Thu, 30 May 2013 21:08:13 +0900 |
mikade |
Fix broken x/y values on Dangerous Ducklings
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Thu, 30 May 2013 20:29:55 +0900 |
mikade |
Add Frenzy (Hysteria) style/gameplay script and cfg
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Fri, 31 May 2013 00:10:59 +0400 |
unc0rr |
++protocol_number;
0.9.19
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Thu, 30 May 2013 20:09:57 +0900 |
mikade |
As per request, add ice-gun (untested!)
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Wed, 29 May 2013 17:56:07 -0400 |
nemo |
merge with tip
0.9.19
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Thu, 30 May 2013 19:34:39 +0900 |
mikade |
Add how to play description to Mutant
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Wed, 29 May 2013 17:47:54 -0400 |
nemo |
Since this keeps coming up. Sync engine and frontend wheel handling, again.
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Wed, 29 May 2013 22:52:37 +0400 |
unc0rr |
merge
0.9.19
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Wed, 29 May 2013 13:03:23 -0400 |
szczur |
polish translation update
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Wed, 29 May 2013 12:21:49 -0400 |
sphrix |
grammar
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Wed, 29 May 2013 07:45:00 -0400 |
nemo |
Waddaya think. Add it for iced up water and mines/cases/explosives
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Wed, 29 May 2013 06:51:12 -0400 |
nemo |
cancel on slide
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Wed, 29 May 2013 10:51:21 +0200 |
koda |
two little changelog entries
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Wed, 29 May 2013 10:48:36 +0200 |
koda |
.hgignore update
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Wed, 29 May 2013 10:43:40 +0200 |
koda |
add hog freeze sound
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Tue, 28 May 2013 21:30:02 -0400 |
nemo |
add ice beam sound
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Tue, 28 May 2013 14:09:19 -0400 |
nemo |
frozen hog impact. koda says he'll add the beam
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Tue, 28 May 2013 13:58:01 -0400 |
nemo |
*hate*
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Tue, 28 May 2013 16:07:22 +0200 |
koda |
windows build script, get the temp variable from environment, avoiding potential permission problems
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Tue, 28 May 2013 15:38:28 +0200 |
koda |
on Windows link libgcc statically to reduce the number of dlls
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Tue, 28 May 2013 13:57:11 -0400 |
nemo |
< 256 is "thawing"
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Mon, 27 May 2013 21:34:03 -0400 |
nemo |
fix mispositioned map.png
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Mon, 27 May 2013 23:46:27 +0200 |
koda |
add 'random' dependency to server .cabal file (please test)
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