Wed, 17 Jul 2019 23:52:01 +0200 Wuzzy Fix broken styling of window size widgets
Wed, 17 Jul 2019 00:33:55 +0200 Wuzzy Fix cursor not being disabled when teleporting hog into water
Mon, 15 Jul 2019 23:26:00 +0200 Wuzzy Racer: Count turn as skipped when computer skipped
Mon, 15 Jul 2019 21:13:01 +0200 Wuzzy Drowning gears: Delete big gears when they're *completely* out of visible area
Mon, 15 Jul 2019 20:46:50 +0200 Wuzzy Add small plane sound fade-in in weWrap
Mon, 15 Jul 2019 13:13:14 +0200 Wuzzy HedgeEditor/Construction Mode: Adjust ammo ordering to match ammo menu's
Mon, 15 Jul 2019 12:27:02 +0200 Wuzzy Make planewater.ogg loop seamless (fix awful clicking)
Mon, 15 Jul 2019 10:36:00 +0200 Wuzzy Drawn maps: Update uLandPainted scaling to match the new map bounds
Fri, 12 Jul 2019 00:07:09 +0200 Wuzzy Fix vgtChunk being never deleted if rqPlainSplash is set
Thu, 11 Jul 2019 23:53:30 +0200 Wuzzy Delete vgtDroplet and vgtChunk when hitting the ocean world edge
Thu, 11 Jul 2019 22:31:29 +0200 Wuzzy Give snorkel to air plane pilot in weSea
Thu, 11 Jul 2019 21:23:57 +0200 Ihor Paliichuk Update Ukrainian translation
Thu, 11 Jul 2019 20:23:42 +0200 Wuzzy Air attack: Fix infintie sound when target is at extreme X pos
Thu, 11 Jul 2019 19:58:35 +0200 Wuzzy Remove gtAirAttack when completely out of visible bounds
Thu, 11 Jul 2019 19:14:54 +0200 Wuzzy Cleanup gtAirAttack behaviour in weWrap
Thu, 11 Jul 2019 17:15:30 +0200 Wuzzy Air attack: Add simple appear/disappear effect in weWrap
Thu, 11 Jul 2019 16:24:09 +0200 Wuzzy Make lowest line of Splash image frames transparent to work around scaling issues
Thu, 11 Jul 2019 06:24:03 +0200 Wuzzy Add air plane underwater sound and add water splashes
Thu, 11 Jul 2019 05:44:43 +0200 Wuzzy Air attack: Fix some issues with sound channel
Thu, 11 Jul 2019 05:07:55 +0200 Wuzzy Air attack: Replace smoke with bubbles when underwater
Thu, 11 Jul 2019 04:42:50 +0200 Wuzzy Tweak position of big splashes right or left
Thu, 11 Jul 2019 03:22:35 +0200 Wuzzy Spawn bubbles instead of sparkles when air mine is stunned underwater
Thu, 11 Jul 2019 02:25:07 +0200 Wuzzy Make flames collide with bounce world edge again, properly this time
Thu, 11 Jul 2019 00:53:29 +0200 Wuzzy Remove all placement restrictions of air attack and friends
Thu, 11 Jul 2019 00:45:49 +0200 Wuzzy Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
Tue, 09 Jul 2019 12:55:58 +0200 Wuzzy TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Mon, 08 Jul 2019 22:29:20 +0200 Wuzzy Remove excessive console output of gtAirAttack
Mon, 08 Jul 2019 21:44:26 +0200 Wuzzy King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Mon, 08 Jul 2019 15:16:05 +0300 alfadur fix fpnum to f64 conversion
Sat, 06 Jul 2019 22:04:59 +0300 alfadur optimize 64-bit sqrt some more
Sat, 06 Jul 2019 00:31:54 +0200 unc0rr Marry C enums, Qt's metaobject system and QML
Fri, 05 Jul 2019 23:40:03 +0300 alfadur replace overflowing_sub with wrapping_sub
Fri, 05 Jul 2019 21:48:01 +0300 alfadur fix empty polygon iteration
Fri, 05 Jul 2019 21:16:33 +0300 alfadur optimize sqrts
Thu, 04 Jul 2019 21:40:50 +0300 alfadur reduce convertions in signum
Thu, 04 Jul 2019 19:21:56 +0300 alfadur fix u32 conversion sign
Thu, 04 Jul 2019 17:59:37 +0300 alfadur optimize fpnum operations
Tue, 02 Jul 2019 15:23:16 +0200 Wuzzy King Mode: Fix whole clan being killed when king died
Mon, 01 Jul 2019 22:35:19 +0200 Wuzzy Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
Sun, 30 Jun 2019 11:43:39 +0200 Wuzzy Mark Polish translation as complete for next release
Sun, 30 Jun 2019 11:42:47 +0200 KoBeWi Update Polish frontend translation and finish pl.txt
Sun, 30 Jun 2019 11:20:22 +0200 Wuzzy Fix sidFPS not being properly right-aligned (again!)
Sat, 29 Jun 2019 23:12:21 +0200 Wuzzy Display special icon when moving bee cursor over gray wrap area
Sat, 29 Jun 2019 22:52:14 +0200 Wuzzy Bee: Call HomingWrap in pre-homing phase, too
Sat, 29 Jun 2019 22:03:44 +0200 Wuzzy Air mine contour: Lower opacity when not seeking
Sat, 29 Jun 2019 21:19:02 +0200 Wuzzy More logical lamp rules for air mine
Sat, 29 Jun 2019 21:00:27 +0200 Wuzzy Make air mine contour red when chasing
Sat, 29 Jun 2019 20:41:14 +0200 Wuzzy Render contour of air mines when in highly opaque water
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