Fri, 08 May 2015 15:36:19 +0200 sheepluva reduce volume a bit more. also fix engine hint
Fri, 08 May 2015 09:16:21 -0400 nemo 50% volume on music to make sheepluva happy
Thu, 07 May 2015 17:57:57 +0200 sheepluva add simple build instructions
Thu, 07 May 2015 17:29:12 +0300 unC0Rr Long awaited hwmap<->txt converter, which took less than hour to make
Mon, 18 May 2015 00:07:52 +0300 unc0rr Move SDLNet_TCP_Send to its own thread qmlfrontend
Thu, 07 May 2015 21:56:21 +0900 mikade fml
Sun, 17 May 2015 00:14:30 +0300 unc0rr Some more work on flib network qmlfrontend
Thu, 07 May 2015 21:48:19 +0900 mikade oops
Fri, 15 May 2015 23:28:31 +0300 unc0rr Parse net commands, answer to pings qmlfrontend
Thu, 07 May 2015 21:44:19 +0900 mikade one more map, extra param
Wed, 13 May 2015 23:21:40 +0300 unc0rr Mockup of protocol parser qmlfrontend
Tue, 05 May 2015 12:48:25 +0200 sheepluva merge: merge the git merge head into hg tip, with anothera hg merge. merge. merge. merge. merge. meeeerrrrgeeee.
Mon, 11 May 2015 00:27:16 +0300 unc0rr Fix jumpts table, build array of handlers (wip) qmlfrontend
Mon, 04 May 2015 18:32:33 +0200 sheepluva chat: simplify some code and fix bugs I noticed during testing
Sat, 09 May 2015 23:30:19 +0300 unc0rr Produce some useful code qmlfrontend
Mon, 04 May 2015 18:39:00 +0300 unc0rr Less code - less bugs (fix pas2c build)
Mon, 04 May 2015 23:52:56 +0200 sheepluva Merge pull request #32 from gunchleoc/master
Mon, 04 May 2015 17:49:15 +0300 unc0rr merge default qmlfrontend
Fri, 01 May 2015 00:17:38 +0200 sheepluva chat: further tweaks and cleanups
Thu, 30 Apr 2015 21:53:41 +0200 sheepluva different implementation for utf-8 char detection/handling
Thu, 30 Apr 2015 18:59:54 +0200 sheepluva chat: generate utf8 info e.g. for pasted contents
Sat, 02 May 2015 11:47:55 +0900 mikade fix techracer map 3
Fri, 01 May 2015 23:22:23 +0300 unc0rr - ?Fix? nemo's attempt in r959219241c67
Fri, 01 May 2015 22:01:14 +0300 unc0rr merge
Fri, 01 May 2015 22:23:37 +0900 mikade ups, forgot we need to make TechRacer aware of airmines
Fri, 01 May 2015 22:08:13 +0900 mikade new test for lols
Sat, 18 Apr 2015 10:32:12 +0100 gunchleoc New gd translation of main ts file.
Wed, 29 Apr 2015 17:17:40 +0300 unc0rr Catch exceptions in accept() call
Mon, 27 Apr 2015 17:21:58 +0000 vittorio giovara Do not set rpath when binaries are installed in the standard search path
Sat, 11 Apr 2015 17:37:43 +0300 unc0rr Add ceil() function to fpcrtl of pas2c
Sat, 11 Apr 2015 15:34:07 +0300 unc0rr Silly fixes for silly pas2c
Mon, 04 May 2015 17:48:57 +0300 unc0rr Try another approach, WIP qmlfrontend
Fri, 10 Apr 2015 23:58:05 +0300 unc0rr Switch to mysql-simple, as hdbc package seems to be abandoned and anyway never satisfied me
Wed, 29 Apr 2015 23:52:18 +0300 unc0rr Rendering some code qmlfrontend
Fri, 10 Apr 2015 11:14:53 -0400 nemo bouncy/noportal check after spawn
Tue, 28 Apr 2015 23:26:12 +0300 unc0rr Some more work on network client implementation qmlfrontend
Fri, 10 Apr 2015 10:36:17 -0400 nemo tweak erase
Tue, 28 Apr 2015 11:49:48 +0300 unc0rr Will use own tree type qmlfrontend
Wed, 08 Apr 2015 23:59:35 -0400 nemo also erase
Sat, 25 Apr 2015 23:46:09 +0300 unc0rr Some hedgewars coding a week keeps doctor away qmlfrontend
Wed, 08 Apr 2015 15:10:44 -0400 nemo fix copypasta typo, failure to bump offset of lf params
Wed, 22 Apr 2015 23:33:16 +0300 unc0rr Some futher work on flib net client part qmlfrontend
Wed, 08 Apr 2015 15:04:48 -0400 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Thu, 16 Apr 2015 23:31:13 +0300 unc0rr Start network support: only setting up a connection for now qmlfrontend
Sun, 05 Apr 2015 16:41:39 -0400 nemo Make bouncing a bit less wtf for various gears tested (hog, 'zooka, saucer hog, drill strike). Less hacky is another matter.
Tue, 14 Apr 2015 11:18:14 +0300 unC0Rr Racer challenge map #17 qmlfrontend
Sun, 05 Apr 2015 12:44:54 +0900 mikade fix error in Nobody Laugh
Sat, 11 Apr 2015 22:39:29 +0300 unc0rr Make ammo scheme work qmlfrontend
Fri, 03 Apr 2015 16:46:14 -0400 nemo enable bounce on rubber for air bombs. give them the missing elasticity they needed for the code there to work properly.
Sat, 11 Apr 2015 17:23:56 +0300 unc0rr Oops, forgot this file qmlfrontend
Fri, 03 Apr 2015 16:39:09 -0400 nemo give melon pieces a radius. is why they weren't bouncing.
Wed, 08 Apr 2015 23:39:18 +0300 unc0rr Ammo schemes list, almost works qmlfrontend
Fri, 03 Apr 2015 15:20:08 -0400 nemo Make FP tunnel 2px wider.
Thu, 02 Apr 2015 21:09:56 +0300 unc0rr - Merge default qmlfrontend
Wed, 01 Apr 2015 22:46:52 +0300 unc0rr racer challenge map #16
Wed, 01 Apr 2015 10:17:01 +0300 unC0Rr Fix off-by-1 error
Wed, 01 Apr 2015 02:42:37 +0200 sheepluva terminate engine and output fatal error message if hedgehogs are added incorrectly
Tue, 31 Mar 2015 23:14:09 +0300 unc0rr - Fix ping timeouts after incorrect "/vote" commands (protocol violation)
Tue, 31 Mar 2015 23:01:53 +0300 unc0rr "/force" command for server admin to force voting result
Tue, 31 Mar 2015 22:50:12 +0300 unc0rr Send notice when accepting vote
Tue, 31 Mar 2015 22:37:04 +0300 unc0rr Don't change hedgehogs total number to a value > 48 as result of voting.
Tue, 31 Mar 2015 03:41:36 +0200 sheepluva small pixel jizz tweak
Tue, 31 Mar 2015 02:30:29 +0200 sheepluva alternative explosion border smoothing
Tue, 31 Mar 2015 00:15:00 +0200 sheepluva draw birdy's feathers in low quality mode too
Wed, 25 Mar 2015 21:30:04 +0100 sheepluva only display cake timer if it is low
Wed, 25 Mar 2015 20:30:52 +0100 sheepluva allow gear specific data (with gear type specific type). applied to cake
Tue, 24 Mar 2015 21:18:05 +0100 sheepluva still messing with rendering
Tue, 24 Mar 2015 22:51:49 +0300 unc0rr Hints for bottom feeder, which were somehow lost
Tue, 24 Mar 2015 19:25:03 +0100 sheepluva rendering tweaks cont.
Tue, 24 Mar 2015 16:52:35 +0100 sheepluva rendering tweaks cont.
Tue, 24 Mar 2015 12:48:55 +0100 sheepluva rendering tweaks/cleanup cont.
Mon, 23 Mar 2015 02:03:45 +0100 sheepluva show correct default if current team is local team
Sun, 22 Mar 2015 22:06:44 +0100 sheepluva fix segfault caused by last commit if spectating
Sun, 22 Mar 2015 21:40:16 +0100 sheepluva make using hog speech a bit more comfortable
Fri, 20 Mar 2015 15:00:52 -0400 nemo remove switch from allowed utilities. 14:57 <@unC0Rr> way too OP
Thu, 19 Mar 2015 21:23:56 +0100 sheepluva don't modify collision data when applying visual edge smoothing
Wed, 18 Mar 2015 21:52:13 +0100 sheepluva fallback to first color in colors array if there is no valid color specified
Wed, 18 Mar 2015 23:18:52 +0300 unc0rr Don't spawn team widget sorter on each frame when in lag. Issue 'spectate 0' instead, and only on first lag occasion.
Wed, 18 Mar 2015 23:13:37 +0300 unc0rr Also update wind indicator on lag when joining midgame
Wed, 18 Mar 2015 21:03:53 +0100 sheepluva changed/fixed alpha blending in copyToXYFromRect
Wed, 18 Mar 2015 22:57:29 +0300 unc0rr Only allow one instance of vgtSmoothWindbar also
Tue, 17 Mar 2015 23:57:26 +0300 unc0rr Don't do anything if sorter was replaced, even for one tick only. Hopefully fixes issue #907, but not confirmed, though very highly plausible.
Mon, 16 Mar 2015 11:12:18 +0300 unC0Rr Script parameter to adjust winning score for Mutant
Sun, 15 Mar 2015 22:01:10 -0400 nemo team coloured, just for the heck of it, based on a param. also del airmine, 'cause, probably not fun here. you're invuln anyway.
Sun, 15 Mar 2015 16:14:43 -0400 nemo merge ☹
Fri, 13 Mar 2015 14:09:44 +0300 unC0Rr Racer challenge map #15
Sun, 08 Mar 2015 03:04:06 +0100 sheepluva and ofc fix pas2c build
Sun, 08 Mar 2015 02:40:32 +0100 sheepluva render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
Sun, 08 Mar 2015 01:51:27 +0100 sheepluva chat/copypaste: some adjustments and sanity checks
Sun, 08 Mar 2015 01:04:41 +0100 sheepluva copy to/paste from system clipboard (via frontend)
Fri, 06 Mar 2015 21:24:21 +0100 sheepluva copy&paste (wip), currently using only a local clipboard
Sun, 15 Mar 2015 16:14:13 -0400 nemo Allow rope tinting
Tue, 03 Mar 2015 22:22:29 +0300 unc0rr amNothing is fine to use in any type of race too
Sun, 01 Mar 2015 21:06:27 +0100 sheepluva attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
Sun, 01 Mar 2015 20:38:52 +0100 sheepluva quick word deletion while holding ctrl (qt style)
Sun, 01 Mar 2015 20:14:23 +0100 sheepluva holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
Sun, 01 Mar 2015 17:32:26 +0100 sheepluva whoops, pas2c did not notice this missing ;
Sun, 01 Mar 2015 17:12:02 +0100 sheepluva since fonts can be loaded in late, update cursor position before first chat display
Sun, 01 Mar 2015 16:45:24 +0100 sheepluva make team key play well with new cursor
Sun, 01 Mar 2015 16:38:18 +0100 sheepluva add newline after warning
Sun, 01 Mar 2015 16:32:14 +0100 sheepluva make sure cursor drawing position does not get messed up by screen resize
Sun, 01 Mar 2015 15:56:00 +0100 sheepluva teach pas2c how to insert() shortstrings
Sun, 01 Mar 2015 15:04:31 +0100 sheepluva pas2c does not like setlength called with a shortstring apparently
Sun, 01 Mar 2015 04:15:11 +0100 sheepluva selections
Sat, 28 Feb 2015 22:20:53 +0100 sheepluva fix chat input history not restoring utf8-related info
Sat, 28 Feb 2015 17:29:07 +0100 sheepluva engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
Thu, 26 Feb 2015 15:38:10 +0300 unC0Rr Racer challenge map #14
Wed, 18 Feb 2015 14:44:59 +0300 unC0Rr Racer challenge #13
Tue, 17 Feb 2015 16:05:54 -0500 nemo Clear flag set by gear on gear deletion. Also added a few more nil checks on HHGear
Tue, 17 Feb 2015 12:09:27 -0500 nemo Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
Tue, 17 Feb 2015 10:04:32 -0500 nemo avoid airmines too when spawning
Tue, 17 Feb 2015 09:50:22 -0500 nemo bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed.
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