Thu, 19 Jul 2018 22:19:44 +0200 Wuzzy Make frontend detect controllers again
Thu, 19 Jul 2018 19:35:28 +0200 Wuzzy Fix engine crash when trying to delete cameraFile but it doesn't exist
Thu, 19 Jul 2018 19:11:39 +0200 Wuzzy Fix crash when aborting encoding phase of video recording in videos page if >1 video is being encoded
Thu, 19 Jul 2018 14:01:57 +0200 Wuzzy Document and clean up tools directory a bit
Wed, 18 Jul 2018 17:02:40 +0200 Wuzzy Improve some replies for chat commands on server
Wed, 18 Jul 2018 15:35:54 +0200 Wuzzy Refactor server chat command help, also add admin commands to help
Wed, 18 Jul 2018 03:55:02 +0200 Wuzzy Add /help command for lobby and rooms too
Wed, 18 Jul 2018 02:05:05 +0200 Wuzzy Remove and replace old googlecode references
Wed, 18 Jul 2018 01:35:59 +0200 Wuzzy Switch from http:// to https:// URLs where possible
Wed, 18 Jul 2018 00:27:23 +0200 Wuzzy Increase hedgehog limit to 64
Tue, 17 Jul 2018 22:42:49 +0200 Wuzzy Server: Replace hardcoded hog-related numbers with consts
Tue, 17 Jul 2018 22:00:15 +0200 Wuzzy Bazooka/Grende training: Hide mission panel on pressing attack key
Tue, 17 Jul 2018 21:31:41 +0200 Wuzzy Update server dependencies in INSTALL.md
Tue, 17 Jul 2018 21:17:33 +0200 Wuzzy Clarify/rewrite a few OutError messages
Tue, 17 Jul 2018 20:13:41 +0200 Wuzzy Fix frontend showing 2 errors on engine fatal error (exit code 52)
Tue, 17 Jul 2018 19:44:29 +0200 Wuzzy Clarify the wording of a few checkFails messages
Tue, 17 Jul 2018 19:28:31 +0200 Wuzzy Propagate fatal errors to OutError if checkFails called
Tue, 17 Jul 2018 18:38:44 +0200 Wuzzy Add hidden bazooka training achievement for 100% accuracy
Tue, 17 Jul 2018 16:45:34 +0200 Wuzzy Standardize hidden mission achievement in new Lua library "Achievements"
Tue, 17 Jul 2018 14:20:58 +0200 Wuzzy Add proper exit codes when halt-ing hwengine due to error
Tue, 17 Jul 2018 12:55:07 +0200 Wuzzy Fix cursor teleporting to center after leaving game with video recording
Tue, 17 Jul 2018 12:50:55 +0200 Wuzzy Whoops. Syntax error in uVideoRec
Tue, 17 Jul 2018 12:17:11 +0200 Wuzzy Fix video recorder not working if sound disabled (fixes bug 200)
Mon, 16 Jul 2018 23:27:15 +0200 Wuzzy Add variable to make state of sound system clear
Mon, 16 Jul 2018 20:28:01 +0200 Wuzzy Fix hwengine crash when using >1 controllers
Mon, 16 Jul 2018 19:15:22 +0200 Wuzzy Always use SDL_Map(A)RGB in SDL_FillRect for color
Mon, 16 Jul 2018 04:50:23 +0200 Wuzzy When hwengine crashes w/ error 217, write backtrace in log, too
Sun, 15 Jul 2018 19:49:31 +0200 Wuzzy Fix hwengine --help returning with exit code 51
Sun, 15 Jul 2018 14:21:06 +0200 Wuzzy Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Thu, 12 Jul 2018 14:46:16 +0200 Wuzzy Merge gameServer2 changes
Thu, 12 Jul 2018 14:41:24 +0200 Wuzzy Send proper failure error message when image loading has failed
Wed, 11 Jul 2018 18:36:21 -0400 nemo merge
Mon, 09 Jul 2018 20:59:08 +0300 alfadur Optimize test string generation
Mon, 09 Jul 2018 20:31:32 +0300 alfadur fix tests
Mon, 09 Jul 2018 19:41:26 +0300 alfadur complete newseed voting
Mon, 09 Jul 2018 19:39:15 +0300 alfadur merge
Sat, 07 Jul 2018 20:22:31 +0300 alfadur Mostly implement voting
Fri, 06 Jul 2018 21:03:03 +0300 alfadur Implement greetings & fixed rooms
Wed, 11 Jul 2018 21:56:30 +0200 Wuzzy Make sure TotalRounds increases to 0 on first real turn
Wed, 11 Jul 2018 19:14:11 +0200 Wuzzy ACF5: Fix Tribe not being in same clan as Natives
Wed, 11 Jul 2018 18:59:23 +0200 Wuzzy Simplify turn handling in ASA death01
Wed, 11 Jul 2018 18:45:54 +0200 Wuzzy ACF7: Fix princess being in wrong clan
Wed, 11 Jul 2018 18:13:52 +0200 Wuzzy Fix aihDoesntMatter still being attacked with air attack
Wed, 11 Jul 2018 17:25:53 +0200 Wuzzy ASA death01: Put PAotH into correct clan
Wed, 11 Jul 2018 17:13:25 +0200 Wuzzy Fix aihDoesntMatter not applying to hammer and shover
Wed, 11 Jul 2018 16:22:05 +0200 Wuzzy ACF3: Fix initial ammo being locked
Wed, 11 Jul 2018 16:01:12 +0200 Wuzzy ACF3: Tweak princess spawn position
Wed, 11 Jul 2018 15:44:33 +0200 Wuzzy ACF3: Move princess to her own team, fix clan color
Tue, 10 Jul 2018 21:29:31 +0200 Wuzzy Add subtle dust flakes for Cheese and CrazyMission themes
Tue, 10 Jul 2018 20:30:06 +0200 Wuzzy New SD water texture for CrazyMission theme
Tue, 10 Jul 2018 18:35:31 +0200 Wuzzy Refactor collision mask checks, remove hardcoded numbers
Tue, 10 Jul 2018 18:00:04 +0200 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Tue, 10 Jul 2018 17:11:31 +0200 Wuzzy Prevent manual hiding of some special mission panels
Tue, 10 Jul 2018 16:44:13 +0200 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Tue, 10 Jul 2018 16:25:58 +0200 Wuzzy Update mission texts with regards to mission panel key
Tue, 10 Jul 2018 16:07:11 +0200 Wuzzy Add dedicated key to display mission panel: M
Tue, 10 Jul 2018 15:20:19 +0200 Wuzzy Tweak chat command replies for /lua command
Tue, 10 Jul 2018 13:28:47 +0200 Wuzzy Add /help chat command for engine
Sun, 08 Jul 2018 02:46:59 +0200 Wuzzy Highlander: Fix all hogs getting teleport after hog placement phase
Sun, 08 Jul 2018 02:06:08 +0200 Wuzzy Fix GetAmmo getting wrong ammo count
Sun, 08 Jul 2018 01:30:13 +0200 Wuzzy New Lua API function: GetAmmo, to get ammo config
Sun, 08 Jul 2018 00:16:33 +0200 Wuzzy Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Sat, 07 Jul 2018 23:29:02 +0200 Wuzzy Fix TotalRounds still being -1 in first real turn after hog placement phase
Sat, 07 Jul 2018 22:50:08 +0200 Wuzzy Highlander: Localize global variable
Sat, 07 Jul 2018 22:48:56 +0200 Wuzzy Highlander: Clean up code style, indents and delete useless old comments
Sat, 07 Jul 2018 19:34:13 +0200 Wuzzy Space Invasion: Improve how round score is displayed
Sat, 07 Jul 2018 18:41:28 +0200 Wuzzy Space Invasion: Localize most global variables
Sat, 07 Jul 2018 18:37:21 +0200 Wuzzy Fix rare Lua error message spam in Space Invasion
Fri, 06 Jul 2018 17:16:01 +0200 Marcin Mielniczuk Add an extra test for Rnd's distribution
Fri, 06 Jul 2018 16:59:52 +0200 Marcin Mielniczuk Send the rnd reply to the room only.
Fri, 06 Jul 2018 16:27:25 +0200 Marcin Mielniczuk Implement server-side logic for Rnd
Wed, 04 Jul 2018 18:49:51 +0300 alfadur Fix team remove synchronization
Wed, 04 Jul 2018 15:42:42 +0300 alfadur Check for client's existence before handling messages
Wed, 04 Jul 2018 13:56:49 +0300 alfadur Fix scheme config parsing
Wed, 04 Jul 2018 12:57:05 +0300 alfadur Fix AddTeam message serialization
Wed, 04 Jul 2018 04:42:16 +0300 alfadur add missing message tests
Wed, 04 Jul 2018 00:01:25 +0300 alfadur update nom
Tue, 03 Jul 2018 23:05:09 +0300 alfadur update proptest
Tue, 03 Jul 2018 22:39:12 +0300 alfadur merge
Tue, 03 Jul 2018 22:37:15 +0300 Marcin Mielniczuk Update rand and log to the latest versions
Mon, 02 Jul 2018 16:48:16 -0400 nemo somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Mon, 02 Jul 2018 16:46:13 +0300 Marcin Mielniczuk Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
Mon, 02 Jul 2018 16:25:49 +0300 alfadur Fix cmd parsing & update tests
Fri, 29 Jun 2018 18:27:51 +0300 Marcin Mielniczuk Implement parsing for rnd and add a little documentation
Thu, 28 Jun 2018 17:29:37 +0200 Marcin Mielniczuk Undo enabling the `unreachable-pub` lint.
Thu, 28 Jun 2018 00:10:15 +0300 alfadur stabilization
Wed, 27 Jun 2018 23:51:00 +0300 alfadur Fix spectators joining midgame
Wed, 27 Jun 2018 23:26:29 +0300 alfadur Send more data on room joining
Wed, 27 Jun 2018 17:58:33 +0300 alfadur Additional round cleanup
Tue, 26 Jun 2018 23:20:28 -0400 nemo neglected dep update from r87a6cad20c90:
Wed, 27 Jun 2018 04:54:41 +0300 alfadur Send teams&flags on entering a room
Wed, 27 Jun 2018 02:34:46 +0300 alfadur Implement game start & engine messages
Tue, 26 Jun 2018 23:22:38 +0300 alfadur Implement game config messages
Sun, 24 Jun 2018 12:09:31 -0400 marmistrz Enable all lints from the rust-2018-idioms suite.
Thu, 21 Jun 2018 17:43:13 -0400 nemo Just to be kind to vim which is failing at sniffing
Thu, 21 Jun 2018 17:23:10 -0400 alfadur implementation of team related messages
Thu, 21 Jun 2018 23:09:20 +0200 unc0rr Store saved room in yaml
Tue, 19 Jun 2018 19:14:33 -0400 nemo let's keep track of the racer room config
Mon, 18 Jun 2018 09:22:53 -0400 alfadur partial room implementation
Thu, 14 Jun 2018 16:44:27 -0400 alfadur rework of prior
Thu, 14 Jun 2018 12:31:15 -0400 alfadur handle edge polling properly
Sun, 10 Jun 2018 19:12:26 +0200 antonc27 Merge default to ios-develop ios-develop
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Sun, 10 Jun 2018 18:56:51 +0200 antonc27 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
Thu, 31 May 2018 01:50:49 +0200 Wuzzy More fallback styling for hat preview webpage
Thu, 31 May 2018 01:45:20 +0200 Wuzzy Add <noscript> fallback for hats preview webpage
Tue, 29 May 2018 19:12:53 -0400 alfadur bullet bubbles
Mon, 28 May 2018 19:50:15 -0400 alfadur ensure shotgun works with portals and make it hit airmines
Sun, 27 May 2018 20:32:06 -0400 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
Sun, 27 May 2018 13:10:32 -0400 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 nemo zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Wuzzy Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 alfadur theme object tweak
Tue, 22 May 2018 17:53:53 -0400 alfadur Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 nemo merge this in too
Fri, 18 May 2018 09:56:56 -0400 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Wed, 16 May 2018 19:36:49 -0400 alfadur example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 alfadur new theme object features
Wed, 16 May 2018 18:22:28 +0200 sheepluva adjust label, update ChangeLog ui-scaling
Wed, 16 May 2018 18:09:13 +0200 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
Wed, 16 May 2018 10:11:00 +0200 sheepluva WIP: make chat resizing faster ui-scaling
Tue, 15 May 2018 23:47:07 +0200 sheepluva whoops, I initialized my new var incorrectly ui-scaling
Tue, 15 May 2018 17:05:40 +0200 sheepluva fix some accidental code corruption caused by my last commit ui-scaling
Tue, 15 May 2018 16:55:37 +0200 sheepluva WIP: allow changing chat size ui-scaling
Mon, 07 May 2018 23:43:01 +0300 unC0Rr Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Wuzzy Merge default
Sun, 06 May 2018 00:47:49 +0200 alfadur Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 alfadur fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Wuzzy Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Wuzzy Continental supplies: Upside-Down World special now works in cave maps as well
Fri, 04 May 2018 01:01:40 +0200 Wuzzy Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Wuzzy Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 Wuzzy CS: Fix display of ammo caption for weapon specials
Thu, 03 May 2018 22:42:29 +0200 Wuzzy Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:12:13 +0200 Wuzzy Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Thu, 03 May 2018 22:05:25 +0200 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 03 May 2018 21:04:55 +0200 Wuzzy Rename SVG hats to be consistent with PNG versions
Thu, 03 May 2018 21:02:05 +0200 Wuzzy Simplify and shrink 5 SVG hats
Thu, 03 May 2018 19:02:55 +0200 Wuzzy Update copyright years
Thu, 03 May 2018 18:00:49 +0200 kompowiec Update Taiwanese translation
Thu, 03 May 2018 17:22:53 +0200 Wuzzy Update ChangeLog for Continental supplies
Thu, 03 May 2018 16:46:36 +0200 Wuzzy Continental supplies: Bouncy boomerang does not spawn crate when drowning
Thu, 03 May 2018 16:16:15 +0200 Wuzzy Continental supplies: Mention that vamp increases Medicine effectiveness
Thu, 03 May 2018 15:37:29 +0200 Wuzzy Continental supplies: Fix “Boring” sound being played after continent select
Thu, 03 May 2018 15:30:31 +0200 Wuzzy Continental supplies: Update pickhammer icon
Thu, 03 May 2018 15:18:28 +0200 Wuzzy Massive Continental supplies update
Thu, 03 May 2018 11:58:07 +0200 Vatten Updated Continental supplies
Wed, 02 May 2018 23:07:41 +0200 unc0rr Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Wed, 02 May 2018 15:29:21 -0400 nemo real droplet fix - default density is fine - also add back in the underwater bullet trails
Wed, 02 May 2018 20:09:48 +0200 Wuzzy Minor improvements in tutorial mission texts to make stuff clearer
Wed, 02 May 2018 18:48:58 +0200 Wuzzy Update German translation for previous English typo fixes
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
Wed, 02 May 2018 17:22:42 +0200 Wuzzy Fix more German typos in Hedgewars files
Wed, 02 May 2018 15:28:46 +0200 Wuzzy Fix a couple of German typos in de.lua
Tue, 01 May 2018 20:41:47 -0400 nemo reduce minigun splash droplets a little
Tue, 01 May 2018 14:08:28 -0400 Case_Of Update of french frontend localisation
Sun, 29 Apr 2018 11:25:12 -0400 nemo Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 nemo Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sun, 29 Apr 2018 09:24:14 -0400 nemo Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
Fri, 27 Apr 2018 11:19:23 -0400 nemo mark this revision as 0.9.24 branching point - next commit requires a protocol bump 0.9.24
Thu, 26 Apr 2018 00:21:03 +0200 Wuzzy Fix hog being unable to walk after using sniper rifle without firing both shots
Tue, 24 Apr 2018 21:49:12 +0200 Wuzzy Pas2C: Add support for char + ansistring (for real this time)
Tue, 24 Apr 2018 20:30:15 +0200 Wuzzy Change KeyBindToName to shortstring
Tue, 24 Apr 2018 19:52:04 +0200 Wuzzy Pas2C: Add support for char + ansistring
Tue, 24 Apr 2018 19:10:19 +0200 Wuzzy Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Sat, 21 Apr 2018 17:17:42 +0200 Wuzzy New Lua call: Retreat, to force turn into Retreat time
Thu, 19 Apr 2018 15:48:00 +0200 Wuzzy Fix incorrect check for iPhone macro in hwconsts.h
Thu, 19 Apr 2018 14:07:56 +0200 Wuzzy Fix outdated Qt CMake dependency for OS X
Wed, 18 Apr 2018 17:12:23 +0200 Wuzzy Added tag 0.9.24.1-release for changeset afc089c39556
Wed, 18 Apr 2018 17:12:15 +0200 Wuzzy Removed tag 0.9.24.1-release 0.9.24.1-release
Wed, 18 Apr 2018 17:02:44 +0200 Wuzzy Update changelog
Wed, 18 Apr 2018 10:30:27 -0400 nemo Added tag 0.9.24.1-release for changeset ea98a45452e5
Wed, 18 Apr 2018 10:30:16 -0400 nemo Removed tag 0.9.24.1-release
Wed, 18 Apr 2018 10:30:10 -0400 nemo bump cpack .24 to .24.1, make the moc filter broader
Wed, 18 Apr 2018 09:11:38 -0400 nemo Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
Tue, 17 Apr 2018 19:43:41 -0400 alfadur fix/workaround for fullscreen crash in 0.9.24
Tue, 17 Apr 2018 15:21:52 -0400 nemo minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Tue, 17 Apr 2018 20:10:10 +0200 Wuzzy Fix crash when firing portal gun at low quality graphics
Tue, 17 Apr 2018 00:37:15 +0200 Wuzzy Added tag 0.9.24-release for changeset a4e7e62f2c0d
Sun, 15 Apr 2018 18:20:34 +0200 unc0rr Install platforms dir too 0.9.24-release
Fri, 13 Apr 2018 16:18:57 -0400 nemo enable stretchLastSection
Fri, 13 Apr 2018 14:45:09 -0400 nemo wuzzy is a spoilsport
Fri, 13 Apr 2018 20:35:35 +0200 alfadur Stop minigun sound when gtMinigun is destroyed
Fri, 13 Apr 2018 13:03:51 -0400 nemo QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
Fri, 13 Apr 2018 00:17:30 +0200 alfadur Fix bullet trails overlapping when the pass through wrap or bounce world edge
Thu, 12 Apr 2018 16:56:06 +0200 Wuzzy Use QDir::Files to read ammo schemes
Thu, 12 Apr 2018 14:52:47 +0200 Wuzzy Don't let hedgehogs moan if they take 0 Sudden Death damage
Thu, 12 Apr 2018 01:51:38 +0200 alfadur Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Thu, 12 Apr 2018 00:40:10 +0200 Wuzzy Update changelog
Wed, 11 Apr 2018 17:59:59 -0400 nemo merge with 0.9.23, pulling in unc0rr's desync fix
Sun, 08 Apr 2018 00:52:22 +0200 sheepluva cleanup whitespaces, add braces to for loops
Sun, 08 Apr 2018 00:26:33 +0200 alfadur I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
Sat, 07 Apr 2018 23:38:19 +0200 sheepluva Quick Game: ignore hidden themes
Sat, 07 Apr 2018 22:16:36 +0200 sheepluva Fix segfault on game halt (if no logfile)
Fri, 06 Apr 2018 12:34:23 -0400 nemo quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
Wed, 04 Apr 2018 21:34:09 +0200 Wuzzy Remove “mission accomplished” victory message, might be confusing
Wed, 04 Apr 2018 19:33:19 +0200 Wuzzy Show simple drop-down icon next to key binder widget
Wed, 04 Apr 2018 18:38:00 +0200 Wuzzy Update changelog
Wed, 04 Apr 2018 14:05:29 +0200 Wuzzy Update locale files
Fri, 30 Mar 2018 20:42:24 +0200 unc0rr Improve error message a bit
Fri, 30 Mar 2018 12:26:51 -0400 nemo oups
Fri, 30 Mar 2018 11:56:16 -0400 nemo add title manipulation
Fri, 30 Mar 2018 17:01:30 +0200 unc0rr Bump protocol version, update sources in preparation for .24 release
Fri, 30 Mar 2018 10:03:29 -0400 nemo simple optimised svg of the low detail hedgehog for use in .desktop files and such
Fri, 30 Mar 2018 15:56:47 +0200 Wuzzy Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Fri, 30 Mar 2018 15:37:48 +0200 Wuzzy Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Fri, 30 Mar 2018 15:16:29 +0200 Wuzzy CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Fri, 30 Mar 2018 15:02:10 +0200 Wuzzy Fix Qt5 in .travis.yml for Ubuntu (hopefully)
Fri, 30 Mar 2018 08:02:14 -0400 nemo Backed out changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wed, 28 Mar 2018 17:28:12 +0200 Wuzzy Update .travis.yml to include Qt5 stuff
Wed, 28 Mar 2018 16:05:46 +0200 Wuzzy Add greno4ka to credits for Russian translation contribution
Wed, 28 Mar 2018 16:04:07 +0200 greno4ka Slightly update russian localization
Wed, 28 Mar 2018 15:37:35 +0200 LocutusOfBorg Remove useless libghc-stm-dev from build
Wed, 28 Mar 2018 15:21:23 +0200 Wuzzy CMake for server: Pass -dynamic flag to ghc
Wed, 28 Mar 2018 15:14:20 +0200 Wuzzy CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wed, 28 Mar 2018 14:06:34 +0200 Wuzzy Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wed, 28 Mar 2018 01:22:53 +0200 Wuzzy Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Tue, 27 Mar 2018 23:01:22 +0200 Wuzzy Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Tue, 27 Mar 2018 22:45:31 +0200 Wuzzy Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Tue, 27 Mar 2018 19:59:12 +0200 Wuzzy Videos frontend page: Locale-aware text formatting
Tue, 27 Mar 2018 13:45:58 -0400 nemo might as well put this after the last mining
Tue, 27 Mar 2018 17:32:23 +0200 Wuzzy Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
Tue, 27 Mar 2018 04:39:31 +0200 Wuzzy ThemeFilterProxyModel: Fix filter function containing a path with no return value
Mon, 26 Mar 2018 15:12:33 +0200 Wuzzy Flying portal balls now spawn a few spark effects
Sat, 24 Mar 2018 19:05:46 -0400 nemo oops
Sat, 24 Mar 2018 23:57:54 +0100 Wuzzy Update German Lua translation
Sat, 24 Mar 2018 23:45:16 +0100 Wuzzy ShoppaMap: Can change map complexity with slider, remove script param “pad”
Sat, 24 Mar 2018 23:13:57 +0100 Wuzzy ShoppaMap: Delete unused/dead code
Sat, 24 Mar 2018 22:28:53 +0100 Wuzzy TechRacer: Remove script parameter “helpDisabled”
Sat, 24 Mar 2018 11:07:44 -0400 nemo bug #598 - this was kinda entertaining but is, yeah, a bit too weird
Sat, 24 Mar 2018 02:24:02 +0100 Wuzzy Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Sat, 24 Mar 2018 00:26:39 +0100 Wuzzy Change how locale is loaded in frontend, and fix some bugs
Fri, 23 Mar 2018 03:37:07 +0100 Wuzzy The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Fri, 23 Mar 2018 03:17:01 +0100 Wuzzy Add new game flag gfSwitchHog, enable hog switching at turn start
Thu, 22 Mar 2018 23:27:11 +0100 Wuzzy Change appearance of Art theme in Sudden Death
Thu, 22 Mar 2018 19:25:38 +0100 Wuzzy Lua API: Add Explode function
Thu, 22 Mar 2018 18:40:21 +0100 Wuzzy Improve Sudden Death theming of Eyes and Deepspace
Thu, 22 Mar 2018 17:44:06 +0100 Wuzzy Fix some artifacts in contour of horizont.png of Planes theme
Thu, 22 Mar 2018 16:52:04 +0100 Wuzzy Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Thu, 22 Mar 2018 16:08:33 +0100 Wuzzy If delegating room control, reset map of new master, if map is missing
Thu, 22 Mar 2018 14:09:10 +0100 Wuzzy QTfrontent: Print map and style name in red, if missing. And update map label after delegation
Thu, 22 Mar 2018 13:29:07 +0100 Wuzzy Set plain text mode for gamecfg labels (scheme, style)
Thu, 22 Mar 2018 13:18:45 +0100 Wuzzy Display style name correctly if host selects a style you don't have
Thu, 22 Mar 2018 00:17:13 +0100 Wuzzy Change CrazyMission preview, change portal map theme to Hell
Wed, 21 Mar 2018 20:35:50 +0100 Wuzzy Fix initial map preview being broken when joining room, part 2
Wed, 21 Mar 2018 15:38:20 +0100 Wuzzy Partially fix wrong preview when joining host room with missing map
Wed, 21 Mar 2018 14:36:26 +0100 Wuzzy Add some isNull checks for some strings in mapContainer
Tue, 20 Mar 2018 02:24:47 +0100 Wuzzy Fix incorrect preview when selecting image map the first time in session
Mon, 19 Mar 2018 18:58:49 +0100 Wuzzy Fix theme chooser failing to filter themes by name
Mon, 19 Mar 2018 16:07:08 +0100 Wuzzy Force proper map and theme reset when host delegates to you if you don't have the map or theme
Mon, 19 Mar 2018 15:44:39 +0100 Wuzzy Map container: Add question mark in front of missing theme name
Mon, 19 Mar 2018 15:21:11 +0100 Wuzzy Tweak map preview background colors
Mon, 19 Mar 2018 14:07:29 +0100 Wuzzy Fix map type combo box being disabled for good when you select image or mission map
Mon, 19 Mar 2018 13:35:13 +0100 Wuzzy Check existance of theme icon before loading it
Mon, 19 Mar 2018 00:09:07 +0100 Wuzzy Shorten and wrap map name properly when viewing room as non-master
Sun, 18 Mar 2018 20:58:46 +0100 Wuzzy Fix some map preview properly problems when host switches to image map mode w/ you missing the map
Sun, 18 Mar 2018 15:42:17 +0100 Wuzzy Show error icon when selected theme is missing
Sun, 18 Mar 2018 15:24:54 +0100 Wuzzy Add IsHiddenRole to ThemeModel for hidden themes
Sun, 18 Mar 2018 14:38:48 +0100 Wuzzy ThemeModel: Filter themes based on IsDlcRole rather than string-based
Sun, 18 Mar 2018 03:24:49 +0100 Wuzzy Online room: Display error image in preview when host selects a map you don't have
Sun, 18 Mar 2018 18:47:03 +0100 antonc27 - Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time) ios-develop Hedgewars-iOS-2.1
Sun, 18 Mar 2018 00:24:15 +0100 Wuzzy Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Sat, 17 Mar 2018 22:26:02 +0100 Wuzzy Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
Sat, 17 Mar 2018 23:27:24 +0100 antonc27 - New AppIcon (no more black background!) ios-develop
Sat, 17 Mar 2018 22:37:13 +0100 antonc27 - Migrate AppIcons to xcassets ios-develop
Sat, 17 Mar 2018 23:55:32 +0300 unC0Rr Fix crasher
Sat, 17 Mar 2018 18:15:55 +0100 antonc27 - Missing languages ios-develop
Sat, 17 Mar 2018 18:13:37 +0100 antonc27 - Use two-letter language descriptor for localisations ios-develop
Sat, 17 Mar 2018 17:47:42 +0100 Wuzzy Show sidNoEndTurn text for most weapons when in inf attack mode
Sat, 17 Mar 2018 15:51:45 +0100 Wuzzy Draw map page: Fix pen size being changed after loading a map
Sat, 17 Mar 2018 04:37:13 +0100 Wuzzy Fix speech bubble briefly rendering at (0,0) after spawning
Sat, 17 Mar 2018 04:12:10 +0100 Wuzzy Remove ugly empty rectangle in empty active teams list for real
Sat, 17 Mar 2018 04:02:37 +0100 Wuzzy Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
Sat, 17 Mar 2018 02:16:16 +0100 Wuzzy Remove “Upload to YouTube” functionality which has been broken for years
Sat, 17 Mar 2018 00:13:49 +0100 Wuzzy Various minor frontend CSS tweaks
Fri, 16 Mar 2018 19:25:51 +0100 Wuzzy QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
Fri, 16 Mar 2018 19:17:20 +0100 antonc27 - Hide 'Campaign' button (not ready on iOS...) ios-develop
Fri, 16 Mar 2018 19:05:11 +0100 Wuzzy Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Fri, 16 Mar 2018 16:35:08 +0100 Wuzzy Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
Fri, 16 Mar 2018 02:02:27 +0100 Wuzzy Make video metadata strings translatable in frontend
Fri, 16 Mar 2018 00:10:04 +0100 antonc27 - Fix archiving (?) ios-develop
Thu, 15 Mar 2018 23:59:20 +0100 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
Thu, 15 Mar 2018 23:24:48 +0100 antonc27 - Do not delete Beach theme (it's official one now) ios-develop
Thu, 15 Mar 2018 21:28:10 +0100 Wuzzy Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Thu, 15 Mar 2018 21:15:16 +0100 Wuzzy Remove Qt SVG and Qt OpenGL as hard dependencies
Thu, 15 Mar 2018 17:53:34 +0100 Wuzzy Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Thu, 15 Mar 2018 15:49:17 +0100 Wuzzy Mutant: Fix graph title on game draw
Thu, 15 Mar 2018 15:34:29 +0100 Wuzzy Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Thu, 15 Mar 2018 14:51:07 +0100 Wuzzy Fix broken stats chart bounding box
Thu, 15 Mar 2018 04:33:11 +0100 Wuzzy Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Thu, 15 Mar 2018 03:29:31 +0100 Wuzzy Clear drawn maps in TechRacer
Thu, 15 Mar 2018 02:59:37 +0100 Wuzzy gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
Thu, 15 Mar 2018 02:08:07 +0100 Wuzzy Take radius into account when drawing gtGenericFaller
Wed, 14 Mar 2018 23:55:13 +0100 Wuzzy Add default directory DrawnMaps to put hand-drawn maps into
Wed, 14 Mar 2018 23:02:39 +0100 Wuzzy Merge unC0Rr's broken preview fix
Wed, 14 Mar 2018 23:02:11 +0100 Wuzzy Update frontend translations
Wed, 14 Mar 2018 22:59:06 +0100 Wuzzy Drawn map menu: Add spin box to change brush size by hand
Wed, 14 Mar 2018 22:57:31 +0100 unc0rr Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
Wed, 14 Mar 2018 21:46:07 +0100 Wuzzy Add images for radio buttons, add hover and pressed images for checkboxes
Wed, 14 Mar 2018 20:58:24 +0100 Wuzzy Fix weird scaling of draw map widget
Wed, 14 Mar 2018 20:39:14 +0100 Wuzzy Drawn map page: Move save and load buttons, fix points label overlap
Wed, 14 Mar 2018 20:00:09 +0100 Wuzzy Drawn map page: Enable antialiasing, turn eraser cursor red
Wed, 14 Mar 2018 19:40:43 +0100 Wuzzy Fix cursor circle being too large in drawn map editor
Wed, 14 Mar 2018 17:50:21 +0100 Wuzzy Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wed, 14 Mar 2018 11:36:43 -0400 nemo While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
Wed, 14 Mar 2018 16:25:54 +0100 Wuzzy Add voicepack: Russian_pl (by mtg90pl)
Wed, 14 Mar 2018 15:58:16 +0100 antonc27 - Fix missions path, still needs refactoring... ios-develop
Wed, 14 Mar 2018 15:55:38 +0100 Wuzzy Fix frontend from messing with legacy schemes.ini, just read it, never write
Wed, 14 Mar 2018 15:19:08 +0100 Wuzzy Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Wed, 14 Mar 2018 14:42:50 +0100 Wuzzy Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wed, 14 Mar 2018 12:17:11 +0100 Wuzzy Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wed, 14 Mar 2018 01:33:37 +0100 Wuzzy Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wed, 14 Mar 2018 01:22:45 +0100 Wuzzy Force color dialog to use Qt style. Fixes some issues
Wed, 14 Mar 2018 00:46:20 +0100 antonc27 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
Wed, 14 Mar 2018 00:25:31 +0100 antonc27 - Fix missions regression: refactoring, WIP ios-develop
Wed, 14 Mar 2018 00:20:47 +0100 Wuzzy Update German Lua translation
Tue, 13 Mar 2018 23:39:09 +0100 Wuzzy Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Tue, 13 Mar 2018 23:19:24 +0100 unc0rr Merge qt5transition into default
Tue, 13 Mar 2018 23:07:58 +0100 Wuzzy Movement training: Tweak some sprite visuals
Tue, 13 Mar 2018 22:57:49 +0100 unc0rr Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
Tue, 13 Mar 2018 22:49:06 +0100 Wuzzy Movement Training: Make the use of the mission panel clearer and harder to overlook
Tue, 13 Mar 2018 21:27:11 +0100 Wuzzy Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Tue, 13 Mar 2018 20:31:35 +0100 Wuzzy Rope Training: Place the second-last target at a more reasonable position
Tue, 13 Mar 2018 18:25:37 +0100 Wuzzy Frontend: Fix built-in Qt translations not loaded properly qt5transition
Tue, 13 Mar 2018 16:57:20 +0100 Wuzzy Update INSTALL.md about new Qt5 dependency qt5transition
Tue, 13 Mar 2018 16:38:48 +0100 Wuzzy Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
Tue, 13 Mar 2018 10:20:41 -0400 nemo try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
Tue, 13 Mar 2018 10:02:01 -0400 nemo seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
Tue, 13 Mar 2018 13:15:15 +0100 Wuzzy Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
Tue, 13 Mar 2018 00:50:58 +0100 Wuzzy Also update default binds for SDL2 keypad names qt5transition
Mon, 12 Mar 2018 19:15:45 -0400 nemo these changed, presumably in SDL2 - might want to review all the others qt5transition
Mon, 12 Mar 2018 22:53:28 +0100 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
Mon, 12 Mar 2018 19:39:00 +0100 Wuzzy Remove rubber duck from BRW, RW and most weapon schemes for now
Mon, 12 Mar 2018 12:54:33 +0100 Wuzzy Use onSkipTurn in scripts to detect turn skips
Mon, 12 Mar 2018 12:37:35 +0100 Wuzzy Lua API: Add onSkipTurn callback, called when hog skips
Mon, 12 Mar 2018 12:27:13 +0100 Wuzzy Lua API: Add SkipTurn() to replace ParseCommand("skip")
Mon, 12 Mar 2018 02:09:21 +0100 Wuzzy ACF7: Add one pick hammer in crate
Mon, 12 Mar 2018 00:59:47 +0100 alfadur Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
Sun, 11 Mar 2018 23:24:05 +0100 antonc27 - Remember user settings on app update ios-develop
Sun, 11 Mar 2018 22:39:40 +0100 antonc27 - Some not-so-important pretty formatting ios-develop
Sun, 11 Mar 2018 21:38:08 +0100 Wuzzy Bazooka/Grenade Training: Make weapon selection detection future-proof
Sun, 11 Mar 2018 20:43:15 +0100 antonc27 Merge from 0.9.23 ios-develop
Sun, 11 Mar 2018 12:08:49 +0100 alfadur Change minigun sound once again, lower pitch
Sun, 11 Mar 2018 11:01:27 +0100 Wuzzy ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
Sun, 11 Mar 2018 10:50:02 +0100 alfadur Add new minigun sound
Sun, 11 Mar 2018 00:46:22 +0100 Wuzzy Update Qt and Lua translation files
Sat, 10 Mar 2018 23:43:32 +0100 unc0rr Fix disabled button rendering qt5transition
Sat, 10 Mar 2018 23:16:22 +0100 unc0rr - Fix insane width of lines in health graphic qt5transition
Sat, 10 Mar 2018 12:57:13 +0100 Wuzzy uLocale: Fix broken Format function
Sat, 10 Mar 2018 12:32:44 +0100 Wuzzy Make a few more engine strings translatable
Sat, 10 Mar 2018 03:27:18 +0100 Wuzzy ClimeHome: Show messages when cake is nearby and when reaching home
Sat, 10 Mar 2018 01:46:51 +0100 Wuzzy Minigun: Move attack timer to Karma to make gear type more Lua-friendly
Sat, 10 Mar 2018 01:28:15 +0100 Wuzzy Reduce number of minigun bullets from 71 to 70
Sat, 10 Mar 2018 00:54:00 +0100 alfadur Fix minigun not pausing the turn timer properly
Fri, 09 Mar 2018 23:34:46 +0100 alfadur Improve appearance of bullet trails, slight fade out at beginning
Fri, 09 Mar 2018 22:23:57 +0100 Wuzzy When using seduction, only show “CENSORED” text in English locale
Fri, 09 Mar 2018 21:09:53 +0100 Wuzzy Nerf minigun in Default ammo scheme
Fri, 09 Mar 2018 19:48:15 +0100 alfadur Fix minigun bullet impact image being drawn over hog sometimes
Fri, 09 Mar 2018 19:45:21 +0100 alfadur Fix direction of dispensed bullet shells from shotgun/sniper/minigun
Fri, 09 Mar 2018 19:40:49 +0100 Wuzzy ACF8: Fix invisible cyborg sometimes blocking the way
Fri, 09 Mar 2018 19:05:59 +0100 Wuzzy A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Fri, 09 Mar 2018 18:03:59 +0100 Wuzzy ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Fri, 09 Mar 2018 15:20:28 +0100 Wuzzy ACF6: Change mines, remove mines placed at unfair positions
Fri, 09 Mar 2018 14:27:37 +0100 Wuzzy ACF3: Fix cannibals sometimes doing nothing for a full turn
Fri, 09 Mar 2018 12:55:54 +0100 Wuzzy ACF1: Hide Cannibals team before it appears
Fri, 09 Mar 2018 12:43:36 +0100 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
Fri, 09 Mar 2018 11:32:36 +0100 Wuzzy ACF: Only use standard team colors
Fri, 09 Mar 2018 02:03:03 +0100 Wuzzy ACF7: Fix incorrect hog name used in speech bubble
Fri, 09 Mar 2018 01:12:07 +0100 Wuzzy Update German Lua translation
Fri, 09 Mar 2018 00:45:37 +0100 Wuzzy Merge unC0Rr's control fixes
Fri, 09 Mar 2018 00:44:36 +0100 Wuzzy ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
Thu, 08 Mar 2018 23:46:46 +0100 Wuzzy ACF7: Fix incorrect hog name mentioned in 2nd mission text
Thu, 08 Mar 2018 23:36:16 +0100 Wuzzy AI: Don't use tardis when in multishoot and not inf attack
Thu, 08 Mar 2018 23:28:58 +0100 unc0rr Fix new binds system for real
Thu, 08 Mar 2018 21:58:59 +0100 unc0rr This should fix crash with custom bindings
Thu, 08 Mar 2018 21:46:43 +0100 jose1711 Update Slovak translation
Thu, 08 Mar 2018 21:28:02 +0100 Wuzzy Racer: Draw waypoint outline around cursor while in placement phase
Thu, 08 Mar 2018 21:05:10 +0100 Wuzzy Merge server stuff from alfadur
Thu, 08 Mar 2018 21:03:25 +0100 Wuzzy HedgeEditor: Show waypoint preview
Thu, 08 Mar 2018 20:40:00 +0100 Wuzzy HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Thu, 08 Mar 2018 19:36:07 +0100 Wuzzy HedgeEditor: Clean up messy HWP overwrites
Thu, 08 Mar 2018 19:14:06 +0100 Wuzzy Racer: No longer play Incoming or Missed sound
Thu, 08 Mar 2018 19:08:21 +0100 Wuzzy Construction Mode: Fix annoying Incoming voice and other sound issues
Thu, 08 Mar 2018 19:03:03 +0100 Wuzzy Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Thu, 08 Mar 2018 18:15:06 +0100 Wuzzy Lua API: Add SetSoundMask to disable playing certain sounds
Thu, 08 Mar 2018 17:07:14 +0100 Wuzzy ACF2: Make all Weaklings on worst CPU level
Thu, 08 Mar 2018 15:01:18 -0500 alfadur separated the server logic from all the async io mess.
Thu, 08 Mar 2018 16:49:49 +0100 Wuzzy ACF: Reduce computer hog levels in missions 2 and 6.
Thu, 08 Mar 2018 15:37:49 +0100 Wuzzy CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Thu, 08 Mar 2018 15:15:11 +0100 Wuzzy CTF_Blizzard: Dump dead code / out-commented code
Thu, 08 Mar 2018 15:05:42 +0100 Wuzzy CTF: Write hog with most captures in stats screen
Thu, 08 Mar 2018 14:53:25 +0100 Wuzzy CTF: Say "clan" instead of "team" in mission panel
Thu, 08 Mar 2018 14:47:47 +0100 Wuzzy CTF: Show team scores and score graph in stats screen
Thu, 08 Mar 2018 13:42:36 +0100 Wuzzy CTF: Don't disable home flag after capture
Thu, 08 Mar 2018 13:34:45 +0100 Wuzzy CTF: Allow to be played with more than 2 clans
Thu, 08 Mar 2018 12:46:11 +0100 Wuzzy CTF: Drop flag when carrier uses piano strike
Thu, 08 Mar 2018 12:34:46 +0100 Wuzzy Capture the Flag: Fix many Lua errors when playing with >2 clans
Thu, 08 Mar 2018 11:58:27 +0100 Wuzzy Mutant: Faster excess hog removal
Thu, 08 Mar 2018 03:00:51 +0100 Wuzzy uCommandHandlers: Remove unused variable
Thu, 08 Mar 2018 02:59:14 +0100 Wuzzy CTF: Dumb out-commented code
Thu, 08 Mar 2018 02:19:44 +0100 Wuzzy Slightly simplify Mutant mission panel
Thu, 08 Mar 2018 02:03:23 +0100 Wuzzy CTF: Fix Lua errors when using kamikaze or tardis
Thu, 08 Mar 2018 01:22:00 +0100 Wuzzy CTF: Remove tardis and resurrector
Thu, 08 Mar 2018 01:12:35 +0100 Wuzzy Control: Remove tardis and resurrector
Thu, 08 Mar 2018 00:54:12 +0100 Wuzzy German translation: “Grundlagentraining” → “Grundausbildung”
Thu, 08 Mar 2018 00:46:00 +0100 Wuzzy SimpleMission: Set GameFlags more cleanly
Thu, 08 Mar 2018 00:18:32 +0100 Wuzzy Fix artillery being broken in some missions
Wed, 07 Mar 2018 23:52:45 +0100 Wuzzy Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wed, 07 Mar 2018 23:06:19 +0100 Wuzzy ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
Wed, 07 Mar 2018 22:47:55 +0100 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
Wed, 07 Mar 2018 20:27:42 +0100 Wuzzy Update German frontend and Minigun translation
Wed, 07 Mar 2018 18:27:14 +0100 Wuzzy Rope training: Fix confused order of retract/extend controls
Wed, 07 Mar 2018 18:24:17 +0100 Wuzzy Rope Knock Challenge: Remove trailing space of name "doomy "
Wed, 07 Mar 2018 18:23:21 +0100 Wuzzy Death02: Add Delay=600
Wed, 07 Mar 2018 18:18:11 +0100 Wuzzy Update German Lua translation
Wed, 07 Mar 2018 15:47:03 +0100 Wuzzy Use mktemp in update_lua_locale_files.sh
Wed, 07 Mar 2018 15:09:31 +0100 Wuzzy Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
Wed, 07 Mar 2018 13:48:51 +0100 Wuzzy Lua: Rename global variable “L” to “LOCALE”
Wed, 07 Mar 2018 12:33:56 +0100 Wuzzy Sort all core missions in training menu more logically
Wed, 07 Mar 2018 10:44:30 +0100 Wuzzy Frontend: Lead first-time player to training page on start
Tue, 06 Mar 2018 15:21:36 -0500 nemo the clipping was just due to remote abuse anyway - this addresses a couple of the concerns from the bug
Tue, 06 Mar 2018 04:26:51 +0100 Wuzzy Update README about the Hedgewars training
Tue, 06 Mar 2018 04:11:17 +0100 Wuzzy Remove unused, unfinished and outdated boot camp mission
Tue, 06 Mar 2018 03:48:03 +0100 Wuzzy Complete overhaul of Basic Rope Training
Mon, 05 Mar 2018 19:26:46 +0100 Wuzzy Change misleading server error message about nicknames
Mon, 05 Mar 2018 19:21:58 +0100 Wuzzy Capitalize default hog names and server name
Mon, 05 Mar 2018 19:05:10 +0100 Wuzzy More user-friendly server messages
Mon, 05 Mar 2018 16:16:32 +0100 Wuzzy Fix frontend error dialog always displaying "failed" as last engine message after engine crash
Sun, 04 Mar 2018 00:13:38 +0100 unc0rr Having chat mode as game state was a mistake
Fri, 02 Mar 2018 19:44:09 +0100 Wuzzy Remove dead code from basic bazooka training
Fri, 02 Mar 2018 19:43:06 +0100 Wuzzy Completely redo Basic Grenade Training
Fri, 02 Mar 2018 13:57:37 +0100 Wuzzy Basic Movement Training: Fix inconsistent help texts when switching Cappy a 2nd time
Wed, 28 Feb 2018 20:14:55 +0100 Wuzzy Complete redo of Basic Bazooka Training
Mon, 26 Feb 2018 22:14:40 +0100 Wuzzy Add "Turning Around" to movement training
Mon, 26 Feb 2018 21:17:36 +0100 Wuzzy Some minor convenience improvements in Basic Flying Saucer Training
Mon, 26 Feb 2018 21:09:35 +0100 Wuzzy Add Basic Movement Training
Sun, 25 Feb 2018 18:54:51 -0500 nemo falling hogs using rope were ignoring a few things (for example taking damage from rubber)
Sun, 25 Feb 2018 18:57:30 +0100 unc0rr Much smaller TBinds type
Sat, 24 Feb 2018 15:24:36 +0100 Wuzzy Change team colors in rope knock challenge to standard color scheme
Sat, 24 Feb 2018 15:14:30 +0100 Wuzzy RC Plane Challenge: Switch to using fake crates only
Sat, 24 Feb 2018 14:59:35 +0100 Wuzzy Display score next to team bar in singleplayer challenges
Fri, 23 Feb 2018 22:43:34 +0100 Wuzzy Remove false credit of hwmap2lua.sh
Fri, 23 Feb 2018 21:06:43 +0100 Wuzzy Add szczur's script to convert .hwmap to Lua code
Fri, 23 Feb 2018 14:26:58 +0100 Wuzzy Lua API: Fix SetWind not updating flake direction
Fri, 23 Feb 2018 14:10:03 +0100 Wuzzy Fix incorrect wind bar in some missions
Fri, 23 Feb 2018 13:28:07 +0100 Wuzzy Convert The Great Escape to SimpleMission format
Fri, 23 Feb 2018 12:48:27 +0100 Wuzzy Convert Nobody Laugh to SimpleMission format
Thu, 22 Feb 2018 20:10:22 -0500 nemo Enemy hogs should at least try to get to you in low gravity
Thu, 22 Feb 2018 02:24:42 +0100 Wuzzy Convert Newton and the Hammock to SimpleMission format
Thu, 22 Feb 2018 01:39:30 +0100 Wuzzy Convert Big Armory mission to SimpleMission format
Thu, 22 Feb 2018 01:35:16 +0100 Wuzzy SimpleMission: Check regular victory at turn and or start
Thu, 22 Feb 2018 01:03:40 +0100 Wuzzy SimpleMission: Add support for failure texts in the stats screen
Wed, 21 Feb 2018 22:43:03 +0100 Wuzzy SimpleMission: Check regular victory before anything else
Wed, 21 Feb 2018 21:40:52 +0100 Wuzzy New SD flakes for Bath: skull and bones in bubble
Wed, 21 Feb 2018 21:29:30 +0100 Wuzzy Rewrite most mission texts to actually *explain* the goal
Wed, 21 Feb 2018 18:15:57 +0100 Wuzzy 2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wed, 21 Feb 2018 17:14:46 +0100 Wuzzy Add SimpleMission lua library for easier mission creation
Wed, 21 Feb 2018 15:53:30 +0100 Wuzzy Fix SD flakes attributes not set properly when SD flake count = normal flake count
Wed, 21 Feb 2018 15:05:50 +0100 Wuzzy Improve/fix messaging when multiple teams win
Wed, 21 Feb 2018 03:08:19 +0100 Wuzzy Remove "Click to resume" from quit menu as visual clutter
Wed, 21 Feb 2018 03:05:50 +0100 Wuzzy InputHandler: Shorten "Escape" to "Esc"
Wed, 21 Feb 2018 03:03:16 +0100 Wuzzy Fix quit menu showing incorrect key when using non-default bindings
Wed, 21 Feb 2018 02:37:01 +0100 Wuzzy Engine: Allow to use up to 9 placeholders in Format and FormatA
Tue, 20 Feb 2018 22:21:33 +0100 Wuzzy uInputManager: Add functions to get SDL key name
Tue, 20 Feb 2018 19:15:47 +0100 Wuzzy Fix a few German typos of main menu
Tue, 20 Feb 2018 19:07:32 +0100 Wuzzy VideoRec: Fix many effects not being recorded
Tue, 20 Feb 2018 17:52:22 +0100 Wuzzy Fix volume caption not being shown when hitting mute key
Tue, 20 Feb 2018 15:37:36 +0100 Wuzzy Lua API: Remove empty functions CampaignLock and CampaignUnlock
Tue, 20 Feb 2018 15:31:47 +0100 Wuzzy Expose 5 land flags to Lua for use with SetGearCollisionMask
Tue, 20 Feb 2018 14:03:46 +0100 Wuzzy Fix inconsistent name of SetGearAIHints
Mon, 19 Feb 2018 17:03:59 +0100 Wuzzy Portal mission: Fix health crate spawning inside land
Mon, 19 Feb 2018 13:46:40 +0100 Wuzzy Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Mon, 19 Feb 2018 11:18:13 +0100 Wuzzy Display cursor coordinates in HedgeEditor
Mon, 19 Feb 2018 09:45:36 +0100 Wuzzy Lua library Animate: StoppedGear now returns true if gear does not exist
Sat, 17 Feb 2018 20:59:56 +0100 Wuzzy Fix onEndTurn being called in multishoot
Sat, 17 Feb 2018 20:51:36 +0100 Wuzzy Battalion, Points Mode: Show points next to team bars
Sat, 17 Feb 2018 17:36:26 +0100 Wuzzy Battalion: Use AmmoTypeMax for ammo type iterations
Sat, 17 Feb 2018 12:52:47 +0100 Wuzzy Play a few more taunts in Space Invasion
Sat, 17 Feb 2018 11:25:43 +0100 Wuzzy Racer/TechRacer: Show best times next to team bars
Sat, 17 Feb 2018 00:34:00 +0100 Wuzzy Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
Sat, 17 Feb 2018 00:06:34 +0100 Wuzzy Add Space Invasion game scheme with sane default configuration
Fri, 16 Feb 2018 23:42:00 +0100 Wuzzy Racer and TechRacer: Move cameera to first waypoint in Ready phase
Fri, 16 Feb 2018 21:00:37 +0100 Wuzzy ClimbHome: Show best team heights next to team name
Fri, 16 Feb 2018 20:16:34 +0100 Wuzzy Construction Mode: Show clan power next to all teams
Fri, 16 Feb 2018 19:54:21 +0100 Wuzzy Restore 5 hats to their previous full animated form
Fri, 16 Feb 2018 19:49:46 +0100 Wuzzy Lua API: Add functons: GetTeamIndex and GetTeamClan
Fri, 16 Feb 2018 19:16:35 +0100 Wuzzy Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Fri, 16 Feb 2018 12:38:30 +0100 Wuzzy Manually fix some clipping / simplify issues with a few hats
Fri, 16 Feb 2018 12:25:16 +0100 Wuzzy Resize hats with size 32×1024 to 64×512 for consistency
Fri, 16 Feb 2018 11:51:42 +0100 Wuzzy Crop non-team hats without “real” animation to static format (32×32)
Fri, 16 Feb 2018 10:47:35 +0100 Wuzzy Simplify 5 team hats to static format
Thu, 15 Feb 2018 21:47:31 +0100 Wuzzy Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
Thu, 15 Feb 2018 21:39:10 +0100 Wuzzy Implement very basic stats screen for TropyRace
Thu, 15 Feb 2018 19:03:04 +0100 Wuzzy TrophyRace: Hide mission panel when player shoots rope
Thu, 15 Feb 2018 18:56:00 +0100 Wuzzy Simplify the status update panel in Trophy Race a lot
Thu, 15 Feb 2018 18:32:28 +0100 Wuzzy TrophyRace: Show fastest team times (instead of clan times)
Thu, 15 Feb 2018 16:48:04 +0100 Wuzzy TrophyRace: Show current racing time at top
Thu, 15 Feb 2018 13:49:14 +0100 Wuzzy The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
Thu, 15 Feb 2018 13:34:17 +0100 Wuzzy Scheme editor: Slightly fade disabled game modifiers into gray
Thu, 15 Feb 2018 12:13:06 +0100 Wuzzy Fix some hats “dancing on the head” by making them static
Thu, 15 Feb 2018 04:27:16 +0100 Wuzzy Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
Thu, 15 Feb 2018 01:06:55 +0100 Wuzzy Change icon for King Mode
Wed, 14 Feb 2018 23:40:10 +0100 Wuzzy Fix a few typos in German translation
Wed, 14 Feb 2018 23:03:35 +0100 Wuzzy Fix some consistency issues with change hog tags control
Wed, 14 Feb 2018 22:56:32 +0100 Wuzzy Flip Switch/Precise key combintions with change hog tags
Wed, 14 Feb 2018 22:54:13 +0100 Wuzzy Switch + Change hog tags now turns on and off all tags
Wed, 14 Feb 2018 22:27:18 +0100 Wuzzy Toggle hog tag translucency with Precise + Change hog tags key
Wed, 14 Feb 2018 21:28:44 +0100 Wuzzy Add separate control for changing hedgehog tags
Wed, 14 Feb 2018 20:57:45 +0100 Wuzzy Rename AFK Mode to “Auto Skip” (bug 78)
Wed, 14 Feb 2018 17:45:33 +0100 Wuzzy Rewrite introduction in README
Wed, 14 Feb 2018 17:08:14 +0100 Wuzzy Update README about the team chat key
Wed, 14 Feb 2018 15:36:38 +0100 Wuzzy Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
Wed, 14 Feb 2018 02:48:46 +0100 Wuzzy Fix preview image for Sticks map
Wed, 14 Feb 2018 02:26:59 +0100 Wuzzy Redo SD water and SD clouds of most themes and apply sd-tint
Mon, 12 Feb 2018 23:37:08 +0100 Wuzzy Make team chat its own control and use [U] key by default
Mon, 12 Feb 2018 23:23:07 +0100 Wuzzy Show remaining ammo when using Birdy egg or RC Plane bomb
Mon, 12 Feb 2018 22:22:27 +0100 Wuzzy Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
Mon, 12 Feb 2018 20:47:45 +0100 Wuzzy Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Mon, 12 Feb 2018 20:00:26 +0100 Wuzzy Battalion (mode=king): Kill the team when the king died instea of dismissing
Mon, 12 Feb 2018 19:38:07 +0100 Wuzzy Battalion: Reduce amount of SD messages
Mon, 12 Feb 2018 19:19:43 +0100 Wuzzy Tweak some misleading Battalion texts
Mon, 12 Feb 2018 17:47:40 +0100 Wuzzy Battalion: Move crate pickup animation to crate
Mon, 12 Feb 2018 17:22:29 +0100 Wuzzy Battalion: Use official onEndTurn callback
Mon, 12 Feb 2018 16:41:40 +0100 Wuzzy Battalion: Add more health change effects
Mon, 12 Feb 2018 15:50:49 +0100 Wuzzy Battalion: Clean up and remove dead code
Mon, 12 Feb 2018 15:08:13 +0100 Wuzzy Battalion: Standardize the crate pickup message
Mon, 12 Feb 2018 14:50:06 +0100 Wuzzy Clean up Battalion error stuff
Mon, 12 Feb 2018 11:03:48 +0100 Wuzzy Add custom weapon icons for Continental supplies
Sun, 11 Feb 2018 22:11:52 +0100 Wuzzy HedgeEditor: Tweak caption colors
Sun, 11 Feb 2018 20:39:39 +0100 Wuzzy Construction Mode: Fix cursor icon being displayed on teleport
Sun, 11 Feb 2018 20:28:21 +0100 Wuzzy Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Sun, 11 Feb 2018 13:35:47 +0100 Wuzzy Construction Mode: Show selected object at cursor and crate preview
Sun, 11 Feb 2018 04:00:10 +0100 Wuzzy Construction Mode: Fix annoying extra messages when using object placer
Sun, 11 Feb 2018 02:17:58 +0100 Wuzzy Fix incorrect round counting in fruit03, too
Sun, 11 Feb 2018 02:03:09 +0100 Wuzzy Fix Killing the Specialists recording the turn count way too low
Sun, 11 Feb 2018 01:15:23 +0100 Wuzzy Construction Mode: Spawn particles over generators, tweak other particles
Sat, 10 Feb 2018 23:54:12 +0100 Wuzzy Construction Mode: Show message when respawning hog
Sat, 10 Feb 2018 23:13:23 +0100 Wuzzy Racer: Make waypoints dark in bright themes like Bath
Sat, 10 Feb 2018 22:02:08 +0100 Wuzzy Make first waypoint flash TechRacer, before hog starts racing
Sat, 10 Feb 2018 21:28:22 +0100 Wuzzy Racer: Make first waypoint flash and highlight last waypoint while placing
Sat, 10 Feb 2018 20:08:22 +0100 Wuzzy Racer, TechRacer: Fade out waypoints at the end
Sat, 10 Feb 2018 19:30:51 +0100 Wuzzy Racer, TechRacer: Change waypoint opacity on victory or failure
Sat, 10 Feb 2018 18:03:12 +0100 Wuzzy Increase opacity of Racer/TechRacer waypoints
Sat, 10 Feb 2018 15:37:47 +0100 Wuzzy Disable crate drops in HedgeEditor scheme
Sat, 10 Feb 2018 15:36:01 +0100 Wuzzy Remove some "invalid" crate drops from Construction Mode weapon scheme
Sat, 10 Feb 2018 15:16:20 +0100 Wuzzy Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
Sat, 10 Feb 2018 14:20:36 +0100 Wuzzy Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
Sat, 10 Feb 2018 12:59:13 +0100 Wuzzy Construction Mode: Hide power tag when it's nobody's turn
Sat, 10 Feb 2018 12:44:40 +0100 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
Sat, 10 Feb 2018 12:01:00 +0100 Wuzzy Construction Mode: Now amSwitch amount can be changed in weapon scheme
Sat, 10 Feb 2018 11:46:57 +0100 Wuzzy Always remove mine strike in Construction Mode
Sat, 10 Feb 2018 10:19:28 +0100 Wuzzy Construction Mode: Change message color
Sat, 10 Feb 2018 10:02:58 +0100 Wuzzy Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Sat, 10 Feb 2018 09:32:28 +0100 Wuzzy Refactor Construction Mode to NOT use localized strings as identifiers
Sat, 10 Feb 2018 08:28:22 +0100 Wuzzy Improve internal Construction Mode code documentation
Sat, 10 Feb 2018 06:36:07 +0100 Wuzzy Localize various Construction Mode vars
Sat, 10 Feb 2018 06:07:24 +0100 Wuzzy Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Fri, 09 Feb 2018 21:04:53 +0100 Wuzzy Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Fri, 09 Feb 2018 19:58:55 +0100 Wuzzy Construction Mode: Each team remembers its selections now
Fri, 09 Feb 2018 19:01:52 +0100 Wuzzy More Construction Mode refactoring
Fri, 09 Feb 2018 18:14:05 +0100 Wuzzy Construction Mode: Remember previous selection of pIndex
Fri, 09 Feb 2018 16:27:32 +0100 Wuzzy Construction Mode: Sort structure types roughly by importance and convenience
Fri, 09 Feb 2018 16:12:54 +0100 Wuzzy Add a few key shortcuts in Costruction Mode
Fri, 09 Feb 2018 14:56:04 +0100 Wuzzy HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Fri, 09 Feb 2018 14:33:00 +0100 Wuzzy Add healing visual effect + heal msg in scripts
Fri, 09 Feb 2018 12:52:05 +0100 Wuzzy Lua API: Add HealHog to heal hog with visual effects + message
Fri, 09 Feb 2018 12:08:12 +0100 Wuzzy Show subtle heal effect for healing hogs in health reset mode
Fri, 09 Feb 2018 11:30:04 +0100 Wuzzy Refactor health gain effects and message into util fuction HHHeal
Fri, 09 Feb 2018 10:48:24 +0100 Wuzzy Killing The Specialists: Fix health boost division
Fri, 09 Feb 2018 10:47:21 +0100 Wuzzy Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Fri, 09 Feb 2018 07:41:37 +0100 Wuzzy 2 minor spelling/grammar fixes
Fri, 09 Feb 2018 07:38:14 +0100 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Fri, 09 Feb 2018 06:03:01 +0100 Wuzzy Lua API: Add SpawnSupplyCrate
Fri, 09 Feb 2018 04:37:27 +0100 Wuzzy Lua API: Add GetTeamName
Thu, 08 Feb 2018 19:02:51 +0100 Wuzzy Lua API: Add GetWind function to get current wind
Thu, 08 Feb 2018 18:42:07 +0100 Wuzzy Lua API: Add SetVampiric and SetLaserSight
Thu, 08 Feb 2018 18:10:39 +0100 Wuzzy Add callback: onEndTurn
Thu, 08 Feb 2018 15:44:08 +0100 Wuzzy Change hats exclusion rule in hats_js_anim.xhtml
Thu, 08 Feb 2018 13:54:48 +0100 Wuzzy Fix broken preview of team hats in frontend
Thu, 08 Feb 2018 09:38:35 +0100 Wuzzy Add missing beginWriteArray in scheme model code
Thu, 08 Feb 2018 09:26:24 +0100 Wuzzy Fix failure to read game scheme (.hwg) files
Thu, 08 Feb 2018 09:14:20 +0100 KoBeWi Fix how scheme files behave
Thu, 08 Feb 2018 08:50:45 +0100 KoBeWi Keep game/weapon schemes in separate files
Thu, 08 Feb 2018 07:30:19 +0100 mtg90pl Add Polish voicepack (Default_pl) by mtg90pl
Thu, 08 Feb 2018 07:09:39 +0100 Wuzzy Fix timebox being usable in SD w/ damage=0
Wed, 07 Feb 2018 12:30:11 +0100 Wuzzy Fix TotalRounds counting rounds a couple of turns too late
Wed, 07 Feb 2018 11:03:14 +0100 Wuzzy Refactor Sudden Death starting into own function
Wed, 07 Feb 2018 08:30:50 +0100 Wuzzy Add the flag of Scotland (uk_scotland)
Wed, 07 Feb 2018 07:54:18 +0100 Wuzzy Fix green color channel on themes with sd-tint (#566)
Wed, 07 Feb 2018 07:38:37 +0100 Wuzzy Add theme fallback music settings
Wed, 07 Feb 2018 05:36:32 +0100 Wuzzy Remove unused variable in uGearsHandlersMess
Wed, 07 Feb 2018 03:56:53 +0100 Wuzzy ClimbHome, Sniper Rifle training: Unselect weapon after victory
Wed, 07 Feb 2018 03:50:38 +0100 Wuzzy Calling SetWeapon with amNothing now unselects weapon
Wed, 07 Feb 2018 02:26:31 +0100 Wuzzy Change weapon icons of mudball and air mine
Wed, 07 Feb 2018 01:54:50 +0100 Wuzzy Lua API: Add WriteLnToChat
Wed, 07 Feb 2018 01:13:17 +0100 Wuzzy ASA, Hard Flying: Show personal best at mission start
Wed, 07 Feb 2018 00:36:04 +0100 Wuzzy Precise Shooting mission: Fix Lua errors when enemy dies after hero
Tue, 06 Feb 2018 23:56:28 +0100 Wuzzy Start changelog for 0.9.24
Tue, 06 Feb 2018 23:48:34 +0100 Wuzzy ASA: Fruit03: Show collected ammo
Tue, 06 Feb 2018 06:33:32 +0100 Wuzzy ACF3: Explode princess when skipping 12turn course failanim
Tue, 06 Feb 2018 06:23:37 +0100 Wuzzy Show # of turns left in the 12-turn parcour segment of ACF3
Tue, 06 Feb 2018 05:54:34 +0100 Wuzzy String cleanup: Double/triple exclamation marks
Tue, 06 Feb 2018 05:50:05 +0100 Wuzzy Fix various story flaws in mission descriptions of ACF campaign
Tue, 06 Feb 2018 05:47:09 +0100 Wuzzy Fix some minor formatting and grammar flaws in script strings
Tue, 06 Feb 2018 04:07:35 +0100 Wuzzy Fix various typos in translatable strings
Tue, 06 Feb 2018 04:06:49 +0100 Wuzzy Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wed, 31 Jan 2018 13:42:52 -0500 alfadur Machinegun. also tweaked ignore
Wed, 24 Jan 2018 22:20:10 +0100 unc0rr Finish porting. Seems to work, but no thorough testing has been performed qt5transition
Wed, 24 Jan 2018 21:05:34 +0100 unc0rr Configure for Qt5 qt5transition
Wed, 17 Jan 2018 00:59:39 +0100 unc0rr Add assert on LoadingText texture value 0.9.23
Wed, 17 Jan 2018 00:32:34 +0100 unc0rr Proper rejoin desyncs fix now 0.9.23
Tue, 16 Jan 2018 00:42:06 +0100 unc0rr The ultimate fix for rejoin desyncs 0.9.23
Sun, 14 Jan 2018 23:30:42 +0100 unc0rr Fix for freebsd qmlfrontend
Mon, 15 Jan 2018 12:15:56 -0500 nemo add a mask to the sand hog
Wed, 10 Jan 2018 23:49:47 +0100 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
Wed, 10 Jan 2018 15:27:47 +0100 koda merge
Wed, 10 Jan 2018 01:39:10 +0100 koda Apply horrible workaround to build relocatable executables 0.9.23
Wed, 10 Jan 2018 01:14:13 +0100 koda Set cmake RPATH policy to OLD 0.9.23
Sun, 07 Jan 2018 19:01:06 +0100 sheepluva fix crosshair rendering in GL2 mode
Sun, 07 Jan 2018 18:19:00 +0100 sheepluva also put GL2 fixes into default
Sun, 07 Jan 2018 09:48:26 +0100 unc0rr Fix referencing missing item qmlfrontend
Sun, 07 Jan 2018 01:21:42 +0100 unc0rr - ResizeWindow function to pass engine new window size qmlfrontend
Sat, 06 Jan 2018 03:17:12 +0100 sheepluva whoops, I ruined the path of the unC0Rr qmlfrontend
Sat, 06 Jan 2018 03:05:14 +0100 sheepluva fix issues and my past sins with GL2 qmlfrontend
Fri, 05 Jan 2018 22:32:11 +0100 unc0rr Fix missing default values qmlfrontend
Fri, 05 Jan 2018 16:12:19 -0500 nemo apparently this is GLES2 only
Fri, 05 Jan 2018 21:44:00 +0100 unc0rr Fix missing includes for GL2 build qmlfrontend
Fri, 05 Jan 2018 21:43:33 +0100 unc0rr Comment out functions that don't need to be called for engine in frontend window qmlfrontend
Tue, 02 Jan 2018 23:45:18 +0100 unc0rr Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
Tue, 02 Jan 2018 16:59:04 -0500 nemo pick up unc0rr's preview fix
Tue, 02 Jan 2018 23:20:50 +0300 unC0Rr Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
Sat, 30 Dec 2017 01:31:27 +0100 antonc27 - Present stats page always on main thread ios-develop
Sat, 30 Dec 2017 01:22:11 +0100 antonc27 - BIG CHANGE: Convert iOS project to use ARC ios-develop
Fri, 29 Dec 2017 22:37:31 +0100 antonc27 - Fix ammos menu crash ios-develop
Fri, 29 Dec 2017 22:35:36 +0100 antonc27 - Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway ios-develop
Fri, 29 Dec 2017 19:38:01 +0100 antonc27 - Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too... ios-develop
Fri, 29 Dec 2017 19:34:32 +0100 antonc27 - Disable bitcode for embedded projects (must be done manually for SDLs too) ios-develop
Fri, 29 Dec 2017 19:06:10 +0100 antonc27 - Fix deprecated `system` in Lua for iOS 11 (not tested) ios-develop
Fri, 29 Dec 2017 16:53:37 +0100 antonc27 - Fix ifdef (why this even worked before ??) ios-develop
Thu, 28 Dec 2017 11:58:30 -0500 nemo merge into default too
Thu, 28 Dec 2017 11:58:10 -0500 astro dependency fixes 0.9.23
Wed, 27 Dec 2017 00:59:26 +0100 unc0rr Make playing a game possible qmlfrontend
Tue, 26 Dec 2017 18:36:30 -0500 nemo these images should have been RGBA to stay consistent with all the others
Tue, 26 Dec 2017 01:36:58 +0100 unc0rr Recreate uFLRunQueue in Qt, render previews qmlfrontend
Mon, 25 Dec 2017 00:58:47 +0100 unc0rr Preview rendering seems to work now qmlfrontend
Sun, 24 Dec 2017 16:56:22 +0100 unc0rr And more refactoring... qmlfrontend
Sun, 24 Dec 2017 00:44:16 +0100 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
Fri, 22 Dec 2017 23:59:03 +0100 unc0rr Start hacking new frontend qmlfrontend
Sun, 17 Dec 2017 21:09:59 +0100 unc0rr Start removing flib functionality qmlfrontend
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Sat, 16 Dec 2017 23:26:13 +0100 unc0rr Add new qmlfrontend project template
Sat, 16 Dec 2017 22:58:28 +0100 unc0rr Improve this code a bit more
Wed, 06 Dec 2017 23:46:17 +0100 unc0rr Quick dirty fix for building
Tue, 05 Dec 2017 11:36:29 -0500 nemo bump proto
Tue, 05 Dec 2017 11:35:04 -0500 nemo 0.9.23 branch 0.9.23
Mon, 04 Dec 2017 20:21:35 -0500 nemo rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
Wed, 29 Nov 2017 20:38:26 -0500 nemo er. should be true I think? also... maybe this should be somewhere else
Wed, 29 Nov 2017 20:35:56 -0500 nemo This is a desyncing change. But... We might need a new release anyway. ☹
Wed, 29 Nov 2017 13:54:39 +0100 alfadur Fix chat input key being sometimes registered twice
Sat, 25 Nov 2017 11:28:44 -0500 nemo At the very least we should match the gameserver length which seems to be 40, not 60
Sat, 25 Nov 2017 09:40:43 -0500 nemo Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
Sat, 25 Nov 2017 09:39:52 -0500 nemo init priority and scale
Thu, 23 Nov 2017 16:02:29 -0500 nemo hate SDL blit...
Wed, 22 Nov 2017 17:38:47 -0500 nemo infinite attack resets flags so probably should skip this
Sun, 19 Nov 2017 22:35:16 +0100 unc0rr Update checker a bit
Fri, 17 Nov 2017 21:15:13 +0100 Wuzzy Added tag 0.9.23-release for changeset 8610462e3d33
Fri, 17 Nov 2017 15:09:31 -0500 nemo alt damage should default to false
Wed, 15 Nov 2017 17:07:46 -0500 nemo remove the annoying ????
Mon, 13 Nov 2017 22:14:45 +0100 Wuzzy Remove 2 unused number tags in Construction Mode GUI 0.9.23-release
Mon, 13 Nov 2017 21:16:52 +0100 unc0rr - More files to ignore
Mon, 13 Nov 2017 20:45:11 +0100 unc0rr Bump protocol version and add new version info to game server
Sun, 12 Nov 2017 21:41:06 +0100 Wuzzy Update translations mentioned in changelog
Sun, 12 Nov 2017 21:40:33 +0100 KoBeWi Finalize translation of pl.lua
Sun, 12 Nov 2017 17:41:01 +0100 Wuzzy Backed out changeset 575c0de98505
Sun, 12 Nov 2017 17:25:17 +0100 Wuzzy Fix grammar fail in cosmos.lua (string freeze compliant)
Sun, 12 Nov 2017 17:10:44 +0100 KoBeWi Update pl.lua (>99% complete)
Thu, 09 Nov 2017 09:56:35 -0500 alfadur animation tweak
Wed, 08 Nov 2017 21:56:43 +0100 Wuzzy Fix incorrect check for cake gear type in ClimbHome
Wed, 08 Nov 2017 15:07:46 -0500 nemo remove some more test redundancy and restore a missing and important nil check
Wed, 08 Nov 2017 14:12:46 -0500 nemo just merging if statements
Mon, 06 Nov 2017 22:26:54 +0100 unc0rr - Update .pro file
Fri, 03 Nov 2017 13:40:30 +0100 Wuzzy Remove unused uCommands from uGearsHandlersMess
Fri, 03 Nov 2017 05:46:36 +0100 Wuzzy Fix lastGameType not being updated if game type was demo or save (fixes a crash)
Fri, 03 Nov 2017 05:03:47 +0100 Wuzzy Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
Fri, 03 Nov 2017 04:14:33 +0100 Wuzzy Fix desync when dropping weapon from parachute or jetpack
Fri, 03 Nov 2017 02:23:41 +0100 Wuzzy Backed out changeset 28210d2a9a36 (fixes bug 553)
Wed, 01 Nov 2017 22:49:54 -0400 nemo initialise previousGameState to something valid and not gsSuspend
Wed, 01 Nov 2017 22:02:52 +0100 Wuzzy Add Lua problems to the troubleshooting section of INSTALL.md
Wed, 01 Nov 2017 16:09:20 -0400 koda travis: Install qt4 with a brew tap
Wed, 01 Nov 2017 20:52:06 +0100 unc0rr Don't send taunt message for automatically happening taunt animation
Wed, 01 Nov 2017 00:04:45 +0100 Wuzzy Remove newlines at end of Gravity mission panel
Wed, 01 Nov 2017 00:03:18 +0100 Wuzzy Fix frontend not sending script param if empty
Tue, 31 Oct 2017 19:27:23 +0100 Wuzzy Fix Battialion script showing “Round 0” at start
Tue, 31 Oct 2017 18:30:53 +0100 Wuzzy Fix host not re-sending ammo scheme after editing an existing ammo scheme
Tue, 31 Oct 2017 17:07:56 +0100 KoBeWi Update Polish tips and mission map descriptions
Tue, 31 Oct 2017 04:31:10 +0100 Wuzzy Update changelog regarding wrap world edge bugs
Tue, 31 Oct 2017 02:17:45 +0100 KoBeWi Add Polish translation for campaigns and new missions
Mon, 30 Oct 2017 23:12:31 +0100 KoBeWi Update pl.txt translation file
Mon, 30 Oct 2017 22:16:37 +0100 Wuzzy Backed out changeset c162995831d8
Mon, 30 Oct 2017 22:06:43 +0100 Wuzzy Backed out changeset 058a5d373e4a
Mon, 30 Oct 2017 21:59:25 +0100 Wuzzy Backed out changeset d08afea02908
Mon, 30 Oct 2017 20:21:47 +0100 KoBeWi Minor pl.txt update
Mon, 30 Oct 2017 20:14:42 +0100 KoBeWi Update and complete Polish frontend translation
Mon, 30 Oct 2017 19:18:53 +0100 Wuzzy Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
Mon, 30 Oct 2017 03:37:17 +0100 KoBeWi Update Polish translation (frontend, 3 strings missing)
Sun, 29 Oct 2017 19:56:35 +0100 Wuzzy Fix broken cancel button on the login window (bug 373)
Sun, 29 Oct 2017 19:06:02 +0100 Wuzzy ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Sun, 29 Oct 2017 16:57:04 +0100 Wuzzy ACF3: Mention mines time in a sequence where it has been forgotten
Sun, 29 Oct 2017 16:21:24 +0100 Wuzzy ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
Sun, 29 Oct 2017 01:07:28 +0200 Wuzzy Fix some German translations in ClimbHome and ACF
Sun, 29 Oct 2017 00:53:11 +0200 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Sat, 28 Oct 2017 17:48:54 +0200 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
Sat, 28 Oct 2017 07:59:41 +0200 Wuzzy HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
Sat, 28 Oct 2017 07:23:53 +0200 Wuzzy HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
Sat, 28 Oct 2017 05:49:49 +0200 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 28 Oct 2017 04:53:21 +0200 Wuzzy Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Fri, 27 Oct 2017 19:54:27 +0200 unc0rr Update cabal file
Fri, 27 Oct 2017 17:50:20 +0200 Wuzzy Fix bad LuaGoals comparison for pas2c builds
Fri, 27 Oct 2017 06:35:04 +0200 Wuzzy Update small preview image of Basketball and BasketballField maps
Fri, 27 Oct 2017 05:55:09 +0200 Wuzzy ACF7: Fix two weird thinking bubbles which should be speech bubbles
Fri, 27 Oct 2017 05:28:32 +0200 Wuzzy ACF7: Fix no animation starting for some possible scenes
Fri, 27 Oct 2017 05:05:37 +0200 Wuzzy Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Fri, 27 Oct 2017 05:03:58 +0200 Wuzzy ACF7: Fix possible Lua error spam in intro sequence
Fri, 27 Oct 2017 02:17:39 +0200 Wuzzy Fix some German typos and change a translation word (Ziele → Zielscheiben)
Fri, 27 Oct 2017 00:12:38 +0200 Wuzzy Disable hog control after winning target practice challenge
Thu, 26 Oct 2017 22:49:39 +0200 Wuzzy ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Thu, 26 Oct 2017 22:40:17 +0200 Wuzzy Animate library: Add new parameter maxMoveTime to AnimMove
Thu, 26 Oct 2017 21:14:55 +0200 unc0rr Slightly update russian localization
Thu, 26 Oct 2017 20:39:28 +0200 Wuzzy ACF7: Set correct hog position after skipping start anim
Thu, 26 Oct 2017 18:20:06 +0200 Wuzzy ACF2: Mention that both hogs must survive
Thu, 26 Oct 2017 18:02:33 +0200 Wuzzy ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Thu, 26 Oct 2017 07:53:13 +0200 Wuzzy Change SD music for Halloween and Hoggywood themes (old tracks)
Thu, 26 Oct 2017 05:41:48 +0200 Wuzzy Fix German typo in de.lua
Thu, 26 Oct 2017 05:25:45 +0200 Wuzzy Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
Thu, 26 Oct 2017 04:10:57 +0200 Wuzzy Add sparkle's name to Rope Knock Challenge
Thu, 26 Oct 2017 03:04:31 +0200 Wuzzy Update credits for Fruit.ogg
Thu, 26 Oct 2017 02:50:05 +0200 Wuzzy Complete music credits for Jungle.ogg by alfadur
Wed, 25 Oct 2017 20:46:37 -0400 nemo oops
Wed, 25 Oct 2017 20:39:05 -0400 alfadur jungle music
Wed, 25 Oct 2017 19:44:42 -0400 nemo checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
Wed, 25 Oct 2017 23:47:07 +0200 Wuzzy Make gtDuck use DirAngle instead of Angle for rotation
Wed, 25 Oct 2017 23:09:41 +0200 Wuzzy Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
Wed, 25 Oct 2017 15:37:16 -0400 nemo one more pattern
Wed, 25 Oct 2017 20:38:51 +0200 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
Tue, 24 Oct 2017 19:54:38 -0400 nemo you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
Tue, 24 Oct 2017 18:55:19 -0400 nemo w is in pixels, so presumably this needs to be *4
Tue, 24 Oct 2017 18:28:59 -0400 nemo use pitch for surfaces, land_width x2 since 16 bit
Tue, 24 Oct 2017 21:59:06 +0200 unc0rr Modernize Cargo.toml a bit
Tue, 24 Oct 2017 21:58:41 +0200 unc0rr Remove silly toUtf8 which caused bug with default team name
Tue, 24 Oct 2017 21:42:13 +0200 Wuzzy Add a few random team names and fix typos
Tue, 24 Oct 2017 14:36:24 -0400 nemo 2nd try... just shortcircuit most of onGameTick20 when we are between turns.
Tue, 24 Oct 2017 14:14:00 -0400 nemo this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
Tue, 24 Oct 2017 19:45:11 +0200 Wuzzy Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
Tue, 24 Oct 2017 19:30:55 +0200 Wuzzy Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
Tue, 24 Oct 2017 06:25:12 +0200 Wuzzy ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Tue, 24 Oct 2017 04:48:20 +0200 Wuzzy Lua API: Fix Goals text being cut off at ca. 255 characters
Tue, 24 Oct 2017 04:06:03 +0200 Wuzzy More changelog updates
Tue, 24 Oct 2017 02:39:00 +0200 Wuzzy Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Mon, 23 Oct 2017 23:43:36 +0200 Wuzzy Use Gear^.Boom to calculate cake party faces
Mon, 23 Oct 2017 23:26:34 +0200 Wuzzy Fix cake party face not working across wrap world border
Mon, 23 Oct 2017 22:45:35 +0200 Wuzzy Make air mines follow hedgehogs across wrap world edge
Mon, 23 Oct 2017 17:29:56 +0200 Wuzzy Make GearsNear and CheckGearNear check gears across wrap world edge
Mon, 23 Oct 2017 14:49:01 +0200 Wuzzy Add KoBeWi to credits
Mon, 23 Oct 2017 04:57:39 +0200 Wuzzy Update changelog
Mon, 23 Oct 2017 04:35:10 +0200 Wuzzy HedgeEditor: Fix broken napalm/mine strike/drill strike
Mon, 23 Oct 2017 03:01:10 +0200 Wuzzy Rope Knock Challenge: Don't count hog kills after hero hurt itself
Mon, 23 Oct 2017 02:52:01 +0200 Wuzzy Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
Sun, 22 Oct 2017 02:25:27 +0200 Wuzzy Fix bee homing incorrectly when target is across wrap world edge
Sun, 22 Oct 2017 00:48:38 +0200 Wuzzy Wrap around target coordinates when clicking on other side of wrap-around world edge
Sat, 21 Oct 2017 23:59:31 +0200 Wuzzy Move CalcWorldWrap to uUtils.pas
Sat, 21 Oct 2017 23:27:58 +0200 Wuzzy Add Wuzzy to credits
Sat, 21 Oct 2017 23:03:52 +0200 Wuzzy Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
Sat, 21 Oct 2017 16:47:20 -0400 nemo add copherneue
Sat, 21 Oct 2017 19:02:53 +0200 Wuzzy Fix division by 0 in sniper rifle training
Sat, 21 Oct 2017 18:52:24 +0200 Wuzzy Sniper rifle training: Fix missing victory sound, also disable controls at the end
Sat, 21 Oct 2017 18:38:28 +0200 Wuzzy Sniper rifle mission: Faster dynamite blow-up, also skip with precise
Sat, 21 Oct 2017 18:21:27 +0200 Wuzzy Sniper rifle training: Fix general camera weirdness
Sat, 21 Oct 2017 17:21:34 +0200 Wuzzy Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
Sat, 21 Oct 2017 02:28:36 +0200 Wuzzy Fix small German typo
Sat, 21 Oct 2017 01:29:57 +0200 Wuzzy Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
Sat, 21 Oct 2017 00:58:01 +0200 Wuzzy Fix PhysFS 3.0.0 deprecation warnings for error reporting
Fri, 20 Oct 2017 23:49:52 +0200 Wuzzy Fix compiler getting nervous about C++11 dependency
Fri, 20 Oct 2017 21:57:09 +0200 Wuzzy Update hedgewars_de.ts translation
Fri, 20 Oct 2017 21:55:18 +0200 Wuzzy Run lupdate
Fri, 20 Oct 2017 21:50:00 +0200 Wuzzy Update Big Armory mission image (duck position)
Fri, 20 Oct 2017 21:35:26 +0200 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
Fri, 20 Oct 2017 21:02:43 +0200 Wuzzy Fix a few German typos and weird grammar
Fri, 20 Oct 2017 20:10:34 +0200 Wuzzy Update German Lua and campaign translations
Fri, 20 Oct 2017 18:51:12 +0200 Wuzzy Run update_lua_locale_files.sh
Fri, 20 Oct 2017 18:44:41 +0200 Wuzzy Turn loc_gen.txt into an executable Shell script
Fri, 20 Oct 2017 14:17:56 +0200 Wuzzy Fix bubbles drawn on the wrong side when hog drowns and faces right
Fri, 20 Oct 2017 13:34:05 +0200 Wuzzy Increase chance for AI to use tardis over skip
Fri, 20 Oct 2017 13:27:48 +0200 Wuzzy AI player checks if it can use tardis before selecting it
Wed, 18 Oct 2017 20:33:20 -0400 nemo extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
Wed, 18 Oct 2017 05:28:22 +0200 Wuzzy AI hogs use timebox instead of skip if clueless what to do
Wed, 18 Oct 2017 03:39:01 +0200 Wuzzy AI doesn't use extra damage/vampirism/invulnerable again if already active
Wed, 18 Oct 2017 03:19:43 +0200 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wed, 18 Oct 2017 02:17:03 +0200 Wuzzy Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
Wed, 18 Oct 2017 02:08:24 +0200 Wuzzy Fix rubber duck not being used in Highlander
Mon, 16 Oct 2017 16:45:19 +0200 Wuzzy Also drop air mine and rubber duck from Construction Mode crates
Sun, 15 Oct 2017 13:15:39 +0200 Wuzzy Highlander: Mention the "max. 1 ammo per type" rule in mission panel
Sun, 15 Oct 2017 12:30:31 +0200 Wuzzy Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Fri, 13 Oct 2017 23:39:36 +0200 Wuzzy Fix failure to update all cloud layers properly when entering Sudden Death
Fri, 13 Oct 2017 16:37:56 -0400 nemo mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
Fri, 13 Oct 2017 17:09:45 +0200 Wuzzy Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
Thu, 12 Oct 2017 20:30:39 +0200 Wuzzy Explain TropyRace's knockout rule in the mission panel
Thu, 12 Oct 2017 20:17:00 +0200 Wuzzy QTfrontend: Fix flickering and bad offset of control config popup
Thu, 12 Oct 2017 19:04:30 +0200 Wuzzy Add missing variable in uWorld.pas in videorec builds
Thu, 12 Oct 2017 16:30:12 +0200 Wuzzy Fix incorrect hints about molotov cocktail insta-booming barrels
Wed, 11 Oct 2017 23:41:25 +0200 Wuzzy Rope: Keep rope selected if sliding on ground and secondary weapon selected
Wed, 11 Oct 2017 23:14:29 +0200 Wuzzy Remove unused variable in uWorld.pas
Wed, 11 Oct 2017 17:05:35 -0400 nemo wind blowing around mines off-turn was too annoying.
Wed, 11 Oct 2017 23:01:07 +0200 Wuzzy Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Wed, 11 Oct 2017 20:16:00 +0200 Wuzzy Fix rope angle possible to go below 0° if having secondary weapon selected
Wed, 11 Oct 2017 18:52:50 +0200 Wuzzy Fix faulty stats screen translation in English locale
Wed, 11 Oct 2017 18:39:19 +0200 Wuzzy Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wed, 11 Oct 2017 01:23:38 +0200 Wuzzy Fix "at least 2 teams" warning not updated when net team is added/removed
Wed, 11 Oct 2017 01:03:30 +0200 Wuzzy Fix cursor still being visible after using piano strike
Tue, 10 Oct 2017 23:42:56 +0200 Wuzzy Change DLC icon (thanks, nemo!)
Tue, 10 Oct 2017 22:45:48 +0200 Wuzzy Mark custom maps/forts/scripts with circle icon instead of icon
Tue, 10 Oct 2017 21:00:11 +0200 Wuzzy Mark custom forts with asterisk in team editor
Tue, 10 Oct 2017 17:39:11 +0200 Wuzzy Lua API: Remove BorderColor variable from onGameInit
Tue, 10 Oct 2017 16:13:44 +0200 Wuzzy Construction Mode: Fix Lua error spam when using time box with filters on map
Tue, 10 Oct 2017 03:08:00 +0200 Wuzzy Fix hog holding nothing in hand when choosing napalm or piano strike
Tue, 10 Oct 2017 02:00:04 +0200 Wuzzy Eliminate some possible spoilers in stats screen of ASA: fruit02
Mon, 09 Oct 2017 14:31:46 +0200 Wuzzy Fix player being able to switch to dying hog
Sun, 08 Oct 2017 23:34:14 +0200 Wuzzy Remove spaces from grave names
Sun, 08 Oct 2017 22:52:44 +0200 Wuzzy Add 7 graves
Sun, 08 Oct 2017 20:24:58 +0200 Wuzzy No longer jiggle sticky mines if using portable portal device
Sun, 08 Oct 2017 19:07:56 +0200 Wuzzy Update German and English locale files
Sun, 08 Oct 2017 19:04:20 +0200 alfadur Improve error messages when feedback or DLC fail to reach Internet
Sun, 08 Oct 2017 16:50:47 +0200 Enrico Update Italian translation (it.lua)
Sun, 08 Oct 2017 16:30:42 +0200 Wuzzy Fix short sound breakdown shortly after using time box
Sun, 08 Oct 2017 04:57:28 +0200 Wuzzy Fix team getting inf. ammo when stockpiling >= 100 ammo
Sun, 08 Oct 2017 04:14:49 +0200 Wuzzy Fix possibility to accidentally destroy team by entering an already existing team name
Sat, 07 Oct 2017 20:07:21 +0200 Wuzzy Fix old team name not being removed after renaming team in frontend
Sat, 07 Oct 2017 13:23:58 -0400 nemo extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
Sat, 07 Oct 2017 19:11:25 +0200 Wuzzy Make sure new teams start with an unique name
Sat, 07 Oct 2017 18:43:31 +0200 Wuzzy Names of new or copied game schemes are now unique
Sat, 07 Oct 2017 03:43:06 +0200 Wuzzy Rework weapon scheme handling in frontend and fix a couple of bugs
Sat, 07 Oct 2017 01:05:55 +0200 Wuzzy Fix molotov cocktails bouncing off vertically off rubber
Fri, 06 Oct 2017 20:28:11 +0200 Wuzzy Fix argument bug in default name of copy of copy of ammo scheme
Fri, 06 Oct 2017 20:17:12 +0200 Wuzzy Strip invalid PNG profiles from PNGs
Fri, 06 Oct 2017 19:12:23 +0200 alfadur Fix splash screen on Windows
Fri, 06 Oct 2017 17:36:03 +0200 Wuzzy Less stupid resetPosition comment in uCursor.pas
Fri, 06 Oct 2017 17:32:02 +0200 Wuzzy Fix camera going crazy when starting game with mouse centered
Fri, 06 Oct 2017 16:33:11 +0200 Wuzzy Use https links in README files
Fri, 06 Oct 2017 14:45:22 +0200 alfadur (Hopefully) fix game camera being shifted on Windows 10
Fri, 06 Oct 2017 14:03:13 +0200 Wuzzy Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
Thu, 05 Oct 2017 18:26:08 +0200 Wuzzy ClimbHome: Fix final team scoring 0 if hog took damage
Thu, 05 Oct 2017 18:22:32 +0200 Wuzzy ClimbHome: Make sure hog faces left on turn start
Thu, 05 Oct 2017 17:39:04 +0200 Wuzzy Climb Home: Fix game getting stuck when player reaches home
Thu, 05 Oct 2017 05:20:25 +0200 Wuzzy Add test case for testing that mines don't move for a very long time
Thu, 05 Oct 2017 02:54:17 +0200 Wuzzy Destroy rope when attempting to shoot it through wrap / bouncy world edge
Thu, 05 Oct 2017 02:02:28 +0200 Wuzzy Fix cursor often jumping to center when putting target while moving cursor
Thu, 05 Oct 2017 01:37:49 +0200 Wuzzy Show selected weapon again when using it in inf attack mode
Wed, 04 Oct 2017 21:33:05 +0200 Wuzzy Remove ScriptParam from HedgeEditor
Wed, 04 Oct 2017 21:25:27 +0200 Wuzzy HedgeEditor: Also save hog effects (e.g. poison) and looking direction
Wed, 04 Oct 2017 20:50:14 +0200 Wuzzy Clean up internal HedgeEditor TODO list
Wed, 04 Oct 2017 18:42:06 +0200 Wuzzy Add translator comment for "toggle team bars"
Wed, 04 Oct 2017 18:34:02 +0200 Wuzzy Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
Wed, 04 Oct 2017 16:09:28 +0200 Wuzzy Add README files to explain the tests directory
Wed, 04 Oct 2017 15:39:39 +0200 Wuzzy Put Testing dir into .hgignore and .gitignore
Wed, 04 Oct 2017 15:37:42 +0200 Wuzzy Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
Wed, 04 Oct 2017 15:28:32 +0200 Wuzzy Add test case to test if cake explodes in time when stuck in tight space
Tue, 03 Oct 2017 15:50:10 +0200 Wuzzy Remove broken “Play again” button in stats page after an online game
Tue, 03 Oct 2017 02:05:09 +0200 Wuzzy Relicense my contributions from WTFPL to CC-0
Tue, 03 Oct 2017 01:27:17 +0200 Wuzzy Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Mon, 02 Oct 2017 23:08:12 +0200 Wuzzy Update German translation (especially de.txt)
Mon, 02 Oct 2017 16:45:19 -0400 nemo fine. I will
Mon, 02 Oct 2017 21:39:19 +0200 Wuzzy Reduce number of initial teams: 4 human, 2 AI teams
Mon, 02 Oct 2017 20:59:40 +0200 Wuzzy Create 5 human teams + 5 AI teams on first start
Mon, 02 Oct 2017 18:12:23 +0200 Wuzzy Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
Mon, 02 Oct 2017 17:54:07 +0200 Wuzzy Add a bunch of announcer messages in English
Mon, 02 Oct 2017 15:43:45 +0200 Wuzzy Use generic team names for non-themed random teams; add a bunch of more random team names
Sun, 01 Oct 2017 09:42:17 +0200 Wuzzy Nobody Laugh mission: Set bot level to maximum
Sun, 01 Oct 2017 03:12:56 +0200 Wuzzy Battalion: Only show collected ammo to local player
Sun, 01 Oct 2017 02:10:34 +0200 Wuzzy Change some HedgeEditor menu icons
Sun, 01 Oct 2017 01:48:30 +0200 Wuzzy Change Highlander.cfg to select Default by default
Sun, 01 Oct 2017 01:04:38 +0200 Wuzzy ACF6: Set correct position of native after skipping
Sun, 01 Oct 2017 00:46:58 +0200 Wuzzy ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
Sat, 30 Sep 2017 23:53:21 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 23:52:08 +0200 Wuzzy TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 30 Sep 2017 20:31:07 +0200 Wuzzy Fix broken format string in de.lua, breaking Tumbler script
Sat, 30 Sep 2017 20:29:01 +0200 Wuzzy ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
Sat, 30 Sep 2017 19:51:22 +0200 sheepluva fix copypasta fail that caused segfaults (esp. in pas2c)
Sat, 30 Sep 2017 17:23:47 +0200 Wuzzy ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
Sat, 30 Sep 2017 17:04:41 +0200 Wuzzy ASA, moon01: Fix various turn-based and gameplaying bugs
Sat, 30 Sep 2017 15:40:02 +0200 Wuzzy ASA, moon01: Move escape dialog into a proper animation dialogue
Sat, 30 Sep 2017 14:15:59 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 14:15:18 +0200 Wuzzy ACF7: Don't make princess disappear instantly after victory
Sat, 30 Sep 2017 14:00:02 +0200 sheepluva workaround to fix pas2c mistyping a constant as bool
Sat, 30 Sep 2017 04:31:50 +0200 Wuzzy ACF5: Fix position of Fiery Water when skipping start anim.
Sat, 30 Sep 2017 04:26:40 +0200 Wuzzy ACF5: Spare traitor's life with skip instead of precise
Sat, 30 Sep 2017 04:03:08 +0200 Wuzzy ASA, fruit01: Change choice keys
Sat, 30 Sep 2017 03:59:54 +0200 Wuzzy ASA, fruit01: Show mission text when reaching launch pad with enemies
Sat, 30 Sep 2017 03:28:43 +0200 Wuzzy ASA, fruit01: Improve mission texts and choice dialog handling
Sat, 30 Sep 2017 02:09:43 +0200 Wuzzy ACF1: Change rope challenge confirm key to [Attack]
Sat, 30 Sep 2017 02:04:58 +0200 Wuzzy ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Sat, 30 Sep 2017 01:45:01 +0200 Wuzzy ACF1: Force player to press jump to confirm difficulty dialog
Sat, 30 Sep 2017 00:59:12 +0200 Wuzzy ASA, ice01: Fix turn ready caption
Sat, 30 Sep 2017 00:52:06 +0200 sheepluva make hellfire test a bit less seed-sensitive
Sat, 30 Sep 2017 00:43:56 +0200 Wuzzy ASA, moon01: Fix minions sometimes taking double turns
Sat, 30 Sep 2017 00:09:48 +0200 sheepluva pas2c happiness initiative 2017, continued
Fri, 29 Sep 2017 23:31:29 +0200 sheepluva change return codes to avoid overlap with fpc ones
Fri, 29 Sep 2017 23:29:00 +0200 Wuzzy ASA, Spacetrip: Fix guards taking 2 turns in succession
Fri, 29 Sep 2017 23:13:05 +0200 sheepluva make PHYSFS_setBuffer() known to pas2c
Fri, 29 Sep 2017 22:53:53 +0200 sheepluva fix some things that annoy pas2c and whitespaces
Fri, 29 Sep 2017 22:39:31 +0200 Wuzzy Merge sheepluva's changes
Fri, 29 Sep 2017 21:44:35 +0200 Wuzzy A Space Adventure: Add outro sequence / epilogue in the final mission
Fri, 29 Sep 2017 22:33:15 +0200 sheepluva don't use colorkey for land spray
Fri, 29 Sep 2017 22:09:11 +0200 sheepluva rename ifTransparent to ifColorKey
Fri, 29 Sep 2017 22:06:29 +0200 sheepluva currently irrelevant sdl call adjustment
Fri, 29 Sep 2017 19:31:25 +0200 Wuzzy ASA, ice01: Fix losing turn early in game
Fri, 29 Sep 2017 19:12:00 +0200 Wuzzy ASA, desert01: Fix smugglers sometimes getting multiple turns
Fri, 29 Sep 2017 18:27:44 +0200 Wuzzy Fix rope detection in ASA desert01
Fri, 29 Sep 2017 18:00:43 +0200 Wuzzy Use Default voice in A Space Adventure campaign
Fri, 29 Sep 2017 03:41:30 +0200 Wuzzy Change graves of teams in missions for greater variety
Fri, 29 Sep 2017 02:35:27 +0200 Wuzzy ACF1: Fix graphical deagle shot glitch after shooting final target
Fri, 29 Sep 2017 02:10:37 +0200 Wuzzy ASA, fruit02: Minor refactor
Fri, 29 Sep 2017 02:08:52 +0200 Wuzzy ASA, fruit02: Fail mission if player let wrong hog collect device part
Thu, 28 Sep 2017 23:44:26 +0200 Wuzzy ASA, fruit02: End turn when reaching surface
Thu, 28 Sep 2017 23:27:20 +0200 Wuzzy Separate crates in ASA final mission
Thu, 28 Sep 2017 23:03:30 +0200 Wuzzy ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Thu, 28 Sep 2017 21:32:42 +0200 Wuzzy Fix stats screen caption showing only one winner if multiple teams have won
Thu, 28 Sep 2017 19:26:22 +0200 Wuzzy ASA fruit03: Fix skipping not adding to turn time in next turn
Thu, 28 Sep 2017 18:39:59 +0200 Wuzzy A Space Adventure: Remove or shorten intro sequences of side missions
Thu, 28 Sep 2017 18:36:24 +0200 Wuzzy Lua API: Add ReadyTimeLeft variable
Thu, 28 Sep 2017 17:26:54 +0200 Wuzzy ASA: Improve displaying of mission panels all over the place
Thu, 28 Sep 2017 08:55:10 +0200 Wuzzy Fix typo in Polish translation
Thu, 28 Sep 2017 07:45:28 +0200 Wuzzy ASA: Explain team abbreviations + update changelog
Thu, 28 Sep 2017 07:40:39 +0200 Wuzzy ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
Thu, 28 Sep 2017 07:09:18 +0200 Wuzzy Fix team colors of most teams in A Space Adventure to denote correct ally status
Thu, 28 Sep 2017 02:42:10 +0200 Wuzzy ACF8: Fix mission panel being shown after victory (if the leader fled)
Thu, 28 Sep 2017 02:00:40 +0200 Wuzzy ACF7: Mention mines time
Thu, 28 Sep 2017 01:15:25 +0200 Wuzzy Don't play “missed” taunt if a target has been hit
Thu, 28 Sep 2017 00:46:06 +0200 Wuzzy ASA: Fix 2 important fruit planet mission unlocking bugs
Thu, 28 Sep 2017 00:17:41 +0200 Wuzzy ASA, Spacetrip: Fix stats screen messages when running out of fuel
Wed, 27 Sep 2017 23:41:56 +0200 Wuzzy ASA, death02: Use GetAmmoName for the enemy hog names
Wed, 27 Sep 2017 23:24:29 +0200 Wuzzy ASA,desert03: Fix no victory after destroying all targets
Wed, 27 Sep 2017 23:09:25 +0200 Wuzzy ASA, desert03: Change box appearance, don't lose as long there are still flames in game
Wed, 27 Sep 2017 20:47:18 +0200 Wuzzy ASA, Spacetrip: Reset turn time on successful Moon landing
Wed, 27 Sep 2017 20:44:09 +0200 Wuzzy ASA, Spacetrip: Drop weapons on player when landing on moon by rope
Wed, 27 Sep 2017 19:30:59 +0200 Wuzzy Update ChangeLog for ASA, increase spacetrip turn time to 20s
Wed, 27 Sep 2017 19:26:12 +0200 Wuzzy ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
Wed, 27 Sep 2017 19:13:28 +0200 Wuzzy ASA, Spacetrip: Fix not properly recognizing crate collection
Wed, 27 Sep 2017 18:43:28 +0200 Wuzzy ASA: Update mission texts properly after watching dialog
Wed, 27 Sep 2017 18:18:35 +0200 Wuzzy ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
Wed, 27 Sep 2017 15:45:42 +0200 Wuzzy ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wed, 27 Sep 2017 06:38:51 +0200 Wuzzy ACF: Use skull grave for cannibal teams (for real)
Wed, 27 Sep 2017 06:17:41 +0200 Wuzzy Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
Wed, 27 Sep 2017 06:04:02 +0200 Wuzzy Infinite skips in ACF5
Wed, 27 Sep 2017 05:55:40 +0200 Wuzzy ACF2: Convert to EndTurn
Wed, 27 Sep 2017 05:49:20 +0200 Wuzzy ACF2: Remove restart option when cooperating with cyborg
Wed, 27 Sep 2017 04:28:34 +0200 Wuzzy Disable SD in ACF6 and ASA: The first stop
Wed, 27 Sep 2017 03:54:35 +0200 Wuzzy ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
Wed, 27 Sep 2017 02:57:44 +0200 Wuzzy ACF2: Fix weird skip ammos
Wed, 27 Sep 2017 02:47:15 +0200 Wuzzy Shorten a mission text in ACF, mission 2
Wed, 27 Sep 2017 02:26:33 +0200 Wuzzy ACF1: Fix various problems with the parachute section
Wed, 27 Sep 2017 01:00:35 +0200 Wuzzy Improve the mission texts in ACF, mission 1
Tue, 26 Sep 2017 22:54:11 +0200 Wuzzy ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
Tue, 26 Sep 2017 22:04:09 +0200 Wuzzy ACF, mission 3: Put in 3 girders per girder crate
Tue, 26 Sep 2017 20:55:19 +0200 Wuzzy ACF, epilogue: Play default epilogue if campaign var is not found in team
Tue, 26 Sep 2017 20:00:30 +0200 Wuzzy Add ca. 10 announcer messages
Tue, 26 Sep 2017 19:13:26 +0200 Wuzzy Use correct kill counts for the remaining ASA missions as well
Tue, 26 Sep 2017 18:54:35 +0200 Wuzzy Show correct kill counts in all ASA missions (fixes #147)
Tue, 26 Sep 2017 16:25:57 +0200 Wuzzy ASA, The first stop: Fix team ranking and kills in stats screen (bug 147)
Tue, 26 Sep 2017 16:07:44 +0200 Wuzzy New Lua API function: GetTeamStats, to get team stats
Tue, 26 Sep 2017 05:09:33 +0200 Wuzzy ASA, the final battle: Fix mission panel not appearing if you watched the dialog
Tue, 26 Sep 2017 04:56:19 +0200 Wuzzy ASA, death01: Slightly change professor's response if he got killed on the moon
Tue, 26 Sep 2017 03:58:23 +0200 Wuzzy ASA, The first stop: Take possibility into account that whole team can be wiped out
Tue, 26 Sep 2017 03:05:59 +0200 Wuzzy ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Tue, 26 Sep 2017 02:31:01 +0200 Wuzzy ASA: Reset checkpoint after completing checkpointed mission
Tue, 26 Sep 2017 02:27:33 +0200 Wuzzy ASA, a frozen adventure: Retain bazooka on checkpoint 2
Tue, 26 Sep 2017 02:24:58 +0200 Wuzzy Improve and fix poor messaging in ASA: A frozen adventure
Tue, 26 Sep 2017 00:41:30 +0200 Wuzzy ASA, Getting to the device: Add fake crate for the device part with proper collect message
Mon, 25 Sep 2017 23:55:53 +0200 Wuzzy Remove infinite teleport from ASA: Searching in the dust
Mon, 25 Sep 2017 23:48:56 +0200 Wuzzy ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Mon, 25 Sep 2017 23:04:15 +0200 Wuzzy ASA, Searching in the dust: Fix Hog Solo being able to rope past all smugglers
Mon, 25 Sep 2017 22:25:10 +0200 Wuzzy ASA: Inform the player about a checkpoint reset
Mon, 25 Sep 2017 21:41:38 +0200 Wuzzy ASA: Reset mission checkpoints when going to Spacetrip
Mon, 25 Sep 2017 21:18:59 +0200 Wuzzy Fix ASA: A frozen adventure not working when starting from checkpoint
Mon, 25 Sep 2017 20:46:26 +0200 Wuzzy Remove checkpoints in ASA: Searching in the dust
Mon, 25 Sep 2017 20:09:33 +0200 Wuzzy Remove checkpoints in ASA: Getting to the device
Mon, 25 Sep 2017 19:32:36 +0200 Wuzzy ASA, Spacetrip: Improve messages when running out of fuel
Mon, 25 Sep 2017 19:25:39 +0200 Wuzzy ASA, Spacetrip: Fix mission fail if touching ground in flying saucer but still got fuel
Mon, 25 Sep 2017 19:16:14 +0200 Wuzzy ASA, Spacetrip mission: Fix poor detection of crate collection
Mon, 25 Sep 2017 18:58:50 +0200 Wuzzy Fix first ASA mission rapidly skipping turns on failure
Mon, 25 Sep 2017 18:17:44 +0200 Wuzzy Fix hard-to-read blue team color in ASA campaign
Mon, 25 Sep 2017 18:02:35 +0200 Wuzzy Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Mon, 25 Sep 2017 17:06:35 +0200 Wuzzy Fix crate types in A Space Adventure and some user missions
Mon, 25 Sep 2017 16:50:35 +0200 Wuzzy Fix crate types (weapon/utility) in A Classic Fairytale missions
Mon, 25 Sep 2017 16:35:07 +0200 Wuzzy ACF mission 6: Fix incorrect crate types (weapon vs utility)
Mon, 25 Sep 2017 16:07:31 +0200 Wuzzy Fix mines not working in first turn in ACF, mission 6 (bug 180)
Mon, 25 Sep 2017 15:34:07 +0200 Wuzzy Remove explicit (and redundant) SD message in ACF mission 6
Mon, 25 Sep 2017 15:25:16 +0200 Wuzzy ACF, mission 6: Fix messages, now they imply that destroying crates is also OK
Sun, 24 Sep 2017 04:13:04 +0200 Wuzzy Remove white stripes in flags of armenia, ireland, turkey
Sat, 23 Sep 2017 22:00:23 +0200 Wuzzy Write documentation to explain those files in Data/Names
Sat, 23 Sep 2017 21:05:57 +0200 Wuzzy Randomized teams now can have any random hats (not just from types.ini)
Sat, 23 Sep 2017 20:05:16 +0200 Wuzzy Clean up name .cfg files, remove implicit defaults
Sat, 23 Sep 2017 19:49:41 +0200 Wuzzy More random names: angel, morbid, pokemon-like, viking, darth vader, stormtrooper, war-themed
Sat, 23 Sep 2017 09:35:45 +0200 Wuzzy Chance that clicking the random hats button produces a set of equal hats
Sat, 23 Sep 2017 09:12:35 +0200 Wuzzy Use completely random hats when clicking on "Random hats" button in team editor
Sat, 23 Sep 2017 07:45:18 +0200 Wuzzy Fix random teams rarely being empty
Sat, 23 Sep 2017 07:38:41 +0200 Wuzzy Stop PhysFS from complaining when a random name .cfg file is missing
Sat, 23 Sep 2017 06:54:48 +0200 Wuzzy Add random female hedgehog names
Sat, 23 Sep 2017 06:47:13 +0200 Wuzzy Add more random team names and hats
Sat, 23 Sep 2017 04:59:16 +0200 Wuzzy Add a bunch of random team names
Sat, 23 Sep 2017 03:36:30 +0200 Wuzzy Add many random hedgehog names for more variety
Fri, 22 Sep 2017 18:45:51 -0400 nemo mix it up some more. also had screwed up -- inside quotes
Fri, 22 Sep 2017 18:07:11 -0400 nemo should be harder to dodge than a xor
Fri, 22 Sep 2017 23:07:52 +0200 Wuzzy Fix charging sound continuing to play on hog damage (#236)
Fri, 22 Sep 2017 19:26:57 +0200 Wuzzy Fix the key for toggling team bars being incorrectly described in the settings page
Fri, 22 Sep 2017 19:17:06 +0200 Wuzzy Backed out changeset c19e5ece5b3f
Fri, 22 Sep 2017 18:59:54 +0200 Wuzzy Upddate changelog for previous commit
Fri, 22 Sep 2017 18:46:28 +0200 Wuzzy Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Fri, 22 Sep 2017 18:02:37 +0200 Wuzzy Fix more typos in de.txt
Fri, 22 Sep 2017 17:46:36 +0200 Wuzzy Add some German announcer messages (mostly by Topf)
Fri, 22 Sep 2017 17:12:16 +0200 Wuzzy Unstretch and recolor 5 poorly made flags
Fri, 22 Sep 2017 05:28:25 +0200 Wuzzy Fix a couple of German typos
Fri, 22 Sep 2017 02:37:45 +0200 Wuzzy Use misc icon for description group box in videos page
Fri, 22 Sep 2017 02:35:06 +0200 Wuzzy Add folder icon for main menu
Fri, 22 Sep 2017 01:15:54 +0200 Wuzzy Change game scheme icon in options menu
Thu, 21 Sep 2017 22:56:49 +0200 Wuzzy Make string “Check now” in Apple build translatable
Thu, 21 Sep 2017 22:51:36 +0200 Wuzzy Tweak the network and lag icons to be closer to Hedgewars style
Thu, 21 Sep 2017 20:51:14 +0200 Wuzzy Change icon for frontend group box in options menu
Thu, 21 Sep 2017 18:40:42 +0200 Wuzzy Fix typo in German translation of hedgewars.desktop
Thu, 21 Sep 2017 18:37:34 +0200 Wuzzy Remove Description keys in hedgewars.desktop, they violate the spec and are redundant
Thu, 21 Sep 2017 17:42:57 +0200 Wuzzy Rewrite missing IP/nick warning of the ban dialog
Thu, 21 Sep 2017 17:35:08 +0200 Wuzzy Provide translator context for a few less obvious engine strings
Thu, 21 Sep 2017 16:53:07 +0200 Wuzzy Simplify error messages in record play page and fix poor grammar.
Thu, 21 Sep 2017 16:44:10 +0200 Wuzzy Fix typo: “Youtube” instead of “YouTube”
Thu, 21 Sep 2017 16:40:29 +0200 Wuzzy Add translator comments for demo replay page error message
Thu, 21 Sep 2017 15:47:14 +0200 Wuzzy Clarify the default license of media files in CREDITS file
Thu, 21 Sep 2017 05:11:01 +0200 Wuzzy Allow skipping in two ASA missions
Thu, 21 Sep 2017 04:58:37 +0200 Wuzzy Disable Sudden Death for a couple of ASA missions
Thu, 21 Sep 2017 04:25:10 +0200 Wuzzy Use new turn ending method in moon02.lua
Thu, 21 Sep 2017 03:46:17 +0200 Wuzzy Fix incorrect crate messages when collecting crates in ACF mission 1
Thu, 21 Sep 2017 03:08:25 +0200 Wuzzy Fix vgtAmmo showing air attack icon if frame is amNothing
Thu, 21 Sep 2017 03:07:29 +0200 Wuzzy Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
Thu, 21 Sep 2017 01:59:49 +0200 Wuzzy Show “Ammo Type (+∞)” when taking crate w/ infinite ammo
Thu, 21 Sep 2017 00:23:40 +0200 Wuzzy Fix ammo tooltip icon being white
Wed, 20 Sep 2017 20:25:59 +0200 Wuzzy Increase maximum event string message count to 255
Wed, 20 Sep 2017 19:59:25 +0200 Enrico Update Italian translation
Wed, 20 Sep 2017 13:15:17 -0400 nemo ranges for alnum were silly. also lets not fail to same value
Wed, 20 Sep 2017 11:00:43 -0400 nemo Data is not part of the path
Tue, 12 Sep 2017 16:14:40 -0400 nemo Try to prevent the script safety checking from totally screwing up localisation. Also untested.
Tue, 12 Sep 2017 08:35:13 -0400 nemo this probably isn't helpful
Tue, 12 Sep 2017 08:32:01 -0400 nemo This should be ok right?
Mon, 11 Sep 2017 14:28:58 -0400 nemo Totally untested. Trying to ensure scripts loaded more or less match.
Tue, 05 Sep 2017 21:15:25 +0200 sheepluva fix buffered read going into inf recursion loop
Tue, 05 Sep 2017 20:46:40 +0200 sheepluva fix physfs using inflateCopy() (not part of miniz)
Sun, 03 Sep 2017 19:09:30 +0200 sheepluva PHYSFS: fix off-by-one error
Fri, 01 Sep 2017 11:24:18 -0400 nemo remove the collision addition for hogs again.
Thu, 10 Aug 2017 08:13:37 -0400 alfadur block spawning on ice slopes
Wed, 09 Aug 2017 15:36:05 -0400 nemo So, was trying to allow spawning on level surfaces of ice but not girders, but seems to be failing. We'll call this WIP
Wed, 09 Aug 2017 15:35:39 -0400 nemo Add checkins so that spawning on top of things is possible too
Wed, 09 Aug 2017 12:46:52 -0400 nemo trying to eliminate that annoying impact sound for gears that are well under the water and not even exiting it. sheepluva might want to look this over since this is modifying his code and should perhaps be part of the addSplashForGear checks, but hadn't had much luck getting him to examine it past year or so
Wed, 09 Aug 2017 12:22:05 -0400 nemo don't spawn things on ice. it's too unpredictable what'll happen to them
Sun, 30 Jul 2017 19:06:57 -0400 nemo while we're tweaking this phrase, "with" feels awkward
Sat, 29 Jul 2017 00:25:38 +0200 sheepluva cleanup/fix .hgignore
Fri, 28 Jul 2017 18:12:28 -0400 Worldblender bug #238 install the .desktop file too
Fri, 28 Jul 2017 16:49:38 -0400 Worldblender use gender neutral language
Tue, 18 Jul 2017 11:29:50 -0400 nemo Add .git, remove glob from things that aren't globs.
Mon, 17 Jul 2017 00:59:46 +0200 antonc27 - Add .gitignore (duplicated from .hgignore)
Fri, 14 Jul 2017 19:44:14 +0200 antonc27 - Fix fpc download link for travis iOS build
Fri, 14 Jul 2017 14:46:30 +0200 Anton Malmygin Merge pull request #48 from LocutusOfBorg/trusty
Mon, 10 Jul 2017 14:58:36 +0200 Gianfranco Costamagna travis: move to trusty environment
Fri, 17 Mar 2017 15:58:50 +0100 tariqbenezza french language updates
Thu, 13 Jul 2017 16:23:49 +0200 antonc27 - Bump iOS version
Sun, 09 Jul 2017 00:30:17 +0200 sheepluva fix issue 199: video recording crashed when trying to freeEverything twice
Sun, 02 Jul 2017 11:31:00 -0400 Janne Uusitupa update finnish
Thu, 15 Jun 2017 14:57:16 -0400 nemo bug #230 - Precise aiming is disabled after firing first Deagle shot (when held down)
Thu, 15 Jun 2017 15:50:23 +0200 Wuzzy Mutant: Fix turn skip of next hog after mutating when TurnTimeLeft = 0
Thu, 18 May 2017 00:57:15 +0200 Wuzzy HedgeEditor: Add 2 names to Mushroom Kingdom team identidy to get a full set of 8 hogs
Thu, 18 May 2017 00:44:16 +0200 Wuzzy Complete and update German Lua translation (de.lua)
Thu, 18 May 2017 00:24:24 +0200 Wuzzy Sort strings in de.lua alphabetically
Wed, 17 May 2017 23:28:21 +0200 Wuzzy Fix even more bad/broken loc()'s in scripts (hopefully the last one)
Tue, 16 May 2017 23:31:28 +0200 Wuzzy Fix 3 more incorrect uses of loc() in scripts
Tue, 16 May 2017 21:37:46 +0200 Wuzzy Fix various loc() syntax errors in scripts
Sun, 14 May 2017 19:08:57 +0200 Wuzzy Add Anachron into credits for the Battalion style
Sun, 14 May 2017 18:41:18 +0200 Wuzzy Battalion: RC Plane gets 2 bombs, set air bomb dmg to 20
Sun, 14 May 2017 17:23:49 +0200 Wuzzy Battalion: Extend weapon tooltips for modified weapons
Sun, 14 May 2017 16:57:05 +0200 Wuzzy Battalion: Make mutated hog names translatable
Sun, 14 May 2017 16:29:51 +0200 Wuzzy Update readme link in Battalion script
Sun, 14 May 2017 16:28:32 +0200 Wuzzy Show Battalion mission panel for the default time
Sun, 14 May 2017 16:27:38 +0200 Wuzzy Battalion: Rename “Air-General” to “Air General”
Sun, 14 May 2017 16:24:45 +0200 Wuzzy Battalion: Don't show SD count at start (it's shown in each round anyway)
Sun, 14 May 2017 16:24:01 +0200 Wuzzy Rewrite all Battalion strings to be more translator-friendly
Sun, 14 May 2017 15:20:26 +0200 sheepluva Remove IceGun from default Highlander weaponset
Sun, 14 May 2017 14:56:08 +0200 sheepluva Added tag 0.9.23-alpha for changeset 8cc070640fd1
Sun, 14 May 2017 14:06:51 +0200 sheepluva New Game-Style: Battalion (version 0.33)
Fri, 12 May 2017 17:15:45 +0200 Wuzzy Lua refactor: Replace ParseCommand('setweap… with SetWeapon
Fri, 12 May 2017 16:53:29 +0200 Wuzzy Remove the buggy /finish chat command
Mon, 08 May 2017 03:42:51 +0200 Wuzzy Add many, many English announcer messages for crate drops
Sun, 07 May 2017 13:51:59 +0200 Wuzzy Add a few (adapted) announcer messages suggested by Star and Moon
Thu, 04 May 2017 16:49:34 +0200 Wuzzy Fix skipping in Racer causing the next team to be skipped, too 0.9.23-alpha
Thu, 04 May 2017 16:36:39 +0200 Wuzzy Stop telling the player to build a track in Racer when it is already built
Thu, 04 May 2017 13:36:04 +0200 Wuzzy Fix in-game mission name display of Newton and the Hammock
Thu, 04 May 2017 13:33:05 +0200 Wuzzy No more chat slang in Dangerous Ducklings
Thu, 04 May 2017 13:21:34 +0200 Wuzzy Fix incomplete German mission translation of The Great Escape
Thu, 04 May 2017 13:23:37 +0300 unc0rr Fix fail to detect base package when built with ghc 8
Mon, 01 May 2017 13:59:24 +0300 unc0rr Update racer scripts 0.9.22
Fri, 05 Feb 2016 11:32:23 +0300 unC0Rr Racer maps #18 and #19 0.9.22
Tue, 14 Apr 2015 11:18:14 +0300 unC0Rr Racer challenge map #17 0.9.22
Thu, 04 May 2017 11:59:15 +0200 Wuzzy Fix overlapping crates in ACF mission 8
Thu, 04 May 2017 03:27:27 +0200 Wuzzy Construction Mode: Move pick hammer and blow torch into weapon crates (game default)
Thu, 04 May 2017 03:06:21 +0200 Wuzzy Update Molotov Cocktail help: Mention insta-explosion on barrels
Thu, 04 May 2017 03:04:45 +0200 Wuzzy Add 15 main menu tips
Wed, 03 May 2017 22:08:49 +0200 Wuzzy Update de.txt and hedgewars_de.ts
Wed, 03 May 2017 03:54:18 +0200 Wuzzy Complete the strings in hedgewars_en.ts (mostly to fix plural forms)
Wed, 03 May 2017 01:50:20 +0200 Wuzzy Make the Mr Mine message in ClimbHome translatable
Tue, 02 May 2017 21:48:07 +0200 Wuzzy Lock ammo scheme for ClimbHome mission map (script forces all ammos anyway)
Tue, 02 May 2017 21:16:07 +0200 Wuzzy Add note in Diver scenario that jetpack only has 50% fuel
Tue, 02 May 2017 19:38:21 +0200 Wuzzy Mention overwritten fuel in ammo description of UFO in TechRacer
Mon, 01 May 2017 00:04:28 +0200 Wuzzy Add big fat developer warning to all racing scripts about compability
Sun, 30 Apr 2017 00:36:36 +0200 sheepluva very elaborate change to the confusing and convoluted code for detecting (non-)linked SDL-libs versions in frontend
Sun, 30 Apr 2017 00:28:17 +0200 sheepluva fix build. sorry 'bout that.
Sun, 30 Apr 2017 00:11:50 +0200 sheepluva whoops, temp file was committed...
Sat, 29 Apr 2017 23:49:39 +0200 sheepluva merge
Sat, 29 Apr 2017 23:45:14 +0200 sheepluva cmake: Fix SDL2 header version detection
Fri, 28 Apr 2017 22:08:12 +0200 Wuzzy Update ChangeLog.txt, mostly for campaign bugfixes
Fri, 28 Apr 2017 21:25:47 +0200 Wuzzy ACF, mission 3: Add mission strings to remind the player of the main goal
Fri, 28 Apr 2017 20:53:22 +0200 Wuzzy ACF, mission 3: Standardize mine times. 3s if alone, 5s if playing with 2 hogs
Fri, 28 Apr 2017 20:08:35 +0200 Wuzzy ACF, mission 3: Fix player not losing properly after killing princess
Fri, 28 Apr 2017 18:54:59 +0200 Wuzzy Delete unused code in ACF mission 3
Fri, 28 Apr 2017 17:56:36 +0200 alfadur Fix bullets being reflected too early on bouncy world edge border while digging land
Fri, 28 Apr 2017 17:49:15 +0200 alfadur Make hogs keep their hat when holding the baseball bat
Fri, 28 Apr 2017 04:42:04 +0200 Wuzzy ACF, mission 3: Fix victory causing a lot of loser message being displayed. Also add EndTurn()
Fri, 28 Apr 2017 03:02:15 +0200 Wuzzy ACF, mission 3: Fail faster after Leaks or Dense Cloud died
Fri, 28 Apr 2017 02:50:23 +0200 Wuzzy ACF, mission 3: Fix Lua error when Leaks a Lot dies at the beginning
Fri, 28 Apr 2017 02:45:19 +0200 Wuzzy ACF, mission 3: Fix Lua error spam when Dense Cloud dies in the pit sequence
Fri, 28 Apr 2017 02:18:21 +0200 Wuzzy Lua: Fix SwitchHog breaking the ammo menu of the new hog
Fri, 01 Apr 2016 14:42:14 +0300 unC0Rr Time achievement for ClimbHome 0.9.22
Mon, 28 Mar 2016 21:20:11 +0300 unc0rr Declare achievements alongwith EndGame call, since it would skip SendStats 0.9.22
Thu, 24 Mar 2016 14:40:59 +0300 unC0Rr Achievement for ClimbHome 0.9.22
Tue, 01 Mar 2016 08:32:46 +0300 unc0rr Don't dump ghost points if map isn't detected 0.9.22
Tue, 23 Feb 2016 13:45:49 +0300 unc0rr Dump best time ghost on console 0.9.22
Fri, 28 Apr 2017 00:21:16 +0200 Wuzzy Fix ACF Eplilogue becoming unplayble when all hogs except the traitor have died
Thu, 27 Apr 2017 23:47:44 +0200 Wuzzy Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Thu, 27 Apr 2017 22:47:14 +0200 Wuzzy Set infinite skip in ACF: United We Stand
Thu, 27 Apr 2017 22:14:56 +0200 Wuzzy Fix Lua fail in Long Live the Queen mission on victory
Thu, 27 Apr 2017 21:00:28 +0200 Wuzzy Fix engine crash in ACF mission 5 when skipping animation after killing wave 2 while the cyborg is talking
Thu, 27 Apr 2017 19:09:01 +0200 Wuzzy Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Thu, 27 Apr 2017 16:29:23 +0200 Wuzzy Remove outdated/unused debug output
Thu, 27 Apr 2017 05:07:35 +0200 Wuzzy Refactor hardcoded ammo IDs in The Great Escape
Thu, 27 Apr 2017 05:04:32 +0200 Wuzzy HedgeEditor: Fix blow torch / pick hammer in wrong crate type
Thu, 27 Apr 2017 04:58:48 +0200 Wuzzy Fix broken HedgeEditor export of utility and ammo crates
Thu, 27 Apr 2017 04:44:55 +0200 Wuzzy Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Thu, 27 Apr 2017 03:38:22 +0200 Wuzzy Mention inf attack rule in Diver, also fix the in-game mission name
Thu, 27 Apr 2017 03:21:16 +0200 Wuzzy Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Thu, 27 Apr 2017 03:11:50 +0200 Wuzzy Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Thu, 27 Apr 2017 02:42:40 +0200 Wuzzy Mention important game modifiers in Spooky Tree and Nobody Laugh
Wed, 26 Apr 2017 19:52:30 -0400 nemo fly saint flyy
Thu, 27 Apr 2017 01:46:28 +0200 Wuzzy Decode chat slang in en.txt (“GL HF”)
Thu, 27 Apr 2017 01:17:41 +0200 Wuzzy Use Robot voice for enemy in Bamboo Thicked and Newton and the Hammock
Thu, 27 Apr 2017 01:10:37 +0200 Wuzzy Fix Ammo/Utility crate confusion in portal mission
Wed, 26 Apr 2017 23:44:17 +0200 Wuzzy Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
Wed, 26 Apr 2017 23:23:18 +0200 Wuzzy Set fixed wind in bazooka training. Fixed impossible first target when bad wind
Wed, 26 Apr 2017 23:05:05 +0200 Wuzzy Standardize the secret achievements strings in Lua scripts
Wed, 26 Apr 2017 22:31:29 +0200 Wuzzy Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Wed, 26 Apr 2017 19:38:34 +0200 Wuzzy Disable resurrection message for respawning with heResurrectalbe
Wed, 26 Apr 2017 19:00:32 +0200 Wuzzy Mutant: Fix “Boring” taunt being played when becoming the mutant
Wed, 26 Apr 2017 18:53:11 +0200 Wuzzy Highlander: Fix crate collect sound playing when hog didn't get anything
Wed, 26 Apr 2017 18:38:21 +0200 Wuzzy HedgeEditor: Disable waypoint export because output scripts break when waypoints have been added
Wed, 26 Apr 2017 18:18:05 +0200 Wuzzy HedgeEditor: Make sprTargetBee the first selected sprite
Wed, 26 Apr 2017 17:52:08 +0200 Wuzzy Refactor Frenzy script
Wed, 26 Apr 2017 16:24:44 +0200 Wuzzy Construction Mode: Mention teleportation restriction in tooltip
Wed, 26 Apr 2017 02:55:40 +0200 Wuzzy Show traditional winning animation in Mutant again
Wed, 26 Apr 2017 02:28:13 +0200 Wuzzy Use the traditional winning sequence in Space Invasion again (killing off the losers)
Wed, 26 Apr 2017 02:10:47 +0200 Wuzzy Add back the missing winning animation for Racer and TechRecer
Wed, 26 Apr 2017 01:51:51 +0200 Wuzzy Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wed, 26 Apr 2017 01:46:38 +0200 Wuzzy Fix caption of stats screen not being reset on clear()
Wed, 26 Apr 2017 00:47:14 +0200 Wuzzy Update more HWPs: Knockball, Racer, Construction Mode
Wed, 26 Apr 2017 00:04:49 +0200 Wuzzy HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Tue, 25 Apr 2017 23:10:49 +0200 Wuzzy Add dud mine to missions.png and use it in HedgeEditor
Tue, 25 Apr 2017 23:06:19 +0200 Wuzzy Clean up HedgeEditor HWP mess, fix broken/outdated graphics
Tue, 25 Apr 2017 21:00:44 +0200 Wuzzy Update and simplify Construction Mode sidecar HWP
Tue, 25 Apr 2017 19:27:34 +0200 Wuzzy Fix install failure of Ammos_base.png for QTfrontend
Tue, 25 Apr 2017 13:13:47 -0400 nemo turn hwp Ammos overrides into overlays. untested.
Tue, 25 Apr 2017 17:51:03 +0200 Wuzzy Add Octopus fort
Tue, 25 Apr 2017 04:54:46 +0200 Wuzzy Fix sndBoring being played when force-ending turn due to victory
Tue, 25 Apr 2017 02:50:28 +0200 Wuzzy Clarify how the weapons restocking works in Highlander
Tue, 25 Apr 2017 02:13:18 +0200 Wuzzy Backed out changeset 82951b9b3c2f
Mon, 24 Apr 2017 23:11:51 +0200 Wuzzy Fix rubber duck description (it no longer drops *straight down*)
Mon, 24 Apr 2017 19:31:53 +0200 Wuzzy Drop rubber duck like dynamite
Mon, 24 Apr 2017 19:21:43 +0200 Wuzzy Backed out changeset 98824a464230 (disable GetLaunchX/Y again)
Mon, 24 Apr 2017 09:59:10 -0400 nemo Move sidecar lua load to prior to script load. This should let the script use it for dependencies.
Mon, 24 Apr 2017 13:53:34 +0200 Wuzzy Fix incorrect SDL_UnloadObject usage in about.cpp (copy-paste fail)
Sun, 23 Apr 2017 22:21:41 +0200 sheepluva Jungle Theme: allow flower object to go across gaps
Sun, 23 Apr 2017 18:23:59 +0200 sheepluva Art theme: fix alpha in landtex
Sun, 23 Apr 2017 17:27:07 +0200 sheepluva clean up flake falling/rising code. this should fix issue #157
Sun, 23 Apr 2017 14:38:33 +0200 sheepluva fix fort mode's edge adjustments getting lost with weWrap. issue #181
Sun, 23 Apr 2017 04:47:13 +0200 Wuzzy HedgeEditor: Fix maximum ammos sprite ID being 1 too low
Sun, 23 Apr 2017 00:21:11 +0200 Wuzzy Fix broken ammo preview caused by previous commit
Sat, 22 Apr 2017 23:55:49 +0200 Wuzzy Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
Sat, 22 Apr 2017 23:30:46 +0200 Wuzzy Lock ammo scheme of TechRacer (is ignored anyway)
Sat, 22 Apr 2017 23:06:47 +0200 Wuzzy Fix sniper rifle disabling laser sight utility after shooting
Sat, 22 Apr 2017 22:23:49 +0200 sheepluva fix campaign missions not showing up for me
Sat, 22 Apr 2017 20:37:51 +0200 Wuzzy Backed out changeset 071a05275798
Sat, 22 Apr 2017 19:30:24 +0200 Wuzzy Fix warning caused in uGearsHedgehog.pas
Sat, 22 Apr 2017 18:58:25 +0200 Wuzzy Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
Sat, 22 Apr 2017 18:36:57 +0200 Wuzzy Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Sat, 22 Apr 2017 18:12:58 +0200 Wuzzy Make sticky mines fall off the map when frozen
Sat, 22 Apr 2017 18:00:57 +0200 Wuzzy Freezer allows to freeze sticky mines (currently only disables them)
Sat, 22 Apr 2017 04:17:51 +0200 Wuzzy Stretch teamselwidget across whole page in local multiplayer page
Sat, 22 Apr 2017 02:33:32 +0200 Wuzzy Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
Fri, 21 Apr 2017 17:54:28 +0200 Wuzzy Only select from default graves and forts for new themes
Fri, 21 Apr 2017 17:42:09 +0200 Wuzzy Add DLC filtering in DataManager.cpp and namegen.cpp
Thu, 20 Apr 2017 11:22:29 -0400 nemo For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
Thu, 20 Apr 2017 02:38:45 +0200 Wuzzy Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Wuzzy Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:26:24 +0200 Wuzzy Call hog stupid for selfkilling
Wed, 19 Apr 2017 22:10:12 +0200 Wuzzy Call hedgehogs stupid for poisoning themselves
Wed, 19 Apr 2017 22:03:11 +0200 Wuzzy Fix hedgehog self-damage not counted, and there were never Stupid taunts/announces
Wed, 19 Apr 2017 20:50:57 +0200 Wuzzy Fix incorrect Mutant score message color
Wed, 19 Apr 2017 20:21:15 +0200 Wuzzy Use new EndTurn in a couple of scripts, esp. to fix timeout taunts in Racer
Wed, 19 Apr 2017 17:50:31 +0200 Wuzzy New Lua call: EndTurn to end turn
Wed, 19 Apr 2017 08:35:31 -0400 koda travis: Exclude gcc for the macOS target
Wed, 19 Apr 2017 00:46:54 +0200 Wuzzy Add a few more announcer messages, loosely based on forum suggestions from https://hedgewars.org/node/1195
Tue, 18 Apr 2017 22:56:28 +0200 Wuzzy Add a few announcer messages suggested by Star and Moon
Tue, 18 Apr 2017 22:27:25 +0200 KoBeWi Change water speed range for better precision
Tue, 18 Apr 2017 22:19:19 +0200 KoBeWi Fix broken sprites on animated water edges
Tue, 18 Apr 2017 22:07:16 +0200 Wuzzy Update some music credits, fix Beach theme credits
Tue, 18 Apr 2017 21:38:36 +0200 Wuzzy Credit most theme and map authors in credits.txt
Tue, 18 Apr 2017 19:36:29 +0200 Wuzzy Add 3 forts: Lonely_Island, Olympic, Snail
Mon, 17 Apr 2017 23:17:47 +0200 sheepluva engine: d52af905437b broke pas2c build. pas2c doesn't understand "in [1, 2]" etc.
Mon, 17 Apr 2017 18:47:56 +0200 Wuzzy Backed out changeset 8e9603088f99
Mon, 17 Apr 2017 07:12:00 +0200 Wuzzy Remove redundant main menu tips
Mon, 17 Apr 2017 04:06:49 +0200 Wuzzy Mention missing controls for rope and landspray, explain cleaver damage
Sun, 16 Apr 2017 08:49:18 +0200 Wuzzy Block left entrance in ACF, mission 6
Sun, 16 Apr 2017 08:19:33 +0200 Wuzzy Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
Sun, 16 Apr 2017 06:08:24 +0200 Wuzzy Restore old barrels and mines in ACF: Dragon's Lair
Sun, 16 Apr 2017 05:52:33 +0200 Wuzzy Update sniper rifle challenge preview image because the theme changed
Sun, 16 Apr 2017 05:37:56 +0200 Wuzzy Show mines timer in ACF, Dragon's Lair
Sun, 16 Apr 2017 04:49:05 +0200 Wuzzy Replace some HTTP links with HTTPS links
Sun, 16 Apr 2017 03:24:17 +0200 Wuzzy Fix broken URL in pagenetserver
Sun, 16 Apr 2017 02:40:17 +0200 Wuzzy Update changelog regarding translations and rubber duck
Sun, 16 Apr 2017 02:10:36 +0200 Wuzzy Swap the preview of missions 2 and 3 in A Classic Fairytale
Sun, 16 Apr 2017 02:02:07 +0200 Wuzzy Allow the diaogues in ACF missions 8 and 10 to be translated
Sun, 16 Apr 2017 01:05:08 +0200 Wuzzy Use format strings everywhere in A Classic Fairytale (for translators)
Sun, 16 Apr 2017 00:18:44 +0200 Wuzzy Remove incorrect help about restarting mission in ACF mission 6
Sat, 15 Apr 2017 23:47:53 +0200 Wuzzy Refactor ACF mission 6
Sat, 15 Apr 2017 23:21:13 +0200 Wuzzy Add two main menu tips regarding mission panel
Sat, 15 Apr 2017 08:52:05 +0200 Wuzzy Fix broken "whats this" help in misc options tab
Sat, 15 Apr 2017 08:09:23 +0200 Wuzzy Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Sat, 15 Apr 2017 07:12:11 +0200 Wuzzy Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
Sat, 15 Apr 2017 06:52:14 +0200 Wuzzy Delete the now unused fort mode icons
Sat, 15 Apr 2017 06:25:32 +0200 Wuzzy Redraw game flag icons: AISurvival, Border BottomBorder, LowGrav, MoreWind, NoWind, PlaceHog
Sat, 15 Apr 2017 05:01:40 +0200 Wuzzy Replace initial health icon in game scheme editor
Sat, 15 Apr 2017 04:28:00 +0200 Wuzzy Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
Fri, 14 Apr 2017 07:27:56 +0200 Wuzzy Use videos icon in videos page
Fri, 14 Apr 2017 06:36:36 +0200 Wuzzy Use palette icon for user color settings group box
Thu, 13 Apr 2017 23:50:00 +0200 Wuzzy Team editor: Disable flag widget when selecting CPU team
Thu, 13 Apr 2017 21:22:32 +0200 Wuzzy Move random team button of of team members box
Thu, 13 Apr 2017 18:48:06 +0200 Wuzzy Add buttons to randomize hats and hog names only
Thu, 13 Apr 2017 17:58:32 +0200 Wuzzy Fix non-matching team name when generating random teams
Thu, 13 Apr 2017 17:42:57 +0200 Wuzzy Use smaller play sound icon in team editor
Thu, 13 Apr 2017 17:26:37 +0200 Wuzzy Allow to randomize team name, flag, grave, voice and fort seperately
Thu, 13 Apr 2017 15:18:07 +0200 Wuzzy Refactor team name generator
Thu, 13 Apr 2017 06:39:01 +0200 Wuzzy Update changelog regarding team updates
Thu, 13 Apr 2017 06:25:41 +0200 Wuzzy Randomize forts and graves in new teams
Thu, 13 Apr 2017 05:44:23 +0200 Wuzzy Add 4 teams on first start of Hedgewars
Wed, 12 Apr 2017 23:05:18 +0200 Wuzzy Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
Wed, 12 Apr 2017 22:04:32 +0200 Wuzzy Use standard units and abbreviations in frontend
Wed, 12 Apr 2017 21:34:02 +0200 Wuzzy Clariy home button in DLC
Wed, 12 Apr 2017 21:23:02 +0200 Wuzzy Make framerate drop-down list translatable
Wed, 12 Apr 2017 20:14:17 +0200 Wuzzy Apply minimal padding to all text buttons in frontend
Wed, 12 Apr 2017 19:46:59 +0200 Wuzzy Redraw audio icon in settings menu be more HW style-like
Wed, 12 Apr 2017 19:35:44 +0200 Wuzzy Add home button to DLC page
Wed, 12 Apr 2017 00:23:10 +0200 Wuzzy Don't place air mines in Shoppa
Tue, 11 Apr 2017 07:00:22 +0200 Wuzzy Add a few more maps to the WxW Shoppa map list
Tue, 11 Apr 2017 05:31:40 +0200 Wuzzy Change voices in Big Armory, remove duplicate countdown sounds
Tue, 11 Apr 2017 05:29:44 +0200 Wuzzy Add scenario: Big Armory
Tue, 11 Apr 2017 04:48:58 +0200 Wuzzy Clean up mission strings of Teamwork scenario
Tue, 11 Apr 2017 04:46:01 +0200 Wuzzy Add scenario: Teamwork 2
Tue, 11 Apr 2017 04:14:21 +0200 Wuzzy Fix bad mission texts in A Space Adventure
Tue, 11 Apr 2017 03:44:56 +0200 Wuzzy Display mines timer in all missions with non-default timer
Tue, 11 Apr 2017 02:48:38 +0200 Wuzzy Set infinite turn time in RC Plane Challenge
Tue, 11 Apr 2017 02:44:59 +0200 Wuzzy Disable Sudden Death consistently in all missions which don't require it
Tue, 11 Apr 2017 02:11:49 +0200 Wuzzy Give infinite flying saucers in Space Adventure main menu
Tue, 11 Apr 2017 02:09:01 +0200 Wuzzy Add infinite skipping in fruit03 mission
Tue, 11 Apr 2017 00:17:42 +0200 Wuzzy New icon for video button to follow the Hedgewars style guide
Mon, 10 Apr 2017 23:32:03 +0200 Wuzzy Use the same link color consistently in frontend
Mon, 10 Apr 2017 23:10:56 +0200 Wuzzy Make entire top part of about screen translatable
Mon, 10 Apr 2017 22:43:55 +0200 Wuzzy Make library list in about screen translatable
Mon, 10 Apr 2017 21:42:53 +0200 Wuzzy Prevent frontend from starting game w/ >48 hogs
Mon, 10 Apr 2017 20:56:01 +0200 Wuzzy Fix crash when trying to open ammo menu with current team hog gear = nil
Mon, 10 Apr 2017 19:08:00 +0200 Wuzzy Fix caption not updating if adding caption with same text but different color
Mon, 10 Apr 2017 18:42:50 +0200 Wuzzy Increase duck cost in Construction Mode to 40
Mon, 10 Apr 2017 12:06:43 -0400 nemo bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
Mon, 10 Apr 2017 09:05:16 -0400 nemo merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
Mon, 10 Apr 2017 14:34:32 +0200 Wuzzy Fix dynamite sparks appearing underwater
Mon, 10 Apr 2017 14:15:00 +0200 Wuzzy Render gear timers in front of water
Mon, 10 Apr 2017 13:51:07 +0200 Wuzzy Fix syntax error in uGearsUtils
Mon, 10 Apr 2017 13:30:44 +0200 Wuzzy Play different bounce sound for rubber duck
Sun, 09 Apr 2017 20:54:33 +0200 Wuzzy Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
Sun, 09 Apr 2017 00:51:26 +0200 Wuzzy Fix free rubber ducks in Highlander
Fri, 13 May 2016 01:19:28 +0200 Wuzzy Fix duck issues with Sea edge swimming
Fri, 13 May 2016 00:17:05 +0200 Wuzzy Don't play duck drop sound when duck spawns in water
Fri, 13 May 2016 00:08:09 +0200 Wuzzy Make duck rise to surface when spawning underwater
Thu, 12 May 2016 19:45:26 +0200 Wuzzy Add a few comments for rubber duck
Thu, 12 May 2016 19:33:30 +0200 Wuzzy Put duck speed factor into gear variable
Thu, 12 May 2016 19:22:53 +0200 Wuzzy Fix rubber duck speed when hitting sea edge initially
Thu, 12 May 2016 18:16:09 +0200 Wuzzy Fix rubber duck not bouncing off diagonal rubber
Thu, 12 May 2016 17:23:06 +0200 Wuzzy Render rubber duck timer when <6s
Thu, 12 May 2016 16:56:23 +0200 Wuzzy Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
Thu, 12 May 2016 16:20:17 +0200 Wuzzy Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
Sat, 08 Apr 2017 21:48:39 +0200 Wuzzy Add rubber duck images for real
Sat, 08 Apr 2017 21:48:25 +0200 Wuzzy Add sounds for rubberduck drop, destruction and water collision
Sat, 08 Apr 2017 21:43:48 +0200 Wuzzy Add ammotype amDuck for rubber duck
Sat, 08 Apr 2017 18:36:12 +0200 Wuzzy Add gear gtDuck: rubber duck
Sat, 08 Apr 2017 18:26:25 +0200 Wuzzy Update changelog: Water anim., translations
Sat, 08 Apr 2017 17:21:22 +0200 KoBeWi Fix bad water flow animation
Sat, 08 Apr 2017 17:17:28 +0200 KoBeWi Water can now be animated
Sat, 08 Apr 2017 06:22:43 +0200 Wuzzy Fix CPU level sprites falling down in ClimbHome (instead of stars)
Sat, 08 Apr 2017 05:23:07 +0200 Wuzzy Locale: Replace outdated round start message with loading template
Sat, 08 Apr 2017 05:04:18 +0200 Wuzzy Load screen: Move “LOADING” from image into text box
Fri, 07 Apr 2017 05:03:30 +0200 Wuzzy Add a few home run messages (en, de)
Fri, 07 Apr 2017 04:56:51 +0200 Wuzzy Add support for hog name in home run message
Fri, 07 Apr 2017 03:27:17 +0200 Wuzzy Remove English-only text from campaign mission images
Fri, 07 Apr 2017 03:10:28 +0200 Wuzzy Replace portal mission image with screenshot
Fri, 07 Apr 2017 02:26:12 +0200 Wuzzy Harden the countdown sound check
Fri, 07 Apr 2017 01:50:49 +0200 Wuzzy Fix name Scottish Gaelic being incorrectly displayed in language dropdown
Fri, 07 Apr 2017 01:41:30 +0200 Wuzzy Add basic win/draw messages in Scottish Gaelic
Fri, 07 Apr 2017 01:17:51 +0200 fios@foramnagaidhlig.net Scottish Gaelic translation update: tips, missions, frontend, engine
Fri, 07 Apr 2017 00:57:09 +0200 Wuzzy Set turn time to 0 when current hog drowns
Thu, 06 Apr 2017 23:28:13 +0200 Wuzzy Fix enemy saying “Missed” when poisoned w/o damage
Thu, 06 Apr 2017 22:34:02 +0200 Wuzzy Fix time box tooltip saying it is not *yet* available in SD
Thu, 06 Apr 2017 22:02:29 +0200 Wuzzy Show random event message on round start, instead of the static one
Thu, 06 Apr 2017 21:49:59 +0200 Wuzzy Add new random victory/round draw messages in English
Thu, 06 Apr 2017 20:57:51 +0200 Wuzzy Implement random round draw / team win messages
Thu, 06 Apr 2017 20:14:05 +0200 Wuzzy Add back accidental removal of random mines
Thu, 06 Apr 2017 20:01:14 +0200 Wuzzy Add many ticker messages for the new ticker events
Thu, 06 Apr 2017 07:34:00 +0200 Wuzzy More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Thu, 06 Apr 2017 05:54:45 +0200 Wuzzy Allow to place theme objects on water
Wed, 05 Apr 2017 18:23:10 +0200 Wuzzy Simplify the background gradient of Beach theme, fixes ugly “stripe” at borders
Wed, 05 Apr 2017 18:12:40 +0200 Wuzzy Smoother water gradient for Beach theme
Wed, 05 Apr 2017 17:43:46 +0200 Wuzzy Update changelog
Wed, 05 Apr 2017 17:29:18 +0200 Wuzzy Remove redundant water color definitions in themes with default water
Wed, 05 Apr 2017 17:28:46 +0200 Wuzzy Set default theme water color to blue
Wed, 05 Apr 2017 17:26:59 +0200 Wuzzy Remove Lua function SetAmmoStore
Wed, 05 Apr 2017 17:26:05 +0200 Wuzzy Fix ugly dragonball grave 1 pixel bouncing
Wed, 05 Apr 2017 17:23:34 +0200 Wuzzy Display native language names in language combo box instead of always English
Tue, 04 Apr 2017 23:43:19 +0200 sheepluva whitespace fixes (SEE, I AM USEFUL!)
Sun, 09 Oct 2016 19:59:00 +0200 KoBeWi added CloudsL and FlakeL
Tue, 04 Apr 2017 21:17:02 +0200 Wuzzy Fix hedgehogs/ticker ignoring kills without damage (#149)
Tue, 04 Apr 2017 17:02:38 +0200 Wuzzy Lua callback: onUsedAmmo, after using up an ammo
Tue, 04 Apr 2017 05:35:11 +0200 Wuzzy Disable incorrect “%1” messages in German home run messages
Tue, 04 Apr 2017 05:33:15 +0200 Wuzzy Add a bunch of funny ticker messages for English
Tue, 04 Apr 2017 02:41:11 +0200 Wuzzy Fix incorrect size of Beach theme icons
Tue, 04 Apr 2017 02:22:30 +0200 Wuzzy Mention addition of Beach theme in changelog
Tue, 04 Apr 2017 02:06:35 +0200 Wuzzy Update German frontend translation
Mon, 20 Mar 2017 08:58:30 -0400 nemo sanity cutoff for splash sound
Mon, 06 Feb 2017 18:15:29 +0300 unc0rr Fix handlers module
Mon, 06 Feb 2017 17:54:27 +0300 unc0rr Store room protocol number
Sat, 04 Feb 2017 19:52:38 +0300 unc0rr Room creation halfplemented
Fri, 27 Jan 2017 23:03:31 +0300 unc0rr SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
Thu, 26 Jan 2017 14:45:44 +0300 unc0rr Lobby joining action
Wed, 25 Jan 2017 23:48:23 +0300 unc0rr More refactoring
Tue, 24 Jan 2017 20:28:16 +0300 unc0rr Toss code around
Mon, 23 Jan 2017 23:43:29 +0300 unc0rr Start refactoring path from getting message from client to reacting to it
Wed, 18 Jan 2017 22:54:02 +0300 unc0rr Basic support for NICK message
Wed, 18 Jan 2017 22:23:41 +0300 unc0rr Fix malformed messages parsing
Wed, 18 Jan 2017 22:15:55 +0300 unc0rr - Handle errors
Sun, 15 Jan 2017 00:34:36 +0300 unc0rr Introduce actions, just like in the old server
Sat, 14 Jan 2017 22:30:09 +0300 unc0rr - Use logging facilities instead of plain println!
Sat, 14 Jan 2017 00:46:52 +0300 unc0rr - Render messages to string
Wed, 11 Jan 2017 22:42:59 +0300 unc0rr Add more messages to the parser
Wed, 11 Jan 2017 17:39:21 +0300 unc0rr Optional parameters parsing function
Sun, 08 Jan 2017 23:57:45 +0300 unc0rr Some parsing using nom
Sat, 07 Jan 2017 21:34:00 +0300 unc0rr Give up on lalrpop, let's try nom
Fri, 06 Jan 2017 01:00:21 +0300 unc0rr Still trying to make parser work
Thu, 05 Jan 2017 19:07:01 +0300 unc0rr Start on messages parser
Tue, 03 Jan 2017 00:19:47 +0300 unc0rr - Start protocol parser implementation
Mon, 02 Jan 2017 00:16:22 +0300 unc0rr Refactor modules layout
Mon, 02 Jan 2017 00:05:12 +0300 unc0rr - Use netbuf buffers for client connection stream
Sun, 01 Jan 2017 22:13:35 +0300 unc0rr Refactor code to add more structure to it
Sat, 31 Dec 2016 23:56:29 +0300 unc0rr Start server implementation in rust
Fri, 03 Feb 2017 23:04:50 +0300 unc0rr Adopt some patches from OpenBSD port
Mon, 30 Jan 2017 11:35:09 -0500 nemo updates to polish translation by alzen, also add two unlocalised string he found in the gui
Wed, 25 Jan 2017 00:17:32 +0300 unc0rr Add a buffer for files opened with physfs for reading, fixes slow engine start
Sun, 15 Jan 2017 19:35:41 -0500 CopherNeue svg source for the bat animation update
Sun, 15 Jan 2017 15:11:07 -0500 alfadur+copherneue fix of offsets and size to prior commits
Sun, 15 Jan 2017 12:50:27 -0500 alfadur code changes to make the new bat animation work
Sun, 15 Jan 2017 12:49:26 -0500 CopherNeue nicer hog bat animation art
Thu, 12 Jan 2017 11:40:28 -0500 LocutusOfBorg aaand italian
Thu, 12 Jan 2017 11:28:25 -0500 nemo aaand put in an exclamation mark
Thu, 12 Jan 2017 11:17:53 -0500 nemo lowercase hedgehog, duplicate comment to description
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Fri, 23 Dec 2016 23:12:00 +0300 unc0rr Fix official server build
Mon, 19 Dec 2016 12:34:09 -0500 alfadur surfboard object for beach theme
Tue, 13 Dec 2016 09:33:50 -0500 alfadur Source svg for the sandcastle
Sun, 11 Dec 2016 18:00:10 -0500 nemo requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
Sun, 11 Dec 2016 17:51:13 -0500 nemo Enable beach theme install
Sun, 11 Dec 2016 17:46:40 -0500 CopherNeue Beach theme, completely redone
Sat, 10 Dec 2016 21:28:10 +0100 sheepluva Fix ScriptExists() destroying lua stack (fixes Bug #146)
Sat, 10 Dec 2016 19:09:25 +0100 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
Wed, 07 Dec 2016 13:25:04 -0500 alfadur Add Beach theme, update Fruit theme
Tue, 06 Dec 2016 02:18:38 +0100 sheepluva tweak landtex filling some more. cuz it's fun
Tue, 06 Dec 2016 01:05:46 +0100 sheepluva fix pas2c definition of SizeInt
Sun, 04 Dec 2016 02:02:18 +0100 sheepluva fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
Sun, 04 Dec 2016 01:07:36 +0100 sheepluva copyToXYFromRect: simplify my math (so that it actually, you know, works...)
Sat, 03 Dec 2016 17:45:32 +0100 sheepluva GOTTA GO FAST! - speed up landtex filling
Sat, 03 Dec 2016 13:51:57 +0100 sheepluva copyToXYFromRect: some tweaks
Sat, 03 Dec 2016 09:09:16 +0100 sheepluva copyToXYFromRect: fix pixels overflowing pixel lines in dest
Mon, 28 Nov 2016 13:46:25 -0500 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
Sun, 27 Nov 2016 18:49:15 +0100 sheepluva fix German translation error
Sun, 27 Nov 2016 13:08:12 +0100 sheepluva fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
Sun, 27 Nov 2016 12:58:41 +0100 sheepluva make random timers less easy to predict
Sun, 27 Nov 2016 06:32:00 +0100 Wuzzy Construction Mode: Fix free girder/rubber placement near hog
Sun, 27 Nov 2016 06:24:43 +0100 Wuzzy Construction Mode: Turn crate limit into a script parameter
Sun, 27 Nov 2016 05:56:45 +0100 Wuzzy Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Sun, 27 Nov 2016 05:33:26 +0100 Wuzzy Add PlaceRubber to Lua API
Sun, 27 Nov 2016 03:18:20 +0100 Wuzzy Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
Sun, 27 Nov 2016 01:30:41 +0100 Wuzzy Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Sun, 27 Nov 2016 00:00:25 +0100 sheepluva simplify code of previous commit ( ba1807589eaa )
Sat, 26 Nov 2016 23:46:31 +0100 sheepluva OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
Sat, 26 Nov 2016 22:48:37 +0100 Wuzzy Give visual and audible feedback for flying through rings in Hard Flying mission
Sat, 26 Nov 2016 22:16:45 +0100 Wuzzy Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Sat, 26 Nov 2016 20:27:41 +0100 Wuzzy Fix group box text being cut off (fixes #125)
Fri, 25 Nov 2016 14:22:34 +0100 Wuzzy Add custom ammo texts for Knockball
Fri, 25 Nov 2016 14:06:00 +0100 Wuzzy Remove team score messages in Knockball/Basketball because they're redundant
Fri, 25 Nov 2016 13:53:22 +0100 Wuzzy Clean up strings in Control mission maps (more translator-friendly)
Fri, 25 Nov 2016 13:38:24 +0100 Wuzzy Disable SD for a couple of scripts and mission maps
Fri, 25 Nov 2016 03:14:46 +0100 Wuzzy Fix misleading scenario desciptions regarding time limit / no time limit
Fri, 25 Nov 2016 02:53:42 +0100 Wuzzy Rewrite 2nd line of mission panel of most missions for consistency
Fri, 25 Nov 2016 02:01:18 +0100 Wuzzy Move some changelog entries to the correct categories
Fri, 25 Nov 2016 01:52:03 +0100 Wuzzy Mention Cheese in changelog
Fri, 25 Nov 2016 01:42:55 +0100 Wuzzy Update changelog for Highlander changes
Fri, 25 Nov 2016 01:36:20 +0100 Wuzzy Make Highlander mission text consistent with other game mode messages
Fri, 25 Nov 2016 01:20:03 +0100 Wuzzy Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
Thu, 24 Nov 2016 17:47:19 +0100 Wuzzy WxW: Remove old compability code which caused problems with unknown maps
Thu, 24 Nov 2016 17:18:16 +0100 Wuzzy Tweak WxW wall spark count according to wall size
Thu, 24 Nov 2016 17:05:26 +0100 Wuzzy WxW: Add crate radar info to rope description
Thu, 24 Nov 2016 16:52:13 +0100 Wuzzy WxW: Increase wall height of left/right walls with bounce edge and no border
Thu, 24 Nov 2016 16:25:39 +0100 Wuzzy Add WorldEdge support for WxW
Thu, 24 Nov 2016 15:45:46 +0100 Wuzzy Update changelog for Wxw updates
Thu, 24 Nov 2016 15:09:26 +0100 Wuzzy WxW: Selectable walls, support more maps, more liberal game schemes, new rules, script parameter, better menu
Thu, 24 Nov 2016 06:33:00 +0100 Wuzzy Make name “Tumbler” translatable
Thu, 24 Nov 2016 05:49:57 +0100 Wuzzy Disable world edge in Space Invasion
Thu, 24 Nov 2016 05:41:50 +0100 Wuzzy Use yellow clock color in Space Invasion and Tumbler
Thu, 24 Nov 2016 05:35:21 +0100 Wuzzy Turn invaders white in Space Invasion when round is over
Thu, 24 Nov 2016 05:08:04 +0100 Wuzzy Update changelog for Space Invasion
Thu, 24 Nov 2016 04:56:49 +0100 Wuzzy More helpful Space Invasion description
Thu, 24 Nov 2016 04:24:56 +0100 Wuzzy Remove unused flamer code from Space Invasion
Thu, 24 Nov 2016 04:21:34 +0100 Wuzzy Space Invasion: Play countdown sounds
Thu, 24 Nov 2016 04:15:27 +0100 Wuzzy Space Invasion: Make all strings more translator-friendly
Thu, 24 Nov 2016 03:53:56 +0100 Wuzzy Space Invasion: Dump most out-commented and unused code
Thu, 24 Nov 2016 03:36:56 +0100 Wuzzy Space Invasion: Better HUD, messages, stats screen, sounds. Add script param support
Thu, 24 Nov 2016 01:04:55 +0100 Wuzzy Add countdown sounds to Tumbler
Thu, 24 Nov 2016 00:50:40 +0100 Wuzzy Change ammo display texts in Tumbler to avoid pluralization failures
Thu, 24 Nov 2016 00:42:27 +0100 Wuzzy Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Thu, 24 Nov 2016 00:20:41 +0100 Wuzzy Rewrite some help texts in the basic rope training mission
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Wed, 23 Nov 2016 20:25:44 +0100 Wuzzy Fix game extremely slowing down if hog collects crate with huge health, or vampire gets huge health.
Wed, 23 Nov 2016 19:43:40 +0100 Wuzzy Use GetHogFort in HedgeEditor
Wed, 23 Nov 2016 19:39:01 +0100 Wuzzy Add GetHogFort to Lua API
Wed, 23 Nov 2016 18:57:08 +0100 Wuzzy HedgeEditor: Fix mine, sticky mine, health crate, air mine sometimes being incorrectly exported
Wed, 23 Nov 2016 18:33:14 +0100 Wuzzy HedgeEditor: Fix air mines timer being falsely exported and displayed
Wed, 23 Nov 2016 18:00:35 +0100 Wuzzy HedgeEditor: Export WorldEdge, fix export of Theme
Wed, 23 Nov 2016 17:21:17 +0100 Wuzzy Remove some items from the HedgeEditor TODO list
Wed, 23 Nov 2016 17:04:15 +0100 Wuzzy HedgeEditor: Rename “Standard” target and cleaver to just target and cleaver
Wed, 23 Nov 2016 17:03:46 +0100 Wuzzy HedgeEditor: Simplify placement mode description
Wed, 23 Nov 2016 16:33:01 +0100 Wuzzy Update changelog for the recent HedgeEditor updates
Wed, 23 Nov 2016 16:02:03 +0100 Wuzzy Add sine gun to Crazy weapon set
Wed, 23 Nov 2016 15:57:45 +0100 Wuzzy Set minimum ammo box content of 1 for default ammo schemes
Wed, 23 Nov 2016 15:34:08 +0100 Wuzzy Add icon to “Send Feedback” button, do some TODO tasks in pagevideo.cpp
Wed, 23 Nov 2016 15:08:51 +0100 Wuzzy Use SetAmmoTexts in HedgeEditor to describe overwritten air attack (gear placement tool)
Wed, 20 Apr 2016 20:13:03 +0200 Wuzzy HedgeEditor: Add missing Left click help texts
Wed, 20 Apr 2016 19:04:22 +0200 Wuzzy HedgeEditor: Don't change placement mode when air attack is not selected
Wed, 20 Apr 2016 18:54:31 +0200 Wuzzy HedgeEditor: Make toggle help and toggle gear info work everywhere
Wed, 20 Apr 2016 18:42:40 +0200 Wuzzy HedgeEditor: Disable timer keys 2-4 in rubber placement mode
Wed, 23 Nov 2016 14:10:29 +0100 Wuzzy HedgeEditor: Unify key combination help
Wed, 20 Apr 2016 18:18:05 +0200 Wuzzy HedgeEditor: Fix health add/subtract not working for dud mines
Wed, 23 Nov 2016 14:08:43 +0100 Wuzzy HedgeEditor: Make landgun spawn in utility crates and sort list of ammo types to reflect the ammo menu ordering
Wed, 23 Nov 2016 13:59:36 +0100 Wuzzy HedgeEditor: Proper indentation for atkArray and utilArray
Wed, 20 Apr 2016 17:53:07 +0200 Wuzzy HedgeEditor: Improve secondary message
Wed, 20 Apr 2016 17:31:34 +0200 Wuzzy HedgeEditor: Allow health crates with 0 health
Wed, 23 Nov 2016 13:53:51 +0100 Wuzzy HedgeEditor: Make health/timer tags toggable with Precise+3
Wed, 20 Apr 2016 17:10:05 +0200 Wuzzy HedgeEditor: Show tags for gear timers and health
Mon, 18 Apr 2016 22:44:26 +0200 Wuzzy HedgeEditor: Play placement sound more often
Mon, 18 Apr 2016 22:34:39 +0200 Wuzzy HedgeEditor: Proper error handling when attempting to delete hedgehogs
Mon, 18 Apr 2016 22:25:56 +0200 Wuzzy HedgeEditor: Fix girder/rubber mods sometimes show nil in 2nd message
Mon, 18 Apr 2016 22:12:50 +0200 Wuzzy HedgeEditor: Minor string corrections
Thu, 14 Apr 2016 16:28:59 +0200 Wuzzy HedgeEditor: Fix Lua error when trying to set ShoppaBalance rank without anything being selected
Wed, 23 Nov 2016 13:40:06 +0100 Wuzzy HedgeEditor: Remove hardcoded ammo names in favor of GetAmmoName
Sat, 09 Apr 2016 23:34:21 +0200 Wuzzy HedgeEditor: Fix nil bugs related to sprite placement mode
Sat, 09 Apr 2016 23:29:16 +0200 Wuzzy HedgeEditor: Clean up some incorrect menu texts
Sat, 09 Apr 2016 23:13:33 +0200 Wuzzy HedgeEditor: Make all hog and team names translatable and export them properly
Sat, 09 Apr 2016 22:13:47 +0200 Wuzzy Add loc_noop to Locale Lua library
Sat, 09 Apr 2016 20:44:55 +0200 Wuzzy HedgeEditor: Minor team/hog name fixes
Sat, 09 Apr 2016 14:45:47 +0200 Wuzzy HedgeEditor: Resort sprite array, add sprTargetBee
Sat, 09 Apr 2016 14:33:27 +0200 Wuzzy HedgeEditor: Implement frame selection for sprites
Sat, 09 Apr 2016 13:24:06 +0200 Wuzzy Tweak HedgeEditor output: loc() hog/team names and tweak mission text
Sat, 09 Apr 2016 11:56:52 +0200 Wuzzy HedgeEditor: Fix broken export of team colors
Sat, 09 Apr 2016 11:15:14 +0200 Wuzzy HedgeEditor: Reliably change mission text on weapon switch
Sat, 09 Apr 2016 10:33:08 +0200 Wuzzy HedgeEditor: Fix stuff being exported multiple times on multiple saves
Sat, 09 Apr 2016 10:14:35 +0200 Wuzzy Don't agressively show HedgeEditor mission panel
Sat, 09 Apr 2016 09:41:57 +0200 Wuzzy HedgeEditor: Don't count sprites failed to place
Sat, 09 Apr 2016 09:14:09 +0200 Wuzzy HedgeEditor: Disable delete mode for sprite placement mode
Sat, 09 Apr 2016 08:59:29 +0200 Wuzzy HedgeEditor: Allow to modify dud mine health
Sat, 09 Apr 2016 08:52:19 +0200 Wuzzy HedgeEditor: Improved help disabled message, also loc()'ed
Sat, 09 Apr 2016 08:45:46 +0200 Wuzzy Write better “greeting” message for HedgeEditor
Sat, 09 Apr 2016 08:29:22 +0200 Wuzzy HedgeEditor: Add loc() to some forgotten strings, minor cleanup
Sat, 09 Apr 2016 08:19:43 +0200 Wuzzy HedgeEditor: Generally improve menu help texts
Sat, 09 Apr 2016 08:00:53 +0200 Wuzzy HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
Sat, 09 Apr 2016 07:40:15 +0200 Wuzzy HedgeEditor: Improve graphics on girder/rubber placement
Sat, 09 Apr 2016 07:16:01 +0200 Wuzzy HedgeEditor: Throw away code in comments and unused variables
Sat, 09 Apr 2016 06:42:31 +0200 Wuzzy HedgeEditor: Refactor legacy GetVisualGearValues code
Sat, 09 Apr 2016 06:38:11 +0200 Wuzzy HedgeEditor: Fix girder sprite being displayed a top left
Sat, 09 Apr 2016 06:09:59 +0200 Wuzzy HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Sat, 09 Apr 2016 05:28:18 +0200 Wuzzy Add dud mine placement mode to HedgeEditor
Sat, 09 Apr 2016 04:37:03 +0200 Wuzzy HedgeEditor: Tweak and reorder health/timer selection numbers
Sat, 09 Apr 2016 04:22:39 +0200 Wuzzy HedgeEditor: Allow to set sticky mine timer
Wed, 23 Nov 2016 13:08:24 +0100 Wuzzy Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wed, 23 Nov 2016 03:02:37 +0100 Wuzzy Split up change log sections even more, and update it for Racer
Wed, 23 Nov 2016 02:53:05 +0100 Wuzzy Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wed, 23 Nov 2016 02:39:08 +0100 Wuzzy Fix incorrect type check of wpRad in Racer
Wed, 23 Nov 2016 02:00:24 +0100 Wuzzy Highlight first Racer waypoint in placement phase
Wed, 23 Nov 2016 01:05:34 +0100 Wuzzy Allow to remove waypoints in Racer with precise key
Wed, 23 Nov 2016 00:28:58 +0100 Wuzzy Fix Construction Mode screwing up when initialenergy > maxenergy
Wed, 23 Nov 2016 00:17:28 +0100 Wuzzy Use GetAmmoName in Construction Mode
Tue, 22 Nov 2016 21:30:23 +0100 Wuzzy Disable Sudden Death in Shoppa for good
Tue, 22 Nov 2016 17:07:14 +0100 Wuzzy Remove colons in campaign screen for more UI consistency
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