Fri, 16 Oct 2009 03:34:00 +0000 |
nemo |
Forgot about Islands
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changeset |
files
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Fri, 16 Oct 2009 03:27:33 +0000 |
nemo |
Fire tweaks
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files
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Fri, 16 Oct 2009 01:44:23 +0000 |
nemo |
Left Compost out, try giving dirt full opacity
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files
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Fri, 16 Oct 2009 01:29:10 +0000 |
nemo |
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
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files
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Fri, 16 Oct 2009 01:03:15 +0000 |
nemo |
update de locale
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files
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Fri, 16 Oct 2009 01:00:37 +0000 |
nemo |
properly do offsets into mult-column ammo image (forgot y)
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files
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Thu, 15 Oct 2009 23:54:18 +0000 |
koda |
molotov sound FTW
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files
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Thu, 15 Oct 2009 21:47:24 +0000 |
nemo |
Rename Molotov to Molotov Cocktail
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files
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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files
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Thu, 15 Oct 2009 19:38:18 +0000 |
nemo |
offset for multi-column ammo image
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files
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Thu, 15 Oct 2009 19:31:53 +0000 |
nemo |
damn semicolons...
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files
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Thu, 15 Oct 2009 19:24:35 +0000 |
nemo |
oh, just use shotgun reload for all. prg says it sounds better
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files
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Thu, 15 Oct 2009 19:24:14 +0000 |
nemo |
oops. shotgun reload
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files
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Thu, 15 Oct 2009 19:16:50 +0000 |
nemo |
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
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files
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Thu, 15 Oct 2009 19:14:22 +0000 |
nemo |
Suggestion by Smaxx - use pickhammer sound while drill is in operation
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files
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Thu, 15 Oct 2009 19:13:08 +0000 |
nemo |
Tweak shoppa probabilities
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files
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Thu, 15 Oct 2009 18:02:01 +0000 |
nemo |
Adjustments to training mode and credits by Smaxx
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files
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Thu, 15 Oct 2009 17:51:54 +0000 |
nemo |
Molotov image placeholders - Tiy will add real ones shortly
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files
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Thu, 15 Oct 2009 17:51:35 +0000 |
koda |
updated italian translation and new homerun sound
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files
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Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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files
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Thu, 15 Oct 2009 17:18:36 +0000 |
nemo |
Add 02:10 section (english only, needs translating)
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files
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Thu, 15 Oct 2009 17:14:29 +0000 |
nemo |
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
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files
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Thu, 15 Oct 2009 15:54:48 +0000 |
koda |
fix a potential bug when playing two sounds at the same time (or very near)
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files
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Thu, 15 Oct 2009 15:49:42 +0000 |
nemo |
Restore crate probability restriction for "shoppa" weapon sets
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files
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Thu, 15 Oct 2009 15:33:43 +0000 |
nemo |
Remove sprFlake from set of clamped textures
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files
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Thu, 15 Oct 2009 15:28:19 +0000 |
nemo |
New data files from Tiy, add gtFlame to avoidance list
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files
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Thu, 15 Oct 2009 13:51:11 +0000 |
unc0rr |
Update translation
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files
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Thu, 15 Oct 2009 13:49:14 +0000 |
unc0rr |
Update translation
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files
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Thu, 15 Oct 2009 04:58:06 +0000 |
unc0rr |
Teach server to know 0.9.12 and 0.9.13-dev
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files
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Wed, 14 Oct 2009 22:53:24 +0000 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
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files
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Wed, 14 Oct 2009 22:27:51 +0000 |
koda |
partial italian translation and other fixes to lib
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files
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Wed, 14 Oct 2009 22:25:28 +0000 |
koda |
committing some missing files
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files
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Wed, 14 Oct 2009 22:21:25 +0000 |
koda |
code cleanup and restore the mute call
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files
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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files
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Wed, 14 Oct 2009 16:30:41 +0000 |
unc0rr |
- Update some strings
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files
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Wed, 14 Oct 2009 15:05:00 +0000 |
unc0rr |
lupdate
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files
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Tue, 13 Oct 2009 00:36:55 +0000 |
nemo |
Cut upwards thrust in half on saucer
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files
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Mon, 12 Oct 2009 21:52:51 +0000 |
koda |
smaxx patch for hardware sound
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files
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Mon, 12 Oct 2009 21:42:56 +0000 |
koda |
can compile on iphone again
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files
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Mon, 12 Oct 2009 21:29:28 +0000 |
koda |
fix sound by smaxx and other stuff by me
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files
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Mon, 12 Oct 2009 19:41:17 +0000 |
unc0rr |
Smaxx fix to overwriting private sdl's memory
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files
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Mon, 12 Oct 2009 19:40:01 +0000 |
nemo |
manually adjusted colours. should be done as proportion?
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files
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Mon, 12 Oct 2009 19:39:47 +0000 |
unc0rr |
Smaxx: less hacks
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files
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Mon, 12 Oct 2009 19:33:21 +0000 |
nemo |
Restrict how high saucer can fly for sanity's sake
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files
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Mon, 12 Oct 2009 16:58:05 +0000 |
unc0rr |
Switch to first legal ammo when hedgehog can't hold current one
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files
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Mon, 12 Oct 2009 16:53:01 +0000 |
unc0rr |
Real fix to ammo slot overflow (bug triggered by r2411 fix)
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files
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Mon, 12 Oct 2009 16:50:42 +0000 |
nemo |
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
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files
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Mon, 12 Oct 2009 16:49:03 +0000 |
unc0rr |
Don't show timer of drowned gears
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files
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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files
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Mon, 12 Oct 2009 13:56:07 +0000 |
nemo |
cake theme wave fix from ttsmj
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files
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Mon, 12 Oct 2009 13:49:22 +0000 |
unc0rr |
- Fix camera area with different zoom levels
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files
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Mon, 12 Oct 2009 13:47:56 +0000 |
nemo |
sheepluva's basic 45° test. NEEDS TESTING
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files
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Mon, 12 Oct 2009 13:44:34 +0000 |
nemo |
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
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files
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Mon, 12 Oct 2009 00:14:42 +0000 |
nemo |
updated polish translation from szczur
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files
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Sun, 11 Oct 2009 22:40:27 +0000 |
koda |
new checked image from Smaxx
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files
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Sun, 11 Oct 2009 22:17:50 +0000 |
koda |
hopefully last fix
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changeset |
files
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Sun, 11 Oct 2009 20:40:03 +0000 |
koda |
ultramegafix
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changeset |
files
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Sun, 11 Oct 2009 20:25:24 +0000 |
koda |
really fix build and completes transition to errlib
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files
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Sun, 11 Oct 2009 20:14:55 +0000 |
koda |
fix build and partially moves messages to errlib
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files
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Sun, 11 Oct 2009 16:23:59 +0000 |
koda |
updated build method
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changeset |
files
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Sun, 11 Oct 2009 16:19:32 +0000 |
koda |
frotten piece from last patch
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changeset |
files
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Sun, 11 Oct 2009 16:03:56 +0000 |
koda |
OpenALBridge updates
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files
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Sun, 11 Oct 2009 12:33:12 +0000 |
unc0rr |
Smaxx: new rooms list
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files
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Sat, 10 Oct 2009 14:26:50 +0000 |
koda |
fix that nasty "Pascal Internal Error" when compiling
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files
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Sat, 10 Oct 2009 14:24:39 +0000 |
unc0rr |
Oops, fix build
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changeset |
files
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Thu, 08 Oct 2009 17:47:34 +0000 |
nemo |
updated translation by szczur
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files
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Thu, 08 Oct 2009 13:38:50 +0000 |
unc0rr |
Fix integer->SmallInt
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files
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Thu, 08 Oct 2009 00:58:17 +0000 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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files
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Wed, 07 Oct 2009 17:01:40 +0000 |
unc0rr |
Server provides more info in rooms list
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files
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Wed, 07 Oct 2009 14:37:42 +0000 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
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files
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Tue, 06 Oct 2009 16:30:08 +0000 |
koda |
cmake optimizations and simplification
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changeset |
files
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Sat, 03 Oct 2009 12:38:56 +0000 |
unc0rr |
Fix /me chat command in demos
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files
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Sat, 03 Oct 2009 12:35:24 +0000 |
unc0rr |
Fix build
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changeset |
files
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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files
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Fri, 02 Oct 2009 18:56:54 +0000 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
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files
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Fri, 02 Oct 2009 18:44:37 +0000 |
koda |
fixes & co.
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files
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Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
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files
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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files
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Sun, 27 Sep 2009 20:25:49 +0000 |
koda |
classic voicepack
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files
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Sun, 27 Sep 2009 14:33:59 +0000 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
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files
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Sun, 27 Sep 2009 10:26:36 +0000 |
unc0rr |
Colorize chat messages in frontend and engine
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files
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
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files
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Sat, 26 Sep 2009 15:44:34 +0000 |
koda |
lupdate + a working .pro file
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files
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Sat, 26 Sep 2009 03:44:32 +0000 |
koda |
some fixes for the autoupdate thingy
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files
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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files
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Tue, 22 Sep 2009 21:00:39 +0000 |
koda |
fix invisible rope in low quality
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files
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Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
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files
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Tue, 22 Sep 2009 15:48:49 +0000 |
unc0rr |
- Remove cake fix
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files
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Tue, 22 Sep 2009 15:42:19 +0000 |
unc0rr |
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
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files
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Thu, 17 Sep 2009 06:37:24 +0000 |
unc0rr |
Final fix
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changeset |
files
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Thu, 17 Sep 2009 06:37:10 +0000 |
unc0rr |
Second try
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changeset |
files
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Thu, 17 Sep 2009 06:36:37 +0000 |
unc0rr |
Fix build
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changeset |
files
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Wed, 16 Sep 2009 14:45:00 +0000 |
unc0rr |
Fix a warning
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files
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Wed, 16 Sep 2009 14:44:50 +0000 |
unc0rr |
Don't spam debug messages
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files
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Wed, 16 Sep 2009 14:44:40 +0000 |
unc0rr |
Optimize network traffic a bit:
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files
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Wed, 16 Sep 2009 12:48:27 +0000 |
unc0rr |
Don't store keepalive messages in game server spectators buffer
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files
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Sun, 13 Sep 2009 17:51:25 +0000 |
unc0rr |
- Fix join/leave messages color
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files
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Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
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files
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Thu, 10 Sep 2009 15:35:34 +0000 |
unc0rr |
Fix water rendering issues
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files
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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files
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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files
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Thu, 10 Sep 2009 15:22:34 +0000 |
unc0rr |
Don't allow to look too deep
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files
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Thu, 10 Sep 2009 12:55:10 +0000 |
unc0rr |
Fix water position when zooming
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files
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Thu, 10 Sep 2009 12:46:56 +0000 |
unc0rr |
Fix background and horizont positions when zooming
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files
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Thu, 10 Sep 2009 12:42:01 +0000 |
unc0rr |
Implement smooth zoom
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files
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Thu, 10 Sep 2009 12:23:31 +0000 |
unc0rr |
Fix broken infinite skip turns logic
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files
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Thu, 10 Sep 2009 12:23:02 +0000 |
unc0rr |
- Support probabilies from ammo scheme in engine
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files
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Thu, 10 Sep 2009 12:16:11 +0000 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
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files
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Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
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files
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Thu, 10 Sep 2009 07:48:30 +0000 |
unc0rr |
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
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files
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Thu, 10 Sep 2009 04:36:58 +0000 |
unc0rr |
Disable smoothing and alpha for low quality rope rendering
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files
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Thu, 10 Sep 2009 04:36:26 +0000 |
unc0rr |
Some rope tweaks
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files
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Thu, 10 Sep 2009 03:03:04 +0000 |
unc0rr |
Fix braindead check
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files
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Thu, 10 Sep 2009 03:02:38 +0000 |
unc0rr |
Use GL_LINE_STRIP instead of GL_LINES
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files
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Wed, 09 Sep 2009 14:04:06 +0000 |
unc0rr |
- Implement low quality rope
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files
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Wed, 09 Sep 2009 02:41:17 +0000 |
nemo |
oops. forgot this one
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files
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Wed, 09 Sep 2009 01:55:37 +0000 |
nemo |
Ok. This time I think I have it. amNothing should work.
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files
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Tue, 08 Sep 2009 21:58:09 +0000 |
nemo |
Trying to correct prior amNothing checkin. untested.
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files
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Tue, 08 Sep 2009 19:47:45 +0000 |
nemo |
hide timer after cake is done walking
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files
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Tue, 08 Sep 2009 19:44:49 +0000 |
nemo |
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
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files
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