Wed, 24 Mar 2010 15:36:46 +0000 nemo Tiy redraws random order button
Wed, 24 Mar 2010 14:03:03 +0000 smxx Engine:
Wed, 24 Mar 2010 11:01:21 +0000 nemo Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
Tue, 23 Mar 2010 23:08:57 +0000 palewolf - Avoid gaps between land and grass in mushroom2
Tue, 23 Mar 2010 21:58:23 +0000 koda fix a build error on 10.5, LandPixels properly initialized
Tue, 23 Mar 2010 21:50:26 +0000 palewolf Make UFO rotate while flying
Tue, 23 Mar 2010 19:06:43 +0000 nemo Free land object SDL surfaces.
Tue, 23 Mar 2010 16:53:45 +0000 unc0rr wtf
Tue, 23 Mar 2010 16:50:13 +0000 unc0rr Ok, this part is ok
Mon, 22 Mar 2010 20:57:49 +0000 smxx Maps:
Mon, 22 Mar 2010 20:19:06 +0000 nemo I can't read.
Mon, 22 Mar 2010 18:04:18 +0000 nemo oh. I missed the fact he moved it to uLandTexture
Mon, 22 Mar 2010 18:02:39 +0000 nemo Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
Mon, 22 Mar 2010 17:59:59 +0000 nemo Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
Mon, 22 Mar 2010 17:48:19 +0000 unc0rr Clean Augean stables
Mon, 22 Mar 2010 13:44:35 +0000 smxx Engine:
Mon, 22 Mar 2010 11:52:16 +0000 nemo Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
Sun, 21 Mar 2010 22:26:12 +0000 palewolf Fix 16px offset on previous commit
Sun, 21 Mar 2010 20:55:45 +0000 koda fix a small leak
Sun, 21 Mar 2010 20:54:18 +0000 koda Insert commit message here (to get along with palewolf)
Sun, 21 Mar 2010 20:53:34 +0000 palewolf Insert commit message here
Sun, 21 Mar 2010 19:02:03 +0000 unc0rr In pascal unit is a namespace
Sun, 21 Mar 2010 18:42:34 +0000 nemo Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
Sun, 21 Mar 2010 16:51:33 +0000 nemo Make barrels a little more likely to blow up. 25% more damage in fall
Sun, 21 Mar 2010 16:45:46 +0000 palewolf - Updated snail, added mushrooms to nature theme
Sun, 21 Mar 2010 16:42:41 +0000 koda fix a rotation glitch
Sun, 21 Mar 2010 16:04:57 +0000 nemo FillAmmoStore is reused - check for before start of play.
Sun, 21 Mar 2010 15:50:38 +0000 palewolf Insert commit message here
Sun, 21 Mar 2010 13:53:47 +0000 nemo Fix indexed flags
Sun, 21 Mar 2010 13:41:11 +0000 nemo Remove Timer2 from Gear, add a Timer to Hedgehog
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