2010-03-05 nemo White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
2010-03-05 smxx Engine:
2010-03-05 nemo ... or I would have been if svn hadn't locked up and made me try my luck at one more...
2010-03-05 nemo ok. I think I'm finally done burning revisions
2010-03-05 nemo More tweaking, make blowtorch interact badly w/ explosives
2010-03-05 nemo Only trigger on dX to allow dropping straight down
2010-03-05 nemo tweak
2010-03-05 nemo Try not to hang the simulation :)
2010-03-05 nemo Experiment with barrels. Add rolling.
2010-03-04 nemo Activate hedgehogs if explosives are falling. They could be sitting on top.
2010-03-04 smxx Engine:
2010-03-04 nemo You can remove 'em if you hate 'em.
2010-03-03 koda restore tiger 10.4 deployment
2010-03-03 unc0rr When removing team, set player's clan property to a colour of his another team
2010-03-03 nemo Add 05:11-05:15
2010-03-03 smxx Engine:
2010-03-03 smxx CMAKE SMASH!
2010-03-03 smxx Engine:
2010-03-03 nemo Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
2010-03-03 smxx Engine:
2010-03-03 smxx Engine:
2010-03-03 smxx Engine:
2010-03-03 unc0rr Now really fix build
2010-03-03 unc0rr Fix build
2010-03-03 unc0rr Fix server for 0.9.12 (tested)
2010-03-03 nemo Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
2010-03-03 nemo Add spinner for explosives, add dust on crate impact, crank up explosives a bit
2010-03-03 nemo Ensure explosives are spawned somewhere w/ plenty of ground under them
2010-03-02 smxx Engine:
2010-03-02 nemo French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
2010-03-02 smxx Engine:
2010-03-02 smxx Engine:
2010-03-02 nemo tweak
2010-03-01 smxx Engine:
2010-03-01 smxx Engine:
2010-03-01 smxx General:
2010-03-01 smxx Engine:
2010-03-01 smxx Engine:
2010-03-01 smxx Engine:
2010-03-01 unc0rr Fix problems with utf8-encoded nicknames in team chat (not tested)
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-03-01 nemo Make her less day-glo
2010-03-01 nemo Updates to portuguese translation by inu
2010-03-01 nemo crank up landmines a little
2010-03-01 nemo another fix to MrMFS' patch
2010-03-01 nemo Slight tweak to admittedly placeholder image to emphasise inverted role
2010-03-01 nemo Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
2010-02-28 nemo Darken the dud a bit so it is easier to distinguish
2010-02-28 nemo tweak mine dud spinner
2010-02-28 nemo Graphic for dead mines
2010-02-28 nemo Switch to smoke
2010-02-28 nemo trying a little hiss and steam
2010-02-28 nemo Tweak condition for hiding ammo
2010-02-28 smxx General:
2010-02-28 nemo lupdate-qt4 & lrelease-qt4
2010-02-28 nemo Dude mine probability spinner
2010-02-28 nemo Flag the sharing of ammo between clan teams.
2010-02-28 nemo Palewolf adds PrincessPeach, updates other hats from set
2010-02-28 nemo Typo
2010-02-27 nemo Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
2010-02-27 nemo First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
2010-02-27 nemo Tiy's awesome new simple game icon
2010-02-27 nemo Musn't forget sicily
2010-02-26 nemo A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
2010-02-26 nemo Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
2010-02-26 nemo Update Desert theme
2010-02-26 nemo rearrange fall damage a bit so invulnerability still causes dust
2010-02-25 nemo Palewolf tweaks map object placement some more.
2010-02-25 unc0rr Replace tabs with spaces here too
2010-02-25 unc0rr Some debug stuff
2010-02-25 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
2010-02-25 nemo Set 32 hog limit for fort maps
2010-02-25 smxx Engine:
2010-02-25 smxx Engine:
2010-02-25 smxx Engine:
2010-02-25 smxx Engine:
2010-02-25 nemo remove turn waits for crazy and shoppa
2010-02-25 nemo Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
2010-02-24 nemo another nil check
2010-02-24 nemo Add nil check to shotgun shell
2010-02-24 nemo Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
2010-02-24 nemo Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
2010-02-24 nemo Show the ammo menu of the last local non-bot team when not local turn. needs testing
2010-02-23 nemo Corrected test
2010-02-23 nemo Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
2010-02-23 smxx Engine:
2010-02-23 nemo oops. forgot the free. also drop the speed check.
2010-02-23 nemo A little clock for convenience in finding things in demos
2010-02-23 smxx Engine:
2010-02-23 smxx Engine:
2010-02-23 smxx Frontend:
2010-02-22 smxx Frontend:
2010-02-22 smxx Frontend:
2010-02-22 smxx Engine:
2010-02-22 nemo Check the right midpoint font
2010-02-22 nemo Updated Chinese locales from Copy Liu
2010-02-22 nemo Fix CJK in tooltips.
2010-02-22 nemo Skip drawing some stuff if water is opaque. Affects simulation.
2010-02-22 smxx Engine:
2010-02-21 nemo ok... how about this?
2010-02-21 nemo Be sure to initialise count for teleport in placement mode
2010-02-21 nemo inu adds some whitespace
2010-02-21 nemo inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
2010-02-21 smxx General:
2010-02-21 nemo Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
2010-02-20 smxx Engine:
2010-02-20 nemo Revert r2675 pending solution to teams getting wrong ammo.
2010-02-20 smxx Frontend:
2010-02-19 nemo Another solution needs to be found.
2010-02-19 smxx Engine:
2010-02-19 smxx Engine:
2010-02-18 nemo Remove invulnerability protection from the team gone effect
2010-02-18 smxx Engine:
2010-02-18 nemo Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
2010-02-17 smxx Engine:
2010-02-17 smxx Engine:
2010-02-17 smxx Frontend:
2010-02-17 smxx Frontend:
2010-02-16 nemo Ensure InitialCount gets a value
2010-02-16 nemo Should be equivalent, but in any case, not needed
2010-02-15 smxx Engine:
2010-02-15 smxx Engine:
2010-02-15 smxx Training Missions:
2010-02-15 smxx Engine:
2010-02-15 nemo Keep crosshairs when being kicked by gstWinner (for rope and such)
2010-02-15 koda add liblua to sources for macosx
2010-02-15 smxx Engine:
2010-02-15 nemo bad koda
2010-02-14 koda mac build supports lua
2010-02-14 nemo Need this too to set it to last hog for current switch alg
2010-02-14 nemo halt team blink on attack
2010-02-14 nemo Prevent crasher if attempting to show ammo menu
2010-02-13 koda new menupage ingame for common actions
2010-02-13 smxx General:
2010-02-13 koda allow to compile engine as library with HWLIBRARY symbol
2010-02-12 smxx Engine:
2010-02-12 smxx Engine:
2010-02-12 smxx Engine:
2010-02-10 koda add a new way to fetch version info from pascal to c
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 nemo Some slight changes to slovak locale
2010-02-10 smxx * Forgot to update CMakeLists.txt for proper INSTALL
2010-02-10 smxx * Casing ... *whistle*
2010-02-10 smxx Engine:
2010-02-09 nemo set min on king health proportion
2010-02-09 nemo King health proportional to team size
2010-02-09 nemo Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
2010-02-09 nemo tweak of placement
2010-02-09 nemo antialiasing, a minor obsession.
2010-02-09 smxx Engine:
2010-02-09 nemo Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
2010-02-09 nemo New British voicepack
2010-02-09 nemo tweak. no chirp on room creation.
2010-02-09 nemo Only enable chirp for room owner
2010-02-09 nemo Only beep in room, load sound in constructor
2010-02-09 nemo Switch to PlayChannel so as not to interrupt background music.
2010-02-09 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
2010-02-08 koda some code cleanup for the ifrontend
2010-02-08 nemo Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
2010-02-08 nemo Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
2010-02-08 nemo Some handling of interaction between king mode and place hogs mode.
2010-02-08 nemo Request by soreau. Placement time proportional to map size.
2010-02-08 nemo Yay for burning through revision numbers
2010-02-08 nemo redundant
2010-02-08 nemo Attractiveness tweak
2010-02-08 nemo Allow for ammos w/o teleports
2010-02-08 nemo Do CI correctly. Still need to allow for mode in case of no teleports in ammo
2010-02-08 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
2010-02-05 smxx General:
2010-02-05 nemo ... or. just move the king check to after the gear nil
2010-02-05 nemo account for dying king
2010-02-05 nemo Add one king per team instead of clan, kill off clan if all kings are dead. untested.
2010-02-05 nemo add quebec for all the canadian frenchies.
2010-02-05 nemo Strip PNGs, tweak hedgewars flag.
2010-02-05 smxx Engine:
2010-02-05 koda touchinput works, invisible buttons added and initial support for chat
2010-02-04 koda update iphone port to new code from Smaxx
2010-02-04 smxx Frontend:
2010-02-04 smxx Engine:
2010-02-04 smxx Frontend:
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