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Sat, 22 Apr 2017 18:36:57 +0200
Wuzzy
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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Sat, 22 Apr 2017 18:12:58 +0200
Wuzzy
Make sticky mines fall off the map when frozen
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files
Sat, 22 Apr 2017 18:00:57 +0200
Wuzzy
Freezer allows to freeze sticky mines (currently only disables them)
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Sat, 22 Apr 2017 04:17:51 +0200
Wuzzy
Stretch teamselwidget across whole page in local multiplayer page
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Sat, 22 Apr 2017 02:33:32 +0200
Wuzzy
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Fri, 21 Apr 2017 17:54:28 +0200
Wuzzy
Only select from default graves and forts for new themes
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Fri, 21 Apr 2017 17:42:09 +0200
Wuzzy
Add DLC filtering in DataManager.cpp and namegen.cpp
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Thu, 20 Apr 2017 11:22:29 -0400
nemo
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
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