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Thu, 29 Dec 2011 09:29:56 +0100
koda
testing, let's try -Os optimisation for frontend and engine; small cleanup and typos
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Wed, 28 Dec 2011 21:53:40 +0300
unc0rr
Take koda's notice into account, also update list of source files
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Wed, 28 Dec 2011 11:13:29 -0500
unc0rr
add -O2
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Wed, 28 Dec 2011 18:40:02 +0300
unc0rr
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
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Tue, 27 Dec 2011 14:14:26 -0500
nemo
Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
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Tue, 20 Dec 2011 16:13:17 -0500
ChipHome
Italian update
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Sat, 17 Dec 2011 13:12:33 -0500
nemo
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
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