Tue, 10 Jul 2018 20:30:06 +0200 Wuzzy New SD water texture for CrazyMission theme
Tue, 10 Jul 2018 18:35:31 +0200 Wuzzy Refactor collision mask checks, remove hardcoded numbers
Tue, 10 Jul 2018 18:00:04 +0200 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Tue, 10 Jul 2018 17:11:31 +0200 Wuzzy Prevent manual hiding of some special mission panels
Tue, 10 Jul 2018 16:44:13 +0200 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Tue, 10 Jul 2018 16:25:58 +0200 Wuzzy Update mission texts with regards to mission panel key
Tue, 10 Jul 2018 16:07:11 +0200 Wuzzy Add dedicated key to display mission panel: M
Tue, 10 Jul 2018 15:20:19 +0200 Wuzzy Tweak chat command replies for /lua command
Tue, 10 Jul 2018 13:28:47 +0200 Wuzzy Add /help chat command for engine
Sun, 08 Jul 2018 02:46:59 +0200 Wuzzy Highlander: Fix all hogs getting teleport after hog placement phase
Sun, 08 Jul 2018 02:06:08 +0200 Wuzzy Fix GetAmmo getting wrong ammo count
Sun, 08 Jul 2018 01:30:13 +0200 Wuzzy New Lua API function: GetAmmo, to get ammo config
Sun, 08 Jul 2018 00:16:33 +0200 Wuzzy Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Sat, 07 Jul 2018 23:29:02 +0200 Wuzzy Fix TotalRounds still being -1 in first real turn after hog placement phase
Sat, 07 Jul 2018 22:50:08 +0200 Wuzzy Highlander: Localize global variable
Sat, 07 Jul 2018 22:48:56 +0200 Wuzzy Highlander: Clean up code style, indents and delete useless old comments
Sat, 07 Jul 2018 19:34:13 +0200 Wuzzy Space Invasion: Improve how round score is displayed
Sat, 07 Jul 2018 18:41:28 +0200 Wuzzy Space Invasion: Localize most global variables
Sat, 07 Jul 2018 18:37:21 +0200 Wuzzy Fix rare Lua error message spam in Space Invasion
Fri, 06 Jul 2018 17:16:01 +0200 Marcin Mielniczuk Add an extra test for Rnd's distribution
Fri, 06 Jul 2018 16:59:52 +0200 Marcin Mielniczuk Send the rnd reply to the room only.
Fri, 06 Jul 2018 16:27:25 +0200 Marcin Mielniczuk Implement server-side logic for Rnd
Wed, 04 Jul 2018 18:49:51 +0300 alfadur Fix team remove synchronization
Wed, 04 Jul 2018 15:42:42 +0300 alfadur Check for client's existence before handling messages
Wed, 04 Jul 2018 13:56:49 +0300 alfadur Fix scheme config parsing
Wed, 04 Jul 2018 12:57:05 +0300 alfadur Fix AddTeam message serialization
Wed, 04 Jul 2018 04:42:16 +0300 alfadur add missing message tests
Wed, 04 Jul 2018 00:01:25 +0300 alfadur update nom
Tue, 03 Jul 2018 23:05:09 +0300 alfadur update proptest
Tue, 03 Jul 2018 22:39:12 +0300 alfadur merge
Tue, 03 Jul 2018 22:37:15 +0300 Marcin Mielniczuk Update rand and log to the latest versions
Mon, 02 Jul 2018 16:48:16 -0400 nemo somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Mon, 02 Jul 2018 16:46:13 +0300 Marcin Mielniczuk Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
Mon, 02 Jul 2018 16:25:49 +0300 alfadur Fix cmd parsing & update tests
Fri, 29 Jun 2018 18:27:51 +0300 Marcin Mielniczuk Implement parsing for rnd and add a little documentation
Thu, 28 Jun 2018 17:29:37 +0200 Marcin Mielniczuk Undo enabling the `unreachable-pub` lint.
Thu, 28 Jun 2018 00:10:15 +0300 alfadur stabilization
Wed, 27 Jun 2018 23:51:00 +0300 alfadur Fix spectators joining midgame
Wed, 27 Jun 2018 23:26:29 +0300 alfadur Send more data on room joining
Wed, 27 Jun 2018 17:58:33 +0300 alfadur Additional round cleanup
Tue, 26 Jun 2018 23:20:28 -0400 nemo neglected dep update from r87a6cad20c90:
Wed, 27 Jun 2018 04:54:41 +0300 alfadur Send teams&flags on entering a room
Wed, 27 Jun 2018 02:34:46 +0300 alfadur Implement game start & engine messages
Tue, 26 Jun 2018 23:22:38 +0300 alfadur Implement game config messages
Sun, 24 Jun 2018 12:09:31 -0400 marmistrz Enable all lints from the rust-2018-idioms suite.
Thu, 21 Jun 2018 17:43:13 -0400 nemo Just to be kind to vim which is failing at sniffing
Thu, 21 Jun 2018 17:23:10 -0400 alfadur implementation of team related messages
Thu, 21 Jun 2018 23:09:20 +0200 unc0rr Store saved room in yaml
Tue, 19 Jun 2018 19:14:33 -0400 nemo let's keep track of the racer room config
Mon, 18 Jun 2018 09:22:53 -0400 alfadur partial room implementation
Thu, 14 Jun 2018 16:44:27 -0400 alfadur rework of prior
Thu, 14 Jun 2018 12:31:15 -0400 alfadur handle edge polling properly
Sun, 10 Jun 2018 19:12:26 +0200 antonc27 Merge default to ios-develop ios-develop
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Sun, 10 Jun 2018 18:56:51 +0200 antonc27 Added tag Hedgewars-iOS-2.1 for changeset 195208deff1d ios-develop
Thu, 31 May 2018 01:50:49 +0200 Wuzzy More fallback styling for hat preview webpage
Thu, 31 May 2018 01:45:20 +0200 Wuzzy Add <noscript> fallback for hats preview webpage
Tue, 29 May 2018 19:12:53 -0400 alfadur bullet bubbles
Mon, 28 May 2018 19:50:15 -0400 alfadur ensure shotgun works with portals and make it hit airmines
Sun, 27 May 2018 20:32:06 -0400 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
Sun, 27 May 2018 13:10:32 -0400 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 nemo zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Wuzzy Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 alfadur theme object tweak
Tue, 22 May 2018 17:53:53 -0400 alfadur Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 nemo merge this in too
Fri, 18 May 2018 09:56:56 -0400 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Wed, 16 May 2018 19:36:49 -0400 alfadur example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 alfadur new theme object features
Wed, 16 May 2018 18:22:28 +0200 sheepluva adjust label, update ChangeLog ui-scaling
Wed, 16 May 2018 18:09:13 +0200 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
Wed, 16 May 2018 10:11:00 +0200 sheepluva WIP: make chat resizing faster ui-scaling
Tue, 15 May 2018 23:47:07 +0200 sheepluva whoops, I initialized my new var incorrectly ui-scaling
Tue, 15 May 2018 17:05:40 +0200 sheepluva fix some accidental code corruption caused by my last commit ui-scaling
Tue, 15 May 2018 16:55:37 +0200 sheepluva WIP: allow changing chat size ui-scaling
Mon, 07 May 2018 23:43:01 +0300 unC0Rr Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Wuzzy Merge default
Sun, 06 May 2018 00:47:49 +0200 alfadur Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 alfadur fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Wuzzy Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Wuzzy Continental supplies: Upside-Down World special now works in cave maps as well
Fri, 04 May 2018 01:01:40 +0200 Wuzzy Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Wuzzy Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 Wuzzy CS: Fix display of ammo caption for weapon specials
Thu, 03 May 2018 22:42:29 +0200 Wuzzy Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:12:13 +0200 Wuzzy Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Thu, 03 May 2018 22:05:25 +0200 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 03 May 2018 21:04:55 +0200 Wuzzy Rename SVG hats to be consistent with PNG versions
Thu, 03 May 2018 21:02:05 +0200 Wuzzy Simplify and shrink 5 SVG hats
Thu, 03 May 2018 19:02:55 +0200 Wuzzy Update copyright years
Thu, 03 May 2018 18:00:49 +0200 kompowiec Update Taiwanese translation
Thu, 03 May 2018 17:22:53 +0200 Wuzzy Update ChangeLog for Continental supplies
Thu, 03 May 2018 16:46:36 +0200 Wuzzy Continental supplies: Bouncy boomerang does not spawn crate when drowning
Thu, 03 May 2018 16:16:15 +0200 Wuzzy Continental supplies: Mention that vamp increases Medicine effectiveness
Thu, 03 May 2018 15:37:29 +0200 Wuzzy Continental supplies: Fix “Boring” sound being played after continent select
Thu, 03 May 2018 15:30:31 +0200 Wuzzy Continental supplies: Update pickhammer icon
Thu, 03 May 2018 15:18:28 +0200 Wuzzy Massive Continental supplies update
Thu, 03 May 2018 11:58:07 +0200 Vatten Updated Continental supplies
Wed, 02 May 2018 23:07:41 +0200 unc0rr Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Wed, 02 May 2018 15:29:21 -0400 nemo real droplet fix - default density is fine - also add back in the underwater bullet trails
Wed, 02 May 2018 20:09:48 +0200 Wuzzy Minor improvements in tutorial mission texts to make stuff clearer
Wed, 02 May 2018 18:48:58 +0200 Wuzzy Update German translation for previous English typo fixes
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
Wed, 02 May 2018 17:22:42 +0200 Wuzzy Fix more German typos in Hedgewars files
Wed, 02 May 2018 15:28:46 +0200 Wuzzy Fix a couple of German typos in de.lua
Tue, 01 May 2018 20:41:47 -0400 nemo reduce minigun splash droplets a little
Tue, 01 May 2018 14:08:28 -0400 Case_Of Update of french frontend localisation
Sun, 29 Apr 2018 11:25:12 -0400 nemo Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 nemo Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sun, 29 Apr 2018 09:24:14 -0400 nemo Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
Fri, 27 Apr 2018 11:19:23 -0400 nemo mark this revision as 0.9.24 branching point - next commit requires a protocol bump 0.9.24
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