Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
changeset |
files
|
Sun, 27 Jan 2008 15:07:31 +0000 |
unc0rr |
Add alpha-channel to horizont sprites
|
changeset |
files
|
Sun, 27 Jan 2008 15:02:12 +0000 |
unc0rr |
More sprites are visible
|
changeset |
files
|
Sun, 27 Jan 2008 13:35:56 +0000 |
unc0rr |
Now hedgehogs are seen on map :)
|
changeset |
files
|
Sun, 27 Jan 2008 13:23:57 +0000 |
unc0rr |
Now land texture renders properly
|
changeset |
files
|
Sat, 26 Jan 2008 10:55:34 +0000 |
unc0rr |
Enable back fps counter
|
changeset |
files
|
Sat, 26 Jan 2008 10:21:43 +0000 |
unc0rr |
- Start conveting pngs to have alpha-channel
|
changeset |
files
|
Sat, 26 Jan 2008 00:06:23 +0000 |
unc0rr |
Enable water waves back
|
changeset |
files
|
Fri, 25 Jan 2008 23:55:03 +0000 |
unc0rr |
Respect alpha channel
|
changeset |
files
|
Fri, 25 Jan 2008 23:33:35 +0000 |
unc0rr |
Now show sprites too
|
changeset |
files
|
Fri, 25 Jan 2008 21:55:48 +0000 |
unc0rr |
Some further work on switching to OpenGL rendering
|
changeset |
files
|
Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
|
changeset |
files
|
Tue, 22 Jan 2008 17:18:58 +0000 |
unc0rr |
Some changelog fixes
0.9.2-release
|
changeset |
files
|
Tue, 22 Jan 2008 17:06:10 +0000 |
displacer |
manual added
|
changeset |
files
|
Tue, 22 Jan 2008 16:12:21 +0000 |
unc0rr |
Update README
|
changeset |
files
|