2010-03-05 |
nemo |
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
|
changeset |
files
|
2010-03-05 |
smxx |
Engine:
|
changeset |
files
|
2010-03-05 |
nemo |
... or I would have been if svn hadn't locked up and made me try my luck at one more...
|
changeset |
files
|
2010-03-05 |
nemo |
ok. I think I'm finally done burning revisions
|
changeset |
files
|
2010-03-05 |
nemo |
More tweaking, make blowtorch interact badly w/ explosives
|
changeset |
files
|
2010-03-05 |
nemo |
Only trigger on dX to allow dropping straight down
|
changeset |
files
|
2010-03-05 |
nemo |
tweak
|
changeset |
files
|
2010-03-05 |
nemo |
Try not to hang the simulation :)
|
changeset |
files
|
2010-03-05 |
nemo |
Experiment with barrels. Add rolling.
|
changeset |
files
|
2010-03-04 |
nemo |
Activate hedgehogs if explosives are falling. They could be sitting on top.
|
changeset |
files
|
2010-03-04 |
smxx |
Engine:
|
changeset |
files
|
2010-03-04 |
nemo |
You can remove 'em if you hate 'em.
|
changeset |
files
|
2010-03-03 |
koda |
restore tiger 10.4 deployment
|
changeset |
files
|
2010-03-03 |
unc0rr |
When removing team, set player's clan property to a colour of his another team
|
changeset |
files
|
2010-03-03 |
nemo |
Add 05:11-05:15
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
smxx |
CMAKE SMASH!
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
nemo |
Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
smxx |
Engine:
|
changeset |
files
|
2010-03-03 |
unc0rr |
Now really fix build
|
changeset |
files
|
2010-03-03 |
unc0rr |
Fix build
|
changeset |
files
|
2010-03-03 |
unc0rr |
Fix server for 0.9.12 (tested)
|
changeset |
files
|
2010-03-03 |
nemo |
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
|
changeset |
files
|
2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
|
changeset |
files
|
2010-03-03 |
nemo |
Ensure explosives are spawned somewhere w/ plenty of ground under them
|
changeset |
files
|
2010-03-02 |
smxx |
Engine:
|
changeset |
files
|
2010-03-02 |
nemo |
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
|
changeset |
files
|
2010-03-02 |
smxx |
Engine:
|
changeset |
files
|
2010-03-02 |
smxx |
Engine:
|
changeset |
files
|
2010-03-02 |
nemo |
tweak
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
General:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
smxx |
Engine:
|
changeset |
files
|
2010-03-01 |
unc0rr |
Fix problems with utf8-encoded nicknames in team chat (not tested)
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
smxx |
Frontend:
|
changeset |
files
|
2010-03-01 |
nemo |
Make her less day-glo
|
changeset |
files
|
2010-03-01 |
nemo |
Updates to portuguese translation by inu
|
changeset |
files
|
2010-03-01 |
nemo |
crank up landmines a little
|
changeset |
files
|
2010-03-01 |
nemo |
another fix to MrMFS' patch
|
changeset |
files
|
2010-03-01 |
nemo |
Slight tweak to admittedly placeholder image to emphasise inverted role
|
changeset |
files
|
2010-03-01 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
|
changeset |
files
|
2010-02-28 |
nemo |
Darken the dud a bit so it is easier to distinguish
|
changeset |
files
|
2010-02-28 |
nemo |
tweak mine dud spinner
|
changeset |
files
|
2010-02-28 |
nemo |
Graphic for dead mines
|
changeset |
files
|
2010-02-28 |
nemo |
Switch to smoke
|
changeset |
files
|
2010-02-28 |
nemo |
trying a little hiss and steam
|
changeset |
files
|
2010-02-28 |
nemo |
Tweak condition for hiding ammo
|
changeset |
files
|
2010-02-28 |
smxx |
General:
|
changeset |
files
|
2010-02-28 |
nemo |
lupdate-qt4 & lrelease-qt4
|
changeset |
files
|
2010-02-28 |
nemo |
Dude mine probability spinner
|
changeset |
files
|
2010-02-28 |
nemo |
Flag the sharing of ammo between clan teams.
|
changeset |
files
|
2010-02-28 |
nemo |
Palewolf adds PrincessPeach, updates other hats from set
|
changeset |
files
|
2010-02-28 |
nemo |
Typo
|
changeset |
files
|
2010-02-27 |
nemo |
Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
|
changeset |
files
|
2010-02-27 |
nemo |
First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
|
changeset |
files
|
2010-02-27 |
nemo |
Tiy's awesome new simple game icon
|
changeset |
files
|
2010-02-27 |
nemo |
Musn't forget sicily
|
changeset |
files
|
2010-02-26 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
|
changeset |
files
|
2010-02-26 |
nemo |
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
|
changeset |
files
|
2010-02-26 |
nemo |
Update Desert theme
|
changeset |
files
|
2010-02-26 |
nemo |
rearrange fall damage a bit so invulnerability still causes dust
|
changeset |
files
|
2010-02-25 |
nemo |
Palewolf tweaks map object placement some more.
|
changeset |
files
|
2010-02-25 |
unc0rr |
Replace tabs with spaces here too
|
changeset |
files
|
2010-02-25 |
unc0rr |
Some debug stuff
|
changeset |
files
|
2010-02-25 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
|
changeset |
files
|
2010-02-25 |
nemo |
Set 32 hog limit for fort maps
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
smxx |
Engine:
|
changeset |
files
|
2010-02-25 |
nemo |
remove turn waits for crazy and shoppa
|
changeset |
files
|
2010-02-25 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
|
changeset |
files
|
2010-02-24 |
nemo |
another nil check
|
changeset |
files
|
2010-02-24 |
nemo |
Add nil check to shotgun shell
|
changeset |
files
|
2010-02-24 |
nemo |
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
|
changeset |
files
|
2010-02-24 |
nemo |
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
|
changeset |
files
|
2010-02-24 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
|
changeset |
files
|
2010-02-23 |
nemo |
Corrected test
|
changeset |
files
|
2010-02-23 |
nemo |
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
|
changeset |
files
|
2010-02-23 |
smxx |
Engine:
|
changeset |
files
|
2010-02-23 |
nemo |
oops. forgot the free. also drop the speed check.
|
changeset |
files
|
2010-02-23 |
nemo |
A little clock for convenience in finding things in demos
|
changeset |
files
|
2010-02-23 |
smxx |
Engine:
|
changeset |
files
|
2010-02-23 |
smxx |
Engine:
|
changeset |
files
|
2010-02-23 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-22 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-22 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-22 |
smxx |
Engine:
|
changeset |
files
|
2010-02-22 |
nemo |
Check the right midpoint font
|
changeset |
files
|
2010-02-22 |
nemo |
Updated Chinese locales from Copy Liu
|
changeset |
files
|
2010-02-22 |
nemo |
Fix CJK in tooltips.
|
changeset |
files
|
2010-02-22 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
|
changeset |
files
|
2010-02-22 |
smxx |
Engine:
|
changeset |
files
|
2010-02-21 |
nemo |
ok... how about this?
|
changeset |
files
|
2010-02-21 |
nemo |
Be sure to initialise count for teleport in placement mode
|
changeset |
files
|
2010-02-21 |
nemo |
inu adds some whitespace
|
changeset |
files
|
2010-02-21 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
|
changeset |
files
|
2010-02-21 |
smxx |
General:
|
changeset |
files
|
2010-02-21 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
|
changeset |
files
|
2010-02-20 |
smxx |
Engine:
|
changeset |
files
|
2010-02-20 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
|
changeset |
files
|
2010-02-20 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-19 |
nemo |
Another solution needs to be found.
|
changeset |
files
|
2010-02-19 |
smxx |
Engine:
|
changeset |
files
|
2010-02-19 |
smxx |
Engine:
|
changeset |
files
|
2010-02-18 |
nemo |
Remove invulnerability protection from the team gone effect
|
changeset |
files
|
2010-02-18 |
smxx |
Engine:
|
changeset |
files
|
2010-02-18 |
nemo |
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
|
changeset |
files
|
2010-02-17 |
smxx |
Engine:
|
changeset |
files
|
2010-02-17 |
smxx |
Engine:
|
changeset |
files
|
2010-02-17 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-17 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-16 |
nemo |
Ensure InitialCount gets a value
|
changeset |
files
|
2010-02-16 |
nemo |
Should be equivalent, but in any case, not needed
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
smxx |
Training Missions:
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
nemo |
Keep crosshairs when being kicked by gstWinner (for rope and such)
|
changeset |
files
|
2010-02-15 |
koda |
add liblua to sources for macosx
|
changeset |
files
|
2010-02-15 |
smxx |
Engine:
|
changeset |
files
|
2010-02-15 |
nemo |
bad koda
|
changeset |
files
|
2010-02-14 |
koda |
mac build supports lua
|
changeset |
files
|
2010-02-14 |
nemo |
Need this too to set it to last hog for current switch alg
|
changeset |
files
|
2010-02-14 |
nemo |
halt team blink on attack
|
changeset |
files
|
2010-02-14 |
nemo |
Prevent crasher if attempting to show ammo menu
|
changeset |
files
|
2010-02-13 |
koda |
new menupage ingame for common actions
|
changeset |
files
|
2010-02-13 |
smxx |
General:
|
changeset |
files
|
2010-02-13 |
koda |
allow to compile engine as library with HWLIBRARY symbol
|
changeset |
files
|
2010-02-12 |
smxx |
Engine:
|
changeset |
files
|
2010-02-12 |
smxx |
Engine:
|
changeset |
files
|
2010-02-12 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
koda |
add a new way to fetch version info from pascal to c
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-10 |
nemo |
Some slight changes to slovak locale
|
changeset |
files
|
2010-02-10 |
smxx |
* Forgot to update CMakeLists.txt for proper INSTALL
|
changeset |
files
|
2010-02-10 |
smxx |
* Casing ... *whistle*
|
changeset |
files
|
2010-02-10 |
smxx |
Engine:
|
changeset |
files
|
2010-02-09 |
nemo |
set min on king health proportion
|
changeset |
files
|
2010-02-09 |
nemo |
King health proportional to team size
|
changeset |
files
|
2010-02-09 |
nemo |
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
|
changeset |
files
|
2010-02-09 |
nemo |
tweak of placement
|
changeset |
files
|
2010-02-09 |
nemo |
antialiasing, a minor obsession.
|
changeset |
files
|
2010-02-09 |
smxx |
Engine:
|
changeset |
files
|
2010-02-09 |
nemo |
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
|
changeset |
files
|
2010-02-09 |
nemo |
New British voicepack
|
changeset |
files
|
2010-02-09 |
nemo |
tweak. no chirp on room creation.
|
changeset |
files
|
2010-02-09 |
nemo |
Only enable chirp for room owner
|
changeset |
files
|
2010-02-09 |
nemo |
Only beep in room, load sound in constructor
|
changeset |
files
|
2010-02-09 |
nemo |
Switch to PlayChannel so as not to interrupt background music.
|
changeset |
files
|
2010-02-09 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
|
changeset |
files
|
2010-02-08 |
koda |
some code cleanup for the ifrontend
|
changeset |
files
|
2010-02-08 |
nemo |
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
|
changeset |
files
|
2010-02-08 |
nemo |
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
|
changeset |
files
|
2010-02-08 |
nemo |
Some handling of interaction between king mode and place hogs mode.
|
changeset |
files
|
2010-02-08 |
nemo |
Request by soreau. Placement time proportional to map size.
|
changeset |
files
|
2010-02-08 |
nemo |
Yay for burning through revision numbers
|
changeset |
files
|
2010-02-08 |
nemo |
redundant
|
changeset |
files
|
2010-02-08 |
nemo |
Attractiveness tweak
|
changeset |
files
|
2010-02-08 |
nemo |
Allow for ammos w/o teleports
|
changeset |
files
|
2010-02-08 |
nemo |
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
|
changeset |
files
|
2010-02-08 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
changeset |
files
|
2010-02-05 |
smxx |
General:
|
changeset |
files
|
2010-02-05 |
nemo |
... or. just move the king check to after the gear nil
|
changeset |
files
|
2010-02-05 |
nemo |
account for dying king
|
changeset |
files
|
2010-02-05 |
nemo |
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
|
changeset |
files
|
2010-02-05 |
nemo |
add quebec for all the canadian frenchies.
|
changeset |
files
|
2010-02-05 |
nemo |
Strip PNGs, tweak hedgewars flag.
|
changeset |
files
|
2010-02-05 |
smxx |
Engine:
|
changeset |
files
|
2010-02-05 |
koda |
touchinput works, invisible buttons added and initial support for chat
|
changeset |
files
|
2010-02-04 |
koda |
update iphone port to new code from Smaxx
|
changeset |
files
|
2010-02-04 |
smxx |
Frontend:
|
changeset |
files
|
2010-02-04 |
smxx |
Engine:
|
changeset |
files
|
2010-02-04 |
smxx |
Frontend:
|
changeset |
files
|