Thu, 03 Sep 2015 20:59:48 +0300 |
unc0rr |
Merge default
qmlfrontend
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changeset |
files
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Thu, 03 Sep 2015 11:51:08 -0400 |
nemo |
Add some HHGear nil checks to teleport. google bug #974
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files
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Thu, 03 Sep 2015 09:00:26 -0400 |
Wuzzy |
tip changes, mostly new strategy suggestions
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files
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Thu, 03 Sep 2015 01:26:03 +0200 |
sheepluva |
allow holding PRECISE key to switch portal ball colors in reverse order
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files
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Wed, 02 Sep 2015 11:55:37 -0400 |
nemo |
Trying to get these scripts to behave properly, still WIP though.
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files
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Wed, 02 Sep 2015 16:58:31 +0200 |
sheepluva |
fix internal function name
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files
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Wed, 02 Sep 2015 05:59:21 +0200 |
wuzzy |
make tunnels script use MapFeatureSize
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files
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Wed, 02 Sep 2015 05:52:02 +0200 |
sheepluva |
some more tweaks
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files
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Wed, 02 Sep 2015 04:59:17 +0200 |
sheepluva |
make diagonal maze use map feature size
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files
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Wed, 02 Sep 2015 04:49:11 +0200 |
sheepluva |
also expose MapFeatureSize in onPreviewInit
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files
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Wed, 02 Sep 2015 04:25:24 +0200 |
sheepluva |
Lua API: expose MapFeatureSize during init
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files
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Wed, 02 Sep 2015 04:03:24 +0200 |
sheepluva |
fix on-code documentation of EraseSprite
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files
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Wed, 02 Sep 2015 01:25:29 +0200 |
sheepluva |
display circle for custom build dist values, display nothing if no limit. map borders are not taken into account at this point
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files
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Wed, 02 Sep 2015 00:39:35 +0200 |
sheepluva |
Lua API: SetMaxBuildDistance([ distInPx ]) -- set to 0 for no limit; call with no param to reset to default
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files
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Tue, 01 Sep 2015 23:54:13 +0200 |
sheepluva |
global variable for defining construction distance limit. value smaller 1 means no limit (wip)
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files
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Sun, 30 Aug 2015 18:03:44 +0300 |
unc0rr |
Restore player clan on rejoin (issue 934, not tested)
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files
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Sun, 30 Aug 2015 17:12:12 +0300 |
unc0rr |
Fix inverse paused state for spectators joining paused game (not tested)
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files
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Thu, 27 Aug 2015 22:03:57 +0300 |
unc0rr |
Check for CMD message a bit further down the control flow
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files
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Thu, 27 Aug 2015 14:47:38 +0300 |
unC0Rr |
Don't accept any password from players banned on the website
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files
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Mon, 17 Aug 2015 14:14:58 -0400 |
nemo |
add missing state binds in lua
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files
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Mon, 17 Aug 2015 10:56:24 -0400 |
nemo |
just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
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files
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Sat, 15 Aug 2015 16:23:00 +0300 |
unc0rr |
Some fixes
qmlfrontend
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changeset |
files
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Sun, 09 Aug 2015 07:20:18 +0200 |
Wuzzy |
Update English weapon descriptions
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files
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Fri, 14 Aug 2015 17:07:36 +0300 |
unC0Rr |
Break it even more during refactoring
qmlfrontend
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files
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Wed, 12 Aug 2015 17:30:14 +0300 |
unC0Rr |
Generate parameters structures
qmlfrontend
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files
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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files
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Mon, 10 Aug 2015 02:39:34 +0200 |
sheepluva |
update copyright year in manpage
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files
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Sun, 09 Aug 2015 05:19:56 +0200 |
sheepluva |
this should prevent hogs from hovering in air after using hammer
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files
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Sun, 09 Aug 2015 04:30:41 +0200 |
sheepluva |
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
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files
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Sun, 09 Aug 2015 04:02:23 +0200 |
sheepluva |
fix the fix
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files
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Sun, 09 Aug 2015 00:49:49 +0200 |
sheepluva |
comment tweaks
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files
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Sun, 09 Aug 2015 00:25:35 +0200 |
sheepluva |
tweak prev commit
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changeset |
files
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Sun, 09 Aug 2015 00:19:33 +0200 |
sheepluva |
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
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files
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Fri, 07 Aug 2015 07:30:14 -0400 |
nemo |
Fix weapon name - bug #967
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files
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Thu, 06 Aug 2015 12:12:42 +0900 |
mikade |
HedgeEditor (bring on the bug reports, wahey!)
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files
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Wed, 05 Aug 2015 11:33:02 -0400 |
nemo |
oops. melon pieces need friction and elasticity to bounce right.
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files
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Mon, 03 Aug 2015 17:07:38 +0900 |
mikade |
May He Improve Our Graphics Forevermore
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changeset |
files
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Mon, 03 Aug 2015 12:24:12 +0900 |
mikade |
Add Wuzzy's SpeedShoppa challenges.
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files
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Sat, 01 Aug 2015 00:13:05 +0300 |
unc0rr |
Make RESTART_SERVER invokable
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files
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Sat, 01 Aug 2015 00:09:59 +0300 |
unc0rr |
Use helper function instead of ton of copypasta
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files
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Fri, 31 Jul 2015 00:25:31 +0300 |
unc0rr |
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
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files
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Thu, 30 Jul 2015 16:28:35 -0400 |
nemo |
darken and blur the cupcake a bit so that people stop trying to teleport on it
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files
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Thu, 30 Jul 2015 22:19:05 +0900 |
mikade |
GetHogVoicepack,GetHogFlag,GetHogGrave
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files
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Mon, 27 Jul 2015 11:51:05 -0400 |
Wuzzy |
Block bouncing on the anti-portal surfaces
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changeset |
files
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Thu, 23 Jul 2015 19:51:14 +0300 |
unc0rr |
Don't allow too big messages from clients
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files
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Tue, 21 Jul 2015 23:51:58 +0300 |
unc0rr |
Put diagnostic message into log when quitting due to end of input in demo replay mode
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files
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Tue, 21 Jul 2015 08:41:06 -0400 |
nemo |
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
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files
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Tue, 21 Jul 2015 08:28:48 -0400 |
nemo |
disable land dump when using blurry land setting.
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files
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Sun, 19 Jul 2015 13:19:20 +0200 |
sheepluva |
some visual tweaks to art theme. sue. me.
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files
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Sun, 19 Jul 2015 04:05:19 +0200 |
sheepluva |
add some chat message colors
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changeset |
files
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Sun, 19 Jul 2015 03:10:00 +0200 |
sheepluva |
fix timebox sprite
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changeset |
files
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Sat, 18 Jul 2015 19:10:57 +0200 |
sheepluva |
fix pickhammer collision when moving upwards, thanks to MK for reporting
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files
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Sat, 18 Jul 2015 02:44:36 +0200 |
sheepluva |
always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
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files
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Fri, 17 Jul 2015 10:06:00 +0200 |
sheepluva |
unpause game when finishing game
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changeset |
files
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Thu, 16 Jul 2015 22:16:35 +0200 |
sheepluva |
change theme used by sniper training, for performance reasons
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files
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Thu, 16 Jul 2015 21:50:59 +0200 |
sheepluva |
remove 2 training missions as suggested in issue #868
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files
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Thu, 16 Jul 2015 08:39:35 -0400 |
nemo |
CRLF purge
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files
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Wed, 15 Jul 2015 00:27:12 +0200 |
sheepluva |
small german string fix
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changeset |
files
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Tue, 14 Jul 2015 20:06:07 +0900 |
mikade |
ups, remove random testing vars
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files
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Tue, 14 Jul 2015 20:01:15 +0900 |
mikade |
tentative/lazy fixes for unC0Rr's evil
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files
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Tue, 14 Jul 2015 03:45:27 +0200 |
sheepluva |
update german translation
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files
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Tue, 14 Jul 2015 02:01:58 +0200 |
sheepluva |
merge
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changeset |
files
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Tue, 14 Jul 2015 01:56:47 +0200 |
wuzzy |
update for "that sinking feeling"
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changeset |
files
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Mon, 13 Jul 2015 23:30:12 +0200 |
sheepluva |
fix some typos
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files
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Mon, 13 Jul 2015 22:10:01 +0200 |
wuzzy |
german lua strings translation
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files
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Mon, 13 Jul 2015 11:01:01 +0200 |
sheepluva |
don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
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files
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Mon, 13 Jul 2015 06:19:51 +0200 |
sheepluva |
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
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files
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Sun, 12 Jul 2015 23:15:39 +0200 |
sheepluva |
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
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files
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Sun, 12 Jul 2015 08:20:33 +0200 |
sheepluva |
small changelog update
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changeset |
files
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Sat, 11 Jul 2015 18:36:06 -0400 |
nemo |
remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
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files
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Sat, 11 Jul 2015 18:28:26 +0200 |
sheepluva |
please avoid # in filenames
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files
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Thu, 09 Jul 2015 13:27:56 -0400 |
nemo |
Fix build w/o S3D and video recording. untested.
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files
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Tue, 07 Jul 2015 19:19:43 -0400 |
nemo |
merge
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changeset |
files
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Sat, 04 Jul 2015 21:48:02 +0200 |
wuzzy |
german translation update
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changeset |
files
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Tue, 07 Jul 2015 19:19:18 -0400 |
nemo |
update hl for .22 airmines
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files
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Sat, 04 Jul 2015 03:43:41 +0200 |
sheepluva |
fix Rubberduck grave
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changeset |
files
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Wed, 24 Jun 2015 01:23:37 +0200 |
sheepluva |
fallback to Default voicepack if specified voicepack is not available
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files
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Tue, 16 Jun 2015 10:08:07 -0400 |
nemo |
bit friendlier if the uVariables values get changed
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files
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Fri, 12 Jun 2015 17:28:20 -0400 |
nemo |
Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
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files
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Thu, 11 Jun 2015 03:31:33 +0200 |
sheepluva |
hog number display: no blinking
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files
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Wed, 10 Jun 2015 23:21:30 +0300 |
unc0rr |
Time is stored in bytestring now
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files
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Wed, 10 Jun 2015 23:05:38 +0300 |
unc0rr |
Buggy executeMany?
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files
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Mon, 08 Jun 2015 08:21:09 -0400 |
nemo |
ambiguous
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files
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Sun, 07 Jun 2015 04:40:02 +0200 |
sheepluva |
mention hoggywood and cake in the changelog
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files
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Sat, 06 Jun 2015 23:57:12 +0200 |
sheepluva |
fix flower grave
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changeset |
files
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Sat, 06 Jun 2015 23:28:07 +0200 |
sheepluva |
fix statue grave
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files
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Sat, 06 Jun 2015 22:10:11 +0200 |
sheepluva |
fix chat lines losing color information on texture reload
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files
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Thu, 04 Jun 2015 19:57:04 +0300 |
unc0rr |
More ifdefs \o/ (fix build even more)
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files
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Wed, 03 Jun 2015 23:24:56 +0300 |
unc0rr |
Lazy fix for server build
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files
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Tue, 02 Jun 2015 19:53:30 +0100 |
koda |
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
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files
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Wed, 03 Jun 2015 14:50:54 +0100 |
koda |
Update .hgignore file
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files
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Wed, 03 Jun 2015 14:52:30 +0100 |
koda |
merge, mah friend, long time no see
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files
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Wed, 03 Jun 2015 22:16:03 +0900 |
mikade |
- some new mission icons
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files
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Wed, 03 Jun 2015 07:30:12 -0400 |
nemo |
cursor x/y when targeting for mikade's visual effects. this is not synced
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files
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Tue, 02 Jun 2015 19:51:04 +0100 |
koda |
Fix building hedgewars-server
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changeset |
files
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Tue, 02 Jun 2015 18:37:40 +0100 |
koda |
Allow skipping the bundle step after install on OSX
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files
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Tue, 02 Jun 2015 18:10:46 +0100 |
koda |
Make sure that the png library name is always defined
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files
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Tue, 02 Jun 2015 17:57:15 +0100 |
koda |
Fix libsdl bundling on OSX when library rather than framework is used
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files
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Tue, 02 Jun 2015 01:58:10 +0100 |
koda |
Move OSX SDL library configuration from SDLh to proper CMakeLists
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files
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Tue, 02 Jun 2015 01:28:21 +0100 |
koda |
Fix retina rendering on OSX
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files
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
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files
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Tue, 26 May 2015 23:29:53 +0200 |
sheepluva |
LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
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files
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Wed, 27 May 2015 10:37:12 -0400 |
nemo |
add a bit more spacing around stars, add pad parameter to increase spacing between objects
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files
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Wed, 27 May 2015 23:00:56 +0900 |
mikade |
- reorder waypoint preview
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files
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Wed, 27 May 2015 22:34:11 +0900 |
mikade |
- preview generation for rubbers, air-mines, crates, barrels
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files
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Tue, 26 May 2015 12:00:39 +0300 |
unC0Rr |
merge
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files
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Tue, 26 May 2015 10:42:17 +0200 |
sheepluva |
merge git head and hg head
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files
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Tue, 26 May 2015 11:59:46 +0300 |
unC0Rr |
Make sure to have gstMoving flag cleared
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files
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Mon, 25 May 2015 16:53:52 -0400 |
nemo |
call setScript update if scheme changes, due to scriptparams
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files
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Mon, 25 May 2015 22:50:38 +0200 |
sheepluva |
merge
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changeset |
files
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Mon, 25 May 2015 16:40:04 -0400 |
nemo |
Also preview waypoints
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files
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Mon, 25 May 2015 22:32:32 +0200 |
sheepluva |
some changelog additions, not complete yet
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files
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