2010-11-21 unc0rr merge
2010-11-21 nemo move rendering to fix 4368:3698361802ed
2010-11-21 unc0rr uCaptions
2010-11-21 nemo Fix koda's esc key binding so leaving rooms works correctly with it
2010-11-21 nemo In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
2010-11-20 unc0rr Move localization data to uVariables, some Uses cleanup
2010-11-20 unc0rr Move land hash checking into commands
2010-11-20 unc0rr Oops, forgot the file
2010-11-20 unc0rr no way
2010-11-20 unc0rr Forgot this
2010-11-20 unc0rr Introduce uGearsRender
2010-11-20 unc0rr It works, though wastes too much of CPU
2010-11-18 nemo merge
2010-11-18 unC0Rr New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
2010-11-18 unC0Rr Got no warning about this, why?
2010-11-18 unC0Rr Introduce uRenderUtils
2010-11-18 unC0Rr No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
2010-11-18 unC0Rr Introduce uRender
2010-11-18 unC0Rr Haven't found a better place than uIO for OutError
2010-11-18 unC0Rr Move SendStats to uIO
2010-11-18 unC0Rr Introduce uTextures
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-18 unC0Rr Introduce uCommands.pas
2010-11-18 nemo remove some more PHedgehog casts
2010-11-17 unc0rr Some more
2010-11-17 unc0rr uGears
2010-11-17 unc0rr uWorld
2010-11-17 unc0rr uTeams
2010-11-17 unc0rr uLand isn't that important to them
2010-11-29 koda Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
2010-11-17 unc0rr Remove ugly PHedgehog(Gear^.Hedgehog) cast
2010-11-29 koda ios 1.2 project file last update Hedgewars-iOS-1.2
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