2012-04-30 unc0rr Rework string init macro
2012-04-30 unc0rr Raise exception when .inc file isn't found
2012-04-29 Xeli wops
2012-04-29 Xeli implement switch for the touch interface
2012-04-29 Xeli hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
2012-04-29 sheepluva map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
2012-04-29 sheepluva make it auto-update (whoops,forgot)
2012-04-29 sheepluva hello GameStyleModel
2012-04-29 Xeli target using the utility button, this fixes bee
2012-04-29 Xeli enabled grenade timer, needs a button image
2012-04-28 Xeli wops, removed some writeln
2012-04-28 Xeli changed uKeys to uInputHandler to better reflect its function
2012-04-29 sheepluva * make HatModel update automatically (also renamed class and files)
2012-04-28 sheepluva license header year range adjustments
2012-04-28 Xeli - changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
2012-04-28 Xeli -Fixed FingerHasMoved function, still might need a little tweaking
2012-04-27 Xeli remove last boolean keys references and using only ParseCommand in uTouch now
2012-04-28 sheepluva various comment tweaks/fixes
2012-04-28 sheepluva MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model
2012-04-28 sheepluva fix for issue 186 ("Screen gets messed up when selecting Hand Drawn Map")
2012-04-28 nemo unbreak snowball
2012-04-28 nemo Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
2012-04-27 sheepluva MapModel: comments/docs, small tweaks
2012-04-27 Xeli reimplement the quit engine+frontend keys
2012-04-27 Xeli add ammoprop to enable to up and down buttons on for the touch interface
2012-04-27 sheepluva decouple current theme from map theme (fixes theme confusion bugs of last commit)
2012-04-27 sheepluva MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
2012-04-27 sheepluva MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
2012-04-26 sheepluva messing with the theme model a bit (gets now auto-updated after DLC download too)
2012-04-27 nemo theme tweaks
2012-04-27 unc0rr Show number of points in drawn map
2012-04-26 unc0rr Cursor for DrawMapScene. Feel free to ajust its look.
2012-04-26 sheepluva mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
2012-04-26 sheepluva make DLC trigger data reload
2012-04-26 sheepluva make DataManager a QObject with reload() slot that emits signal updated()
2012-04-26 sheepluva renaming HWDataManager -> DataManager
2012-04-25 sheepluva reimplement auto-kick for ignored players (it was temporarily removed during refactoring)
2012-04-25 sheepluva nemo said I was boring for removing the "hello" randomizer on room join.
2012-04-24 nemo Oh, and I guess this is needed as well, although if many other places in the code do this, pas2c will need
2012-04-24 nemo Make adler32 friendlier for pas2c - this should work the same (needs testing ofc)
2012-04-24 unc0rr Fix GetAmmoEntry in PascalExports
2012-04-24 unc0rr Get rid of overloaded functions in uAmmo
2012-04-24 unc0rr uCommands compiles
2012-04-24 unc0rr Fix types
2012-04-24 unc0rr Don't add duplicates into string consts
2012-04-24 koda this should enable png screenshots on osx as well
2012-04-23 Xeli in uTouch dont use bools to represent keystrokes, but issue ParseCommands
2012-04-23 Xeli fix the ammomenu F# buttons
2012-04-23 Xeli - change uKeys to be event based rather than polling
2012-04-23 vittorio giovara case sensitivity + correct variable check
2012-04-23 koda when libpng is not found, gratiously fallback to bmp screenshots; untested
2012-04-23 koda ios minor warning and optimisation for team color
2012-04-22 nemo Make clouds/flakes change direction smoothly
2012-04-22 unc0rr Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
2012-04-22 koda added savepassword checkbox to options page, which now reloads values at every acces
2012-04-22 Stepan777 add a checkbox for the password field prompt (issue 316)
2012-04-22 Xeli fixed uKeys (aka almost revert it back)
2012-04-22 koda ios: turn on more warning messages and start correcting them
2012-04-22 Stepan777 memory leak in hwform.cpp (issue 386)
2012-04-22 koda fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
2012-04-21 nemo *sigh*
2012-04-21 nemo Seems to me placing hogs does not need 5s since it is a fixed interval now. Maybe if placing hogs was ever 0 seconds or something.
2012-04-21 unc0rr Oops
2012-04-21 unc0rr Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
2012-04-21 Xeli - Don't crash on back press, but shutdown hedgewars
2012-04-21 Xeli - Added support for keyboards on android
2012-04-21 Xeli - Return of the F<numbers> in the ammomenu
2012-04-21 unc0rr - Remove support for variables in command handlers
2012-04-20 unc0rr Fix parsing of exit() call without parameters
2012-04-20 unc0rr Move all strings into constants to make them of string255 type
2012-04-20 unc0rr Many small improvements to pas2c
2012-04-19 unc0rr Some more progress with pas2c
2012-04-19 unc0rr - Track array size to use for High function
2012-04-19 Xeli android: prevent the app from a semi-crash when exiting a game
2012-04-14 unc0rr Improve rendering of function types, ranges, and more
2012-04-14 unc0rr Fix insanity
2012-04-14 unc0rr More string types
2012-04-14 unc0rr Get rid of TGearsType to simplify pas2c
2012-04-14 unc0rr Render some builtin functions
2012-04-14 unc0rr Render unions
2012-04-12 koda minor gl debug/comments
2012-04-12 koda disable png screenshots on mobile for now
2012-04-12 unc0rr Support string constants
2012-04-12 Stepan777 Oops, forgot file
2012-04-12 Stepan777 png screenshots
2012-04-11 unc0rr Support operators declarations
2012-04-11 unc0rr Simplify converter's life
2012-04-10 unc0rr Improve rendering of function types, arrays, and more
2012-04-09 koda vob* variables need to be reset
2012-04-09 unc0rr Unbreak build (change was only tested with pas2c parser, and was okay to it)
2012-04-09 unc0rr First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
2012-04-09 unc0rr Better handle switch statement
2012-04-09 unc0rr Eraser tool
2012-04-09 unc0rr Better support for strings
2012-04-09 koda ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
2012-04-09 koda ios: refactor the code of the after-game statistics display using delegates
2012-04-09 koda ios: convert audio operation from class to instance, plays better with memory
2012-04-09 koda i don't understand this, but without this change audio doesn't fade on ios
2012-04-09 nemo remove stray pixels
2012-04-08 koda ios: don't prompt restoring a game that didn't complete loading
2012-04-08 koda ios, this method belongs here
2012-04-08 koda ios: schemes table was being drawn on top of the table border
2012-04-08 koda formatting
2012-04-08 koda when focus is lost lower the volume to a minimum
2012-04-07 koda by popular demand, switch Nature and Golf music (issue 383)
2012-04-06 unc0rr Convert some operators
2012-04-05 unc0rr Unwind 'with' construction
2012-04-05 unc0rr Improve rendering into C
2012-04-05 unc0rr Make function more pascal-ish
2012-04-04 unc0rr More external definitions for pas2c
2012-04-04 unc0rr Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
2012-04-04 unc0rr Normalize RecordFields before conversion. Helps with namespaces problem.
2012-04-03 unc0rr Fix withState' not returning lastType
2012-04-01 Medo Added copyright notice to Scheme.java
2012-04-03 krdrt5367 ja update
2012-04-01 Medo Hedgeroid: Added ini4j library, updated android support library and added lib licenses
2012-04-03 krdrt5367 de update
2012-04-01 Medo Added some toString methods to help when debugging
2012-04-03 krdrt5 cz update
2012-04-01 Medo Merge
(0) -3000 -1000 -120 +120 +1000 +3000 tip