Sun, 28 Oct 2012 23:53:38 +0100 koda apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
Sun, 28 Oct 2012 22:52:08 +0100 koda increase framerate and bitrate (issue 427)
Sun, 28 Oct 2012 17:31:54 -0400 nemo double cleaver rotation speed, also make spin direction dX dependent.
(0) -3000 -1000 -300 -100 -30 -10 -3 +3 +10 +30 +100 +300 +1000 +3000 tip