Thu, 31 May 2018 01:45:20 +0200 Wuzzy Add <noscript> fallback for hats preview webpage
Tue, 29 May 2018 19:12:53 -0400 alfadur bullet bubbles
Mon, 28 May 2018 19:50:15 -0400 alfadur ensure shotgun works with portals and make it hit airmines
Sun, 27 May 2018 20:32:06 -0400 nemo allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
Sun, 27 May 2018 13:10:32 -0400 nemo make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 nemo zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Wuzzy Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 alfadur theme object tweak
Tue, 22 May 2018 17:53:53 -0400 alfadur Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 nemo merge this in too
Fri, 18 May 2018 09:56:56 -0400 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Wed, 16 May 2018 19:36:49 -0400 alfadur example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 alfadur new theme object features
Wed, 16 May 2018 18:22:28 +0200 sheepluva adjust label, update ChangeLog ui-scaling
Wed, 16 May 2018 18:09:13 +0200 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
Wed, 16 May 2018 10:11:00 +0200 sheepluva WIP: make chat resizing faster ui-scaling
Tue, 15 May 2018 23:47:07 +0200 sheepluva whoops, I initialized my new var incorrectly ui-scaling
Tue, 15 May 2018 17:05:40 +0200 sheepluva fix some accidental code corruption caused by my last commit ui-scaling
Tue, 15 May 2018 16:55:37 +0200 sheepluva WIP: allow changing chat size ui-scaling
Mon, 07 May 2018 23:43:01 +0300 unC0Rr Fix win32 package creation
Sun, 06 May 2018 00:48:43 +0200 Wuzzy Merge default
Sun, 06 May 2018 00:47:49 +0200 alfadur Update frontend translation: Japanese
Thu, 03 May 2018 14:44:17 -0400 alfadur fix trace when bullets skip on water
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:46:39 +0200 Wuzzy Continental supplies: No more hacky switch hog for North America
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Fri, 04 May 2018 01:39:22 +0200 Wuzzy Continental supplies: Upside-Down World special now works in cave maps as well
Fri, 04 May 2018 01:01:40 +0200 Wuzzy Update German Lua translation
Thu, 03 May 2018 23:19:56 +0200 Wuzzy Fix changelog mistake
Thu, 03 May 2018 23:00:08 +0200 Wuzzy CS: Fix display of ammo caption for weapon specials
Thu, 03 May 2018 22:42:29 +0200 Wuzzy Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:12:13 +0200 Wuzzy Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Thu, 03 May 2018 22:05:25 +0200 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Thu, 03 May 2018 21:04:55 +0200 Wuzzy Rename SVG hats to be consistent with PNG versions
Thu, 03 May 2018 21:02:05 +0200 Wuzzy Simplify and shrink 5 SVG hats
Thu, 03 May 2018 19:02:55 +0200 Wuzzy Update copyright years
Thu, 03 May 2018 18:00:49 +0200 kompowiec Update Taiwanese translation
Thu, 03 May 2018 17:22:53 +0200 Wuzzy Update ChangeLog for Continental supplies
Thu, 03 May 2018 16:46:36 +0200 Wuzzy Continental supplies: Bouncy boomerang does not spawn crate when drowning
Thu, 03 May 2018 16:16:15 +0200 Wuzzy Continental supplies: Mention that vamp increases Medicine effectiveness
Thu, 03 May 2018 15:37:29 +0200 Wuzzy Continental supplies: Fix “Boring” sound being played after continent select
Thu, 03 May 2018 15:30:31 +0200 Wuzzy Continental supplies: Update pickhammer icon
Thu, 03 May 2018 15:18:28 +0200 Wuzzy Massive Continental supplies update
Thu, 03 May 2018 11:58:07 +0200 Vatten Updated Continental supplies
Wed, 02 May 2018 23:07:41 +0200 unc0rr Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
Wed, 02 May 2018 15:29:21 -0400 nemo real droplet fix - default density is fine - also add back in the underwater bullet trails
Wed, 02 May 2018 20:09:48 +0200 Wuzzy Minor improvements in tutorial mission texts to make stuff clearer
Wed, 02 May 2018 18:48:58 +0200 Wuzzy Update German translation for previous English typo fixes
Wed, 02 May 2018 18:19:31 +0200 Wuzzy Fix a couple of English typos
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