Thu, 16 Aug 2012 16:07:04 +0300 belphegorr Added Mission 9: The Enemy Of My Enemy
Fri, 27 Jul 2012 20:45:02 +0400 unc0rr merge
Wed, 01 Aug 2012 21:13:39 +0200 Medo Hedgeroid: Fix argument passing to ChatFragment, small layout fixes
Thu, 16 Aug 2012 16:06:24 +0300 belphegorr Modified final cutscene and fixed a skipping bug
Fri, 27 Jul 2012 11:41:16 +0400 unc0rr oops
Wed, 01 Aug 2012 20:56:32 +0200 Medo Hedgeroid: Added libjnidispatch.so and jna.jar
Fri, 10 Aug 2012 20:11:05 +0300 belphegorr Fixed variable loading errors and added saving of "M8Scene" in mission 8
Fri, 27 Jul 2012 10:29:37 +0400 unc0rr Fix edge case problems with sniper rifle
Wed, 01 Aug 2012 20:41:54 +0200 Medo Hedgeroid: Room screen WIP
Fri, 10 Aug 2012 04:26:58 +0300 belphegorr Solved "floating repositionings" in every mission
Thu, 26 Jul 2012 21:58:25 +0400 Stepan777 uploading to youtube, it works, but user interface is still incomplete
Thu, 26 Jul 2012 11:56:58 +0400 unc0rr No more AI jumping lulz
Fri, 27 Jul 2012 10:47:23 -0400 nemo this one too
Fri, 27 Jul 2012 01:38:24 +0200 Medo Hedgeroid: various improvements:
Fri, 10 Aug 2012 00:20:52 +0300 belphegorr Added Mission 8: Long Live The Queen
Thu, 26 Jul 2012 21:56:47 +0400 Stepan777 merge
Thu, 26 Jul 2012 11:56:43 +0400 unc0rr Better prediction of cluster, melon, and whip
Fri, 27 Jul 2012 10:38:29 -0400 nemo rewrite to make the string shorter
Thu, 26 Jul 2012 11:10:56 +0200 Medo Merge
Fri, 10 Aug 2012 00:20:21 +0300 belphegorr Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
Wed, 25 Jul 2012 22:46:03 +0400 unc0rr merge
Thu, 02 Aug 2012 05:52:56 +0300 belphegorr Removed gfOneClanMode from Mission 7
Wed, 25 Jul 2012 16:31:34 +0400 unc0rr Commit commented out code which I used to debug AI walking
Tue, 31 Jul 2012 21:21:27 +0300 belphegorr Added Mission 7: Family Reunion
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