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Wed, 30 Jun 2010 14:52:48 +0200
koda
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
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Wed, 30 Jun 2010 12:55:33 +0200
koda
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
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Tue, 29 Jun 2010 23:30:49 -0400
nemo
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
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Wed, 30 Jun 2010 03:26:15 +0200
sheepluva
clouds: up-and-down-bouncing now without evil loop
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Tue, 29 Jun 2010 23:25:42 +0200
sheepluva
bee:
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Tue, 29 Jun 2010 22:16:26 +0200
sheepluva
explosions: cache rounded X,Y values
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Tue, 29 Jun 2010 15:52:13 -0400
nemo
Dammit. Forgot to pull/rebase before making the VG change
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Tue, 29 Jun 2010 18:06:50 +0200
sheepluva
rope: another, small optimization
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