Tue, 19 Jun 2012 21:20:08 +0200 Medo Merge
Fri, 22 Jun 2012 08:13:51 +0400 unc0rr Swap order of actions
Tue, 19 Jun 2012 01:20:19 +0400 unc0rr Output log to stdout instead of stderr
Tue, 19 Jun 2012 00:40:52 +0400 unc0rr Oops, forgot this
Mon, 23 Jul 2012 19:15:59 +0300 belphegorr Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
Mon, 18 Jun 2012 23:45:21 +0400 unc0rr set(LUA_LIBRARY lua.dll) for win32 builds
Sat, 21 Jul 2012 01:54:41 +0300 belphegorr Placed hiding hogs at the end of StartMission in Mission 3
Sun, 17 Jun 2012 22:11:09 +0400 unc0rr BindsModel
Sat, 21 Jul 2012 01:53:17 +0300 belphegorr Added localization
Sun, 17 Jun 2012 21:45:49 +0400 unc0rr - Move colorsModel to appropriate place
Sat, 21 Jul 2012 01:47:34 +0300 belphegorr Modified DrawGear so that it doesn't draw the gear when it has message gmRemoveFromList (it was causing havoc when I used HideHog as it could not access the position of the hog)
Sun, 17 Jun 2012 16:32:44 +0200 koda CROSSAPPLE ftw
Mon, 16 Jul 2012 20:56:55 +0300 belphegorr Fixed a visual gear in Mission 5
Sun, 17 Jun 2012 14:13:19 +0400 unc0rr This should fix default hogs names in network game
Mon, 16 Jul 2012 20:38:31 +0300 belphegorr Added fifth mission and fixed minor control bug with mission 4
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