Mon, 10 Aug 2015 22:49:52 +0200 |
antonc27 |
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
ios-revival
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Mon, 10 Aug 2015 22:48:02 +0200 |
antonc27 |
- Some weird staff with bounds commented here
ios-revival
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Mon, 10 Aug 2015 22:47:37 +0200 |
antonc27 |
- Bogus 'lodeNiceHogs' disabled
ios-revival
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Mon, 10 Aug 2015 22:44:51 +0200 |
antonc27 |
- Restore game functionality disabled, because it blocks main screen
ios-revival
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Sun, 09 Aug 2015 16:20:35 +0200 |
antonc27 |
Added tag Nice one for changeset 0f5961910e27
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Sun, 09 Aug 2015 15:38:00 +0200 |
antonc27 |
- Resolves problem with wrong path to chef hat on iOS
ios-revival
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Sun, 09 Aug 2015 15:37:29 +0200 |
antonc27 |
- Fix for wrong start paramIndex in case of Hwlibrary
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Sun, 09 Aug 2015 00:04:41 +0200 |
antonc27 |
- Fix for new name of SDL 2 libraries
ios-revival
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Sat, 08 Aug 2015 23:01:02 +0200 |
antonc27 |
- Fix for launching with SDL
ios-revival
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Sat, 08 Aug 2015 22:55:02 +0200 |
antonc27 |
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app
ios-revival
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Sat, 08 Aug 2015 22:52:24 +0200 |
antonc27 |
- Fix for "error: invalid abbreviation code [115] for DIE at"
ios-revival
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Sat, 08 Aug 2015 22:45:23 +0200 |
antonc27 |
- Fix for PascalImports and for GenLandPreview
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Sat, 08 Aug 2015 22:08:43 +0200 |
antonc27 |
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64"
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Sat, 08 Aug 2015 22:06:03 +0200 |
antonc27 |
- Small reorg of project
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