Tue, 15 Nov 2016 00:42:44 +0100 |
Wuzzy |
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
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files
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Tue, 15 Nov 2016 00:17:31 +0100 |
Wuzzy |
Add WorldEdge to Lua API to expose/change world edge type
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files
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Mon, 14 Nov 2016 21:33:59 +0100 |
Wuzzy |
Show “More Wind” modifier in mission panel
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Wed, 09 Nov 2016 12:31:05 -0500 |
nemo |
fix urls
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files
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Wed, 09 Nov 2016 11:21:14 -0500 |
nemo |
allow longer grave animations
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files
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Sat, 15 Oct 2016 20:54:30 +0200 |
sheepluva |
update changelog
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Sat, 15 Oct 2016 20:11:05 +0200 |
sheepluva |
fix copypastafail (incorrect variable name) and whitespaces
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Sat, 15 Oct 2016 20:06:42 +0200 |
KoBeWi |
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
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Sat, 15 Oct 2016 13:34:14 +0200 |
sheepluva |
update changelog
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files
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Sat, 15 Oct 2016 13:28:13 +0200 |
sheepluva |
rename variables for better code-readability and fix indentation
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Sat, 15 Oct 2016 13:10:16 +0200 |
KoBeWi |
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
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Fri, 14 Oct 2016 23:25:51 +0200 |
sheepluva |
update Changelog
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Fri, 14 Oct 2016 22:52:04 +0200 |
KoBeWi |
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
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Mon, 03 Oct 2016 14:10:25 -0400 |
nemo |
Make frozen hogs poison immune
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files
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Sun, 02 Oct 2016 18:30:15 +0200 |
sheepluva |
lupdate-qt4
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Sun, 02 Oct 2016 18:29:55 +0200 |
sheepluva |
fix for Bug 91 - Make DELEGATE action available in frontend
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Sun, 02 Oct 2016 17:39:42 +0200 |
sheepluva |
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
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Sun, 02 Oct 2016 15:15:39 +0200 |
sheepluva |
Bug 115 - Application icon is missing
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Sun, 02 Oct 2016 12:42:16 +0200 |
sheepluva |
also update ghc info in INSTALL file
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Sun, 02 Oct 2016 12:00:39 +0200 |
sheepluva |
travis: also add libghc-regex-tdfa-dev to dependencies
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Sun, 02 Oct 2016 01:26:59 +0200 |
sheepluva |
increase heart count in seduction effect. FPS are overrated anyway
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Sun, 02 Oct 2016 01:17:33 +0200 |
sheepluva |
reflect dataenc->sandi change in travis file
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Sun, 02 Oct 2016 00:42:29 +0200 |
sheepluva |
and while I'm at it, fix seduction... kinda ♥
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Sat, 01 Oct 2016 22:48:00 +0200 |
sheepluva |
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
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