Mon, 22 Feb 2010 05:40:24 +0000 |
nemo |
Fix CJK in tooltips.
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Mon, 22 Feb 2010 00:53:04 +0000 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
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Mon, 22 Feb 2010 00:47:50 +0000 |
smxx |
Engine:
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Sun, 21 Feb 2010 22:01:59 +0000 |
nemo |
ok... how about this?
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Sun, 21 Feb 2010 21:55:34 +0000 |
nemo |
Be sure to initialise count for teleport in placement mode
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Sun, 21 Feb 2010 19:03:46 +0000 |
nemo |
inu adds some whitespace
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Sun, 21 Feb 2010 19:03:04 +0000 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
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Sun, 21 Feb 2010 16:32:43 +0000 |
smxx |
General:
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Sun, 21 Feb 2010 16:28:46 +0000 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
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Sat, 20 Feb 2010 19:54:24 +0000 |
smxx |
Engine:
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Sat, 20 Feb 2010 18:58:51 +0000 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
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Sat, 20 Feb 2010 09:33:20 +0000 |
smxx |
Frontend:
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Fri, 19 Feb 2010 02:19:47 +0000 |
nemo |
Another solution needs to be found.
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Fri, 19 Feb 2010 00:53:22 +0000 |
smxx |
Engine:
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Fri, 19 Feb 2010 00:51:37 +0000 |
smxx |
Engine:
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Thu, 18 Feb 2010 13:59:05 +0000 |
nemo |
Remove invulnerability protection from the team gone effect
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