Tue, 30 Dec 2008 19:17:47 +0000 unc0rr Patch for engine to successfully build on Mac OS X by Michael Schindler
Sun, 28 Dec 2008 20:57:51 +0000 unc0rr - Hellish bomb now spreads fire
Sun, 28 Dec 2008 15:58:40 +0000 unc0rr Fix rope animation
Sun, 28 Dec 2008 15:57:10 +0000 unc0rr The best final fix for rope stucking in the ground bug
Sun, 28 Dec 2008 15:42:55 +0000 unc0rr Bring back old rope behaviour when changing its length (that's more correct physical model)
Fri, 26 Dec 2008 19:34:05 +0000 unc0rr Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
Thu, 25 Dec 2008 12:30:00 +0000 unc0rr Add Chinese translation
Thu, 25 Dec 2008 12:28:07 +0000 unc0rr Update Swedish translation by Niklas Grahn
Tue, 23 Dec 2008 20:44:32 +0000 unc0rr - Fix wrond hedgehog speed calculation when using rope and changing rope length
Sun, 21 Dec 2008 18:26:28 +0000 unc0rr - Fix blowtorch regression
Thu, 18 Dec 2008 17:47:18 +0000 unc0rr - Update translations
Sun, 14 Dec 2008 13:48:29 +0000 unc0rr Filter messages to blowtorch. Fixes long tunnels
Thu, 11 Dec 2008 18:28:40 +0000 unc0rr - Add .desktop file
Wed, 10 Dec 2008 18:47:16 +0000 unc0rr Add Surfer and Singer voicepacks
Wed, 10 Dec 2008 18:46:31 +0000 unc0rr Show version info in caption
Sat, 06 Dec 2008 11:53:50 +0000 unc0rr Finalize ammo store fix
Fri, 05 Dec 2008 21:40:23 +0000 unc0rr Add new themes data to build system
Fri, 05 Dec 2008 21:37:06 +0000 unc0rr Add new maps to build system
Fri, 05 Dec 2008 21:35:34 +0000 unc0rr Set default fort to 'Plane' and default grave to 'Statue'
Fri, 05 Dec 2008 21:34:09 +0000 unc0rr Fix forts bug
Fri, 05 Dec 2008 21:33:29 +0000 unc0rr Add some forts
Fri, 05 Dec 2008 20:04:22 +0000 unc0rr Update weapon menu
Fri, 05 Dec 2008 20:03:44 +0000 unc0rr Add themes data for Cake and Blox maps
Fri, 05 Dec 2008 20:02:42 +0000 unc0rr Add map data of Cogs, Cake and Blox maps
Fri, 05 Dec 2008 16:55:51 +0000 unc0rr Fix compilation warning
Fri, 05 Dec 2008 16:55:20 +0000 unc0rr - Less crossclass dependancies
Fri, 05 Dec 2008 16:49:04 +0000 unc0rr Implement Solid Land checkbox
Fri, 05 Dec 2008 13:48:29 +0000 unc0rr Don't hide ammo menu when user clicks on not yet available weapon
Thu, 04 Dec 2008 21:59:25 +0000 unc0rr More stable blowtorch:
Thu, 04 Dec 2008 21:17:03 +0000 unc0rr Try to fix problem with playing music when path contains non-latin letters
Thu, 04 Dec 2008 21:15:01 +0000 unc0rr Send QUIT message to server when netclient object is destroyed
Thu, 04 Dec 2008 21:14:03 +0000 unc0rr Don't call SDL_FreeSurface with null pointer
Mon, 01 Dec 2008 14:24:17 +0000 unc0rr Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
Sun, 30 Nov 2008 16:32:53 +0000 unc0rr Don't forget brazilian translation
Fri, 28 Nov 2008 18:41:31 +0000 unc0rr Add chat widget to lobby page (not usable yet)
Fri, 28 Nov 2008 16:46:56 +0000 unc0rr Limit max chat string length to 300 letters
Fri, 28 Nov 2008 16:45:31 +0000 unc0rr Refactor chat widget to use QTextBrower instead of QListWidget:
Fri, 28 Nov 2008 14:52:00 +0000 unc0rr More delay after jump, less delay after small fall for hedgehog
Thu, 27 Nov 2008 22:45:41 +0000 unc0rr Fix jump landing after turn end
Thu, 27 Nov 2008 18:33:47 +0000 unc0rr Store ammo info directly in combobox
Thu, 27 Nov 2008 15:01:12 +0000 unc0rr Limit chat history to 250 entries to avoid DoS attack with its use
Thu, 27 Nov 2008 14:55:49 +0000 unc0rr Fix silent crash when cannot place all hedgehogs
Thu, 27 Nov 2008 14:36:22 +0000 unc0rr oops, remove leftovers
Thu, 27 Nov 2008 14:34:52 +0000 unc0rr Refactor server a bit, now all socket operations are in own threads, two per client
Tue, 25 Nov 2008 15:43:10 +0000 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
Mon, 24 Nov 2008 21:47:59 +0000 unc0rr Make ghc 6.10 happy
Mon, 24 Nov 2008 21:46:32 +0000 unc0rr Add some type info
Mon, 24 Nov 2008 13:27:31 +0000 unc0rr Small fixes mixed with formatting changes
Sun, 23 Nov 2008 23:16:33 +0000 unc0rr small fixes
Sat, 22 Nov 2008 14:39:14 +0000 unc0rr Quick and dirty napalm implementation
Fri, 21 Nov 2008 21:47:51 +0000 unc0rr - Some reformatting
Fri, 21 Nov 2008 15:58:36 +0000 unc0rr - Convert small damage tag to visual gears
Thu, 20 Nov 2008 15:48:50 +0000 unc0rr Some reformatting
Thu, 20 Nov 2008 15:18:38 +0000 unc0rr Mark each gear with unique id
Tue, 18 Nov 2008 15:43:03 +0000 unc0rr Add new thread which would close handles for us (fixes forced disconnection problem)
Mon, 17 Nov 2008 20:35:11 +0000 unc0rr Tune blowtorch a bit
Mon, 17 Nov 2008 18:27:47 +0000 unc0rr Oops, accidentaly commented hFlush out
Mon, 17 Nov 2008 18:24:34 +0000 unc0rr Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
Mon, 17 Nov 2008 16:48:52 +0000 unc0rr Stress testing app
Mon, 17 Nov 2008 16:48:38 +0000 unc0rr Include CPP option into source file for easy use
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