Sun, 21 Apr 2013 17:38:17 -0400 |
nemo |
yep. I did forget to put this back
|
changeset |
files
|
Sun, 21 Apr 2013 16:39:36 -0400 |
nemo |
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
|
changeset |
files
|
Sun, 21 Apr 2013 01:38:52 +0200 |
koda |
merge 0.9.19 in dev
|
changeset |
files
|
Sun, 21 Apr 2013 01:36:08 +0200 |
koda |
it's still not really clear to my why this is needed, maybe only in combination with -XD
0.9.19
|
changeset |
files
|
Sun, 21 Apr 2013 01:35:30 +0200 |
koda |
rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:48:33 +0200 |
koda |
this macro is not defined on ppc
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:39:37 +0200 |
koda |
hardcode full compiler path when compiling for ppc
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:39:01 +0200 |
koda |
expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:13:23 +0200 |
koda |
resolve divdi3 on ppc
0.9.19
|
changeset |
files
|
Tue, 26 Mar 2013 01:18:04 +0100 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 19:03:57 -0400 |
DrinkMachine |
Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
|
changeset |
files
|
Sat, 20 Apr 2013 02:20:15 +0200 |
koda |
update 0.9.19 with dev branch
0.9.19
|
changeset |
files
|
Fri, 19 Apr 2013 16:30:39 -0400 |
nemo |
merge
|
changeset |
files
|
Fri, 19 Apr 2013 22:20:49 +0200 |
volkan |
turkish translation updates
|
changeset |
files
|
Sat, 20 Apr 2013 00:26:52 +0400 |
unc0rr |
- Revert division hack nonsense
|
changeset |
files
|
Thu, 18 Apr 2013 21:25:38 +0400 |
unc0rr |
Store colors in human-readable form
|
changeset |
files
|
Thu, 18 Apr 2013 17:37:50 +0400 |
unc0rr |
lol, how did it manage to work for years? (z1 - z2 * z.Round) shouldn't respect signs of z1 and z2. It turns out we often had arbitrary .Frac value in division result. Also fixes issue 613.
|
changeset |
files
|
Thu, 18 Apr 2013 00:41:27 +0400 |
unc0rr |
Switch to 'settings.ini'. Copies old ini file if necessary on startup.
|
changeset |
files
|
Wed, 17 Apr 2013 11:24:06 -0400 |
nemo |
why would we ever want to divide by 0?
|
changeset |
files
|
Wed, 17 Apr 2013 15:45:13 +0400 |
unc0rr |
hwFloat division is ~1.6 times faster now
|
changeset |
files
|
Wed, 17 Apr 2013 12:11:33 +0400 |
unc0rr |
Trivial optimization. Wonder if compiler was smart enough about it.
|
changeset |
files
|
Mon, 15 Apr 2013 22:26:30 +0200 |
sheepluva |
add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
|
changeset |
files
|
Mon, 15 Apr 2013 23:26:48 +0400 |
unc0rr |
Fix issue 603
|
changeset |
files
|
Mon, 15 Apr 2013 23:06:06 +0400 |
unc0rr |
Implement issue 308 with '|' as separator
|
changeset |
files
|
Sun, 14 Apr 2013 22:57:13 +0200 |
koda |
let's go with what nemo suggests
|
changeset |
files
|
Mon, 15 Apr 2013 00:04:13 +0400 |
unc0rr |
Fix hedgehogs number desync. Now all desyncs except the one from issue 521 should be fixed. Please, test.
|
changeset |
files
|
Sun, 14 Apr 2013 15:09:24 +0400 |
unc0rr |
Check for admin role right in the sql statemenet
|
changeset |
files
|
Sat, 13 Apr 2013 20:34:30 +0200 |
koda |
let's try to kill the thread right away and protect the thread variable with a mutex
|
changeset |
files
|
Sat, 13 Apr 2013 20:13:52 +0200 |
koda |
added two security flags to windows linking
|
changeset |
files
|
Fri, 12 Apr 2013 12:44:14 -0400 |
nemo |
I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
|
changeset |
files
|
Thu, 11 Apr 2013 23:20:56 +0400 |
unc0rr |
New hwSqrt implementation which is 46/19 times faster than the old one!
|
changeset |
files
|
Sat, 20 Apr 2013 02:17:53 +0200 |
koda |
CASE FOLDING!!!
0.9.19
|
changeset |
files
|
Thu, 11 Apr 2013 16:19:30 +0400 |
unc0rr |
Reduce AI skills more on high Level values
|
changeset |
files
|
Wed, 17 Apr 2013 14:57:56 +0200 |
sheepluva |
fix for issue 599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 22:52:38 +0200 |
thunderstruck |
implementation of a restart-game button. location and appearance is not final :P
|
changeset |
files
|
Tue, 16 Apr 2013 19:53:52 +0200 |
sheepluva |
whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error?
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 22:59:40 +0400 |
unc0rr |
This isn't necessary anymore
|
changeset |
files
|
Tue, 16 Apr 2013 17:31:39 +0200 |
sheepluva |
fix for Issue 611: Engine crash in portal code
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 22:48:14 +0400 |
unc0rr |
- Revert server workaround over desync from r98e2dbdda8c0
|
changeset |
files
|
Tue, 16 Apr 2013 12:24:13 +0200 |
sheepluva |
make cleaver icon hint at that fact that you have 2 of them
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 07:44:51 +0300 |
jaree |
Change collision detection with current hedgehog
|
changeset |
files
|
Tue, 16 Apr 2013 12:00:06 +0200 |
sheepluva |
description tweaks
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 00:13:26 +0400 |
unc0rr |
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
|
changeset |
files
|
Mon, 15 Apr 2013 19:53:35 +0200 |
sheepluva |
fix octorama preview
0.9.19
|
changeset |
files
|
Mon, 08 Apr 2013 23:34:12 +0400 |
unc0rr |
- Better fix to friends joins/quits highlighting problem
|
changeset |
files
|
Mon, 15 Apr 2013 19:25:19 +0200 |
Matisumi |
french translations
0.9.19
|
changeset |
files
|
Sun, 07 Apr 2013 19:43:18 -0400 |
dag10 |
Merge.
|
changeset |
files
|
Mon, 15 Apr 2013 18:27:35 +0200 |
Randy |
add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva
0.9.19
|
changeset |
files
|
Sun, 07 Apr 2013 22:53:40 +0200 |
sheepluva |
merge
|
changeset |
files
|
Sun, 07 Apr 2013 19:42:02 -0400 |
dag10 |
Fixed map preview overlap on certain locales (Fixes issue 549).
|
changeset |
files
|
Mon, 15 Apr 2013 17:48:14 +0200 |
Randy |
fixed slash for fruit theme
0.9.19
|
changeset |
files
|
Sun, 07 Apr 2013 16:35:48 -0400 |
nemo |
set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
|
changeset |
files
|
Sun, 14 Apr 2013 21:51:53 +0200 |
Matisumi |
engine translation update, french
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 02:11:02 +0200 |
koda |
fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
|
changeset |
files
|
Sun, 14 Apr 2013 12:25:24 +0200 |
sheepluva |
cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 01:19:47 +0200 |
koda |
reintroduce the notice for restarting frontend after changing language
|
changeset |
files
|
Sun, 14 Apr 2013 12:11:02 +0200 |
sheepluva |
cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 )
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 01:11:49 +0200 |
koda |
check for network for feedback dialog too
|
changeset |
files
|
Sat, 13 Apr 2013 19:31:31 +0200 |
mikade |
remove delays from "one of everything" weaponset
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 01:02:28 +0200 |
koda |
reintroduce the notification message in case you access dlc page without internet connection
|
changeset |
files
|
Sat, 13 Apr 2013 19:11:52 +0200 |
sheepluva |
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger.
0.9.19
|
changeset |
files
|
Fri, 05 Apr 2013 22:57:31 +0200 |
koda |
fix displaying the right version of windows in system info
|
changeset |
files
|
Thu, 11 Apr 2013 18:39:17 +0200 |
Marco Bresciani |
IT translation file completed.
0.9.19
|
changeset |
files
|
Thu, 13 Jun 2013 22:50:33 +0200 |
koda |
close branch
cmake_pascal
|
changeset |
files
|
Fri, 05 Apr 2013 22:46:48 +0200 |
koda |
feedback, display ram size in MB
|
changeset |
files
|
Fri, 12 Apr 2013 21:41:55 +0200 |
sheepluva |
remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater)
0.9.19
|
changeset |
files
|
Tue, 30 Apr 2013 01:47:30 +0200 |
koda |
add useful variables for non-Makefile generators to set where we want our stuff built
cmake_pascal
|
changeset |
files
|
Fri, 05 Apr 2013 22:40:44 +0200 |
koda |
little feedback rewording
|
changeset |
files
|
Sun, 07 Apr 2013 23:46:50 +0200 |
Randy |
Hats!
0.9.19
|
changeset |
files
|
Tue, 30 Apr 2013 01:43:47 +0200 |
koda |
this makes Xcode generator test pass
cmake_pascal
|
changeset |
files
|
Fri, 05 Apr 2013 18:25:23 +0200 |
koda |
use SDL_Threads everywhere
|
changeset |
files
|
Sun, 07 Apr 2013 17:35:57 +0200 |
sheepluva |
small engine translation updates. Thanks to community members 'Wuzzy' and 'Flandre Scarlet' for their suggestions :)
0.9.19
|
changeset |
files
|
Tue, 30 Apr 2013 01:43:00 +0200 |
koda |
fpc sysroot should belong to user configuration
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 20:31:41 -0400 |
nemo |
drill test tweak based on watching AI play
|
changeset |
files
|
Fri, 15 Mar 2013 17:06:23 +0100 |
Marco Bresciani |
Few Japanese (very "in progress") thansk to wife and the about.
0.9.19
|
changeset |
files
|
Thu, 04 Apr 2013 14:37:19 +0200 |
koda |
remove now-unused function
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 18:03:15 +0100 |
koda |
cmake netiquette
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 15:54:34 -0400 |
Randi |
add shading
|
changeset |
files
|
Thu, 04 Apr 2013 18:47:09 +0200 |
koda |
merge with latest default branch
0.9.19
|
changeset |
files
|
Thu, 04 Apr 2013 16:12:26 +0400 |
unc0rr |
Fix pos() return type
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 02:06:54 +0100 |
koda |
restore the osx build disabling universal app support
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 11:27:23 -0400 |
nemo |
remove 70c086d9b03f - I suspect the issue was actually part of more general prob probably fixed in cfc44db21d72 by jaree
|
changeset |
files
|
Thu, 04 Apr 2013 02:07:06 +0200 |
koda |
and now engine in c links too (with more manual intervention as of issue 596)
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 01:43:34 +0100 |
koda |
add and use the integrated version check
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 14:35:46 +0200 |
koda |
forgot these from raa2ffd427f6a
|
changeset |
files
|
Thu, 04 Apr 2013 01:38:30 +0200 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 01:18:04 +0100 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 08:10:59 -0400 |
nemo |
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
|
changeset |
files
|
Thu, 04 Apr 2013 00:32:57 +0200 |
koda |
update branch again
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 01:13:45 +0100 |
koda |
set directories to be included externally, in the project file
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 10:44:03 +0300 |
jaree |
Fix AI collision detection with crates and overlapping hedgehogs. Remove duplicating code
|
changeset |
files
|
Wed, 03 Apr 2013 00:17:21 +0400 |
unc0rr |
No more hwengine.desktop here
webgl
|
changeset |
files
|
Sun, 24 Mar 2013 11:11:39 +0100 |
koda |
gather all libs in a single list
cmake_pascal
|
changeset |
files
|
Wed, 03 Apr 2013 22:05:11 -0400 |
Randi |
Fruit theme
|
changeset |
files
|
Wed, 03 Apr 2013 00:16:37 +0400 |
unc0rr |
Fix rendering errors now.
webgl
|
changeset |
files
|
Sun, 24 Mar 2013 10:54:16 +0100 |
koda |
remove old code
cmake_pascal
|
changeset |
files
|
Wed, 03 Apr 2013 00:03:46 +0400 |
unc0rr |
Fixes to make pas2c parse this
webgl
|
changeset |
files
|
Wed, 03 Apr 2013 23:56:59 +0200 |
koda |
strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
|
changeset |
files
|
Sun, 24 Mar 2013 10:48:37 +0100 |
koda |
parsing CMAKE_OSX_ARCHITECTURES
cmake_pascal
|
changeset |
files
|
Tue, 02 Apr 2013 23:43:39 +0400 |
unc0rr |
Bring some sanity here. Feel free to specify parameters in any order and in any notation (full name or one-letter).
webgl
|
changeset |
files
|
Wed, 03 Apr 2013 00:46:19 +0200 |
koda |
ios compiles again (using an old version of sdl)
|
changeset |
files
|
Fri, 22 Mar 2013 10:43:43 +0100 |
koda |
no need of ar and ranlib for pascal
cmake_pascal
|
changeset |
files
|
Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
|
changeset |
files
|
Tue, 02 Apr 2013 23:02:06 +0200 |
koda |
fix osx build
|
changeset |
files
|
Fri, 22 Mar 2013 10:40:48 +0100 |
koda |
finish off by replacing remaining Ada occurencies
cmake_pascal
|
changeset |
files
|
Mon, 01 Apr 2013 23:26:41 +0400 |
unc0rr |
Think this is what was meant by koda
|
changeset |
files
|
Fri, 22 Mar 2013 10:34:50 +0100 |
koda |
disable static libraries with fpc
cmake_pascal
|
changeset |
files
|
Mon, 01 Apr 2013 23:07:24 +0400 |
unc0rr |
Hey, there was inc(Radius, 4)
|
changeset |
files
|
Fri, 22 Mar 2013 10:33:35 +0100 |
koda |
oops
cmake_pascal
|
changeset |
files
|
Sun, 31 Mar 2013 15:45:24 -0400 |
volkan |
updated turkish frontend translation
|
changeset |
files
|
Thu, 21 Mar 2013 15:03:30 +0100 |
koda |
drop processor flags
cmake_pascal
|
changeset |
files
|
Sun, 31 Mar 2013 14:20:40 -0400 |
nemo |
Unbreak lua localisation, fix untranslated login prompt, update translations.
|
changeset |
files
|
Thu, 21 Mar 2013 14:38:58 +0100 |
koda |
add support for creating shared pascal libraries
cmake_pascal
|
changeset |
files
|
Sat, 30 Mar 2013 08:11:09 -0400 |
nemo |
Don't reward digging close w/ drill rocket. Doesn't offer much benefit. Reduce final bonus slightly to avoid using drill like bazooka. Better would be AI doing this for all weps based on count. Make main drill loop a little more efficient.
|
changeset |
files
|
Wed, 20 Mar 2013 18:31:13 +0100 |
koda |
adjust verbosity, move debug/release variables in the right section
cmake_pascal
|
changeset |
files
|
Fri, 29 Mar 2013 23:58:03 +0100 |
sheepluva |
feedback page: allow translations for main text; added link to known bugs in order to reduce the future number of bug report duplicates a bit (We can all hope, right? :P)
|
changeset |
files
|
Tue, 19 Mar 2013 18:32:22 +0100 |
koda |
below this i cannot break the loop
cmake_pascal
|
changeset |
files
|
Fri, 29 Mar 2013 10:54:12 -0400 |
nemo |
This should ensure rope can still be aimed quickly when an alt weapon is active.
|
changeset |
files
|
Tue, 19 Mar 2013 18:32:03 +0100 |
koda |
move RestoreHog from uGears to uTeams to break a circular dependency
cmake_pascal
|
changeset |
files
|
Fri, 29 Mar 2013 14:47:01 +0100 |
sheepluva |
merge
|
changeset |
files
|
Tue, 19 Mar 2013 18:02:06 +0100 |
koda |
minor and partial casing commit
cmake_pascal
|
changeset |
files
|
Fri, 29 Mar 2013 08:10:44 -0400 |
nemo |
*sigh* this shouldn'tve been removed in first place.
|
changeset |
files
|
Tue, 19 Mar 2013 17:15:23 +0100 |
koda |
move a few checks so that add_defintions doesn't interfere
cmake_pascal
|
changeset |
files
|
Fri, 29 Mar 2013 08:03:17 -0400 |
nemo |
oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
|
changeset |
files
|
Tue, 19 Mar 2013 17:14:10 +0100 |
koda |
move avwraper compilation in its own folder
cmake_pascal
|
changeset |
files
|
Thu, 28 Mar 2013 18:34:53 +0200 |
Urbertar |
Fix TestCollExcludingMe function. Now it doesn't skip test if there are more then one hog at checking pixel
|
changeset |
files
|
Tue, 19 Mar 2013 16:47:53 +0100 |
koda |
hm, CMAKE_C_COMPILER is not always defined apparently
cmake_pascal
|
changeset |
files
|
Thu, 28 Mar 2013 18:34:30 +0200 |
Urbertar |
Fix compilation error. Remove default value of ShowMessage title param
|
changeset |
files
|
Thu, 28 Mar 2013 17:41:40 +0100 |
sheepluva |
fix build
|
changeset |
files
|
Tue, 19 Mar 2013 16:40:35 +0100 |
koda |
oops
cmake_pascal
|
changeset |
files
|
Wed, 27 Mar 2013 14:20:34 +0100 |
koda |
minor refactor of MessageDialog
|
changeset |
files
|
Tue, 19 Mar 2013 16:34:31 +0100 |
koda |
move sdlmain compilation in its own folder
cmake_pascal
|
changeset |
files
|
Wed, 27 Mar 2013 14:12:19 +0100 |
koda |
define NETGAME_DEFAULT_SERVER
|
changeset |
files
|
Tue, 19 Mar 2013 16:28:26 +0100 |
koda |
enable fpc inlining only in release mode only if using fpc > 2.6
cmake_pascal
|
changeset |
files
|
Wed, 27 Mar 2013 14:12:05 +0100 |
koda |
unused
|
changeset |
files
|
Tue, 19 Mar 2013 16:18:40 +0100 |
koda |
improve physfs static linking, sdl libraries cleanup
cmake_pascal
|
changeset |
files
|
Wed, 27 Mar 2013 12:56:07 +0100 |
koda |
drop QApplication in favor of HWApplication and minor refactor of MessageDialog
|
changeset |
files
|
Tue, 19 Mar 2013 14:14:40 +0100 |
koda |
wow windows works too with minor changes
cmake_pascal
|
changeset |
files
|
Wed, 27 Mar 2013 12:20:22 +0100 |
koda |
application bar blinks when someone pings you (issue 492)
|
changeset |
files
|
Tue, 19 Mar 2013 13:39:38 +0100 |
koda |
config time pascal flags interpretation
cmake_pascal
|
changeset |
files
|
Wed, 27 Mar 2013 11:18:00 +0100 |
koda |
merge correction, also what's with all those trailing whitespaces?
|
changeset |
files
|
Tue, 19 Mar 2013 13:36:10 +0100 |
koda |
oops
cmake_pascal
|
changeset |
files
|
Tue, 26 Mar 2013 22:39:22 +0200 |
Urbertar |
Change AI behavior for drill rocket
|
changeset |
files
|
Tue, 26 Mar 2013 18:52:42 +0100 |
sheepluva |
merge
|
changeset |
files
|
Thu, 04 Apr 2013 14:01:54 +0400 |
unc0rr |
Fix shortcut which is created by NSIS
0.9.19
|
changeset |
files
|
Tue, 19 Mar 2013 10:58:46 +0100 |
koda |
even though pascal linking is scripted, we need target_link_libraries anyways, so that modifying that library, will trigger linking again
cmake_pascal
|
changeset |
files
|
Tue, 26 Mar 2013 17:34:29 +0100 |
koda |
when no url is specified, default to official gameserver (issue 350)
|
changeset |
files
|
Sat, 23 Mar 2013 18:43:24 +0100 |
koda |
lupdate
0.9.19
|
changeset |
files
|
Tue, 19 Mar 2013 10:55:10 +0100 |
koda |
move one flag
cmake_pascal
|
changeset |
files
|
Tue, 26 Mar 2013 01:20:06 +0100 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
|
changeset |
files
|
Sat, 23 Mar 2013 18:42:23 +0100 |
koda |
add wiki link for the scheme handling
0.9.19
|
changeset |
files
|
Tue, 19 Mar 2013 10:43:45 +0100 |
koda |
apply the new macro to C flags too
cmake_pascal
|
changeset |
files
|
Sat, 23 Mar 2013 21:03:27 +0200 |
Urbertar |
Remove some duplicating code from uLandGraphics.pas
|
changeset |
files
|
Sat, 23 Mar 2013 18:26:02 +0100 |
inu |
pt translation update
0.9.19
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changeset |
files
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Tue, 19 Mar 2013 10:39:05 +0100 |
koda |
s/MINIMAL_FLAGS/MINIMAL_CFLAGS/
cmake_pascal
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changeset |
files
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Sat, 23 Mar 2013 21:32:14 +0400 |
unc0rr |
Also check length
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changeset |
files
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Sat, 23 Mar 2013 18:21:13 +0100 |
koda |
initial changelog update
0.9.19
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changeset |
files
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Tue, 19 Mar 2013 10:35:10 +0100 |
koda |
internal handling of some osx-only pascal flags
cmake_pascal
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changeset |
files
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Tue, 26 Mar 2013 17:52:27 -0400 |
nemo |
merge. hate the fact that "unsynced remote changes" is just a "note" now.
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changeset |
files
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Fri, 22 Mar 2013 22:42:41 +0100 |
sheepluva |
add fort section to credits file
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changeset |
files
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Tue, 19 Mar 2013 10:34:46 +0100 |
koda |
apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup
cmake_pascal
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changeset |
files
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Tue, 26 Mar 2013 17:47:06 -0400 |
nemo |
Try to document TGear a bit, so people know what is commonly overridden, and what stuff is used for. Remove gtIceGun-specific values from TGear and abuse a couple of commonly abused members instead.
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changeset |
files
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Fri, 22 Mar 2013 18:51:37 +0100 |
sheepluva |
remove engine warnings
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changeset |
files
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Tue, 19 Mar 2013 09:53:12 +0100 |
koda |
utility macros for adding compiler flags
cmake_pascal
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changeset |
files
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Fri, 22 Mar 2013 14:54:20 +0100 |
sheepluva |
changing fort name to better reflect its contents
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changeset |
files
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Tue, 19 Mar 2013 01:28:25 +0100 |
koda |
partial conversion of pascal_flags to CMAKE_Pascal_FLAGS
cmake_pascal
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changeset |
files
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Fri, 22 Mar 2013 14:34:11 +0100 |
koda |
adding jaree to credits
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changeset |
files
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Thu, 21 Mar 2013 10:26:43 +0100 |
sheepluva |
make https links work properly
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changeset |
files
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Tue, 19 Mar 2013 00:30:48 +0100 |
koda |
typo
cmake_pascal
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changeset |
files
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Fri, 22 Mar 2013 11:08:42 +0100 |
koda |
scheme association for linux (although it stops during connection)
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changeset |
files
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Thu, 21 Mar 2013 10:08:30 +0100 |
sheepluva |
fix/hack so that (own) messages sent in frontend are also visible in the game chat
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changeset |
files
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Tue, 19 Mar 2013 00:30:30 +0100 |
koda |
the default CMake(Lang)Compiler.cmake location changed since 2.8.10
cmake_pascal
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changeset |
files
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Thu, 21 Mar 2013 15:01:27 +0100 |
sheepluva |
don't poison the dead, it's not cool.
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changeset |
files
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Thu, 21 Mar 2013 09:27:35 +0100 |
sheepluva |
fix player info
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changeset |
files
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Mon, 18 Mar 2013 20:10:27 +0100 |
koda |
partial reodering of units so that dependency tracking is done with cmake
cmake_pascal
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changeset |
files
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Thu, 21 Mar 2013 11:51:13 +0100 |
sheepluva |
enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
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changeset |
files
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Wed, 20 Mar 2013 23:18:46 +0100 |
sheepluva |
add lobby chat features to room chat
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changeset |
files
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Mon, 18 Mar 2013 16:38:46 +0100 |
koda |
better support for cmake directory and fpc output paths
cmake_pascal
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changeset |
files
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Wed, 20 Mar 2013 09:13:05 +0400 |
unc0rr |
Add space for better visual performance
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changeset |
files
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Mon, 18 Mar 2013 12:30:09 +0100 |
koda |
move paths setup inside cmake_lang files
cmake_pascal
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changeset |
files
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Tue, 19 Mar 2013 22:47:22 -0400 |
Randi |
Eiffel Tower fort
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changeset |
files
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Mon, 18 Mar 2013 10:06:07 +0100 |
koda |
this should make cmake-pascal stuff work on linux too
cmake_pascal
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changeset |
files
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Tue, 19 Mar 2013 22:19:28 +0100 |
sheepluva |
fix ancient issue with hedgehogs sliding through/into think gaps; fixes issue 542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
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changeset |
files
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Mon, 18 Mar 2013 02:07:58 +0100 |
koda |
with lot of hackery, use add_executable on pascal files, SUCCSS
cmake_pascal
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changeset |
files
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Mon, 18 Mar 2013 12:13:46 -0400 |
nemo |
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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changeset |
files
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Mon, 18 Mar 2013 00:58:13 +0100 |
koda |
barebone cmake config file to support pascal files, based off plplot's ada files
cmake_pascal
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changeset |
files
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Sun, 17 Mar 2013 22:02:57 +0100 |
koda |
add one button to improve sharing of hwplay:// schemes
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changeset |
files
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Sun, 17 Mar 2013 20:50:02 +0100 |
koda |
help text for pagenetserver
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changeset |
files
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Sun, 17 Mar 2013 20:43:33 +0100 |
koda |
do not host server on well-known ports
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changeset |
files
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Sun, 17 Mar 2013 19:57:52 +0100 |
koda |
use SDL keycode for shortcuts (doesn't fix layout issues)
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changeset |
files
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Sun, 17 Mar 2013 18:42:28 +0100 |
koda |
ingore moar keys
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changeset |
files
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Sun, 17 Mar 2013 14:09:54 -0400 |
nemo |
Add some flags for a few of the magic Land values
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changeset |
files
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Sun, 17 Mar 2013 10:25:19 -0400 |
nemo |
useless test
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changeset |
files
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Sun, 17 Mar 2013 10:13:14 -0400 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
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changeset |
files
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Sun, 17 Mar 2013 01:36:04 +0100 |
koda |
linux keycodes differ from osx's
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changeset |
files
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Sun, 17 Mar 2013 01:34:24 +0100 |
koda |
use a local storage for chat history which prevents mix ups in netgame and simplifies code
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changeset |
files
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Sun, 17 Mar 2013 01:26:40 +0100 |
koda |
less cryptic text insertion
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changeset |
files
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Sun, 17 Mar 2013 01:15:22 +0100 |
koda |
gather a few common code
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changeset |
files
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Sun, 17 Mar 2013 01:11:05 +0100 |
koda |
implement up and down keys to navigate in the chat history, needs testing over network
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changeset |
files
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Sat, 16 Mar 2013 23:54:11 +0100 |
koda |
don't display squares when pressing arrow keys in chat
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changeset |
files
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Sat, 16 Mar 2013 23:50:50 +0100 |
koda |
formatting
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changeset |
files
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Sat, 16 Mar 2013 23:29:50 +0100 |
koda |
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
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changeset |
files
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Sun, 17 Mar 2013 00:18:38 +0400 |
unc0rr |
Hard math to fix issue 571. Well, not really hard math,
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changeset |
files
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Fri, 15 Mar 2013 11:55:41 -0400 |
nemo |
oups
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changeset |
files
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Fri, 15 Mar 2013 11:12:42 +0100 |
sheepluva |
fix compilation with clang. fixes issue 553 - thanks to julien for reporting and to drew for the first part of the fix
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changeset |
files
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Wed, 13 Mar 2013 21:02:26 -0400 |
nemo |
at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
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changeset |
files
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Tue, 12 Mar 2013 22:35:57 -0400 |
nemo |
Call steps on focus instead. fix typo
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changeset |
files
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Tue, 12 Mar 2013 22:20:42 -0400 |
nemo |
Experiment in undisabling the brick theme flake
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changeset |
files
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Tue, 12 Mar 2013 22:13:38 -0400 |
nemo |
Crashed here last game
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changeset |
files
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Tue, 12 Mar 2013 22:41:26 +0100 |
koda |
better message, as suggested by inu
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changeset |
files
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Tue, 12 Mar 2013 22:38:49 +0100 |
koda |
return after ram size on win
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changeset |
files
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Tue, 12 Mar 2013 23:45:26 +0400 |
unc0rr |
Merge
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changeset |
files
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Tue, 12 Mar 2013 19:25:05 +0100 |
koda |
add 'run Hedgewars' checkbox at the end of the NSIS installation
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changeset |
files
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Tue, 12 Mar 2013 17:18:55 +0100 |
koda |
this should supposedly add hwplay:// schemes to windows, after user presses file association
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changeset |
files
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Tue, 12 Mar 2013 02:30:36 +0100 |
inu |
No more std::string in feedbackdialog.cpp
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changeset |
files
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Tue, 12 Mar 2013 01:32:39 +0100 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
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changeset |
files
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Mon, 11 Mar 2013 12:21:37 -0400 |
nemo |
grrrr
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changeset |
files
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Sun, 10 Mar 2013 19:43:31 +0100 |
koda |
fix bug 552 - reset network button state after use
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changeset |
files
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Mon, 11 Mar 2013 12:20:59 -0400 |
nemo |
this should ensure those other voices play a bit more often.
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changeset |
files
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Sun, 10 Mar 2013 15:44:03 +0100 |
koda |
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
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changeset |
files
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Sun, 10 Mar 2013 11:29:00 +0100 |
koda |
oops forgot to move header
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changeset |
files
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Sun, 10 Mar 2013 08:49:40 +0400 |
unc0rr |
Prepend, not append
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changeset |
files
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Sat, 09 Mar 2013 23:01:15 -0500 |
nemo |
fix highlander - needed new script load function
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changeset |
files
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Sat, 09 Mar 2013 22:52:17 -0500 |
nemo |
unbreak build
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changeset |
files
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Sun, 10 Mar 2013 02:41:27 +0100 |
koda |
hooks for opening custom urls on osx (commented out until we decide what to do)
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changeset |
files
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Sun, 10 Mar 2013 02:32:25 +0100 |
koda |
cleanup file loading, this codepath can be used to load url schemes
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changeset |
files
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Sun, 10 Mar 2013 01:27:48 +0100 |
koda |
fix loading files on osx too, the cause was different than other systems
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changeset |
files
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Sun, 10 Mar 2013 01:02:15 +0100 |
koda |
move signal handler in hwapplication
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changeset |
files
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Sun, 10 Mar 2013 00:40:00 +0100 |
koda |
alignment
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changeset |
files
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Sat, 09 Mar 2013 19:23:00 +0100 |
koda |
introducing the bestest flag of all
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changeset |
files
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Sat, 09 Mar 2013 21:40:02 +0400 |
unc0rr |
- Put compiled units into more appropriate dir
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changeset |
files
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Sat, 09 Mar 2013 01:22:45 +0100 |
koda |
forgot to update lib names here
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changeset |
files
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Sat, 09 Mar 2013 01:17:31 +0100 |
koda |
sigh
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changeset |
files
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Sat, 09 Mar 2013 00:57:09 +0100 |
koda |
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
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changeset |
files
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Sat, 09 Mar 2013 00:43:26 +0100 |
koda |
stripping
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changeset |
files
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Sat, 09 Mar 2013 00:41:08 +0100 |
koda |
adjust casing
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changeset |
files
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Sat, 09 Mar 2013 00:38:53 +0100 |
koda |
readd revision info to the cpack generated package
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changeset |
files
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Sat, 09 Mar 2013 00:26:25 +0100 |
koda |
move cpack stuff in its own cmake file
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changeset |
files
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Sat, 09 Mar 2013 00:20:58 +0100 |
koda |
fix linking on osx
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changeset |
files
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Tue, 12 Mar 2013 23:43:31 +0400 |
unc0rr |
Merge
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changeset |
files
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