2013-03-06 |
koda |
rewritten findfreepascal, moved checkstack code elsewhere
|
changeset |
files
|
2013-03-06 |
koda |
support old cmake style variables
|
changeset |
files
|
2013-03-06 |
koda |
merge
|
changeset |
files
|
2013-03-06 |
koda |
rewritten findffmpeg.cmake
|
changeset |
files
|
2013-03-06 |
koda |
replace sdl mixer/image version checking with something more robust
|
changeset |
files
|
2013-03-06 |
koda |
rewritten FindOggVorbis.cmake
|
changeset |
files
|
2013-03-06 |
koda |
fail if sparkle not found consciously
|
changeset |
files
|
2013-03-06 |
nemo |
oups
|
changeset |
files
|
2013-03-06 |
koda |
rework FindSparkle.cmake
|
changeset |
files
|
2013-03-06 |
nemo |
use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun.
|
changeset |
files
|
2013-03-05 |
nemo |
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
|
changeset |
files
|
2013-03-05 |
koda |
escape return and be more friendly with translations
|
changeset |
files
|
2013-03-04 |
koda |
add link to GPLv2 notice in about page
|
changeset |
files
|
2013-03-04 |
koda |
uniform revision info in about page
|
changeset |
files
|
2013-03-04 |
koda |
add version info to frontend output too
|
changeset |
files
|
2013-03-04 |
koda |
version variables confom to naming convention
|
changeset |
files
|
2013-03-04 |
koda |
oooooops forgot SHAREPATH is still used somewhere
|
changeset |
files
|
2013-03-04 |
nemo |
lupdate-qt4/lrelease-qt4
|
changeset |
files
|
2013-03-04 |
nemo |
apply variable change here as well
|
changeset |
files
|
2013-03-04 |
koda |
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
|
changeset |
files
|
2013-03-04 |
unc0rr |
Oops, forgot this check (fixes crash)
|
changeset |
files
|
2013-03-04 |
koda |
typo and doc
|
changeset |
files
|
2013-03-04 |
koda |
fix file association on windows too
|
changeset |
files
|
2013-03-04 |
koda |
use rev info from the just created file when configuring without mercurial
|
changeset |
files
|
2013-03-04 |
koda |
dump rev and hash in a file to be packed by cpack
|
changeset |
files
|
2013-03-04 |
koda |
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
|
changeset |
files
|
2013-03-04 |
koda |
hopefully fix bug 523, file extension association
|
changeset |
files
|
2013-03-04 |
koda |
merge for the win
|
changeset |
files
|
2013-03-04 |
koda |
caught two frontend warnings
|
changeset |
files
|
2013-03-04 |
koda |
convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
|
changeset |
files
|
2013-03-04 |
koda |
convert HW_DEV in ifdef DEBUG clauses
|
changeset |
files
|
2013-03-04 |
nemo |
fix portal/hammer interaction, ban freezer from portal
|
changeset |
files
|
2013-03-04 |
nemo |
keep hogs from sliding while they are being frozen
|
changeset |
files
|
2013-03-04 |
nemo |
Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
|
changeset |
files
|
2013-03-03 |
nemo |
Call act as if attack ended on last shot if switching while in mid multi-shoot. Thanks to AI for discovering this.
|
changeset |
files
|
2013-03-03 |
nemo |
add neglected merge
|
changeset |
files
|
2013-03-03 |
unc0rr |
Fix team file path
|
changeset |
files
|
2013-03-03 |
Urbertar |
Fix water on ice setting
|
changeset |
files
|
2013-03-03 |
unc0rr |
Eh, two players condition seems to make more sense than two clans here
|
changeset |
files
|
2013-03-03 |
Urbertar |
Fix DrawLine bug
|
changeset |
files
|
2013-03-03 |
unc0rr |
lol nemo, lol
|
changeset |
files
|
2013-03-02 |
nemo |
tweaks to sea ice appearance
|
changeset |
files
|
2013-03-01 |
dag10 |
Possibly fixed issue 533.
|
changeset |
files
|
2013-03-01 |
dag10 |
Resolves issue 528. Fixed platform-specific order of buttons on seed prompt and new room prompt. Fixed height of back button on all pages -- now aligns to bottom. On pagemain, feedback and dlc buttons no longer fixed size.
|
changeset |
files
|
2013-03-01 |
nemo |
my turn to do a neglected merge for someone else
|
changeset |
files
|
2013-03-01 |
unc0rr |
Review the list of synced messages in isSyncedCommand. Fixes issue 546.
|
changeset |
files
|
2013-03-01 |
dag10 |
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
|
changeset |
files
|
2013-03-01 |
Vatten |
avoid floating point desync, other script tweaks
|
changeset |
files
|
2013-03-01 |
nemo |
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
|
changeset |
files
|
2013-03-01 |
nemo |
Safety check. The main place this can be a problem is on a mild bowl w/ multiple hogs. Could possibly add a hog collision check in here.
|
changeset |
files
|
2013-03-01 |
koda |
split version information in engine too
|
changeset |
files
|
2013-02-28 |
koda |
drop useless option, automatically set revision and debug info
|
changeset |
files
|
2013-02-28 |
koda |
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
|
changeset |
files
|
2013-02-28 |
koda |
mysterious merge
|
changeset |
files
|
2013-02-28 |
koda |
support WARNING message status on cmake 2.6 (bug 524)
|
changeset |
files
|
2013-02-28 |
koda |
correct copyright header on files i added
|
changeset |
files
|
2013-02-28 |
koda |
use NETGAME_DEFAULT_PORT macro across frontend sources
|
changeset |
files
|
2013-02-28 |
koda |
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
|
changeset |
files
|
2013-02-28 |
koda |
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
|
changeset |
files
|
2013-06-04 |
koda |
close branch
icegun
|
changeset |
files
|
2013-02-28 |
koda |
add 'One of Everything' in the weaponsets, from nemo's idea
|
changeset |
files
|
2013-02-28 |
nemo |
merge icegun branch w/ default
icegun
|
changeset |
files
|
2013-02-28 |
Urbertar |
Merge
|
changeset |
files
|
2013-02-28 |
Urbertar |
Draw ice on water
|
changeset |
files
|
2013-02-28 |
Urbertar |
Make refactoring. Remove DrawIce function
|
changeset |
files
|
2013-02-28 |
sheepluva |
small update of german engine translation
|
changeset |
files
|
2013-02-28 |
nemo |
aaagh. remove dead code. again.
|
changeset |
files
|
2013-02-28 |
nemo |
Apologies if jaree had done something similar, but didn't see anything in repo pull. This removes Land[] mixed w/ LandPixels[] and streamlines things a little
|
changeset |
files
|
2013-02-27 |
koda |
physfs strikes back
|
changeset |
files
|
2013-02-27 |
nemo |
define ice edge colour
|
changeset |
files
|
2013-02-27 |
koda |
enable asm only on intel/amd machines
|
changeset |
files
|
2013-02-27 |
nemo |
remove dead code
|
changeset |
files
|
2013-02-27 |
koda |
merge physfslayer in default
|
changeset |
files
|
2013-02-27 |
Urbertar |
Draw ice on water
|
changeset |
files
|
2013-02-27 |
koda |
.hgignore
|
changeset |
files
|
2013-02-27 |
nemo |
pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
|
changeset |
files
|
2013-02-27 |
nemo |
merge w/ default
icegun
|
changeset |
files
|
2013-02-27 |
nemo |
huh. how'd we end up needing a merge here...
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Separate setting and drawing ice
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Make little refactoring
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Check is lanscape already ice
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
put ice colour in uVariables, add check for land that is already ice
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Change shape of ice to round
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Don't calculate edges of map as edges of landscape
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Check bounds of landscape in drawice procedure
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
forgot this loop
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
graphics tweak. flag a couple more overeager setall HH
icegun
|
changeset |
files
|
2013-02-25 |
nemo |
ice texture still needs moving to uLandGraphics and circle drawing
icegun
|
changeset |
files
|
2013-02-25 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-25 |
nemo |
workaround for frequent AllHH active call in hedgehog step
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
add hiragana/katakana ranges to CJK check.
|
changeset |
files
|
2013-02-25 |
nemo |
More fiddling w/ sliding
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
*sigh* somehow misplaced this. this should have been rd9627d65edf7
|
changeset |
files
|
2013-02-25 |
nemo |
slight tweak to colours
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
add some missing wrapping.
|
changeset |
files
|
2013-02-25 |
nemo |
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
icegun
|
changeset |
files
|
2013-02-23 |
unc0rr |
Fix issue 537 (empty team created on startup)
|
changeset |
files
|
2013-02-25 |
koda |
savesurf
icegun
|
changeset |
files
|
2013-02-23 |
unc0rr |
Fix issue 507 (not highlighting friends joins)
|
changeset |
files
|
2013-02-24 |
nemo |
This and the "retain freezing" stuff could probably use a flag.
|
changeset |
files
|
2013-02-25 |
nemo |
too aggressive?
icegun
|
changeset |
files
|
2013-02-23 |
nemo |
prevent drilling into hogs w/ drill rocket
|
changeset |
files
|
2013-02-25 |
nemo |
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
|
changeset |
files
|
2013-02-23 |
nemo |
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
|
changeset |
files
|
2013-02-27 |
koda |
close thei branch
physfslayer
|
changeset |
files
|
2013-02-25 |
nemo |
Messing around w/ Freezer
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
Support 'registered only' room flag in frontend
|
changeset |
files
|
2013-02-25 |
koda |
on windows fpc-linking is the funniest of all
physfslayer
|
changeset |
files
|
2013-02-24 |
Urbertar |
Add freezing hogs with icegun
icegun
|
changeset |
files
|
2013-02-22 |
nemo |
oops. forgot this one.
|
changeset |
files
|
2013-02-25 |
koda |
moar docs update
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add change ice gun image
icegun
|
changeset |
files
|
2013-02-22 |
nemo |
Allow switching away from any weapon when during multishoot.
|
changeset |
files
|
2013-02-24 |
koda |
upd doc
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add frozen land texture
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
|
changeset |
files
|
2013-02-24 |
koda |
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add land freezing
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
|
changeset |
files
|
2013-02-24 |
koda |
documentation
physfslayer
|
changeset |
files
|
2013-02-22 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
|
changeset |
files
|
2013-02-24 |
koda |
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
physfslayer
|
changeset |
files
|
2013-02-22 |
unc0rr |
Flush buffer on N command
|
changeset |
files
|
2013-02-24 |
koda |
disable unneeded physfs archives (as of bug 529)
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Try to prevent hedgehogs number in team desync
|
changeset |
files
|
2013-02-24 |
koda |
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-23 |
koda |
blindly updated Android build files for new physfs
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-23 |
koda |
updated ios project files for the new phys build system
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-21 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
|
changeset |
files
|
2013-02-22 |
koda |
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
|
changeset |
files
|
2013-02-20 |
Marco Bresciani |
Updating Italian translation. In progress, as usual.
|
changeset |
files
|
2013-02-20 |
unc0rr |
Unbreak build
|
changeset |
files
|
2013-02-22 |
koda |
workaround static physfs static linking on linux
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
|
changeset |
files
|
2013-02-22 |
koda |
and now compile and link properly
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Fix stupid mistake which made checker desync almost always
|
changeset |
files
|
2013-02-22 |
koda |
update cmake files to use the two libraries independently
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Found another possible source of desync, trying similar workaround on this
|
changeset |
files
|
2013-02-22 |
koda |
split extras and src
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Forbit guest checkers
|
changeset |
files
|
2013-02-22 |
koda |
use standard library prefix
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Workaround hGetContents blocking all threads with my own version of the function
|
changeset |
files
|
2013-02-22 |
koda |
reopen and update branch
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
|
changeset |
files
|
2013-02-20 |
koda |
fix compiling on osx when you have multiple linkers installed
|
changeset |
files
|
2013-02-19 |
unc0rr |
Some fixes
|
changeset |
files
|
2013-02-18 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
|
changeset |
files
|
2013-02-18 |
unc0rr |
Parse engine output to deside whether simulation ran to the end
|
changeset |
files
|
2013-02-18 |
unc0rr |
Clear player's clan info on room join
|
changeset |
files
|
2013-02-18 |
unc0rr |
Disallow kicking the opponent in duel
|
changeset |
files
|
2013-02-17 |
Medo |
Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
|
changeset |
files
|
2013-02-17 |
unc0rr |
Catch exceptions when moving files
|
changeset |
files
|
2013-02-17 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
|
changeset |
files
|
2013-02-17 |
unc0rr |
Sort checked files into dirs
|
changeset |
files
|
2013-02-16 |
unc0rr |
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
|
changeset |
files
|
2013-02-16 |
unc0rr |
Some more work on checker
|
changeset |
files
|
2013-02-14 |
unc0rr |
- Fix check for void message
|
changeset |
files
|
2013-02-13 |
unc0rr |
Fix build
|
changeset |
files
|
2013-02-13 |
unc0rr |
Ehm... probably this will improve situation with desyncs
|
changeset |
files
|
2013-02-13 |
unc0rr |
Pass hogs names and hats
|
changeset |
files
|
2013-02-13 |
unc0rr |
Fix order of messages
|
changeset |
files
|
2013-02-11 |
nemo |
restore prior modifier. I think the damage dealt is appropriate to intended uses
|
changeset |
files
|
2013-01-29 |
Marco Bresciani |
Some more Italian translation... still in progress.
|
changeset |
files
|
2013-02-12 |
unc0rr |
- Add forgotten ammo definitions
|
changeset |
files
|
2013-02-11 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
|
changeset |
files
|
2013-02-10 |
unc0rr |
Hack checker to run engine with record file received (uses hardcoded paths)
|
changeset |
files
|
2013-02-10 |
unc0rr |
Prevent 'black team color' error
|
changeset |
files
|
2013-02-10 |
unc0rr |
Oops, forgot path
|
changeset |
files
|
2013-02-10 |
nemo |
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
|
changeset |
files
|
2013-02-10 |
nemo |
oops. more specific ammo tests. maybe could use a few more properties
|
changeset |
files
|
2013-02-10 |
nemo |
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
|
changeset |
files
|
2013-02-10 |
dag10 |
Credit links now yellow instead of blue.
|
changeset |
files
|
2013-02-10 |
nemo |
Remove Structure from localisation
|
changeset |
files
|
2013-02-09 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
|
changeset |
files
|
2013-02-09 |
dag10 |
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
|
changeset |
files
|
2013-02-09 |
unc0rr |
Fine, merge :-\
|
changeset |
files
|
2013-02-09 |
unc0rr |
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
|
changeset |
files
|
2013-02-09 |
unc0rr |
Fix the checker after some testing
|
changeset |
files
|
2013-02-09 |
unc0rr |
New checker of engine messages which is aware of glued together messages
|
changeset |
files
|
2013-02-08 |
unc0rr |
Also convert teams to complete game config.
|
changeset |
files
|
2013-02-08 |
unc0rr |
Fix official server build
|
changeset |
files
|
2013-02-07 |
unc0rr |
- Handle mapgen-specific parameters
|
changeset |
files
|
2013-02-06 |
unc0rr |
Converter from game parameters to engine commands, not finished yet
|
changeset |
files
|
2013-02-03 |
unc0rr |
Some work on loading replay and interaction with checker
|
changeset |
files
|
2013-02-02 |
unc0rr |
/quit <msg> and /part <msg>
|
changeset |
files
|
2013-02-02 |
unc0rr |
Don't confirm hogs number to room admin when no constraint hit
|
changeset |
files
|
2013-02-01 |
unc0rr |
Fix server crasher
|
changeset |
files
|
2013-02-09 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
|
changeset |
files
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2013-02-01 |
unc0rr |
Start work on the checker. Not it could connect to the server and... crash it.
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changeset |
files
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2013-02-09 |
nemo |
this should not be exposed
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changeset |
files
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2013-02-08 |
unc0rr |
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
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changeset |
files
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2013-02-05 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
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changeset |
files
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2013-02-02 |
Medo |
Hedgeroid: Removed reference to obsolete libphysfsrwops.so
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changeset |
files
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2013-02-02 |
Medo |
Merge
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changeset |
files
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2013-02-02 |
nemo |
trying to prevent sticking. PS. code is hard to read when drunk.
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changeset |
files
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2013-02-01 |
dag10 |
Made map preview a random/edit button again.
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changeset |
files
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2013-02-01 |
nemo |
forgot this one
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changeset |
files
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2013-01-31 |
Medo |
Fix Hedgeroid argc/argv parameter passing to the engine
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changeset |
files
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2013-02-01 |
nemo |
check datadir instead
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changeset |
files
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2013-01-31 |
Medo |
Move libjnidispatch to jni/ and copy it to libs/ on build
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changeset |
files
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2013-02-01 |
nemo |
this might possibly appease the shoppa players
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changeset |
files
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2013-01-29 |
Medo |
Fix physfs compilation for android (still getting runtime link errors though)
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changeset |
files
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2013-01-29 |
nemo |
fix EndGame call. w/o a proper exit, demos weren't being saved
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changeset |
files
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2013-01-29 |
unc0rr |
Merge
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changeset |
files
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2013-01-29 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
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changeset |
files
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2013-01-29 |
unc0rr |
Merge
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changeset |
files
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2013-01-29 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
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changeset |
files
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2013-01-28 |
nemo |
issue #518
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changeset |
files
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2013-01-28 |
unc0rr |
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
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changeset |
files
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2013-01-28 |
dag10 |
Reorganized layout and appearance of rooms list page.
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changeset |
files
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2013-01-27 |
unc0rr |
Also rooms per version stats
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changeset |
files
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2013-01-27 |
unc0rr |
Allow navigating backwards chat widget log while new lines are being added
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changeset |
files
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2013-02-20 |
koda |
add support for clang 3.3 (although there has to be a better way for this) and output right version number
webgl
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changeset |
files
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2013-01-27 |
koda |
shut a few frontend warnings out
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changeset |
files
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2013-02-20 |
koda |
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
webgl
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changeset |
files
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2013-01-27 |
koda |
shorten the library label a little bit
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changeset |
files
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2013-02-19 |
unc0rr |
Fix sources so pas2c written in haskell could render them again
webgl
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changeset |
files
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2013-01-26 |
koda |
credits where credit is due
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changeset |
files
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2013-01-26 |
koda |
update branch
webgl
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changeset |
files
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2013-01-26 |
koda |
remove trailing whitespaces from share too
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changeset |
files
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2013-01-26 |
koda |
whitespaces and tabs again
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changeset |
files
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