Wed, 02 May 2012 13:00:10 +0200 sheepluva room list: replace magic table column indexes with enum. makes future changes to the room list format way easier.
Wed, 02 May 2012 11:43:43 +0100 koda marked a couple of functions as inline
Wed, 02 May 2012 12:24:44 +0200 sheepluva make search filter field have a useable size on low frontend resolution
Wed, 02 May 2012 10:53:13 +0100 koda change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
Wed, 02 May 2012 11:28:38 +0200 sheepluva make column sorting three-state: asc -> dsc -> off/default (= by room state)
Wed, 02 May 2012 10:57:36 +0200 sheepluva sort by room state by default
Wed, 02 May 2012 10:47:21 +0200 sheepluva allow custom sorting of roomslist (by clicking on header sections)
Wed, 02 May 2012 08:07:17 +0100 koda add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
Tue, 01 May 2012 17:33:28 -0400 nemo Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc.
Tue, 01 May 2012 23:03:25 +0200 sheepluva remove map: Sticks
Tue, 01 May 2012 21:24:04 +0200 sheepluva roomslistmodel: prettier names for map +rnd+ etc.; point out unavailable maps
Tue, 01 May 2012 19:56:55 +0200 koda breaking news, we don't support typed consts anymore
Tue, 01 May 2012 20:54:30 +0400 unc0rr Hopefully this change doesn't break anything
Tue, 01 May 2012 20:54:02 +0400 unc0rr Better type deriving
Tue, 01 May 2012 19:29:47 +0400 unc0rr Declare const ints as enums
Tue, 01 May 2012 19:28:30 +0400 unc0rr Make Str2PChar more pas2c-friendly
Tue, 01 May 2012 16:16:09 +0200 sheepluva adjust column widths
Tue, 01 May 2012 16:20:12 +0200 koda oops^2
Tue, 01 May 2012 15:29:48 +0200 koda oops
Tue, 01 May 2012 15:23:11 +0200 koda minor changes for more compatibilities with other compilers
Tue, 01 May 2012 14:57:40 +0200 sheepluva RoomsListModel:
Tue, 01 May 2012 11:39:24 +0100 koda remove SDL_SCANCODE_*
Tue, 01 May 2012 11:25:44 +0100 koda add NULL definition and align types to their correct bitwidth
Tue, 01 May 2012 11:39:11 +0200 sheepluva display haxx0red teams colors correctly.
Tue, 01 May 2012 00:22:10 +0200 sheepluva made the hog count thingy prettier when on low space... have fun squishing hogs!
Mon, 30 Apr 2012 23:14:40 +0200 sheepluva Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions
Mon, 30 Apr 2012 23:35:40 +0400 unc0rr Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
Mon, 30 Apr 2012 20:12:43 +0200 sheepluva add missing copyright headers to roomslistmodel
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