Sun, 22 Mar 2009 20:56:22 +0000 |
unc0rr |
use glVertexPointer to render water
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files
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Sun, 22 Mar 2009 17:44:00 +0000 |
unc0rr |
Fix previous patch
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files
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Sun, 22 Mar 2009 17:41:07 +0000 |
unc0rr |
nemo's patch for girder + some fixes
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files
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Sun, 22 Mar 2009 17:39:12 +0000 |
unc0rr |
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
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files
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Sun, 22 Mar 2009 14:35:45 +0000 |
unc0rr |
Random team generator rework by ttsmj
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files
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Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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files
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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files
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Wed, 18 Mar 2009 22:02:55 +0000 |
unc0rr |
- Fix warnings in frontend
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files
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Wed, 18 Mar 2009 21:43:46 +0000 |
unc0rr |
Patch by koda
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files
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Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
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files
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Wed, 18 Mar 2009 21:42:50 +0000 |
unc0rr |
Mac icon
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files
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Wed, 18 Mar 2009 17:56:27 +0000 |
unc0rr |
Update some translations, lupdate && lrelease
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files
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Wed, 18 Mar 2009 15:48:43 +0000 |
unc0rr |
Sync schemes config over net should work now (untested)
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files
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Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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files
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Mon, 16 Mar 2009 19:55:56 +0000 |
unc0rr |
- Some style changes by nemo
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files
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Mon, 16 Mar 2009 14:43:15 +0000 |
unc0rr |
Don't use GLU
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files
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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files
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Sun, 15 Mar 2009 14:47:59 +0000 |
unc0rr |
Rooms list colourizing patch by TheXception
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files
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Sun, 15 Mar 2009 14:36:14 +0000 |
unc0rr |
Style fixes by nemo
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files
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Sun, 15 Mar 2009 12:59:52 +0000 |
unc0rr |
Some tweaks by nemo
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files
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Sun, 15 Mar 2009 12:58:23 +0000 |
unc0rr |
Fix for rooms list + Qt 4.5 by TheXception
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files
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Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
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files
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Fri, 13 Mar 2009 18:04:44 +0000 |
unc0rr |
Editing schemes, creating new one works now
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files
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Thu, 12 Mar 2009 20:29:01 +0000 |
unc0rr |
Add an ability to run engine without IPC connection.
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files
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