Fri, 30 Nov 2018 22:37:29 +0300 |
alfadur |
recruit some newly stabilized functions
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Fri, 30 Nov 2018 17:09:08 +0100 |
Wuzzy |
Don't reduce InitialHealth below 1
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Thu, 29 Nov 2018 20:37:40 +0100 |
Wuzzy |
Construction Mode: Update team labels more reliably
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Thu, 29 Nov 2018 20:09:01 +0100 |
Wuzzy |
Fix freezer failing to freeze gears with negative coordinate
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Thu, 29 Nov 2018 19:06:33 +0100 |
Wuzzy |
Do not call AddCI when air mine is frozen without creating land
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Thu, 29 Nov 2018 18:54:31 +0100 |
Wuzzy |
HedgeEditor: No info tag for frozen sticky/air mines
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Thu, 29 Nov 2018 18:41:21 +0100 |
Wuzzy |
Frozen air mines: Don't erase land if gstNoGravity state is off
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Thu, 29 Nov 2018 17:13:09 +0100 |
Wuzzy |
Pixel-perfect removal of exploding frozen air mines
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Thu, 29 Nov 2018 10:56:06 -0500 |
nemo |
kill stray icicle pixel
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Thu, 29 Nov 2018 10:49:08 -0500 |
nemo |
fix bounds check, make out of bounds air mines fall since there's no land to check them into
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Thu, 29 Nov 2018 08:41:18 -0500 |
nemo |
Remove airmines on solid land too
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Thu, 29 Nov 2018 03:26:35 +0100 |
Wuzzy |
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
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Thu, 29 Nov 2018 01:43:41 +0300 |
alfadur |
add frozen airmines to collision array to make them shovable by blowtorch
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Thu, 29 Nov 2018 01:34:58 +0300 |
alfadur |
😢
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