Wed, 05 Sep 2018 01:53:21 +0200 Wuzzy Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Tue, 04 Sep 2018 22:59:08 +0200 Wuzzy Don't write TurnTimeLeft deprecation warning if setter function was used
Tue, 04 Sep 2018 22:18:03 +0200 Wuzzy Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
Tue, 04 Sep 2018 20:38:15 +0200 Wuzzy Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Tue, 04 Sep 2018 17:57:48 +0200 Wuzzy Fix turn reaction not working properly after turn
Tue, 04 Sep 2018 16:52:51 +0200 Wuzzy Say sndNutter on round draw
Tue, 04 Sep 2018 16:26:15 +0200 Wuzzy Remove some bad/inappropriate messages for round draw and crate drop
Tue, 04 Sep 2018 16:12:53 +0200 Wuzzy Fix player rankings getting confused if a clan was revived
Tue, 04 Sep 2018 15:03:35 +0200 Wuzzy Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Tue, 04 Sep 2018 14:20:15 +0200 Wuzzy Rework rankings of losing clans: Rank them in the reverse order they died
Mon, 03 Sep 2018 22:14:46 +0200 Wuzzy Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
Mon, 03 Sep 2018 21:19:15 +0200 Wuzzy Fix stats screwing up in Rope Knock Challenge if you lose
Mon, 03 Sep 2018 20:16:54 +0200 Wuzzy Add missing nil check in AfterAttack (oops!)
Mon, 03 Sep 2018 20:01:50 +0200 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Mon, 03 Sep 2018 12:59:54 +0200 Wuzzy Remove mail.gna.org mailing list from README.md (gna.org has shutdown for good)
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Mon, 03 Sep 2018 05:05:00 +0200 Wuzzy Use translation template for speech bubble command
Mon, 03 Sep 2018 01:48:00 +0200 Wuzzy Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
Mon, 03 Sep 2018 01:09:14 +0200 Wuzzy Don't start retreat time if hog has lost control in the meantime
Mon, 03 Sep 2018 00:53:44 +0200 Wuzzy Don't play timer countdown sounds if in ready phase
Mon, 03 Sep 2018 00:48:51 +0200 Wuzzy Call GetGlobals after entering Lua command with /lua
Mon, 03 Sep 2018 00:15:55 +0200 Wuzzy Dangerous Ducklings: Enter retreat mode after kill
Mon, 03 Sep 2018 00:03:06 +0200 Wuzzy Fix buggy behaviour when setting TurnTimeLeft through Retreat
Sun, 02 Sep 2018 22:05:45 +0200 Wuzzy Change chat text color for Lua warnings to yellow
Sun, 02 Sep 2018 22:02:15 +0200 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 21:26:44 +0200 Wuzzy Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 04:08:58 +0200 Wuzzy Highlander: Remove odd infinite girder ammo in crates
Sun, 02 Sep 2018 01:25:37 +0200 Wuzzy Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Sun, 02 Sep 2018 00:07:33 +0200 Wuzzy Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
(0) -10000 -3000 -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 tip