Mon, 29 Oct 2018 23:06:18 +0100 unc0rr Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
Wed, 31 Oct 2018 22:41:05 +0300 alfadur add missions_ja.txt
Wed, 31 Oct 2018 15:32:47 -0400 nemo check for teamgone before activating switcher
Wed, 31 Oct 2018 18:41:02 +0100 Wuzzy Fix various string errors in Lua locale files
Wed, 31 Oct 2018 20:42:04 +0300 alfadur japanese translation fixes
Wed, 31 Oct 2018 19:18:53 +0300 alfadur bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 KoBeWi Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Wuzzy Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:57:57 +0100 Wuzzy Merge
Tue, 30 Oct 2018 23:51:01 +0100 Wuzzy Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 14:08:13 +0100 Wuzzy Refactor fallback taunt code
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Tue, 30 Oct 2018 19:08:39 +0300 alfadur fix theme editor
Tue, 30 Oct 2018 19:05:52 +0300 alfadur extract size struct for common usage
Tue, 30 Oct 2018 05:55:58 +0300 alfadur add circle filling to land2d
Tue, 30 Oct 2018 02:14:00 +0300 alfadur make theme editor render some random map lines
Mon, 29 Oct 2018 23:40:17 +0300 alfadur hide get_next back
Mon, 29 Oct 2018 23:38:08 +0300 alfadur start a theme editor as an excuse to see land generator in action
Mon, 29 Oct 2018 23:29:03 +0300 alfadur make useful stuff public
Sun, 28 Oct 2018 23:24:04 +0100 unc0rr Start land generators implementation
Sun, 28 Oct 2018 23:09:35 +0100 unc0rr Remove some dead code
Sun, 28 Oct 2018 00:49:00 +0200 Wuzzy Play sndStupid on round draw instead of sndNutter
Sun, 28 Oct 2018 00:47:10 +0200 Wuzzy Chance to play sndNutter if player sacrifices hog and misses
Sun, 28 Oct 2018 00:24:27 +0200 Wuzzy Only play sndThisOneIsMine if crate drops close to hog
Sat, 27 Oct 2018 21:51:57 +0200 Wuzzy Shorten some Ohdear/Solong sounds to match the death animation
Sat, 27 Oct 2018 20:31:31 +0200 Wuzzy Don't play sndDrat or sndBugger on self-kill
Sat, 27 Oct 2018 19:50:01 +0200 Wuzzy New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 19:07:37 +0200 Wuzzy Use sndWatchThis for molotov attack
Sat, 27 Oct 2018 18:29:39 +0200 Wuzzy Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Sat, 27 Oct 2018 18:26:44 +0200 Wuzzy Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Wuzzy Add 3 taunts: Amazing, Brilliant, Excellent
Sat, 27 Oct 2018 15:55:19 +0200 Wuzzy Add 7 new taunts
Sat, 27 Oct 2018 15:21:10 +0200 Wuzzy Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Sat, 27 Oct 2018 15:13:49 +0200 Wuzzy uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Sat, 27 Oct 2018 13:27:45 +0200 Wuzzy Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 08:15:45 +0300 alfadur update changelog
Sat, 27 Oct 2018 08:12:22 +0300 alfadur and finally make the bat hit moving gears for completeness
Sat, 27 Oct 2018 07:53:27 +0300 alfadur make whip hit moving gears
Sat, 27 Oct 2018 07:39:44 +0300 alfadur make kamikaze hit moving gears as well
Sat, 27 Oct 2018 07:20:07 +0300 alfadur make firepunch hit moving gears (airmines are not amused)
Sat, 27 Oct 2018 05:17:46 +0300 alfadur prevent firepunch from hitting the same gear multiple times
Sat, 27 Oct 2018 03:36:25 +0200 Wuzzy Draw mission panel behind ammo menu tooltip
Sat, 27 Oct 2018 03:31:25 +0200 Wuzzy Tweak commenting in uWorld render routine
Sat, 27 Oct 2018 04:21:35 +0300 alfadur Update changelog
Sat, 27 Oct 2018 03:17:05 +0200 Wuzzy No firepunch hit sound for sticky mines
Sat, 27 Oct 2018 03:06:28 +0200 Wuzzy Add credits for shoryuken_hit.ogg
Sat, 27 Oct 2018 03:58:01 +0300 alfadur Tweak firepunch sound that Wuzzy found
Sat, 27 Oct 2018 00:01:53 +0200 Wuzzy Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
Sat, 27 Oct 2018 00:17:43 +0300 alfadur add some japanese tips as well
Fri, 26 Oct 2018 23:09:50 +0200 Wuzzy Fix resurrector handling turn time manually, use correct ammoprop instead
Fri, 26 Oct 2018 22:52:17 +0200 Wuzzy Display "0 remaining" if multi-shoot weapon has been used up
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