Tue, 06 Apr 2010 18:14:15 +0000 koda restore and update the old general settings
Tue, 06 Apr 2010 14:32:26 +0000 sheepluva fixed size of yinyang flag, thanks to inu for the heads up
Tue, 06 Apr 2010 10:51:09 +0000 smxx Engine:
Tue, 06 Apr 2010 09:58:43 +0000 sheepluva * add fixed grave Simple.png, by "anon__"
Tue, 06 Apr 2010 02:39:06 +0000 koda make the tables work also on iphone
Mon, 05 Apr 2010 17:22:54 +0000 nemo These don't belong here.
Mon, 05 Apr 2010 16:31:02 +0000 unc0rr Return to -dev builds
Sun, 04 Apr 2010 19:51:53 +0000 koda merged code from ipad and iphone frontends
Sun, 04 Apr 2010 16:38:00 +0000 smxx Engine:
Sun, 04 Apr 2010 15:51:19 +0000 unc0rr with this patch I'm unable to make rope stuck in land
Sun, 04 Apr 2010 14:47:45 +0000 nemo Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
Sun, 04 Apr 2010 10:16:40 +0000 smxx CMake:
Sun, 04 Apr 2010 07:50:01 +0000 unc0rr Better default values
Sat, 03 Apr 2010 16:32:48 +0000 nemo try this instead
Sat, 03 Apr 2010 16:02:13 +0000 palewolf Am i late for last-minute spanish translation?
Sat, 03 Apr 2010 15:45:50 +0000 unc0rr 31 is 0.9.13
Sat, 03 Apr 2010 15:40:57 +0000 unc0rr Oops, forgot this
Sat, 03 Apr 2010 14:59:41 +0000 koda fix building without DEBUGFILE
Sat, 03 Apr 2010 14:54:49 +0000 unc0rr Update pt_PT again
Sat, 03 Apr 2010 14:49:45 +0000 unc0rr Fix last minute patch bug
Sat, 03 Apr 2010 14:46:54 +0000 unc0rr include cmake_modules into package
Sat, 03 Apr 2010 14:01:05 +0000 unc0rr Update pt_PT translations by inu 0.9.13-release
Sat, 03 Apr 2010 14:00:13 +0000 nemo Updated slovak by jose1711
Sat, 03 Apr 2010 13:58:31 +0000 unc0rr Remove -dev suffix from version, set protocol number to 31
Sat, 03 Apr 2010 13:56:36 +0000 unc0rr Update russian translation
Sat, 03 Apr 2010 13:55:39 +0000 nemo New game scheme option to turn off land objects
Sat, 03 Apr 2010 13:51:12 +0000 sheepluva * swedish translation by BeholdMyGlory
Sat, 03 Apr 2010 10:35:53 +0000 sheepluva * give translators their "unfinished" tags back :>
Sat, 03 Apr 2010 10:26:24 +0000 sheepluva Palewolf:
Sat, 03 Apr 2010 08:47:06 +0000 unc0rr Some stuff for game server administration task
Sat, 03 Apr 2010 08:46:01 +0000 smxx Engine:
Sat, 03 Apr 2010 06:52:26 +0000 nemo Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
Sat, 03 Apr 2010 06:39:17 +0000 nemo Add ApplyAmmoChanges to get text/animation/crosshairs
Sat, 03 Apr 2010 06:29:24 +0000 sheepluva frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
Sat, 03 Apr 2010 06:28:36 +0000 nemo One more tiny island map. Just to pad the Small map section a bit
Sat, 03 Apr 2010 06:25:23 +0000 unc0rr Oops, fix server
Sat, 03 Apr 2010 03:24:12 +0000 koda hats \o/
Sat, 03 Apr 2010 01:55:04 +0000 sheepluva swedish translation by Henrik Rostedt [tracker: #233]
Sat, 03 Apr 2010 01:30:13 +0000 sheepluva more translations! from inu and szczur
Sat, 03 Apr 2010 01:22:30 +0000 sheepluva * add some tiny translation from inu
Fri, 02 Apr 2010 23:03:40 +0000 sheepluva set eol-style of SniperRifle.lua to native
Fri, 02 Apr 2010 23:00:56 +0000 sheepluva * add some kind of SniperRifle training mission
Fri, 02 Apr 2010 22:44:14 +0000 koda initial support for hat selection on the ifrontend
Fri, 02 Apr 2010 22:42:47 +0000 palewolf Antialias Target.png and Clouds.png
Fri, 02 Apr 2010 20:57:39 +0000 nemo GetRandom(0) is illegal
Fri, 02 Apr 2010 20:49:23 +0000 palewolf Slightly different easing equations for bigexplosion
Fri, 02 Apr 2010 20:32:37 +0000 nemo Slovak translation from jose1711
Fri, 02 Apr 2010 18:54:08 +0000 palewolf - Parallax effect for horizont when water is out of sight
Fri, 02 Apr 2010 18:36:14 +0000 nemo inu adds portugese translation
Fri, 02 Apr 2010 18:35:53 +0000 nemo Fix line endings. Again.
Fri, 02 Apr 2010 18:22:53 +0000 nemo Complete slovak locale by jose1711
Fri, 02 Apr 2010 16:04:37 +0000 nemo Rebalance Default to take into account reweighting of crates, remove redundant check
Fri, 02 Apr 2010 15:59:23 +0000 unc0rr Allow to set motd for old client versions (not used yet, as server needs some refactoring)
Fri, 02 Apr 2010 15:58:45 +0000 nemo This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
Fri, 02 Apr 2010 15:58:37 +0000 unc0rr Update russian translation a bit more
Fri, 02 Apr 2010 15:53:58 +0000 smxx Maps:
Fri, 02 Apr 2010 15:50:54 +0000 palewolf Spanish translation for new maze settings
Fri, 02 Apr 2010 15:41:39 +0000 nemo Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
Fri, 02 Apr 2010 15:33:11 +0000 nemo Call modify damage on poison damage
Fri, 02 Apr 2010 15:30:54 +0000 koda display team contents in the ifrontend
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