Thu, 10 Dec 2015 23:49:12 +0300 |
unc0rr |
Start work on running engine in network game
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Thu, 10 Dec 2015 00:33:45 +0300 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
qmlfrontend
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Mon, 07 Dec 2015 00:05:41 +0300 |
unc0rr |
Client flags handling implementation start
qmlfrontend
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Sun, 06 Dec 2015 20:36:21 +0300 |
unc0rr |
Merge default
qmlfrontend
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Sun, 06 Dec 2015 20:35:58 +0300 |
unc0rr |
Don't send maze_size parameter when not needed, as it overwrites template_filter
qmlfrontend
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Sun, 06 Dec 2015 20:20:09 +0300 |
unc0rr |
Send team removal message to net
qmlfrontend
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Sun, 06 Dec 2015 20:07:35 +0300 |
unc0rr |
Load full team config from file
qmlfrontend
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Sun, 06 Dec 2015 19:56:33 +0300 |
unc0rr |
- Send team to net
qmlfrontend
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Sat, 05 Dec 2015 16:14:59 +0300 |
unc0rr |
- Hedgehogs number display
qmlfrontend
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Thu, 03 Dec 2015 23:59:06 +0300 |
unc0rr |
- Accept team and team color from net
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Wed, 02 Dec 2015 22:30:13 +0300 |
unc0rr |
Fix LEFT command handling
qmlfrontend
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Wed, 02 Dec 2015 22:21:23 +0300 |
unc0rr |
Accept scheme from net
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Wed, 02 Dec 2015 13:39:16 +0300 |
unC0Rr |
Fix build for windows + other small fixes
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Tue, 01 Dec 2015 23:40:38 +0300 |
unc0rr |
Rename uFLData to uFLThemes
qmlfrontend
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Tue, 01 Dec 2015 23:37:10 +0300 |
unc0rr |
Accept ammo scheme from network
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