2012-08-29 |
sheepluva |
new grave: dragonball (incl. svg) by Randy
|
changeset |
files
|
2012-08-29 |
nemo |
tiny (probably) optimisation
|
changeset |
files
|
2012-08-29 |
nemo |
A few more operators. Committing in case unc0rr wants to fiddle.
|
changeset |
files
|
2012-08-29 |
nemo |
isZero appears to be never used. Use it in a few obvious cases and add web variant.
|
changeset |
files
|
2012-08-29 |
unc0rr |
Fix library installation in win32
|
changeset |
files
|
2012-08-29 |
nemo |
disable snowball damage, by request of sheepluva
|
changeset |
files
|
2012-08-29 |
sheepluva |
remove a redundant assignment; whitespace fixes
|
changeset |
files
|
2012-08-29 |
unc0rr |
This should work better
|
changeset |
files
|
2012-08-28 |
sheepluva |
fix build for me
|
changeset |
files
|
2012-08-28 |
unc0rr |
Make ffmpeg optional for frontend
|
changeset |
files
|
2012-08-28 |
unc0rr |
Small fix
|
changeset |
files
|
2012-08-28 |
unc0rr |
Merge Stepik-777's video recording gsoc project
|
changeset |
files
|
2012-08-27 |
nemo |
Starting to rewrite uFloat routines to avoid QWordValue - in the interests of JS which may get uint64/int64 in the spec in the future but does not have it now.
|
changeset |
files
|
2012-08-27 |
Medo |
Merge
|
changeset |
files
|
2012-08-27 |
sheepluva |
shutting the windows/pas2c build bot up: pas2c seems to fail parsing 'not' after a logical 'and' or 'or' (if no parenthesis)
|
changeset |
files
|
2012-08-27 |
nemo |
Nerf X component a bit, allow knocks of nearby targets and upward kicks of overlapping
|
changeset |
files
|
2012-08-27 |
nemo |
so unc0rr might replace this all. but anyway. fix copypasta.
|
changeset |
files
|
2012-08-26 |
nemo |
shoppa hack, take... 4?
|
changeset |
files
|
2012-08-26 |
nemo |
another shot in the dark. still w/ no input from shoppa players
|
changeset |
files
|
2012-08-26 |
nemo |
shoppa hack guesses. continued. let's assume there's a small Y component.
|
changeset |
files
|
2012-08-26 |
nemo |
another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction...
|
changeset |
files
|
2012-08-26 |
nemo |
hack for shoppa players, take 2. take into account sides, and a guess that a "slide" involves no upward movement
|
changeset |
files
|
2012-08-26 |
nemo |
Hack to try and appease the shoppa players
|
changeset |
files
|
2012-08-25 |
nemo |
reducing this value is sufficient to ensure crates drop just below top border or a girder
|
changeset |
files
|
2012-08-25 |
nemo |
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
|
changeset |
files
|
2012-08-25 |
nemo |
Allow escaping from tight spots
|
changeset |
files
|
2012-08-25 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
|
changeset |
files
|
2012-08-25 |
nemo |
Ensure crates can spawn just below the border on a bordered map.
|
changeset |
files
|
2012-08-25 |
nemo |
let's see if mikade will still accept this at least
|
changeset |
files
|
2012-08-25 |
nemo |
make cheating a bit easier (mikade insisted). Also, try flipping dust for a bit more variety.
|
changeset |
files
|
2012-08-25 |
nemo |
oops
|
changeset |
files
|
2012-08-24 |
nemo |
Hey. How's this? It makes it harder to get stuck in the vertical rope position, prevents the wall trick, and also I think makes it easier to unglue a horizontal rope?
|
changeset |
files
|
2012-08-24 |
nemo |
fromdos + fix end of turn velocity
|
changeset |
files
|
2012-08-24 |
unc0rr |
An attempt to run main rope code only every 8th tick:
|
changeset |
files
|
2012-08-24 |
unc0rr |
Move rope code to separate unit
|
changeset |
files
|
2012-08-24 |
nemo |
Fix formatting, reduce border sensitivity
|
changeset |
files
|
2012-08-23 |
Medo |
Hedgeroid: Fixed map preview again (might be a JNA bug)
|
changeset |
files
|
2012-08-23 |
nemo |
also needs exclusion here
|
changeset |
files
|
2012-08-23 |
Medo |
Hedgeroid improvements:
|
changeset |
files
|
2012-08-23 |
unc0rr |
Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
|
changeset |
files
|
2012-08-21 |
Medo |
Hedgeroid: Some code cleanup, adding a forgotten file
|
changeset |
files
|
2012-08-23 |
unc0rr |
Slightly faster and slightly better templates #41 and #43
|
changeset |
files
|
2012-08-20 |
Medo |
License change: With the agreement of Xeli, I changed the Hedgeroid license to
|
changeset |
files
|
2012-08-23 |
nemo |
drawn maps have a fixed 4096x2048 area right now
|
changeset |
files
|
2012-08-20 |
Medo |
Hedgeroid: Final sprint to the deadline
|
changeset |
files
|
2012-08-23 |
nemo |
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
|
changeset |
files
|
2012-08-20 |
Medo |
frontlib: Improved documentation of netconn, unified naming of a callback
|
changeset |
files
|
2012-08-22 |
nemo |
*sigh*
|
changeset |
files
|
2012-08-20 |
Medo |
engine: Don't overwrite isTerminated if it's already true
|
changeset |
files
|
2012-08-22 |
nemo |
initModule really not needed for uRandom
|
changeset |
files
|
2012-08-19 |
Medo |
Fix engine crashes on game end
|
changeset |
files
|
2012-08-22 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
|
changeset |
files
|
2012-08-18 |
Medo |
Merge
|
changeset |
files
|
2012-08-22 |
nemo |
extra nil check for lua hog switch
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Don't change the template when clicking the map.
|
changeset |
files
|
2012-08-22 |
unc0rr |
now really avoid
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Increased assetsversion (d'oh)
|
changeset |
files
|
2012-08-22 |
nemo |
avoid overflow on templates
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid:
|
changeset |
files
|
2012-08-21 |
nemo |
allow lua to specify template by number
|
changeset |
files
|
2012-08-18 |
Medo |
frontlib: Return more filled-in team objects
|
changeset |
files
|
2012-08-19 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-21 |
unc0rr |
Cancel shotgun shot if hedgehog is moved moved (by explosion)
|
changeset |
files
|
2012-08-18 |
Medo |
engine: Fixed indentation regression
|
changeset |
files
|
2012-08-18 |
nemo |
koda changed the CMake flag w/o updating the wiki or INSTALL file :(
|
changeset |
files
|
2012-08-18 |
Medo |
Merge
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Don't update the map preview just for a theme change
|
changeset |
files
|
2012-08-18 |
nemo |
oops
|
changeset |
files
|
2012-08-18 |
Medo |
Hedgeroid: Fixed JNA mapping of size_t
|
changeset |
files
|
2012-08-18 |
Xeli |
fix the touchUI on android, ignore device dpi for now
|
changeset |
files
|
2012-08-18 |
Medo |
engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
|
changeset |
files
|
2012-08-18 |
nemo |
byte order
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Fixed memory handling issues
|
changeset |
files
|
2012-08-18 |
unc0rr |
Simplify code a bit
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Fixed the restructuring-induced breakage
|
changeset |
files
|
2012-08-18 |
unc0rr |
GoBack() here is not needed anymore
|
changeset |
files
|
2012-08-17 |
Medo |
Merge
|
changeset |
files
|
2012-08-18 |
nemo |
Avoid a bit of a memory spike on small maps
|
changeset |
files
|
2012-08-17 |
nemo |
This one gets called a lot when drawing rotated sprites
|
changeset |
files
|
2012-08-17 |
nemo |
Consistency
|
changeset |
files
|
2012-08-17 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
|
changeset |
files
|
2012-08-16 |
unc0rr |
Forgot this state
|
changeset |
files
|
2012-08-12 |
Stepan777 |
minor changes in list of codecs
|
changeset |
files
|
2012-08-15 |
nemo |
Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
|
changeset |
files
|
2012-08-11 |
Stepan777 |
Insert license in avwrapper.c
|
changeset |
files
|
2012-08-15 |
unc0rr |
Allow customization of colors in ui, store custom colors in config
|
changeset |
files
|
2012-08-11 |
Stepan777 |
cmake scripts
|
changeset |
files
|
2012-08-15 |
unc0rr |
Check if hedgehog is still active instead
|
changeset |
files
|
2012-08-10 |
Stepan777 |
better cmake script
|
changeset |
files
|
2012-08-13 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
|
changeset |
files
|
2012-08-10 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-13 |
unc0rr |
Allow JOINED message in lobby
|
changeset |
files
|
2012-08-09 |
Stepan777 |
fix FindFFMPEG
|
changeset |
files
|
2012-08-30 |
nemo |
I shouldn'tve tracked this really, I should have just rejected that part of the transplant
|
changeset |
files
|
2012-08-13 |
Jie Luo |
Simplified Chinese Translation update
|
changeset |
files
|
2012-08-08 |
Stepan777 |
improve html links + small bugfixes
|
changeset |
files
|
2012-08-30 |
nemo |
Final checkpoint w/ campaign.
|
changeset |
files
|
2012-08-09 |
unc0rr |
Check if 'for' cycle body is executed at least once
|
changeset |
files
|
2012-08-08 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
|
changeset |
files
|
2012-08-25 |
belphegorr |
All missions: switched blood needers with meatbags in dialogues
|
changeset |
files
|
2012-08-09 |
unc0rr |
Don't accept room messages when not in room state. Not tested even if it builds.
|
changeset |
files
|
2012-08-08 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 3: Added initial FirePunch
|
changeset |
files
|
2012-08-09 |
nemo |
When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 2: fixed ammo menu bug
|
changeset |
files
|
2012-08-08 |
unc0rr |
Keep room till last player quits
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
|
changeset |
files
|
2012-08-08 |
nemo |
er. more like this.
|
changeset |
files
|
2012-08-25 |
belphegorr |
Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)
|
changeset |
files
|
2012-08-08 |
nemo |
Allow scripting to delete gears
|
changeset |
files
|
2012-08-25 |
belphegorr |
Changed a line in Mission 2 dialogue...
|
changeset |
files
|
2012-08-07 |
nemo |
oops
|
changeset |
files
|
2012-08-25 |
belphegorr |
Fixed crashes in mission 3 after RestoreHog
|
changeset |
files
|
2012-08-07 |
unc0rr |
Keep inlining
|
changeset |
files
|
2012-08-22 |
belphegorr |
Modified missions to be compatible with the merge
|
changeset |
files
|
2012-08-06 |
unc0rr |
More mess in pas2c:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 3: Modified onPrecise (added out-commented debug code)
|
changeset |
files
|
2012-08-06 |
nemo |
revert 3188794b9d87. does not do what I'd like.
|
changeset |
files
|
2012-08-17 |
Medo |
Hedgeroid: Frantic scrabbling toward the deadline
|
changeset |
files
|
2012-08-05 |
Stepan777 |
improve video uploading
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 3: reduced enemy turn time, fixed other HideHog problems
|
changeset |
files
|
2012-08-06 |
nemo |
oops
|
changeset |
files
|
2012-08-17 |
Medo |
frontlib: Moved mapname sending to the end of flib_netconn_send_map
|
changeset |
files
|
2012-08-05 |
Stepan777 |
merge
|
changeset |
files
|
2012-08-19 |
belphegorr |
Solved issues with HideHog in mission 2 and 3
|
changeset |
files
|
2012-08-05 |
nemo |
no cake for youuuuu
|
changeset |
files
|
2012-08-17 |
Medo |
engine: Added JNI-compatible function to start map generation
|
changeset |
files
|
2012-08-19 |
belphegorr |
Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
|
changeset |
files
|
2012-08-05 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
|
changeset |
files
|
2012-08-15 |
Medo |
frontlib:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Removed debug code.
|
changeset |
files
|
2012-08-05 |
nemo |
Add bot level to CPU flag
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
|
changeset |
files
|
2012-08-05 |
nemo |
Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
|
changeset |
files
|
2012-08-12 |
Medo |
Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
|
changeset |
files
|
2012-08-19 |
belphegorr |
Fixed a typo, frontend is now working properly
|
changeset |
files
|
2012-08-05 |
nemo |
Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
|
changeset |
files
|
2012-08-12 |
Medo |
Removed useless cast in cmdlineClient
|
changeset |
files
|
2012-08-30 |
nemo |
Silly add to facilitate transplant
|
changeset |
files
|
2012-08-05 |
nemo |
oops
|
changeset |
files
|
2012-08-12 |
Medo |
Hedgeroid:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
|
changeset |
files
|
2012-08-05 |
nemo |
unbreak AI. remove inits from uLand
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib improvements:
|
changeset |
files
|
2012-08-19 |
belphegorr |
Forgot to add mission 10
|
changeset |
files
|
2012-08-05 |
nemo |
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
|
changeset |
files
|
2012-08-12 |
Medo |
frontlib: Added functions to query important constants from the library
|
changeset |
files
|
2012-08-18 |
belphegorr |
Added a story ending mission/cut-scene
|
changeset |
files
|
2012-08-05 |
nemo |
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
|
changeset |
files
|
2012-08-06 |
Medo |
Hedgeroid: Start using the frontlib for more operations
|
changeset |
files
|
2012-08-18 |
belphegorr |
Added a FollowGear to the leaderDead animation in mission 9
|
changeset |
files
|
2012-08-04 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: Brought commandline client (almost) up to date with the frontlib changes
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed a few bugs in mission 7
|
changeset |
files
|
2012-08-03 |
unc0rr |
TestKamikaze, needs polishing
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: prevent writing a "binds" section of the team file when there are no binds
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed a typo in mission 6
|
changeset |
files
|
2012-08-01 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: fixed ini writing failing because of an inverted condition
|
changeset |
files
|
2012-08-18 |
belphegorr |
Fixed bug in mission 5 with invisible obstacles
|
changeset |
files
|
2012-07-31 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
|
changeset |
files
|
2012-08-06 |
Medo |
frontlib: Removed reference counting from schemelist
|
changeset |
files
|
2012-08-18 |
belphegorr |
Crashfix, healthfix in mission 5
|
changeset |
files
|
2012-07-28 |
nemo |
oops
|
changeset |
files
|
2012-08-02 |
Medo |
Hedgeroid: Started to implement RoomActivity
|
changeset |
files
|
2012-08-18 |
belphegorr |
Forgot to add mission 9 -.-'
|
changeset |
files
|
2012-07-27 |
nemo |
Allow AfterAttack to proceed even if the Hedgehog is dead. They could be resurrected after all.
|
changeset |
files
|
2012-08-02 |
Medo |
frontlib: Fixed flib_netconn_send_leaveRoom returning -1 even though there was no error.
|
changeset |
files
|
2012-08-16 |
belphegorr |
Added Mission 9: The Enemy Of My Enemy
|
changeset |
files
|
2012-07-27 |
unc0rr |
merge
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Fix argument passing to ChatFragment, small layout fixes
|
changeset |
files
|
2012-08-16 |
belphegorr |
Modified final cutscene and fixed a skipping bug
|
changeset |
files
|
2012-07-27 |
unc0rr |
oops
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Added libjnidispatch.so and jna.jar
|
changeset |
files
|
2012-08-10 |
belphegorr |
Fixed variable loading errors and added saving of "M8Scene" in mission 8
|
changeset |
files
|
2012-07-27 |
unc0rr |
Fix edge case problems with sniper rifle
|
changeset |
files
|
2012-08-01 |
Medo |
Hedgeroid: Room screen WIP
|
changeset |
files
|
2012-08-10 |
belphegorr |
Solved "floating repositionings" in every mission
|
changeset |
files
|
2012-07-26 |
Stepan777 |
uploading to youtube, it works, but user interface is still incomplete
|
changeset |
files
|
2012-07-26 |
unc0rr |
No more AI jumping lulz
|
changeset |
files
|
2012-07-27 |
nemo |
this one too
|
changeset |
files
|
2012-07-26 |
Medo |
Hedgeroid: various improvements:
|
changeset |
files
|
2012-08-09 |
belphegorr |
Added Mission 8: Long Live The Queen
|
changeset |
files
|
2012-07-26 |
Stepan777 |
merge
|
changeset |
files
|
2012-07-26 |
unc0rr |
Better prediction of cluster, melon, and whip
|
changeset |
files
|
2012-07-27 |
nemo |
rewrite to make the string shorter
|
changeset |
files
|
2012-07-26 |
Medo |
Merge
|
changeset |
files
|
2012-08-09 |
belphegorr |
Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
|
changeset |
files
|
2012-07-25 |
unc0rr |
merge
|
changeset |
files
|
2012-08-02 |
belphegorr |
Removed gfOneClanMode from Mission 7
|
changeset |
files
|
2012-07-25 |
unc0rr |
Commit commented out code which I used to debug AI walking
|
changeset |
files
|
2012-07-31 |
belphegorr |
Added Mission 7: Family Reunion
|
changeset |
files
|
2012-07-25 |
unc0rr |
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
|
changeset |
files
|
2012-07-25 |
unc0rr |
Bonus for dealing more damage than needed to kill. Should help with cake leaving 1hp issue. Not tested.
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files
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2012-07-31 |
belphegorr |
Mission 6: Modified a dialogue timing
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files
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2012-07-25 |
unc0rr |
Some tiny improvements to AI walking algorythm
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files
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2012-07-25 |
xymeng |
Changes to pas2c - unreviewed apart from cursory glance and compile test.
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files
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2012-07-31 |
belphegorr |
Mission 6: Fixed a typo, an animation bug, added 2 rope crates to the weapon stack
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files
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2012-07-25 |
unc0rr |
Adjust firepunch and bat consts yet again
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files
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2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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files
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2012-07-31 |
belphegorr |
Mission 1: Fixed a typo
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files
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2012-07-24 |
unc0rr |
Prefer to bat enemy away dealing the same amount of damage
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files
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2012-07-24 |
nemo |
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
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files
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2012-07-24 |
belphegorr |
Changed name of princess in mission 6 (forgot it last time).
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files
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2012-07-24 |
unc0rr |
No need to redefine signal
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files
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2012-07-24 |
nemo |
Fix bee crasher, tweak splash values
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files
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2012-07-24 |
belphegorr |
Removed some campaign variables from Mission 6.
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files
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2012-07-21 |
nemo |
better?
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files
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2012-07-24 |
belphegorr |
Switched Fell From Heaven to Fell From Grace on missions 5, 6.
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files
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2012-07-21 |
unc0rr |
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
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files
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2012-07-24 |
belphegorr |
Fixed localization of Mission 6 and fixed a typo.
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files
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2012-07-21 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
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files
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2012-07-23 |
belphegorr |
Finished mission 6: Dragon's lair
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files
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2012-07-21 |
nemo |
Ok. *these* should be safe with just this one extra check...
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files
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2012-08-30 |
nemo |
checkpoint merge
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files
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2012-07-20 |
nemo |
:( I have no idea why this did not work
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changeset |
files
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2012-07-20 |
nemo |
Avoid desync playing back demos
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files
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2012-07-20 |
nemo |
don't need the camera following invisible stuff (maybe this should be in the general camera routine?)
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files
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2012-07-20 |
nemo |
I thirst for randomness.
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files
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2012-07-20 |
nemo |
Try avoiding spamming the log by retaining the gears. untested.
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files
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2012-07-20 |
unc0rr |
Replace stupid 'mod' with 'and'
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files
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2012-07-20 |
koda |
ooops (and indentation)
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changeset |
files
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2012-07-20 |
koda |
press 8 to mute audio while ingame
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changeset |
files
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2012-07-20 |
unc0rr |
mod operator is so stupid in pascal
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files
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2012-07-20 |
nemo |
oh yeah, these too
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files
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2012-07-19 |
nemo |
Fix TARDIS, make switcher work w/ the new more stringent check.
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changeset |
files
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2012-07-19 |
nemo |
Update team health
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files
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2012-07-18 |
unc0rr |
Start TestCake
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files
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2012-07-18 |
koda |
allow FPFLAGS and GHFLAGS only in cmakes able to support them
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files
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2012-07-17 |
nemo |
what the heck, let's add a few more
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files
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2012-07-16 |
unc0rr |
- Check for harmful gear deletions
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files
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2012-07-16 |
unc0rr |
Use gmDestroy message instead
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files
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2012-07-15 |
nemo |
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
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files
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2012-07-13 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
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files
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2012-07-15 |
nemo |
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
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files
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2012-07-13 |
Stepan777 |
merge
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files
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2012-07-15 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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files
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2012-07-13 |
unc0rr |
Catch all exceptions in clientSendLoop. If there could something besides IOException be thrown there, that would explain ping timeouts server issue.
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files
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2014-01-09 |
unc0rr |
Filter sprSDFlake too, so engine could pass initialization
gl2
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files
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