Sat, 21 Nov 2015 20:22:45 +0100 Wuzzy Load Qt library's translation
Sun, 10 Jan 2016 18:01:17 +0100 sheepluva don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
Sun, 10 Jan 2016 17:39:27 +0100 sheepluva fix/clean-up mousewheel code
Sun, 10 Jan 2016 12:59:03 +0100 sheepluva Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
Tue, 05 Jan 2016 15:15:54 -0500 nemo limit Y increment to 6 (saucer/birdy bug)
Mon, 04 Jan 2016 10:08:26 +0300 unc0rr Overwrite last '+' cmd in the queue instead of appending new command
Fri, 01 Jan 2016 19:34:48 -0500 nemo put teamrope into ShoppaMap too
Fri, 01 Jan 2016 19:15:32 +0300 unc0rr merge default qmlfrontend
Fri, 01 Jan 2016 19:14:59 +0300 unc0rr Handle drawn maps from net qmlfrontend
Fri, 01 Jan 2016 10:49:59 -0500 nemo add 32px to top offset
Thu, 31 Dec 2015 15:11:44 -0500 nemo Tweak the hole carving to become less agressive about spacing if random points keep failing.
Thu, 31 Dec 2015 12:47:33 -0500 nemo Force locations for hogs if even TryHard fails on initial spawn.
Thu, 31 Dec 2015 10:17:15 -0500 nemo Disable digging on solid land
Thu, 31 Dec 2015 16:26:21 +0300 unc0rr AI is pretty good at using Bee weapon
Thu, 31 Dec 2015 14:00:27 +0300 unC0Rr Some WIP for bee
Wed, 30 Dec 2015 23:30:00 -0500 nemo Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
Wed, 30 Dec 2015 23:20:57 -0500 nemo remove hardcoded shotgun val
Wed, 30 Dec 2015 15:26:25 -0500 nemo set TryHard for placing hog automatically
Wed, 30 Dec 2015 11:59:43 -0500 nemo remove space from key binding name
Wed, 30 Dec 2015 08:50:19 -0500 nemo call this faller scrambling less often.
Tue, 29 Dec 2015 14:44:32 -0500 nemo Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
Mon, 28 Dec 2015 23:37:44 +0300 unc0rr Allow server admins to join passworded/restricted rooms when it is really needed
Mon, 28 Dec 2015 21:51:12 +0300 unc0rr Defer kicking to the time when everything is in consistent state
Mon, 28 Dec 2015 21:21:02 +0300 unc0rr Allow toggling registration requirement on live server
Mon, 28 Dec 2015 09:06:29 +0300 unc0rr Allow only one query per session
Mon, 28 Dec 2015 08:43:38 +0300 unc0rr Don't send LIST command on join
Sat, 26 Dec 2015 22:29:57 +0300 unc0rr - Fix passing of ansistrings via ipc qmlfrontend
Tue, 22 Dec 2015 11:18:40 -0500 nemo assume frontend buffer utf-8 to avoid garbage strings in debug
Sun, 20 Dec 2015 12:45:49 +0300 unc0rr Fix two bugs, and yay, spectating works now qmlfrontend
Thu, 17 Dec 2015 00:51:20 +0300 unc0rr Fix a ton of bugs in engine instances queue and ipc qmlfrontend
Wed, 16 Dec 2015 00:20:56 +0300 unc0rr Send full game config to the engine qmlfrontend
Tue, 15 Dec 2015 20:38:51 +0300 unc0rr Dunno why those were here at all qmlfrontend
Tue, 15 Dec 2015 18:19:12 +0100 sheepluva uFLData was renamed, update "uses" qmlfrontend
Tue, 15 Dec 2015 20:11:18 +0300 unc0rr Fix command sent to engine so it works for real qmlfrontend
Mon, 14 Dec 2015 00:24:03 +0300 unc0rr - Improve IPC handling in engine qmlfrontend
Sat, 12 Dec 2015 23:42:40 +0300 unc0rr Also send config in network game qmlfrontend
Sat, 12 Dec 2015 23:38:18 +0300 unc0rr Introduce barriers between messages to different engine instances qmlfrontend
Thu, 10 Dec 2015 23:49:12 +0300 unc0rr Start work on running engine in network game qmlfrontend
Thu, 10 Dec 2015 00:33:45 +0300 unc0rr - Use queues instead of single buffer to communicate between threads qmlfrontend
Mon, 07 Dec 2015 00:05:41 +0300 unc0rr Client flags handling implementation start qmlfrontend
Sun, 06 Dec 2015 20:36:21 +0300 unc0rr Merge default qmlfrontend
Sun, 06 Dec 2015 20:35:58 +0300 unc0rr Don't send maze_size parameter when not needed, as it overwrites template_filter qmlfrontend
Sun, 06 Dec 2015 20:20:09 +0300 unc0rr Send team removal message to net qmlfrontend
Sun, 06 Dec 2015 20:07:35 +0300 unc0rr Load full team config from file qmlfrontend
Sun, 06 Dec 2015 19:56:33 +0300 unc0rr - Send team to net qmlfrontend
Sat, 05 Dec 2015 16:14:59 +0300 unc0rr - Hedgehogs number display qmlfrontend
Thu, 03 Dec 2015 23:59:06 +0300 unc0rr - Accept team and team color from net qmlfrontend
Wed, 02 Dec 2015 22:30:13 +0300 unc0rr Fix LEFT command handling qmlfrontend
Wed, 02 Dec 2015 22:21:23 +0300 unc0rr Accept scheme from net qmlfrontend
Wed, 02 Dec 2015 13:39:16 +0300 unC0Rr Fix build for windows + other small fixes qmlfrontend
Tue, 01 Dec 2015 23:40:38 +0300 unc0rr Rename uFLData to uFLThemes qmlfrontend
Tue, 01 Dec 2015 23:37:10 +0300 unc0rr Accept ammo scheme from network qmlfrontend
Tue, 01 Dec 2015 19:49:59 +0300 unc0rr Fix FULLMAPCONFIG handling qmlfrontend
Mon, 30 Nov 2015 23:43:19 +0300 unc0rr Prevent crashing from empty PART reason qmlfrontend
Mon, 30 Nov 2015 23:25:18 +0300 unc0rr - Implement engine runs queue qmlfrontend
Sat, 28 Nov 2015 00:18:04 +0300 unc0rr Handle some CFG parameters qmlfrontend
Thu, 26 Nov 2015 20:11:54 +0300 unc0rr Update seed, theme and script from net in UI qmlfrontend
Wed, 25 Nov 2015 22:10:01 +0300 unc0rr Some game config methods and signals qmlfrontend
Wed, 25 Nov 2015 21:31:30 +0300 unc0rr UI knowns local player nickname qmlfrontend
Tue, 24 Nov 2015 20:19:00 +0300 unc0rr Apply generated code to .pas files, fix FULLMAPCONFIG handling qmlfrontend
Tue, 24 Nov 2015 12:09:41 +0300 unC0Rr Support for protocol commands which are equal to suffix of another protocol command qmlfrontend
Tue, 24 Nov 2015 09:00:43 +0300 unc0rr - Add the rest of protocol commands qmlfrontend
Sun, 22 Nov 2015 19:29:13 +0300 unc0rr Small ui rework qmlfrontend
Sun, 22 Nov 2015 18:06:32 +0300 unc0rr Another approach to parsing two-lines protocol commands qmlfrontend
Sat, 21 Nov 2015 23:56:41 +0300 unc0rr - Some refactoring qmlfrontend
Sat, 21 Nov 2015 17:07:06 +0300 unc0rr - Warnings/errors message box qmlfrontend
Sat, 21 Nov 2015 12:40:33 +0300 unc0rr Handle ROOM UPD qmlfrontend
Sat, 21 Nov 2015 10:04:20 +0300 unc0rr Fix wrong jump qmlfrontend
Sat, 21 Nov 2015 09:56:00 +0300 unc0rr Small fixes qmlfrontend
Sat, 21 Nov 2015 00:42:11 +0300 unc0rr - Handle ROOM DEL qmlfrontend
Fri, 20 Nov 2015 23:56:13 +0300 unc0rr Handle ROOMS and ROOM ADD protocol commands qmlfrontend
Fri, 20 Nov 2015 23:05:49 +0300 unc0rr Fix losing commands qmlfrontend
Thu, 19 Nov 2015 23:32:28 +0300 unc0rr Can send chat messages now qmlfrontend
Thu, 19 Nov 2015 23:04:53 +0300 unc0rr Lobby page with chat widget(readonly) qmlfrontend
Thu, 19 Nov 2015 13:30:34 +0300 unc0rr Remove CHECKPOINT 011 occurence, probably hiding some bug
Wed, 18 Nov 2015 22:18:39 +0300 unc0rr Implement processing net commands in the main thread qmlfrontend
Wed, 18 Nov 2015 14:12:15 -0500 nemo Add a few more lua things to the changelog
Tue, 17 Nov 2015 20:53:05 +0100 antonc27 Merge from iOS branch
Tue, 17 Nov 2015 17:08:26 +0100 Vittorio Giovara travis: Enable OSX tests
Tue, 17 Nov 2015 16:34:20 +0100 antonc27 - Removed SDLTry from call to SDL_GL_SetSwapInterval ios-revival
Tue, 17 Nov 2015 15:30:36 +0100 antonc27 - Workaround for problems with SDL_GL_SetSwapInterval on iOS ios-revival
Tue, 17 Nov 2015 15:12:24 +0100 antonc27 Merge ios-revival
Mon, 16 Nov 2015 23:06:27 +0100 sheepluva merge Wuzzy's saucer training
Sat, 14 Nov 2015 19:22:42 +0100 Wuzzy Add Basic Flying Saucer Training
Mon, 16 Nov 2015 15:48:37 -0500 yuenfu a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
Mon, 16 Nov 2015 22:57:24 +0300 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
Mon, 16 Nov 2015 20:07:21 +0100 koda cmake: Remove core-lint flag for haskell
Mon, 16 Nov 2015 18:28:10 +0100 koda avwrapper: Explicitly check for macro existence
Mon, 16 Nov 2015 16:01:57 +0100 koda hwc: Do not rename main on OSX
Mon, 16 Nov 2015 15:22:05 +0100 koda pas2c: Add cabal file
Mon, 16 Nov 2015 15:21:20 +0100 koda pas2c: Tentatively fix the build
Mon, 16 Nov 2015 15:20:49 +0100 koda hwc: Drop unneed OSX library
Mon, 16 Nov 2015 13:59:04 +0100 koda avwrapper: Adjust prefixed symobols version guard
Sun, 15 Nov 2015 22:17:36 +0100 koda Removed tag 0.9.22-RC
Sun, 15 Nov 2015 22:16:42 +0100 koda Removed tag fab746a3597e
Sun, 15 Nov 2015 21:21:13 +0100 koda travis: Re-add libglew dependency
Sun, 15 Nov 2015 21:10:44 +0100 koda cmake: Drop image and mixer init and quit check
Sun, 15 Nov 2015 14:14:50 -0500 nemo avoid double applying wind on drill
Sun, 15 Nov 2015 21:57:38 +0300 unc0rr - Reduce tau value, as suggested in gecko2 paper
Sun, 15 Nov 2015 10:22:42 -0500 nemo Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
Sun, 15 Nov 2015 14:42:59 +0100 antonc27 Merge ios-revival
Sun, 15 Nov 2015 14:40:51 +0100 antonc27 Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5 ios-revival
Sun, 15 Nov 2015 14:31:01 +0100 antonc27 Closed branch ios-rus-localization ios-rus-localization
Sun, 15 Nov 2015 14:18:59 +0100 sheepluva this should fix travis build
Sun, 15 Nov 2015 14:01:29 +0100 koda about: Update SDL2 names and drop old version check
Sun, 15 Nov 2015 13:35:23 +0100 sheepluva merge sdl2transition changes
Sun, 15 Nov 2015 13:34:32 +0100 sheepluva closing sdl2transition branch, because it will be merged sdl2transition
Sat, 14 Nov 2015 22:19:05 +0300 unc0rr Rating updater, alpha version
Sat, 14 Nov 2015 17:39:45 +0300 unc0rr Some WIP
Sat, 14 Nov 2015 03:22:20 +0100 koda Drop all GLUT references sdl2transition
Sat, 14 Nov 2015 03:09:24 +0100 koda cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more sdl2transition
Sat, 14 Nov 2015 03:00:41 +0100 koda cmake: Adjust linker lines with sdl2 names sdl2transition
Sat, 14 Nov 2015 02:59:49 +0100 koda libphysfs: Update sdl library name sdl2transition
Sat, 14 Nov 2015 02:57:00 +0100 koda SDLh: Remove linking from file sdl2transition
Sat, 14 Nov 2015 02:55:38 +0100 koda libphyslayer: Support SDL2 only sdl2transition
Fri, 13 Nov 2015 23:46:19 +0100 sheepluva set engine window icon in sdl2 sdl2transition
Fri, 13 Nov 2015 22:35:26 +0100 sheepluva clean up uChat sdl2transition
Fri, 13 Nov 2015 22:05:58 +0100 sheepluva don't use types for custom value enums in pascal, use consts instead sdl2transition
Fri, 13 Nov 2015 20:21:44 +0100 sheepluva revert my pas2c modification sdl2transition
Wed, 11 Nov 2015 23:49:23 +0100 sheepluva update travis dependencies sdl2transition
Wed, 11 Nov 2015 23:29:49 +0100 sheepluva cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
Wed, 11 Nov 2015 21:59:06 +0100 sheepluva add pchar casts to make pas2c happy sdl2transition
Wed, 11 Nov 2015 20:50:01 +0100 sheepluva fix pas2c enum type parsing sdl2transition
Wed, 11 Nov 2015 19:25:56 +0100 sheepluva reenable cursor movement etc. sdl2transition
Tue, 10 Nov 2015 22:37:54 +0100 sheepluva use SDL2 to copy to clipboard sdl2transition
Tue, 10 Nov 2015 22:18:06 +0100 sheepluva use SDL2 to paste clipboard contents sdl2transition
Tue, 10 Nov 2015 20:43:13 +0100 sheepluva merge default sdl2transition
Tue, 10 Nov 2015 18:16:35 +0100 sheepluva drop FindSDL1or2 cmake module sdl2transition
Tue, 10 Nov 2015 17:45:14 +0100 sheepluva drop support for SDL 1.2 sdl2transition
Fri, 13 Nov 2015 21:17:40 +0300 unc0rr Finish formula implementation
Thu, 12 Nov 2015 23:38:01 +0300 unc0rr Start work on rating calculator
Thu, 12 Nov 2015 02:48:51 +0100 koda README.md: Add a travis badge
Thu, 12 Nov 2015 02:41:40 +0100 Vittorio Giovara libavinteraction: Adjust version guard for av_codec_is_encoder()
Wed, 11 Nov 2015 21:57:28 +0300 unc0rr Oops, zero multiplier
Wed, 11 Nov 2015 18:40:52 +0100 Vittorio Giovara cmake: Set OLD for policy 26
Tue, 10 Nov 2015 13:53:40 +0100 Vittorio Giovara videorec: Drop a commented out option
Tue, 10 Nov 2015 13:53:16 +0100 Vittorio Giovara videorec: Use future API for raw video encoding
Tue, 10 Nov 2015 13:53:15 +0100 Vittorio Giovara videorec: Appropriately rescale timestamps and duration
Tue, 10 Nov 2015 13:53:14 +0100 Vittorio Giovara videorec: Always initialize audio and video time bases
Tue, 10 Nov 2015 13:53:13 +0100 Vittorio Giovara videorec: Fully set frame properties
Tue, 10 Nov 2015 13:53:12 +0100 Vittorio Giovara videorec: Fix flushing encoders
Tue, 10 Nov 2015 13:53:10 +0100 Vittorio Giovara videorec: Make sure the audio packet is considered empty
Wed, 11 Nov 2015 13:31:31 +0300 unC0Rr map #17 digest
Wed, 11 Nov 2015 00:01:55 +0300 unc0rr Airmines were added
Tue, 10 Nov 2015 15:49:55 +0100 Vittorio Giovara multiline cmake directories
Tue, 10 Nov 2015 15:05:54 +0100 Vittorio Giovara travis: Trim down the number of tests
Mon, 09 Nov 2015 19:21:40 +0100 sheepluva fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
Mon, 09 Nov 2015 21:09:51 +0300 unc0rr - Fix check which was supposed to prevent sending same record to different checkers
Mon, 09 Nov 2015 18:03:47 +0000 hwmirror merge
Mon, 09 Nov 2015 18:37:57 +0100 Vittorio Giovara Merge pull request #33 from bananaoomarang/cmakeWarnings
Sun, 26 Apr 2015 13:02:38 +0100 Milo Mordaunt Remove quotes when checking Haskell Modules to adopt new CMake
Mon, 09 Nov 2015 20:51:18 +0300 unc0rr Pass correct script name for scripts with spaces in name
Mon, 09 Nov 2015 16:34:32 +0000 hwmirror Merge with github pull requests
Mon, 09 Nov 2015 16:34:03 +0000 hwmirror Merge from github
Tue, 06 Oct 2015 13:28:11 +0200 sheepluva Merge pull request #36 from LocutusOfBorg/italian
Tue, 06 Oct 2015 07:08:15 +0200 Gianfranco Costamagna Update italian tips
Mon, 05 Oct 2015 18:51:44 +0200 Gianfranco Costamagna Translate italian missions
Thu, 01 Oct 2015 12:17:42 +0200 sheepluva Merge pull request #35 from LocutusOfBorg/fedora
Thu, 01 Oct 2015 10:59:24 +0200 Gianfranco Costamagna Add metadata for license (From Fedora)
Thu, 01 Oct 2015 10:59:02 +0200 Gianfranco Costamagna Add multiarch location to library (From Fedora)
Mon, 09 Nov 2015 08:40:45 +0300 unc0rr Oops, fix the fix
Mon, 09 Nov 2015 05:02:53 +0100 antonc27 - Fix for wrong footer labels size on autorotation on GameConfig screen ios-revival Hedgewars-iOS-2.0
Mon, 09 Nov 2015 04:25:29 +0100 antonc27 Merge from default ios-revival
Mon, 09 Nov 2015 04:24:08 +0100 antonc27 - Small size adjustments for footer labels on GameConfig screen ios-revival
Mon, 09 Nov 2015 03:44:15 +0100 antonc27 - Re-style forward jump button for mobile ios-revival
Mon, 09 Nov 2015 02:42:30 +0100 antonc27 - Fixed problem with previewImage when receiving memory warning on Missions screen ios-revival
Sun, 08 Nov 2015 14:54:22 +0100 sheepluva update changelog
Sun, 08 Nov 2015 12:06:13 +0300 unc0rr Fix replay sanity check
Sat, 07 Nov 2015 23:44:49 +0300 unc0rr Store some more details on game config in the database
Sat, 07 Nov 2015 21:01:04 +0100 sheepluva fix google code links in readme
Sat, 07 Nov 2015 17:33:43 +0100 Vittorio Giovara Add markdown extension to README so github can render it more nicely
Sat, 07 Nov 2015 16:15:27 +0100 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
Sat, 07 Nov 2015 15:07:33 +0100 koda videorec: Drop setting x264 preset
Sat, 07 Nov 2015 13:15:06 +0100 sheepluva merging ios-revival brain into default. includes updates to russian translation and general translation fixes
Fri, 06 Nov 2015 04:34:29 +0100 antonc27 - Small corrections for rus localization of stats messages ios-revival
Fri, 06 Nov 2015 03:21:00 +0100 antonc27 - 'iOS Deployment Target' bump to 8.0 ios-revival
Fri, 06 Nov 2015 01:29:22 +0100 antonc27 - Merge from default ios-revival
Fri, 06 Nov 2015 01:26:32 +0100 antonc27 - Restored Turkish localization ios-revival
Fri, 06 Nov 2015 00:33:41 +0100 antonc27 - Support screen refactoring: ios-revival
Fri, 06 Nov 2015 00:12:37 +0100 antonc27 - Appirater: ios-revival
Thu, 05 Nov 2015 21:54:19 +0100 antonc27 - Update rus localization for 'About' screen ios-revival
Thu, 05 Nov 2015 05:33:24 +0100 antonc27 - 'About' screen on iOS now is up-to-date with Qt front-end 'About' ios-revival
Thu, 05 Nov 2015 04:45:20 +0100 antonc27 - Missed localization for 'Clear All' button on SavedGamesVirewController ios-revival
Thu, 05 Nov 2015 04:42:22 +0100 sheepluva fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
Thu, 05 Nov 2015 04:29:44 +0100 antonc27 - Rus localization for following multiplayer missions: ios-revival
Thu, 05 Nov 2015 03:35:59 +0100 antonc27 - 'ClimbHome' map deprecated as it crashes ios-revival
Thu, 05 Nov 2015 03:30:57 +0100 antonc27 - 'Cheese' map not blacklisted anymore ios-revival
Thu, 05 Nov 2015 03:08:49 +0100 antonc27 - Rus localization for following game styles: ios-revival
Wed, 04 Nov 2015 16:53:43 +0100 Vittorio Giovara Let initialization happen in the appropriate function
Wed, 04 Nov 2015 16:53:38 +0100 Vittorio Giovara Specify the enum type for Pixel and Sample formats
Wed, 04 Nov 2015 16:53:33 +0100 Vittorio Giovara Update libav API, keeping forward and backward compatibility
Wed, 04 Nov 2015 16:20:52 +0100 Vittorio Giovara Let initialization happen in the appropriate function 0.9.22
Wed, 04 Nov 2015 16:20:46 +0100 Vittorio Giovara Specify the enum type for Pixel and Sample formats 0.9.22
Wed, 04 Nov 2015 16:19:33 +0100 Vittorio Giovara Update libav API, keeping forward and backward compatibility 0.9.22
Wed, 04 Nov 2015 13:42:09 +0100 koda Enable cmake policy 26 0.9.22
Wed, 04 Nov 2015 06:56:37 +0100 antonc27 - Disabled non-adapted for mobile game styles ios-revival
Wed, 04 Nov 2015 06:39:04 +0100 antonc27 - Added 'World Edge' flag for Scheme Settings ios-revival
Wed, 04 Nov 2015 06:17:31 +0100 antonc27 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
Wed, 04 Nov 2015 03:42:11 +0100 antonc27 - Disabling generation of position-dependent code for 'Distro Adhoc' config ios-revival
Wed, 04 Nov 2015 03:40:38 +0100 antonc27 - '-Os' fpc optimization compiler flag replaced with '-O2' ios-revival
Wed, 04 Nov 2015 03:23:32 +0100 antonc27 - GCC_THUMB_SUPPORT removed ios-revival
Wed, 04 Nov 2015 03:19:03 +0100 antonc27 - Removing unnecessary '-Wl,-no_order_inits' linker flag ios-revival
Wed, 04 Nov 2015 01:36:34 +0100 sheepluva wrap bee during pre-flight too
Wed, 04 Nov 2015 01:30:28 +0100 sheepluva bump version too
Wed, 04 Nov 2015 00:20:07 +0100 sheepluva closing 0.9.21 branch 0.9.21
Tue, 03 Nov 2015 23:33:32 +0100 sheepluva merge changelog changes of 0.9.22 into default
Tue, 03 Nov 2015 23:32:14 +0100 sheepluva add HedgeEditor to changelog 0.9.22
Tue, 03 Nov 2015 22:57:01 +0100 antonc27 - Added 'Air Mines' flag for Scheme Settings ios-revival
Tue, 03 Nov 2015 22:06:16 +0100 sheepluva tweak changelog 0.9.22
Tue, 03 Nov 2015 21:43:05 +0100 antonc27 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
Tue, 03 Nov 2015 21:24:35 +0100 sheepluva bump protocol number
Tue, 03 Nov 2015 21:18:25 +0100 sheepluva make hammer non-lethal again (as requested by unC0Rr)
Tue, 03 Nov 2015 21:07:24 +0100 sheepluva 0.9.22 branch 0.9.22
Tue, 03 Nov 2015 21:43:56 +0300 unc0rr Workaround mysql-simple library stupiness regarding executeMany
Tue, 03 Nov 2015 04:49:50 +0100 antonc27 - Implement fake 'Normal' game style as in qt front-end ios-revival
Tue, 03 Nov 2015 01:27:15 +0100 antonc27 - Better place for removeObserver: calls ios-revival
Tue, 03 Nov 2015 01:22:35 +0100 antonc27 - Stub for disabling game styles on mobile ios-revival
Tue, 03 Nov 2015 01:14:27 +0100 koda Always install before making dmg
Tue, 03 Nov 2015 00:51:11 +0100 koda Fix compiling engine with OSX frameworks
Tue, 03 Nov 2015 00:13:44 +0100 koda Added tag 0.9.22-release for changeset 9621fdcad965
Mon, 02 Nov 2015 23:23:06 +0300 unc0rr Let's try to store games info necessary for ratings
Sun, 01 Nov 2015 15:08:39 -0500 nemo do the same thing for the chute/birdy/saucer block 0.9.22-release
Sun, 01 Nov 2015 15:06:55 -0500 nemo Make camera refocus less aggressive. Only if there's a camera target already.
Sun, 01 Nov 2015 18:35:18 +0300 unc0rr Update versions information
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