2012-07-10 Wolfgang Steffens Merge
2012-07-09 Stepan777 merge
2012-07-10 nemo Spread the droplets around more so it looks less square (looked especially bad with piano). Slow down large splashes a bit for dramatic purposes, also taking low-g into account. Small splashes you can't really tell anyway.
2012-07-08 Stepan777 First try to use framebuffer, instead of auxilary buffer.
2012-07-08 unc0rr Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
2012-07-08 Stepan777 Move SDL_GetTicks() to another place, maybe this will fix sound desync.
2012-07-08 nemo A bit more convoluted, but more attractive visually
2012-07-08 Stepan777 merge
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