 09 Nov 2016 11:21:14 -0500 nemo allow longer grave animations
Sat, 15 Oct 2016 20:54:30 +0200 sheepluva update changelog
Sat, 15 Oct 2016 20:11:05 +0200 sheepluva fix copypastafail (incorrect variable name) and whitespaces
Sat, 15 Oct 2016 20:06:42 +0200 KoBeWi support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
Sat, 15 Oct 2016 13:34:14 +0200 sheepluva update changelog
Sat, 15 Oct 2016 13:28:13 +0200 sheepluva rename variables for better code-readability and fix indentation
Sat, 15 Oct 2016 13:10:16 +0200 KoBeWi support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
Fri, 14 Oct 2016 23:25:51 +0200 sheepluva update Changelog
Fri, 14 Oct 2016 22:52:04 +0200 KoBeWi rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
Mon, 03 Oct 2016 14:10:25 -0400 nemo Make frozen hogs poison immune
Sun, 02 Oct 2016 18:30:15 +0200 sheepluva lupdate-qt4
Sun, 02 Oct 2016 18:29:55 +0200 sheepluva fix for Bug 91 - Make DELEGATE action available in frontend
Sun, 02 Oct 2016 17:39:42 +0200 sheepluva fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
Sun, 02 Oct 2016 15:15:39 +0200 sheepluva Bug 115 - Application icon is missing
Sun, 02 Oct 2016 12:42:16 +0200 sheepluva also update ghc info in INSTALL file
Sun, 02 Oct 2016 12:00:39 +0200 sheepluva travis: also add libghc-regex-tdfa-dev to dependencies
Sun, 02 Oct 2016 01:26:59 +0200 sheepluva increase heart count in seduction effect. FPS are overrated anyway
Sun, 02 Oct 2016 01:17:33 +0200 sheepluva reflect dataenc->sandi change in travis file
Sun, 02 Oct 2016 00:42:29 +0200 sheepluva and while I'm at it, fix seduction... kinda ♥
Sat, 01 Oct 2016 22:48:00 +0200 sheepluva pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
Sat, 01 Oct 2016 22:35:14 +0200 sheepluva adding some frontend stuff to changelog
Sat, 01 Oct 2016 21:27:05 +0300 unc0rr - Use sandi instead of dataenc (bugs.debian.org/836686)
Sat, 01 Oct 2016 20:56:42 +0300 unc0rr Use regex match for bans
Sat, 01 Oct 2016 19:06:12 +0200 sheepluva fix issue 110
Sat, 01 Oct 2016 16:45:59 +0200 sheepluva fix build
Mon, 26 Sep 2016 23:36:00 -0400 koda Drop xfire module
Sat, 24 Sep 2016 21:01:12 +0200 sheepluva minor german translation adjustment
Fri, 16 Sep 2016 00:41:03 +0200 sheepluva fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Fri, 16 Sep 2016 00:01:43 +0200 sheepluva Lua API: IsHogLocal(gearUid)
Thu, 15 Sep 2016 23:16:49 +0200 sheepluva Lua API: GetAmmoName(ammoType)
Fri, 09 Sep 2016 15:57:30 +0000 koda merge with github
Sun, 04 Sep 2016 21:23:00 +0200 sheepluva Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
Thu, 11 Aug 2016 23:05:14 +0300 unc0rr Make in-game chat work qmlfrontend
Tue, 02 Aug 2016 23:08:17 +0300 unc0rr Preparation to sending engine messages to net. qmlfrontend
Fri, 15 Jul 2016 22:39:07 +0300 unc0rr merge default qmlfrontend
Sat, 09 Jul 2016 22:40:44 +0300 unc0rr Use less weird options
Sat, 02 Jul 2016 17:56:10 +0200 LocutusOfBorg Remove some more bytestring-show references, e.g. INSTALL file and travis file
Wed, 29 Jun 2016 20:16:29 +0300 unc0rr bytestring-show RIP
Wed, 22 Jun 2016 09:25:29 -0400 alzen Polish update
Tue, 21 Jun 2016 18:02:46 -0400 nemo bit of a start on HDPI monitor support. Fonts.
Tue, 21 Jun 2016 22:03:09 +0200 sheepluva remove experimental in-game credits code
Tue, 21 Jun 2016 15:37:08 -0400 nemo no.
Wed, 15 Jun 2016 18:39:31 -0400 nemo lupdate
Sun, 22 May 2016 15:06:08 +0200 antonc27 - In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
Sat, 21 May 2016 15:23:08 -0400 nemo Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
Sat, 21 May 2016 14:39:35 -0400 nemo http → https
Wed, 18 May 2016 15:42:14 -0400 alfadur Fruit theme music
Tue, 17 May 2016 23:29:49 +0300 unc0rr Merge default qmlfrontend
Tue, 17 May 2016 23:18:08 +0300 unc0rr - Add state to engine callback for it to know what engine is sending qmlfrontend
Tue, 17 May 2016 21:32:10 +0200 sheepluva implement ExtraftFileDir and ExtractFileName in uUtils
Mon, 16 May 2016 00:15:32 +0200 sheepluva remove another useless SysUtils include
Sun, 15 May 2016 23:59:24 +0200 sheepluva implement Trim() in uUtils
Sun, 15 May 2016 23:11:14 +0200 sheepluva drop SysUtils inclusion from 5 files where it is not needed anymore
Sun, 15 May 2016 14:29:37 +0300 unc0rr - Use IntToStr() in preference to Str()
Sun, 15 May 2016 13:18:34 +0200 sheepluva always include uUtils _after_ SysUtils
Sun, 15 May 2016 11:37:07 +0200 sheepluva merge Wuzzy's frontend tweaks
Fri, 06 May 2016 20:12:27 +0200 Wuzzy Tweak sizes and icons of most footer buttons of frontend
Fri, 06 May 2016 19:23:26 +0200 Wuzzy Neatly align all the bottom buttons on the same height
Fri, 06 May 2016 18:49:41 +0200 Wuzzy Slightly better naming of new or copied ammo/game schemes
Fri, 06 May 2016 18:35:33 +0200 Wuzzy Tweak damage modifier help
Fri, 06 May 2016 18:33:54 +0200 Wuzzy Fix mines time displaying "1 seconds" in frontend
Fri, 06 May 2016 17:26:06 +0200 Wuzzy Frontend: Increase space for help text in the footer
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