Wed, 28 Nov 2018 00:49:46 +0100 Wuzzy CS: Don't start sabotage damage before ready phase ends
Tue, 27 Nov 2018 20:23:48 +0100 Wuzzy Fix some typos in appdata file
Tue, 27 Nov 2018 20:18:43 +0100 Wuzzy Fix German typo in frontend command-line help
Tue, 27 Nov 2018 19:59:51 +0100 Wuzzy Use that enum consistently in main.cpp
Tue, 27 Nov 2018 19:48:55 +0100 Wuzzy Fix gameServer dependency documentation
Tue, 27 Nov 2018 19:36:41 +0100 Wuzzy Prettier splash screen
Tue, 27 Nov 2018 17:48:41 +0100 Wuzzy QTfrontend: Translate and clean console output when using --help or bad cmd line arg
Tue, 27 Nov 2018 19:07:21 +0300 alfadur fix typo
Tue, 27 Nov 2018 18:30:30 +0300 Grigory Ustinov Remove all vanished translations from hedgewars_ru.ts
Tue, 27 Nov 2018 18:23:16 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 15:48:20 +0100 Wuzzy Fix critical syntax error in hedgewars_ru.ts
Tue, 27 Nov 2018 17:36:15 +0300 Grigory Ustinov Merge with master branch
Tue, 27 Nov 2018 17:35:40 +0300 Grigory Ustinov Very slightly inheritance of russian frontend translation
Tue, 27 Nov 2018 17:33:02 +0300 Grigory Ustinov sed -i 's/комманд/команд/' *
Tue, 27 Nov 2018 17:28:23 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 17:27:27 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt
Tue, 27 Nov 2018 15:17:32 +0100 Wuzzy Update appdata file
Tue, 27 Nov 2018 14:38:27 +0100 Wuzzy Update locale files in HedgewarsMobile
Tue, 27 Nov 2018 03:08:06 +0100 Wuzzy Swap a few weapons in ammo menu to get a nice 6×10 grid
Mon, 26 Nov 2018 22:48:27 +0100 Wuzzy Remove dead code in uTouch
Mon, 26 Nov 2018 21:13:49 +0100 Wuzzy Touch: Parse pause command when tapping pause button instead of toggling pause directly
Mon, 26 Nov 2018 21:10:33 +0100 Wuzzy Backed out changeset 8d2983ff939b
Mon, 26 Nov 2018 20:40:25 +0100 Wuzzy Touch: Remove pause button in net games
Mon, 26 Nov 2018 19:10:08 +0100 Wuzzy Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Mon, 26 Nov 2018 18:03:39 +0100 Wuzzy Touch: Fix chat rendered on top of turn timer
Mon, 26 Nov 2018 17:59:27 +0100 Wuzzy Add status indicators (low grav / extra dmg) in touch interface
Mon, 26 Nov 2018 14:48:38 +0100 unC0Rr Pass opengl context to engine
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Mon, 26 Nov 2018 01:13:10 +0100 Wuzzy Highlander: Fix hogs receiving air strikes in maps with border
Mon, 26 Nov 2018 02:50:54 +0300 alfadur add hwphysics to engine
Sun, 25 Nov 2018 22:32:49 +0100 unc0rr Add advance_simulation() function to engine lib, some WIP on frontend
Sun, 25 Nov 2018 05:52:06 +0300 alfadur add gfx setup ffi
Sun, 25 Nov 2018 00:23:32 +0100 Wuzzy Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
Sat, 24 Nov 2018 23:54:32 +0100 unc0rr Format team.* code
Sat, 24 Nov 2018 23:51:45 +0100 unc0rr Prepare to have possibility to pass opengl context to engine
Sat, 24 Nov 2018 21:57:01 +0100 Wuzzy Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
Sat, 24 Nov 2018 19:08:52 +0100 unc0rr Fix build
Sat, 24 Nov 2018 20:55:42 +0300 unC0Rr Cut dependency on yaml for non-official server builds
Fri, 23 Nov 2018 21:38:34 -0500 nemo topY too
Fri, 23 Nov 2018 16:38:47 -0500 nemo these need casting too, but overall switching type is a win.
Fri, 23 Nov 2018 16:20:55 -0500 nemo more uninitialised values
Fri, 23 Nov 2018 16:03:10 -0500 nemo uninitialised values
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 23 Nov 2018 21:22:26 +0100 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Thu, 22 Nov 2018 22:18:21 +0100 Wuzzy Backed out changeset 084af6d2685f
Thu, 22 Nov 2018 20:41:42 +0100 Wuzzy Add a few translator comments to some not-so-obvious strings
Thu, 22 Nov 2018 20:59:23 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt (typos and sense)
Thu, 22 Nov 2018 18:37:41 +0300 alfadur fix casing
Thu, 22 Nov 2018 18:19:03 +0300 Grigory Ustinov Update russian translation in ru.txt
Thu, 22 Nov 2018 14:07:55 +0100 unC0Rr It was bad idea to store QByteArray referencing memory on stack
Thu, 22 Nov 2018 13:52:00 +0100 unC0Rr Support new message format in frontend
Thu, 22 Nov 2018 13:40:58 +0100 unC0Rr Send seed to engine to receive random map previews
Thu, 22 Nov 2018 13:39:51 +0100 unC0Rr - Move EngineInstance into a separate module
Thu, 22 Nov 2018 10:58:55 +0100 unC0Rr Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
Thu, 22 Nov 2018 00:49:55 +0300 alfadur prevent qtmain from not being linked in on windows
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wed, 21 Nov 2018 23:55:32 +0300 alfadur prevent SDL2main from being linked in on windows
Wed, 21 Nov 2018 15:47:40 -0500 nemo add cfg for mutant
Wed, 21 Nov 2018 15:41:43 -0500 nemo I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
Wed, 21 Nov 2018 15:28:52 -0500 nemo oops
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