Tue, 20 Jun 2006 21:20:06 +0000 unc0rr - 2 more Land templates
Tue, 20 Jun 2006 21:18:49 +0000 unc0rr Many AI improvements, bots do think in separate thread
Tue, 20 Jun 2006 20:08:17 +0000 unc0rr - Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
Wed, 14 Jun 2006 15:50:22 +0000 unc0rr - Start AI rewrite
Fri, 24 Feb 2006 16:06:12 +0000 displacer Scroll added to team control widget
Sun, 05 Feb 2006 18:51:54 +0000 unc0rr No more hedgehogs hung in air
Sun, 05 Feb 2006 12:48:35 +0000 displacer colors added to teamselwidget
Sun, 05 Feb 2006 12:48:02 +0000 displacer vector removed & teamselwidget moved to constructor
Sat, 04 Feb 2006 22:37:12 +0000 unc0rr Fixed compile (second try)
Sat, 04 Feb 2006 22:35:09 +0000 unc0rr Fixed compile
Wed, 01 Feb 2006 20:42:53 +0000 unc0rr - Fixed compiling .)
Wed, 25 Jan 2006 19:45:39 +0000 unc0rr - Replaced water sprite
Sat, 21 Jan 2006 16:18:19 +0000 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
Fri, 20 Jan 2006 19:02:50 +0000 unc0rr - Fixed game loading
Thu, 19 Jan 2006 21:12:20 +0000 unc0rr - Fixed bubble theme object
Sun, 15 Jan 2006 23:56:47 +0000 unc0rr - Rename frontend to hedgewars and compile it to engine directory
Sun, 15 Jan 2006 23:32:58 +0000 unc0rr - Get rid of hwserv and runhelper
Sun, 15 Jan 2006 23:31:34 +0000 displacer TeamSelect widget alpha added
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Thu, 12 Jan 2006 22:07:36 +0000 unc0rr - New /skip command
Thu, 12 Jan 2006 16:33:26 +0000 unc0rr Show team health bars, without sorting yet
Wed, 11 Jan 2006 20:01:36 +0000 unc0rr - Fixed dynamit sprite
Tue, 10 Jan 2006 22:29:51 +0000 displacer DefaultTeam is now default to play with single and network game
Tue, 10 Jan 2006 21:57:41 +0000 displacer added default team on loading
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