2012-08-18 Medo Hedgeroid: Increased assetsversion (d'oh)
2012-08-22 nemo avoid overflow on templates
2012-08-18 Medo Hedgeroid:
2012-08-21 nemo allow lua to specify template by number
2012-08-18 Medo frontlib: Return more filled-in team objects
2012-08-19 Stepan777 merge
2012-08-21 unc0rr Cancel shotgun shot if hedgehog is moved moved (by explosion)
2012-08-18 Medo engine: Fixed indentation regression
2012-08-18 nemo koda changed the CMake flag w/o updating the wiki or INSTALL file :(
2012-08-18 Medo Merge
2012-08-18 Medo Hedgeroid: Don't update the map preview just for a theme change
2012-08-18 nemo oops
2012-08-18 Medo Hedgeroid: Fixed JNA mapping of size_t
2012-08-18 Xeli fix the touchUI on android, ignore device dpi for now
2012-08-18 Medo engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
2012-08-18 nemo byte order
2012-08-17 Medo Hedgeroid: Fixed memory handling issues
2012-08-18 unc0rr Simplify code a bit
2012-08-17 Medo Hedgeroid: Fixed the restructuring-induced breakage
2012-08-18 unc0rr GoBack() here is not needed anymore
2012-08-17 Medo Merge
2012-08-18 nemo Avoid a bit of a memory spike on small maps
2012-08-17 nemo This one gets called a lot when drawing rotated sprites
2012-08-17 nemo Consistency
2012-08-17 nemo This union hasn't been needed for 5 years, and makes using other headers harder.
2012-08-16 unc0rr Forgot this state
2012-08-12 Stepan777 minor changes in list of codecs
2012-08-15 nemo Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
(0) -3000 -1000 -300 -100 -50 -28 +28 +50 +100 +300 +1000 +3000 tip