Fri, 30 Jul 2010 13:07:46 +0200 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
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Thu, 29 Jul 2010 18:31:48 -0400 |
nemo |
I keep forgetting to merge.
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Thu, 29 Jul 2010 18:31:34 -0400 |
nemo |
Set these to saveSurf (still need to actually, oh, write the code to cache the textures)
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Thu, 29 Jul 2010 18:29:29 -0400 |
nemo |
Revert broken generating of qm in cmake, restore source control of .qm for now.
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Thu, 29 Jul 2010 13:43:57 +0200 |
smaxx |
Engine:
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Mon, 26 Jul 2010 13:05:07 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 10:39:20 +0200 |
koda |
fix panning when zoomed (finally)
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Mon, 26 Jul 2010 13:03:42 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 08:19:56 +0200 |
koda |
patch by lucass (polished by me) - command line parsing is now much more flexible
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Mon, 26 Jul 2010 11:04:32 +0200 |
smaxx |
Engine:
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Sat, 31 Jul 2010 07:05:06 +0200 |
koda |
fix issue #6 (missing nick in chat)
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Sun, 25 Jul 2010 22:40:31 +0400 |
unc0rr |
merge
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Sun, 25 Jul 2010 17:32:07 +0200 |
koda |
merge
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Sun, 25 Jul 2010 22:39:59 +0400 |
unc0rr |
Some comments on the reason of the bug, leave bug not fixed yet
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Sun, 25 Jul 2010 17:30:19 +0200 |
koda |
shrink confirmation button, double tap resets zoom and centers hog
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Sun, 25 Jul 2010 18:55:54 +0400 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
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Sun, 25 Jul 2010 16:02:02 +0200 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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Sun, 25 Jul 2010 10:16:34 -0400 |
nemo |
merge. forgot again.
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Sun, 25 Jul 2010 01:59:41 +0200 |
koda |
tap to play piano notes, fix for audio and pause glitch
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Sat, 24 Jul 2010 23:23:10 +0200 |
koda |
use external libs more consistently
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Sun, 25 Jul 2010 10:15:56 -0400 |
nemo |
Fix splashes
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Fri, 23 Jul 2010 22:14:56 +0400 |
unc0rr |
New stress testing app with advanced features (not complete yet)
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Fri, 23 Jul 2010 15:08:44 +0200 |
koda |
sound is loaded lazily
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Thu, 22 Jul 2010 12:47:32 +0200 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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