Tue, 24 Jan 2012 01:59:28 +0100 Xeli these are needed for ndk-build or it won't know what api to build it for
Tue, 24 Jan 2012 01:03:33 +0100 Xeli Added a script to simplify building the android port
Sun, 22 Jan 2012 23:36:36 +0100 Xeli some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
Sun, 22 Jan 2012 23:35:32 +0100 Xeli remove the incorrect text that people need to download before playing
Mon, 16 Jan 2012 14:25:26 +0100 Xeli Android: quick fix from a bug report from the market in the download manager
Wed, 18 Jan 2012 01:11:09 +0100 koda merge
Wed, 18 Jan 2012 01:10:35 +0100 koda little hack for playing less sounds in frontend
Wed, 18 Jan 2012 01:07:07 +0100 koda simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
Tue, 17 Jan 2012 23:42:30 +0100 bovi skip button sound when exiting
Tue, 17 Jan 2012 23:36:15 +0100 koda move the feedback button in a nicer position
Tue, 17 Jan 2012 09:20:16 -0500 nemo fix line endings
Tue, 17 Jan 2012 09:01:31 -0500 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
Mon, 16 Jan 2012 10:22:21 +0100 valnut GCI task: season greetings
Sun, 15 Jan 2012 22:01:50 -0500 nemo Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
Mon, 16 Jan 2012 00:03:13 +0100 bovi disable the glitchy exit sound
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