Mon, 29 Oct 2018 23:06:18 +0100 |
unc0rr |
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
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files
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Wed, 31 Oct 2018 22:41:05 +0300 |
alfadur |
add missions_ja.txt
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files
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Wed, 31 Oct 2018 15:32:47 -0400 |
nemo |
check for teamgone before activating switcher
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files
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Wed, 31 Oct 2018 18:41:02 +0100 |
Wuzzy |
Fix various string errors in Lua locale files
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files
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Wed, 31 Oct 2018 20:42:04 +0300 |
alfadur |
japanese translation fixes
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files
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Wed, 31 Oct 2018 19:18:53 +0300 |
alfadur |
bump server dependencies
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files
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Wed, 31 Oct 2018 16:50:34 +0100 |
Wuzzy |
Fix critical Lua syntax errors in lt.lua
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files
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Wed, 31 Oct 2018 16:31:16 +0100 |
KoBeWi |
Update Polish translation
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files
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Wed, 31 Oct 2018 14:33:43 +0100 |
Wuzzy |
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Wed, 31 Oct 2018 13:08:56 +0100 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
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files
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Tue, 30 Oct 2018 23:57:57 +0100 |
Wuzzy |
Merge
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files
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Tue, 30 Oct 2018 23:51:01 +0100 |
Wuzzy |
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
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files
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Tue, 30 Oct 2018 23:08:43 +0100 |
Wuzzy |
Play another voice as fallback if sndRevenge could not be found
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Sun, 28 Oct 2018 14:08:13 +0100 |
Wuzzy |
Refactor fallback taunt code
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files
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Sun, 28 Oct 2018 04:21:13 +0100 |
Wuzzy |
Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Tue, 30 Oct 2018 19:08:39 +0300 |
alfadur |
fix theme editor
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files
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Tue, 30 Oct 2018 19:05:52 +0300 |
alfadur |
extract size struct for common usage
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files
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Tue, 30 Oct 2018 05:55:58 +0300 |
alfadur |
add circle filling to land2d
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files
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Tue, 30 Oct 2018 02:14:00 +0300 |
alfadur |
make theme editor render some random map lines
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files
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Mon, 29 Oct 2018 23:40:17 +0300 |
alfadur |
hide get_next back
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files
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Mon, 29 Oct 2018 23:38:08 +0300 |
alfadur |
start a theme editor as an excuse to see land generator in action
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Mon, 29 Oct 2018 23:29:03 +0300 |
alfadur |
make useful stuff public
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files
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Sun, 28 Oct 2018 23:24:04 +0100 |
unc0rr |
Start land generators implementation
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Sun, 28 Oct 2018 23:09:35 +0100 |
unc0rr |
Remove some dead code
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Sun, 28 Oct 2018 00:49:00 +0200 |
Wuzzy |
Play sndStupid on round draw instead of sndNutter
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Sun, 28 Oct 2018 00:47:10 +0200 |
Wuzzy |
Chance to play sndNutter if player sacrifices hog and misses
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Sun, 28 Oct 2018 00:24:27 +0200 |
Wuzzy |
Only play sndThisOneIsMine if crate drops close to hog
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Sat, 27 Oct 2018 21:51:57 +0200 |
Wuzzy |
Shorten some Ohdear/Solong sounds to match the death animation
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Sat, 27 Oct 2018 20:31:31 +0200 |
Wuzzy |
Don't play sndDrat or sndBugger on self-kill
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Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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Sat, 27 Oct 2018 19:07:37 +0200 |
Wuzzy |
Use sndWatchThis for molotov attack
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Sat, 27 Oct 2018 18:29:39 +0200 |
Wuzzy |
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
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Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
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Sat, 27 Oct 2018 17:17:01 +0200 |
Wuzzy |
Add 3 taunts: Amazing, Brilliant, Excellent
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 15:21:10 +0200 |
Wuzzy |
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
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Sat, 27 Oct 2018 15:13:49 +0200 |
Wuzzy |
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
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Sat, 27 Oct 2018 13:27:45 +0200 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
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Sat, 27 Oct 2018 08:15:45 +0300 |
alfadur |
update changelog
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Sat, 27 Oct 2018 08:12:22 +0300 |
alfadur |
and finally make the bat hit moving gears for completeness
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Sat, 27 Oct 2018 07:53:27 +0300 |
alfadur |
make whip hit moving gears
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Sat, 27 Oct 2018 07:39:44 +0300 |
alfadur |
make kamikaze hit moving gears as well
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Sat, 27 Oct 2018 07:20:07 +0300 |
alfadur |
make firepunch hit moving gears (airmines are not amused)
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Sat, 27 Oct 2018 05:17:46 +0300 |
alfadur |
prevent firepunch from hitting the same gear multiple times
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Sat, 27 Oct 2018 03:36:25 +0200 |
Wuzzy |
Draw mission panel behind ammo menu tooltip
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files
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Sat, 27 Oct 2018 03:31:25 +0200 |
Wuzzy |
Tweak commenting in uWorld render routine
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Sat, 27 Oct 2018 04:21:35 +0300 |
alfadur |
Update changelog
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files
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Sat, 27 Oct 2018 03:17:05 +0200 |
Wuzzy |
No firepunch hit sound for sticky mines
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Sat, 27 Oct 2018 03:06:28 +0200 |
Wuzzy |
Add credits for shoryuken_hit.ogg
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Sat, 27 Oct 2018 03:58:01 +0300 |
alfadur |
Tweak firepunch sound that Wuzzy found
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Sat, 27 Oct 2018 00:01:53 +0200 |
Wuzzy |
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
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Sat, 27 Oct 2018 00:17:43 +0300 |
alfadur |
add some japanese tips as well
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Fri, 26 Oct 2018 23:09:50 +0200 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
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Fri, 26 Oct 2018 22:52:17 +0200 |
Wuzzy |
Display "0 remaining" if multi-shoot weapon has been used up
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