Mon, 14 Jan 2013 12:45:01 +0100 dag10 GCI2012: No More Hovering
Mon, 14 Jan 2013 12:35:01 +0100 koda move platform code around, based off a gci task by dag10
Mon, 14 Jan 2013 12:07:51 +0100 koda GCI2012: Subscribe for Network
Mon, 14 Jan 2013 11:52:19 +0100 koda keep engine target name consistent across platforms
Mon, 14 Jan 2013 11:28:19 +0100 koda provide a nice mission description, feel free to improve
Mon, 14 Jan 2013 11:19:59 +0100 dag10 GCI2012: Improve Game Configuration Widget
Mon, 14 Jan 2013 12:07:06 +0400 unc0rr Merge
Sun, 13 Jan 2013 11:14:50 +0400 unc0rr Fix build
Sun, 13 Jan 2013 10:46:01 +0400 dag10 Hat selection reworked
Sat, 12 Jan 2013 18:37:10 -0500 nemo Prevent camera from moving with auto camera disabled when remote teams are targetting
Sun, 13 Jan 2013 01:02:08 +0400 unc0rr Logon procedure for checkers, introduce invisible clients
Sat, 12 Jan 2013 01:18:50 +0400 unc0rr - Start work on checker
Thu, 10 Jan 2013 22:59:46 +0400 martin_bede Fix tons of warnings
Thu, 10 Jan 2013 22:54:55 +0400 unc0rr Throw away stupid Data.Seq
Wed, 09 Jan 2013 10:16:10 +0400 unc0rr Fix build
Tue, 08 Jan 2013 21:29:37 +0200 vitiv Merged default
Tue, 08 Jan 2013 00:40:20 +0400 martin_bede lua API functions to enable or disable game flags
Mon, 07 Jan 2013 08:35:29 -0500 nemo correct rope tip
Tue, 08 Jan 2013 21:27:35 +0200 vitiv Added "New account" button when connectiong to the official server
Fri, 04 Jan 2013 21:44:40 +0400 unc0rr Merge from default flibqtfrontend
Fri, 04 Jan 2013 19:42:49 +0400 unc0rr - Unbreak build with .pro file
Wed, 02 Jan 2013 18:32:19 +0100 martin_bede Tips are now loaded from an xml file.
Thu, 03 Jan 2013 10:43:40 +0100 koda simplified physfs cmake
Thu, 03 Jan 2013 19:57:17 +0100 martin_bede Removed wiggle 3D mode, reorder the list of 3D modes.
Fri, 04 Jan 2013 03:13:21 +0100 koda have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
Fri, 04 Jan 2013 02:58:19 +0100 koda GCI2012: Resolution Freedom
Thu, 03 Jan 2013 17:14:14 +0200 vitiv Tweaked the resolution option layout.
Wed, 02 Jan 2013 23:13:14 +0100 martin_bede GCI2012: Unix Qt Signals
Thu, 03 Jan 2013 15:59:30 +0200 vitiv Separated fullscreen and windowed hwengine resolution parameters.
Wed, 02 Jan 2013 12:39:50 +0100 koda simplify entering/leaving pages debug
Thu, 03 Jan 2013 15:58:23 +0200 vitiv Changed resolution labels on options page.
Wed, 02 Jan 2013 10:11:42 +0100 koda also have uTouch follow the new NewTurn policy
Mon, 31 Dec 2012 12:12:23 +0200 vitiv merged changes
Tue, 01 Jan 2013 14:21:51 -0500 nemo move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
Sun, 30 Dec 2012 03:00:51 +0100 koda don't discard older cmake_c_flags
Sun, 30 Dec 2012 02:43:24 +0100 Willie Zhu GCI2012: CMake List Append
Sat, 29 Dec 2012 22:50:10 +0100 dag10 GCI2012: Advanced Keyboard Configuration
Sun, 30 Dec 2012 16:04:28 +0200 vitiv Preserve windowed resolution after manual resize
Fri, 28 Dec 2012 23:54:42 +0100 koda ok, enable the splashscreen for win only
Sat, 29 Dec 2012 14:40:20 +0200 vitiv Added Support for variable windowed resolution.
Fri, 28 Dec 2012 11:00:12 +0100 koda restore compatibility with cmake 2.6
Thu, 27 Dec 2012 18:16:50 +0100 koda NSIS workaround no longer necessary
Wed, 02 Jan 2013 11:11:49 +0100 koda install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars webgl
Thu, 27 Dec 2012 17:08:58 +0100 koda disable splash on linux
Sun, 30 Dec 2012 09:48:52 -0500 Michael Hartman Small GL message webgl
Thu, 27 Dec 2012 17:01:02 +0100 koda add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
Sun, 30 Dec 2012 09:24:30 -0500 Michael Hartman uStore.pas: Correctly point to shaders webgl
Thu, 27 Dec 2012 15:56:02 +0100 koda oops, forgot that data absolute path only applies to linux
Sun, 30 Dec 2012 09:23:30 -0500 Michael Hartman Added shaders and -GL2 option webgl
Thu, 27 Dec 2012 15:32:48 +0100 koda move DATA_INSTALL_DIR to the configurable options section
Tue, 25 Dec 2012 05:15:49 +0100 koda fix hwc install and pas2c preprocessing (but not total conversion) webgl
Thu, 27 Dec 2012 13:24:57 +0100 koda typo when using DATA_INSTALL_DIR
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 27 Dec 2012 12:31:23 +0400 unc0rr Fix build
Tue, 25 Dec 2012 02:30:00 +0100 dag10 GCI2012: Feedback Redo
Tue, 25 Dec 2012 01:13:07 +0100 koda convert Game() library call to argc,argv format so that we can use the new parsing functions
Mon, 24 Dec 2012 12:52:14 -0500 nemo Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
Mon, 24 Dec 2012 17:07:12 +0100 RowanD GCI2012: Change Argument Passing Between Frontend and Engine
Mon, 24 Dec 2012 16:23:55 +0100 koda merge
Mon, 24 Dec 2012 15:41:45 +0100 koda get executable directory at runtime rather than configure time
Mon, 24 Dec 2012 03:00:18 +0100 koda adjust rpath on osx too for libengine
Mon, 24 Dec 2012 09:56:29 -0500 nemo fix sky
Sat, 22 Dec 2012 21:43:39 -0500 nemo Shoppa tournament 2012 winners
Sat, 22 Dec 2012 21:04:47 -0500 nemo trophyrace with names removed
Thu, 20 Dec 2012 23:54:41 +0100 dag10 GCI2012: Beautify Network Page
Thu, 20 Dec 2012 23:14:54 +0100 koda remove the CROSSAPPLE option until a better solution is found
Thu, 20 Dec 2012 23:12:18 +0100 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
Wed, 19 Dec 2012 19:33:49 +0100 koda edit rpath manually, allowing frontend+libengine to run on linux too
Wed, 19 Dec 2012 19:28:13 +0100 koda can change library name and compile it on windows again
Wed, 19 Dec 2012 18:23:29 +0100 koda remove FPFLAGS and GHFLAGS from cache every time
Wed, 19 Dec 2012 18:17:23 +0100 koda can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
Tue, 18 Dec 2012 12:04:17 +0100 koda can use engine as library on windows too
Tue, 18 Dec 2012 03:07:45 +0100 koda minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
Mon, 17 Dec 2012 00:43:52 +0100 koda bye bye cBits
Mon, 17 Dec 2012 00:34:49 +0100 koda move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
Mon, 17 Dec 2012 00:18:18 +0100 RowanD GCI2012: Optional Second Argument
Tue, 18 Dec 2012 20:48:37 +0400 unc0rr Use physfs here too flibqtfrontend
Sun, 16 Dec 2012 18:50:00 +0100 sheepluva add hwengine.desktop to hgignore
Sun, 16 Dec 2012 12:25:13 +0400 unc0rr Merge from default flibqtfrontend
Sun, 16 Dec 2012 12:16:21 +0400 unc0rr Pass ROUND_FINISHED to engine so it could stop syncing
Sun, 16 Dec 2012 01:25:11 +0100 RowanD improve engine cmd line parsing and its documentation
Sat, 15 Dec 2012 23:00:07 +0100 Ondrej Skopek Documented an unclear method call
Sat, 15 Dec 2012 22:42:21 +0100 Ondrej Skopek Reloads PAGE_SETUP values after clearing passwordhash
Fri, 14 Dec 2012 21:09:07 +0100 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
Fri, 14 Dec 2012 18:57:31 +0100 Ondrej Skopek Merge from parent
Fri, 14 Dec 2012 18:49:25 +0100 Ondrej Skopek Reverted password loading in PAGE_SETUP, changed the value of passwordlength to save, added clearing of hashes after a 'Wrong password' RetryDialog
Thu, 13 Dec 2012 20:34:44 +0100 Ondrej Skopek Added a hack that activates a RetryDialog in case the user is banned for 'Reconnect too fast'. Set all string used in RetryDialog to be translated
Wed, 12 Dec 2012 16:17:32 +0100 Ondrej Skopek fixed minor problem with saving hash
Wed, 12 Dec 2012 15:57:01 +0100 Ondrej Skopek Removed whitespaces, refactored hash setting getting and clearing
Tue, 11 Dec 2012 15:45:20 +0100 Ondrej Skopek Removed commented-out unused code
Fri, 14 Dec 2012 09:58:26 -0500 nemo *sigh*
Mon, 10 Dec 2012 22:09:54 +0100 Ondrej Skopek Patched login dialog bugs, added retry dialogs
Fri, 14 Dec 2012 09:53:17 -0500 nemo Try to be friendlier to small screen sizes. Use 800x600 if width/height of 2/3rds is smaller than 800x600 (things don't look smaller than that size), use desktop size if it is for some reason smaller than 800x600
Mon, 10 Dec 2012 10:32:51 -0500 nemo uint32_t -> quint32
Mon, 10 Dec 2012 10:21:56 +0100 koda Fix linux build broken in ra1577759bf62 (probably)
Mon, 10 Dec 2012 12:06:02 +0400 unc0rr Fix non-osx build broken in ra874d00df4a4. Dudes... :(
Mon, 10 Dec 2012 11:45:21 +0400 unc0rr Fix windows build broken in raf97cdbb7713
Mon, 10 Dec 2012 03:59:00 +0100 koda cmake set variable and typo
Mon, 10 Dec 2012 03:07:25 +0100 Drew Gottlieb GCI2012: Autoupdate Button in Settings
Sun, 09 Dec 2012 18:00:01 +0100 koda cmake verbosity/documentation/cleanup/formatting
Sun, 16 Dec 2012 12:05:32 +0400 unc0rr Implement some more callbacks flibqtfrontend
Sun, 09 Dec 2012 16:13:06 +0100 koda partially revert r1fba650c2aa4 on misc/physfs/CMakeLists.txt which randomly set true and false variables
Fri, 14 Dec 2012 00:12:00 +0400 unc0rr Delete poller when game is over flibqtfrontend
Sun, 09 Dec 2012 16:00:06 +0100 koda less linking needed, raise minimum_osx_version when videorec is enabled
Sat, 08 Dec 2012 22:53:23 +0400 unc0rr Merge with default flibqtfrontend
Sat, 08 Dec 2012 20:49:43 -0500 Drew Gottlieb hides the 'email' prompt on the feedback page (as that doesn't work, so it's a misleading/useless feature), makes the "please add your email" text a little nicer and more noticeable, and makes the "feedback" and "downloadable content" buttons on the main menu a little bit larger, and more clickable.
Sat, 08 Dec 2012 22:43:03 +0400 unc0rr Some fixes flibqtfrontend
Sat, 08 Dec 2012 20:23:13 +0400 unc0rr Unbreak build flibqtfrontend
Sat, 08 Dec 2012 20:23:13 +0400 unc0rr Unbreak build
Sat, 08 Dec 2012 15:38:16 +0100 koda removing the optimisation that caused (most likely) the lua crashes on osx flibqtfrontend
Sat, 08 Dec 2012 15:38:16 +0100 koda removing the optimisation that caused (most likely) the lua crashes on osx
Sat, 08 Dec 2012 15:35:03 +0100 koda strip available ram entry, add notice for entering email flibqtfrontend
Sat, 08 Dec 2012 15:35:03 +0100 koda strip available ram entry, add notice for entering email
Sat, 08 Dec 2012 15:06:30 +0100 Drew Gottlieb GCI2012: Google Issue Login flibqtfrontend
Sat, 08 Dec 2012 15:06:30 +0100 Drew Gottlieb GCI2012: Google Issue Login
Fri, 07 Dec 2012 16:03:53 -0500 mk12 will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build flibqtfrontend
Fri, 07 Dec 2012 16:03:53 -0500 mk12 will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
Fri, 07 Dec 2012 11:05:17 -0500 Marco Bresciani updated frontend translation flibqtfrontend
Fri, 07 Dec 2012 11:05:17 -0500 Marco Bresciani updated frontend translation
Thu, 06 Dec 2012 11:14:21 +0100 sheepluva fix some comments and add basic doxygen file flibqtfrontend
(0) -3000 -1000 -120 +120 +1000 +3000 tip