Wed, 28 Aug 2024 15:31:51 +0200 |
unC0Rr |
Add corrosion as a subdirectory, CMake fixes
transitional_engine
|
changeset |
files
|
Wed, 28 Aug 2024 13:41:51 +0200 |
unC0Rr |
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
|
changeset |
files
|
Wed, 28 Aug 2024 13:36:52 +0200 |
unC0Rr |
Avoid creating unused string that is quite costly to produce
|
changeset |
files
|
Tue, 27 Aug 2024 17:01:13 +0200 |
unC0Rr |
Improve pas2c rtl performance by avoiding double iteration on strings
|
changeset |
files
|
Tue, 21 May 2024 14:38:30 +0200 |
unC0Rr |
Implement triggering advancement of simulation in qmlfrontend
|
changeset |
files
|
Mon, 20 May 2024 14:58:30 +0200 |
unC0Rr |
Implement key bindings
|
changeset |
files
|
Sun, 19 May 2024 15:55:26 +0200 |
unC0Rr |
Handle game view resize
|
changeset |
files
|
Thu, 16 May 2024 14:11:16 +0200 |
unC0Rr |
Improve AI aiming with minigun
|
changeset |
files
|
Wed, 15 May 2024 10:05:13 +0200 |
unC0Rr |
Wonder if anyone is trying to build this game anymore
|
changeset |
files
|
Wed, 01 May 2024 16:49:16 +0200 |
unC0Rr |
Allow to move camera by dragging mouse cursor over game field
|
changeset |
files
|
Fri, 19 Apr 2024 17:45:05 +0200 |
unC0Rr |
Fix build
|
changeset |
files
|
Fri, 19 Apr 2024 17:44:55 +0200 |
unC0Rr |
Port QML frontend to Qt6, use rendering to framebuffer object
|
changeset |
files
|