Mon, 02 May 2011 18:39:11 +0400 unc0rr Merge cursor_issues into default
Mon, 02 May 2011 01:55:14 -0400 nemo Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
Mon, 02 May 2011 02:07:28 +0200 koda update hgtags
Sun, 01 May 2011 05:39:52 +0200 koda fix rotation and ammomenu on ios
Sat, 30 Apr 2011 20:06:05 +0200 koda small fix for starting the ios game
Mon, 16 May 2011 22:08:28 +0400 unc0rr Close branch cursor_issues
Fri, 29 Apr 2011 17:11:08 +0400 unc0rr Optimize hwFloat2Float a bit
Mon, 02 May 2011 18:37:57 +0400 unc0rr - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window cursor_issues
Fri, 29 Apr 2011 17:05:10 +0400 unc0rr Call statistics routine after setting the damage
Fri, 29 Apr 2011 13:56:38 +0400 unc0rr Merge with default tip cursor_issues
Fri, 29 Apr 2011 03:31:50 +0200 koda some updates to the crossbuild system for mac
Fri, 29 Apr 2011 02:42:46 +0200 koda make sdl1.3 window creation code more readable
Thu, 28 Apr 2011 01:01:07 +0200 koda fix some more warnings
Thu, 28 Apr 2011 00:16:36 +0200 koda remove the trailing _en from scheme data and use the macros available instead of creating a string every time
Wed, 27 Apr 2011 11:11:45 -0400 nemo update iphone too
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