Sun, 02 Jun 2019 22:13:37 +0200 Wuzzy Update Lua locale files
Sun, 02 Jun 2019 22:40:39 +0300 alfadur fix land object placement
Sun, 02 Jun 2019 22:25:41 +0300 alfadur use blocking recv in IO thread
Sun, 02 Jun 2019 18:22:06 +0200 Wuzzy Allow vgtBigExplosion in low quality mode
Sun, 02 Jun 2019 17:34:47 +0200 Wuzzy Move resurrector and seduction distance to uConsts
Sun, 02 Jun 2019 17:19:07 +0200 Wuzzy Don't draw girder/resurrect/seduce circle while hog moves
Sun, 02 Jun 2019 17:15:10 +0200 Wuzzy Homing bee can now be used as secondary ammo
Sun, 02 Jun 2019 17:02:24 +0200 Wuzzy Properly prevent using airstrike or girder in mid-air
Sat, 01 Jun 2019 00:27:23 +0200 Wuzzy Speech bubbles: Fix word-wrapping being used between interpunction
Fri, 31 May 2019 21:39:47 +0200 Wuzzy Scenarios: Show "Mission succeeded/failed!" in stats screen
Fri, 31 May 2019 21:10:17 +0200 Wuzzy PageEditTeam: Disable sound test button when frontend sounds are disabled
Fri, 31 May 2019 21:34:32 +0300 alfadur rename length to something different
Fri, 31 May 2019 19:02:42 +0200 Wuzzy Make the HedgeEditor mission output strings collectable by translation scripts
Fri, 31 May 2019 18:35:26 +0200 Wuzzy ASA: Use higher quality mission images
Fri, 31 May 2019 17:40:26 +0200 Wuzzy ASA fruit02: Use pre-selected barrel positions and fewer barrels
Fri, 31 May 2019 15:20:03 +0200 Wuzzy ASA fruit01: Save campaign variable about whether hero joined battle
Fri, 31 May 2019 15:04:43 +0200 Wuzzy ASA fruit02: Delete sticky flames
Fri, 31 May 2019 13:21:43 +0200 Wuzzy Move Dangerous Ducklings scenario down
Fri, 31 May 2019 11:23:13 +0200 Wuzzy ASA cosmos: Don't send team rankings
Fri, 31 May 2019 11:10:01 +0200 Wuzzy ASA: Check if hero is still alive before claiming victory
Wed, 29 May 2019 13:21:23 +0200 Wuzzy ACF2: Replace isHogAlive with IsHogAlive
Fri, 31 May 2019 11:08:54 +0200 Wuzzy Lua: Add IsHogAlive
Thu, 30 May 2019 18:31:02 +0200 unC0Rr Copy authentication from the old frontend
Wed, 29 May 2019 01:05:20 +0200 Wuzzy ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Tue, 28 May 2019 22:07:56 +0200 Wuzzy ACF1: Fix 2 crate spawns being very close to each other in the difficult rope challenge
Tue, 28 May 2019 21:28:32 +0300 alfadur normalize type names
Tue, 28 May 2019 19:04:18 +0300 alfadur shuffle server files
Tue, 28 May 2019 17:49:04 +0200 Wuzzy Animate library: Document way to speed up animations for testing purposes
Tue, 28 May 2019 17:04:48 +0200 Wuzzy ACF9: Correct the contents of the code comments
Tue, 28 May 2019 13:07:56 +0200 Wuzzy Fix stats screen group boxes sometimes having no spacing
Tue, 28 May 2019 01:58:42 +0200 Wuzzy Use crown icon in mission panel for King Mode
Tue, 28 May 2019 01:28:59 +0200 Wuzzy Change mission panel icons for a couple of game styles
Tue, 28 May 2019 00:48:17 +0200 Wuzzy Semi-standardize usage of icons in many mission panels
Mon, 27 May 2019 21:56:12 +0200 Wuzzy Add 2 mission panel icons: hedgehog and flags
Mon, 27 May 2019 16:43:42 +0200 Wuzzy Background theme detection: Also check if Border.png is present
Mon, 27 May 2019 00:04:40 +0200 Wuzzy Backed out changeset 96244def1cc0—It was broken
Sun, 26 May 2019 23:52:04 +0200 Wuzzy Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Sun, 26 May 2019 20:51:42 +0200 Wuzzy ACF6: More turn time tweaks
Sun, 26 May 2019 20:45:08 +0200 Wuzzy ACF6: (Re-)initialize turn properly after cut scenes
Sun, 26 May 2019 19:59:54 +0200 Wuzzy Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 alfadur add idle shouryuuken animation
Sun, 26 May 2019 17:53:14 +0200 Wuzzy ACF6: Dismiss enemy teams on victory, just in case
Sun, 26 May 2019 17:40:38 +0200 Wuzzy ACF6: Protect goal crate from damage
Sun, 26 May 2019 16:16:47 +0200 Wuzzy ACF5: Fix some turn bugs relating to 3rd wave
Sun, 26 May 2019 16:01:33 +0200 Wuzzy ACF5: Add appear animation for 3rd wave
Sun, 26 May 2019 15:49:39 +0200 Wuzzy ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
Sun, 26 May 2019 15:37:49 +0200 Wuzzy ACF5: Fix number of turns before 3rd wave appears not always being 7
Sun, 26 May 2019 14:27:55 +0200 Wuzzy IsHogLocal: If there's a mission team, only count members in the clan of that team
Sun, 26 May 2019 14:16:35 +0200 Wuzzy Refactor definition of "local" clans
Sat, 25 May 2019 18:18:42 +0300 alfadur scatter bottle pieces
Sat, 25 May 2019 02:14:25 +0200 Wuzzy ACF3: Fix princess-in-cage scene: Princess did not die
Sat, 25 May 2019 01:45:46 +0200 Wuzzy ACF3: Simplify infinite shoryuken crate
Sat, 25 May 2019 00:23:14 +0200 Wuzzy ACF3: Clean up start up sequences a bit
Fri, 24 May 2019 23:39:51 +0200 unc0rr Add handling of some messages, reuse models from the old frontend
Fri, 24 May 2019 22:27:19 +0200 Wuzzy Backed out changeset 76003912e31d (whoops)
Fri, 24 May 2019 22:26:47 +0200 Wuzzy Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
Fri, 24 May 2019 22:17:36 +0200 Wuzzy Backed out changeset f764394839b2
Fri, 24 May 2019 22:07:44 +0200 Wuzzy Prevent crates from being collected twice
Fri, 24 May 2019 21:47:20 +0200 Wuzzy Use "looky" hog sprite for missing hat texture as well
Fri, 24 May 2019 21:23:36 +0200 Wuzzy Initialize cursor position properly when opening ammo menu, prevent "jumping"
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