Tue, 28 May 2019 17:04:48 +0200 |
Wuzzy |
ACF9: Correct the contents of the code comments
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Tue, 28 May 2019 13:07:56 +0200 |
Wuzzy |
Fix stats screen group boxes sometimes having no spacing
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Tue, 28 May 2019 01:58:42 +0200 |
Wuzzy |
Use crown icon in mission panel for King Mode
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Tue, 28 May 2019 01:28:59 +0200 |
Wuzzy |
Change mission panel icons for a couple of game styles
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Tue, 28 May 2019 00:48:17 +0200 |
Wuzzy |
Semi-standardize usage of icons in many mission panels
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Mon, 27 May 2019 21:56:12 +0200 |
Wuzzy |
Add 2 mission panel icons: hedgehog and flags
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Mon, 27 May 2019 16:43:42 +0200 |
Wuzzy |
Background theme detection: Also check if Border.png is present
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Mon, 27 May 2019 00:04:40 +0200 |
Wuzzy |
Backed out changeset 96244def1cc0—It was broken
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Sun, 26 May 2019 23:52:04 +0200 |
Wuzzy |
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
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Sun, 26 May 2019 20:51:42 +0200 |
Wuzzy |
ACF6: More turn time tweaks
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Sun, 26 May 2019 20:45:08 +0200 |
Wuzzy |
ACF6: (Re-)initialize turn properly after cut scenes
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Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
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Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
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Sun, 26 May 2019 17:53:14 +0200 |
Wuzzy |
ACF6: Dismiss enemy teams on victory, just in case
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Sun, 26 May 2019 17:40:38 +0200 |
Wuzzy |
ACF6: Protect goal crate from damage
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Sun, 26 May 2019 16:16:47 +0200 |
Wuzzy |
ACF5: Fix some turn bugs relating to 3rd wave
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Sun, 26 May 2019 16:01:33 +0200 |
Wuzzy |
ACF5: Add appear animation for 3rd wave
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Sun, 26 May 2019 15:49:39 +0200 |
Wuzzy |
ACF5: Spawn final wave at end of 7th turn instead of beginning of 8th turn
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Sun, 26 May 2019 15:37:49 +0200 |
Wuzzy |
ACF5: Fix number of turns before 3rd wave appears not always being 7
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Sun, 26 May 2019 14:27:55 +0200 |
Wuzzy |
IsHogLocal: If there's a mission team, only count members in the clan of that team
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Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
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Sat, 25 May 2019 18:18:42 +0300 |
alfadur |
scatter bottle pieces
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Sat, 25 May 2019 02:14:25 +0200 |
Wuzzy |
ACF3: Fix princess-in-cage scene: Princess did not die
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Sat, 25 May 2019 01:45:46 +0200 |
Wuzzy |
ACF3: Simplify infinite shoryuken crate
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Sat, 25 May 2019 00:23:14 +0200 |
Wuzzy |
ACF3: Clean up start up sequences a bit
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Fri, 24 May 2019 23:39:51 +0200 |
unc0rr |
Add handling of some messages, reuse models from the old frontend
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Fri, 24 May 2019 22:27:19 +0200 |
Wuzzy |
Backed out changeset 76003912e31d (whoops)
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Fri, 24 May 2019 22:26:47 +0200 |
Wuzzy |
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
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Fri, 24 May 2019 22:17:36 +0200 |
Wuzzy |
Backed out changeset f764394839b2
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Fri, 24 May 2019 22:07:44 +0200 |
Wuzzy |
Prevent crates from being collected twice
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Fri, 24 May 2019 21:47:20 +0200 |
Wuzzy |
Use "looky" hog sprite for missing hat texture as well
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Fri, 24 May 2019 21:23:36 +0200 |
Wuzzy |
Initialize cursor position properly when opening ammo menu, prevent "jumping"
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Fri, 24 May 2019 19:44:49 +0200 |
Wuzzy |
Add new Hedgehog.png frame for ammo with SelAmmoIcon
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Fri, 24 May 2019 16:01:30 +0200 |
unC0Rr |
Add slots for all protocol messages
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Fri, 24 May 2019 14:55:48 +0200 |
Wuzzy |
Add drill rocket animation
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Fri, 24 May 2019 12:31:30 +0200 |
Wuzzy |
Stop fade-out sound instantly when audio muted
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Thu, 23 May 2019 23:24:48 +0300 |
alfadur |
don't draw double 🦔 when equipping rc plane
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Thu, 23 May 2019 20:37:41 +0300 |
alfadur |
improve rope rendering
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Thu, 23 May 2019 13:41:14 +0200 |
Wuzzy |
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
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Thu, 23 May 2019 08:50:18 +0200 |
Wuzzy |
ACF2: Add more isHogAlive checks
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Thu, 23 May 2019 08:34:30 +0200 |
Wuzzy |
Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
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Wed, 22 May 2019 23:32:22 +0200 |
Wuzzy |
Merge alfadur's commits
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Wed, 22 May 2019 23:30:10 +0200 |
Wuzzy |
ACF2: Prevent cut scene from playing when own hogs are dead or about to die
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Wed, 22 May 2019 11:31:55 +0200 |
Wuzzy |
ACF: Add some checks before calling StoppedGear
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Wed, 22 May 2019 10:45:35 +0200 |
Wuzzy |
Fix health case/barrel health texture being sometimes not created
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Wed, 22 May 2019 23:53:00 +0300 |
alfadur |
disallow zero rope step
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Wed, 22 May 2019 23:05:55 +0300 |
alfadur |
use contains where possible
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Wed, 22 May 2019 22:42:20 +0300 |
alfadur |
remove RangeContains in favor of standard contains
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Tue, 21 May 2019 23:04:50 +0300 |
alfadur |
add rope layers
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Tue, 21 May 2019 16:45:16 +0200 |
Wuzzy |
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
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Tue, 21 May 2019 16:32:34 +0200 |
Wuzzy |
Fix un-selecting weapon while in multishoot allowing another attack
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Tue, 21 May 2019 15:15:17 +0200 |
Wuzzy |
ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
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Tue, 21 May 2019 14:38:10 +0200 |
Wuzzy |
ACF2: Fix Lua error when hog dies during cyborg choice phase
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Tue, 21 May 2019 12:58:28 +0200 |
Wuzzy |
Disable Sudden Death for all A Classic Fairytale missions
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Tue, 21 May 2019 12:37:35 +0200 |
Wuzzy |
ACF1: Fix pastMoleHeadAnim being played twice
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Mon, 20 May 2019 21:14:39 +0200 |
Wuzzy |
Add error messages when calling AddHog or AddMissionHog wrongly
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Mon, 20 May 2019 16:53:52 +0200 |
Wuzzy |
Update German Lua translations
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Mon, 20 May 2019 16:18:35 +0200 |
Wuzzy |
Scenarios: Drawn games count as mission failure
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Mon, 20 May 2019 14:59:26 +0200 |
Wuzzy |
Speed Shoppa: Set hog dy=0 on victory
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Mon, 20 May 2019 01:24:25 +0200 |
Wuzzy |
Remove Wacky templates #37, #38, #43 from Large land template
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Mon, 20 May 2019 00:15:02 +0200 |
Wuzzy |
Update MaxHedgehogs for template #43
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Sun, 19 May 2019 23:52:13 +0200 |
Wuzzy |
Calculate max. recommended hog count for perlin maps
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Sun, 19 May 2019 21:14:53 +0200 |
Wuzzy |
Give a more accurate hedgehog limit estimate for small drawn maps
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Sun, 19 May 2019 11:26:36 +0200 |
Wuzzy |
Update German translation
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Sun, 19 May 2019 11:05:57 +0200 |
Wuzzy |
Update locale files
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Sat, 18 May 2019 19:33:49 +0200 |
Wuzzy |
Don't abort ready phase for moving camera with keys
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Sat, 18 May 2019 19:20:54 +0200 |
Wuzzy |
Refactor uInputHandler a bit
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Sat, 18 May 2019 18:31:17 +0200 |
Wuzzy |
Control (style): Fix scoring breakage after extra time for real
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Sat, 18 May 2019 18:22:14 +0200 |
Wuzzy |
Update changelog
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Sat, 18 May 2019 16:55:27 +0200 |
Wuzzy |
Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
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Sat, 18 May 2019 16:54:51 +0200 |
Wuzzy |
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Sat, 18 May 2019 16:38:03 +0200 |
Wuzzy |
Frontend: Tweak some colors in HWBDAY style
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Sat, 18 May 2019 16:05:06 +0200 |
Wuzzy |
Frontend: Highlight button when pressed
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Sat, 18 May 2019 03:07:21 +0200 |
Wuzzy |
Display laser sight icon above wind bar when laser sight utility is active
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Sat, 18 May 2019 00:55:59 +0200 |
Wuzzy |
Add separate hand image for landspray
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Sat, 18 May 2019 00:21:58 +0200 |
Wuzzy |
Add piano icon on mouse cursor when selecting piano strike
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Sat, 18 May 2019 00:18:52 +0200 |
Wuzzy |
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
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Fri, 17 May 2019 22:57:22 +0200 |
Wuzzy |
Show icon above hedgehog for most ammos without hand image
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Fri, 17 May 2019 22:23:40 +0200 |
Wuzzy |
Add utility function to get hog left/right looking dir
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Fri, 17 May 2019 19:15:03 +0200 |
Wuzzy |
Document the flame code a bit
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Fri, 17 May 2019 16:54:30 +0200 |
Wuzzy |
Disable VIDEOREC if trying to build it with BUILD_ENGINE_C in release builds
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Fri, 17 May 2019 16:49:28 +0200 |
Wuzzy |
Add tiny delay in stInit to fix some turn react problems
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Fri, 17 May 2019 14:38:12 +0200 |
Wuzzy |
Control (style): Adjust score limit according to clans count instead of teams count
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Fri, 17 May 2019 14:15:40 +0200 |
Wuzzy |
Rank tied teams properly in Control, CTF and Mutant
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Fri, 17 May 2019 02:08:44 +0200 |
Wuzzy |
Control (style): Fix scoring breaking after using extra time
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Fri, 17 May 2019 02:00:29 +0200 |
Wuzzy |
Control (style): Remove unused functions
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Fri, 17 May 2019 01:58:54 +0200 |
Wuzzy |
Control (style): Use onSkipTurn
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Fri, 17 May 2019 01:55:37 +0200 |
Wuzzy |
Control (style): Implement proper ranking screen and score graph
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Fri, 17 May 2019 01:16:14 +0200 |
Wuzzy |
Control (style): Mention revival
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Fri, 17 May 2019 01:10:17 +0200 |
Wuzzy |
Control (style): Clean up whitespace and indentations
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Fri, 17 May 2019 01:06:36 +0200 |
Wuzzy |
Control (style): Dump dead code and ancient changelog
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Fri, 17 May 2019 01:32:51 +0300 |
alfadur |
fix anchors
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Thu, 16 May 2019 23:04:19 +0200 |
Wuzzy |
ASA desert02: Fix mines not working in 1st turn when watching full cut scene
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Thu, 16 May 2019 22:07:06 +0200 |
Wuzzy |
Merge antoc27's commits
master_git
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Thu, 16 May 2019 21:49:33 +0200 |
Wuzzy |
CTF_Blizzard: Display scores in stats screen
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Thu, 16 May 2019 21:15:07 +0200 |
Wuzzy |
CTF_Blizzard: Fix the mission text, remove string concatenation stuff
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Thu, 16 May 2019 20:31:41 +0200 |
Wuzzy |
Add Lua callback onHogSwitch
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Thu, 16 May 2019 19:44:27 +0200 |
Wuzzy |
CTF_Blizzard: Warp sound when using teleporter
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Thu, 16 May 2019 19:29:51 +0200 |
Wuzzy |
CTF_Blizzard: Disable sparkles for inactive teleporters
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Thu, 16 May 2019 19:21:47 +0200 |
Wuzzy |
CTF_Blizzard: Tweak messages
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Thu, 16 May 2019 17:51:48 +0200 |
Wuzzy |
CTF_Blizzard: Use onCaseDrop function
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Thu, 16 May 2019 21:26:27 +0200 |
Anton Malmygin |
Merge pull request #63 from hedgewars/ci-patch-osx-server
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Thu, 16 May 2019 00:17:49 +0200 |
Anton Malmygin |
Update hedgewars-server.cabal
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Thu, 16 May 2019 08:05:10 +0200 |
Wuzzy |
Fix Birdy stopping turn after dropping 1st egg
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Thu, 16 May 2019 06:50:34 +0200 |
Wuzzy |
Show icon for resurrectable hog
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Thu, 16 May 2019 06:41:56 +0200 |
Wuzzy |
Show more health-related icons in top right corner
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Thu, 16 May 2019 04:02:09 +0200 |
Wuzzy |
Show vampirism icon when vampirism is active
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Thu, 16 May 2019 03:41:24 +0200 |
Wuzzy |
Make health HUD icon green if hog poisoned
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Thu, 16 May 2019 02:07:29 +0200 |
Wuzzy |
Display current health in top right corner
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Wed, 15 May 2019 20:40:37 +0200 |
Wuzzy |
Fix sndBoring being placed if ending turn during multi-shoot via skip command
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Wed, 15 May 2019 19:43:53 +0200 |
Wuzzy |
Quick games: Add rare "floating flowers" map type
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Wed, 15 May 2019 17:47:56 +0200 |
Wuzzy |
Quick games: Cap max. difficulty for the first 15 games
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Wed, 15 May 2019 18:30:59 +0200 |
Anton Malmygin |
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
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Wed, 15 May 2019 00:24:53 +0200 |
Anton Malmygin |
Update CMakeLists.txt
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Wed, 15 May 2019 16:25:29 +0000 |
hwmirror |
Merge changes
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Wed, 15 May 2019 17:30:10 +0200 |
Anton Malmygin |
Move build status higher
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Wed, 15 May 2019 18:43:42 +0300 |
alfadur |
free gear textures to avoid log warnings
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Wed, 15 May 2019 14:12:15 +0300 |
alfadur |
if at all possible, don't regenerate arbitrary number of health textures each tick
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Wed, 15 May 2019 09:08:39 +0200 |
Wuzzy |
Quick games are more random
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Wed, 15 May 2019 04:06:47 +0200 |
Wuzzy |
Mask sndFlyAway in Space Invasion and Tumbler
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