Sat, 01 Jan 2011 23:10:57 +0100 | Henek | added flake configuration also in sudden death and SDClouds for underwater | changeset | files |
Sat, 01 Jan 2011 19:41:58 +0100 | Palewolf | Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms. | changeset | files |
Sat, 01 Jan 2011 14:42:08 +0100 | jose1711 | Updated Slovak translation | changeset | files |
Sat, 01 Jan 2011 14:26:50 +0100 | Palewolf | Flakes were updating the wrong coordinates when rqBlurryLand was on | changeset | files |
Sat, 01 Jan 2011 14:23:39 +0100 | sheepluva | fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction | changeset | files |
Sat, 01 Jan 2011 14:18:33 +0100 | sheepluva | part #2 | changeset | files |
Sat, 01 Jan 2011 11:15:35 +0100 | sheepluva | my attempt of "detach rope if the Land[] vanishes" | changeset | files |